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main ... v0.3.0

23 changed files with 740 additions and 1921 deletions

9
go.mod
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@ -1,13 +1,10 @@
module git.tebibyte.media/tomo/backend
go 1.21.0
toolchain go1.22.2
go 1.20
require (
git.tebibyte.media/sashakoshka/goutil v0.3.0
git.tebibyte.media/tomo/tomo v0.48.0
git.tebibyte.media/tomo/typeset v0.8.0
git.tebibyte.media/tomo/tomo v0.36.0
git.tebibyte.media/tomo/typeset v0.7.1
git.tebibyte.media/tomo/xgbkb v1.0.1
github.com/jezek/xgb v1.1.1
github.com/jezek/xgbutil v0.0.0-20231116234834-47f30c120111

10
go.sum
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@ -1,10 +1,8 @@
git.tebibyte.media/sashakoshka/goutil v0.3.0 h1:dcZ/9/or7m8eTpf2B1Pu4CscplXh2INTXFartz+ExwE=
git.tebibyte.media/sashakoshka/goutil v0.3.0/go.mod h1:e1OXLa+wX7x/F8n8gyxz2hnfVCEkWzGrZNX8/k/lR/M=
git.tebibyte.media/sashakoshka/xgbkb v1.0.0/go.mod h1:pNcE6TRO93vHd6q42SdwLSTTj25L0Yzggz7yLe0JV6Q=
git.tebibyte.media/tomo/tomo v0.48.0 h1:AE21ElHwUSPsX82ZWCnoNxJFi9Oswyd3dPDPMbxTueQ=
git.tebibyte.media/tomo/tomo v0.48.0/go.mod h1:WrtilgKB1y8O2Yu7X4mYcRiqOlPR8NuUnoA/ynkQWrs=
git.tebibyte.media/tomo/typeset v0.8.0 h1:4qA6oW4/3oPHj6/Zrp+JFJ53OmFSDvxs+J6BhO3DW00=
git.tebibyte.media/tomo/typeset v0.8.0/go.mod h1:PwDpSdBF3l/EzoIsa2ME7QffVVajnTHZN6l3MHEGe1g=
git.tebibyte.media/tomo/tomo v0.36.0 h1:V9vyPYb4kpUceBhcDF/XyLDACzE5lY8kYEGHAkIsqs0=
git.tebibyte.media/tomo/tomo v0.36.0/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
git.tebibyte.media/tomo/typeset v0.7.1 h1:aZrsHwCG5ZB4f5CruRFsxLv5ezJUCFUFsQJJso2sXQ8=
git.tebibyte.media/tomo/typeset v0.7.1/go.mod h1:PwDpSdBF3l/EzoIsa2ME7QffVVajnTHZN6l3MHEGe1g=
git.tebibyte.media/tomo/xgbkb v1.0.1 h1:b3HDUopjdQp1MZrb5Vpil4bOtk3NnNXtfQW27Blw2kE=
git.tebibyte.media/tomo/xgbkb v1.0.1/go.mod h1:P5Du0yo5hUsojchW08t+Mds0XPIJXwMi733ZfklzjRw=
github.com/BurntSushi/freetype-go v0.0.0-20160129220410-b763ddbfe298 h1:1qlsVAQJXZHsaM8b6OLVo6muQUQd4CwkH/D3fnnbHXA=

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@ -1,70 +0,0 @@
package system
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/sashakoshka/goutil/container"
type attrHierarchy [T tomo.Attr] struct {
fallback T
style ucontainer.Optional[T]
user ucontainer.Optional[T]
}
func (this *attrHierarchy[T]) SetFallback (fallback T) {
this.fallback = fallback
}
func (this *attrHierarchy[T]) SetStyle (style T) (different bool) {
styleEquals := false
if previous, ok := this.style.Value(); ok {
styleEquals = previous.Equals(style)
}
this.style.Set(style)
return !styleEquals && !this.user.Exists()
}
func (this *attrHierarchy[T]) UnsetStyle () (different bool) {
different = this.style.Exists()
this.style.Unset()
return different
}
func (this *attrHierarchy[T]) SetUser (user T) (different bool) {
userEquals := false
if previous, ok := this.user.Value(); ok {
userEquals = previous.Equals(user)
}
this.user.Set(user)
return !userEquals
}
func (this *attrHierarchy[T]) UnsetUser () (different bool) {
different = this.user.Exists()
this.user.Unset()
return different
}
func (this *attrHierarchy[T]) Set (attr T, user bool) (different bool) {
if user {
return this.SetUser(attr)
} else {
return this.SetStyle(attr)
}
}
func (this *attrHierarchy[T]) Unset (user bool) (different bool) {
if user {
return this.UnsetUser()
} else {
return this.UnsetStyle()
}
}
func (this *attrHierarchy[T]) Value () T {
if user, ok := this.user.Value(); ok {
return user
} else if style, ok := this.style.Value(); ok{
return style
} else {
return this.fallback
}
}

View File

