Fix some segfaults
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a62dff4236
commit
5864c74691
@ -69,6 +69,7 @@ func (this *System) newBox (outer anyBox) *box {
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system: this,
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system: this,
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outer: outer,
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outer: outer,
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drawer: outer,
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drawer: outer,
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tags: make(util.Set[string]),
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}
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}
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box.canvas = util.NewMemo (func () canvas.Canvas {
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box.canvas = util.NewMemo (func () canvas.Canvas {
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if box.parent == nil { return nil }
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if box.parent == nil { return nil }
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@ -614,7 +615,8 @@ func (this *box) propagateAlt (callback func (anyBox) bool) bool {
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func (this *box) transparent () bool {
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func (this *box) transparent () bool {
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// TODO uncomment once we have
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// TODO uncomment once we have
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// a way to detect texture transparency
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// a way to detect texture transparency
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return util.Transparent(this.attrColor.Value()) /*&&
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col := this.attrColor.Value().Color
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return col == nil || util.Transparent(col) /*&&
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(this.texture == nil || !this.texture.Opaque())*/
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(this.texture == nil || !this.texture.Opaque())*/
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}
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}
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@ -11,7 +11,7 @@ type styleApplicator struct {
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func (this *styleApplicator) apply (box anyBox) {
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func (this *styleApplicator) apply (box anyBox) {
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if box.Role() != this.role {
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if box.Role() != this.role {
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// the role has changed, so re-cache the list of rules
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// the role has changed, so re-cache the list of rules
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this.rules = make([]*tomo.Rule, 4)
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this.rules = make([]*tomo.Rule, 0, 4)
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for _, rule := range this.style.Rules {
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for _, rule := range this.style.Rules {
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role := box.Role()
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role := box.Role()
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// blank fields match anything
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// blank fields match anything
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@ -27,10 +27,12 @@ func (this *styleApplicator) apply (box anyBox) {
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attrs := make(tomo.AttrSet)
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attrs := make(tomo.AttrSet)
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for _, rule := range this.rules {
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for _, rule := range this.rules {
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satisifed := true
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satisifed := true
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for _, tag := range rule.Tags {
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if rule.Tags != nil {
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if !box.Tag(tag) {
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for _, tag := range rule.Tags {
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satisifed = false
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if !box.Tag(tag) {
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break
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satisifed = false
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break
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}
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}
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}
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}
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}
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