@ -7,92 +7,85 @@ import "git.tebibyte.media/tomo/tomo/data"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/sashakoshka/goutil/container"
import "git.tebibyte.media/sashakoshka/goutil/image/color"
import "git.tebibyte.media/tomo/backend/internal/util"
type textureMode int; const (
textureModeTile textureMode = iota
textureModeCenter
)
type box struct {
system *System
parent parent
outer anyBox
tags ucontainer.Set[string]
role tomo.Role
lastStyleNonce int
lastIconSetNonce int
styleApplicator *styleApplicator
role tomo.Role
minSize ucontainer.Memo[image.Point]
bounds image.Rectangle
minSize image.Point
userMinSize image.Point
innerClippingBounds image.Rectangle
focusQueued *bool
minSizeQueued bool
focusQueued *bool
attrColor attrHierarchy[tomo.AttrColor]
attrTexture attrHierarchy[tomo.AttrTexture]
attrTextureMode attrHierarchy[tomo.AttrTextureMode]
attrBorder attrHierarchy[tomo.AttrBorder]
attrMinimumSize attrHierarchy[tomo.AttrMinimumSize]
attrPadding attrHierarchy[tomo.AttrPadding]
padding tomo.Inset
border []tomo.Border
color color.Color
texture canvas.Texture
textureMode textureMode
dndData data.Data
dndAccept []data.Mime
focused bool
focusable bool
hovered bool
focused bool
pressed bool
canvas ucontainer.Memo[canvas.Canvas]
canvas util.Memo[canvas.Canvas]
drawer canvas.Drawer
on struct {
focusEnter event.FuncBroadcaster
focusLeave event.FuncBroadcaster
dndEnter event.FuncBroadcaster
dndLeave event.FuncBroadcaster
dndDrop event.Broadcaster[func (data.Data)]
mouseEnter event.FuncBroadcaster
mouseLeave event.FuncBroadcaster
mouseMove event.Broadcaster[func () bool]
buttonDown event.Broadcaster[func (input.Button) bool]
buttonUp event.Broadcaster[func (input.Button) bool]
scroll event.Broadcaster[func (float64, float64) bool]
keyDown event.Broadcaster[func (input.Key, bool) bool]
keyUp event.Broadcaster[func (input.Key, bool) bool]
styleChange event.FuncBroadcaster
iconSetChange event.FuncBroadcaster
focusEnter event.FuncBroadcaster
focusLeave event.FuncBroadcaster
dndEnter event.FuncBroadcaster
dndLeave event.FuncBroadcaster
dndDrop event.Broadcaster[func (data.Data)]
mouseEnter event.FuncBroadcaster
mouseLeave event.FuncBroadcaster
mouseMove event.FuncBroadcaster
mouseDown event.Broadcaster[func (input.Button)]
mouseUp event.Broadcaster[func (input.Button)]
scroll event.Broadcaster[func (float64, float64)]
keyDown event.Broadcaster[func (input.Key, bool)]
keyUp event.Broadcaster[func (input.Key, bool)]
}
}
func (this *System) newBox (outer anyBox) *box {
box := &box {
system: this,
color: color.Transparent,
outer: outer,
drawer: outer,
tags: make(ucontainer.Set[string]),
}
box.attrColor.SetFallback(tomo.AColor(color.Transparent))
box.canvas = ucontainer.NewMemo (func () canvas.Canvas {
box.canvas = util.NewMemo (func () canvas.Canvas {
if box.parent == nil { return nil }
parentCanvas := box.parent.getCanvas()
if parentCanvas == nil { return nil }
drawableArea := box.bounds.Intersect(box.parent.getInnerClippingBounds())
return parentCanvas.SubCanvas(drawableArea)
return parentCanvas.SubCanvas(box.bounds)
})
if outer == nil {
box.drawer = box
box.outer = box
}
box.minSize = ucontainer.NewMemo(box.calculateMinimumSize)
box.invalidateMinimum()
return box
}
func (this *System) NewBox () tomo.Box {
return this.newBox(nil)
}
// ----- public methods ----------------------------------------------------- //
func (this *box) GetBox () tomo.Box {
return this.outer
}
@ -108,47 +101,95 @@ func (this *box) Bounds () image.Rectangle {
}
func (this *box) InnerBounds () image.Rectangle {
return tomo.Inset(this.attrPadding.Value()).Apply(this.innerClippingBounds)
return this.padding.Apply(this.innerClippingBounds)
}
func (this *box) MinimumSize () image.Point {
return this.minSize
}
func (this *box) Role () tomo.Role {
return this.role
}
func (this *box) borderSum () tomo.Inset {
sum := tomo.Inset { }
for _, border := range this.border {
sum[0] += border.Width[0]
sum[1] += border.Width[1]
sum[2] += border.Width[2]
sum[3] += border.Width[3]
}
return sum
}
func (this *box) SetBounds (bounds image.Rectangle) {
if this.bounds == bounds { return }
this.bounds = bounds
this.invalidateLayout()
}
func (this *box) SetColor (c color.Color) {
if c == nil { c = color.Transparent }
if this.color == c { return }
this.color = c
this.invalidateDraw()
}
func (this *box) SetTextureTile (texture canvas.Texture) {
if this.texture == texture && this.textureMode == textureModeTile { return }
this.textureMode = textureModeTile
this.texture = texture
this.invalidateDraw()
}
func (this *box) SetTextureCenter (texture canvas.Texture) {
if this.texture == texture && this.textureMode == textureModeCenter { return }
this.texture = texture
this.textureMode = textureModeCenter
this.invalidateDraw()
}
func (this *box) SetBorder (borders ...tomo.Border) {
previousBorderSum := this.borderSum()
previousBorders := this.border
this.border = borders
// only invalidate the layout if the border is sized differently
if this.borderSum() != previousBorderSum {
this.invalidateLayout()
this.invalidateMinimum()
return
}
// if the border takes up the same amount of space, only invalidate the
// drawing if it looks different
for index, newBorder := range this.border {
different :=
index >= len(previousBorders) ||
newBorder != previousBorders[index]
if different {
this.invalidateDraw()
return
}
}
}
func (this *box) SetMinimumSize (size image.Point) {
if this.userMinSize == size { return }
this.userMinSize = size
this.invalidateMinimum()
}
func (this *box) SetPadding (padding tomo.Inset) {
if this.padding == padding { return }
this.padding = padding
this.invalidateLayout()
this.invalidateMinimum()
}
func (this *box) SetRole (role tomo.Role) {
if this.role == role { return }
this.role = role
this.lastStyleNonce = -1
this.outer.recursiveReApply()
}
func (this *box) Tag (tag string) bool {
switch tag {
case "hovered": return this.hovered
case "focused": return this.focused
case "pressed": return this.pressed
default: return this.tags.Has(tag)
}
}
func (this *box) SetTag (tag string, on bool) {
wasOn := this.tags.Has(tag)
if on {
this.tags.Add(tag)
} else {
delete(this.tags, tag)
}
if wasOn != on {
this.invalidateStyle()
}
}
func (this *box) SetAttr (attr tomo.Attr) {
this.outer.setAttr(attr, true)
}
func (this *box) UnsetAttr (kind tomo.AttrKind) {
this.outer.unsetAttr(kind, true)
}
func (this *box) SetDNDData (dat data.Data) {
@ -175,12 +216,6 @@ func (this *box) SetFocused (focused bool) {
}
}
func (this *box) Focused () bool {
hierarchy := this.getHierarchy()
if hierarchy == nil { return false }
return hierarchy.isFocused(this.outer)
}
func (this *box) SetFocusable (focusable bool) {
if this.focusable == focusable { return }
this.focusable = focusable
@ -189,125 +224,22 @@ func (this *box) SetFocusable (focusable bool) {
}
}
// ----- private methods ---------------------------------------------------- //
func (this *box) setAttr (attr tomo.Attr, user bool) {
switch attr := attr.(type) {
case tomo.AttrColor:
if this.attrColor.Set(attr, user) {
this.invalidateDraw()
}
case tomo.AttrTexture:
if this.attrTexture.Set(attr, user) {
this.invalidateDraw()
}
case tomo.AttrTextureMode:
if this.attrTextureMode.Set(attr, user) {
this.invalidateDraw()
}
case tomo.AttrBorder:
previousBorderSum := this.borderSum()
different := this.attrBorder.Set(attr, user)
this.handleBorderChange(previousBorderSum, different)
case tomo.AttrMinimumSize:
if this.attrMinimumSize.Set(attr, user) {
this.invalidateMinimum()
}
case tomo.AttrPadding:
if this.attrPadding.Set(attr, user) {
this.invalidateLayout()
this.invalidateMinimum()
}
}
func (this *box) Focused () bool {
hierarchy := this.getHierarchy()
if hierarchy == nil { return false }
return hierarchy.isFocused(this.outer)
}
func (this *box) unsetAttr (kind tomo.AttrKind, user bool) {
switch kind {
case tomo.AttrKindColor:
if this.attrColor.Unset(user) {
this.invalidateDraw()
}
case tomo.AttrKindTexture:
if this.attrTexture.Unset(user) {
this.invalidateDraw()
}
case tomo.AttrKindTextureMode:
if this.attrTextureMode.Unset(user) {
this.invalidateDraw()
}
case tomo.AttrKindBorder:
previousBorderSum := this.borderSum()
different := this.attrBorder.Unset(user)
this.handleBorderChange(previousBorderSum, different)
case tomo.AttrKindMinimumSize:
if this.attrMinimumSize.Unset(user) {
this.invalidateMinimum()
}
case tomo.AttrKindPadding:
if this.attrPadding.Unset(user) {
this.invalidateLayout()
this.invalidateMinimum()
}
}
func (this *box) Modifiers () input.Modifiers {
hierarchy := this.getHierarchy()
if hierarchy == nil { return input.Modifiers { } }
return hierarchy.getModifiers()
}
func (this *box) unsetAllAttrs (user bool) {
// keep this in sync with tomo.AttrKind!
this.outer.unsetAttr(tomo.AttrKindColor, user)
this.outer.unsetAttr(tomo.AttrKindTexture, user)
this.outer.unsetAttr(tomo.AttrKindTextureMode, user)
this.outer.unsetAttr(tomo.AttrKindBorder, user)
this.outer.unsetAttr(tomo.AttrKindMinimumSize, user)
this.outer.unsetAttr(tomo.AttrKindPadding, user)
this.outer.unsetAttr(tomo.AttrKindGap, user)
this.outer.unsetAttr(tomo.AttrKindTextColor, user)
this.outer.unsetAttr(tomo.AttrKindDotColor, user)
this.outer.unsetAttr(tomo.AttrKindFace, user)
this.outer.unsetAttr(tomo.AttrKindWrap, user)
this.outer.unsetAttr(tomo.AttrKindAlign, user)
this.outer.unsetAttr(tomo.AttrKindOverflow, user)
this.outer.unsetAttr(tomo.AttrKindLayout, user)
}
func (this *box) setBounds (bounds image.Rectangle) {
if this.bounds == bounds { return }
this.bounds = bounds
this.invalidateLayout()
}
func (this *box) minimumSize () image.Point {
return this.minSize.Value()
}
func (this *box) borderSum () tomo.Inset {
sum := tomo.Inset { }
for _, border := range this.attrBorder.Value() {
sum[0] += border.Width[0]
sum[1] += border.Width[1]
sum[2] += border.Width[2]
sum[3] += border.Width[3]
}
return sum
}
func (this *box) borderAndPaddingSum () tomo.Inset {
sum := this.borderSum()
padding := this.attrPadding.Value()
sum[0] += padding[0]
sum[1] += padding[1]
sum[2] += padding[2]
sum[3] += padding[3]
return sum
func (this *box) MousePosition () image.Point {
hierarchy := this.getHierarchy()
if hierarchy == nil { return image.Point { } }
return hierarchy.getMousePosition()
}
// ----- event handler setters ---------------------------------------------- //
@ -332,95 +264,70 @@ func (this *box) OnMouseEnter (callback func()) event.Cookie {
func (this *box) OnMouseLeave (callback func()) event.Cookie {
return this.on.mouseLeave.Connect(callback)
}
func (this *box) OnMouseMove (callback func() bool) event.Cookie {
func (this *box) OnMouseMove (callback func()) event.Cookie {
return this.on.mouseMove.Connect(callback)
}
func (this *box) OnButtonDown (callback func(input.Button) bool) event.Cookie {
return this.on.buttonDown.Connect(callback)
func (this *box) OnMouseDown (callback func(input.Button)) event.Cookie {
return this.on.mouseDown.Connect(callback)
}
func (this *box) OnButtonUp (callback func(input.Button) bool) event.Cookie {
return this.on.buttonUp.Connect(callback)
func (this *box) OnMouseUp (callback func(input.Button)) event.Cookie {
return this.on.mouseUp.Connect(callback)
}
func (this *box) OnScroll (callback func(float64, float64) bool) event.Cookie {
func (this *box) OnScroll (callback func(deltaX, deltaY float64)) event.Cookie {
return this.on.scroll.Connect(callback)
}
func (this *box) OnKeyDown (callback func(input.Key, bool) bool) event.Cookie {
func (this *box) OnKeyDown (callback func(key input.Key, numberPad bool)) event.Cookie {
return this.on.keyDown.Connect(callback)
}
func (this *box) OnKeyUp (callback func(input.Key, bool) bool) event.Cookie {
func (this *box) OnKeyUp (callback func(key input.Key, numberPad bool)) event.Cookie {
return this.on.keyUp.Connect(callback)
}
func (this *box) OnStyleChange (callback func()) event.Cookie {
return this.on.styleChange.Connect(callback)
}
func (this *box) OnIconSetChange (callback func()) event.Cookie {
return this.on.iconSetChange.Connect(callback)
}
func (this *box) handleFocusEnter () {
this.focused = true
this.invalidateStyle()
this.on.focusEnter.Broadcast()
}
func (this *box) handleFocusLeave () {
this.focused = false
this.invalidateStyle()
this.on.focusLeave.Broadcast()
}
func (this *box) handleMouseEnter () {
this.hovered = true
this.invalidateStyle()
this.on.mouseEnter.Broadcast()
}
func (this *box) handleMouseLeave () {
this.hovered = false
this.invalidateStyle()
this.on.mouseLeave.Broadcast()
}
func (this *box) handleMouseMove () (caught bool) {
for _, listener := range this.on.mouseMove.Listeners() {
if listener() { caught = true }
}
return
func (this *box) handleMouseMove () {
this.on.mouseMove.Broadcast()
}
func (this *box) handleMouseDown (button input.Button) (caught bool) {
if button == input.ButtonLeft {
this.pressed = true
this.invalidateStyle()
func (this *box) handleMouseDown (button input.Button) {
if this.focusable {
this.SetFocused(true)
} else {
hierarchy := this.getHierarchy()
if hierarchy == nil { return }
hierarchy.focus(nil)
}
for _, listener := range this.on.buttonDown.Listeners() {
if listener(button) { caught = true }
for _, listener := range this.on.mouseDown.Listeners() {
listener(button)
}
return
}
func (this *box) handleMouseUp (button input.Button) (caught bool) {
if button == input.ButtonLeft {
this.pressed = false
this.invalidateStyle()
func (this *box) handleMouseUp (button input.Button) {
for _, listener := range this.on.mouseUp.Listeners() {
listener(button)
}
for _, listener := range this.on.buttonUp.Listeners() {
if listener(button) { caught = true }
}
return
}
func (this *box) handleScroll (x, y float64) (caught bool) {
func (this *box) handleScroll (x, y float64) {
for _, listener := range this.on.scroll.Listeners() {
if listener(x, y) { caught = true }
listener(x, y)
}
return
}
func (this *box) handleKeyDown (key input.Key, numberPad bool) (caught bool) {
func (this *box) handleKeyDown (key input.Key, numberPad bool) {
for _, listener := range this.on.keyDown.Listeners() {
if listener(key, numberPad) { caught = true }
listener(key, numberPad)
}
return
}
func (this *box) handleKeyUp (key input.Key, numberPad bool) (caught bool) {
func (this *box) handleKeyUp (key input.Key, numberPad bool) {
for _, listener := range this.on.keyUp.Listeners() {
if listener(key, numberPad) { caught = true }
listener(key, numberPad)
}
return
}
// -------------------------------------------------------------------------- //
@ -429,46 +336,34 @@ func (this *box) Draw (can canvas.Canvas) {
pen := can.Pen()
bounds := this.Bounds()
// get values
textureMode := tomo.TextureMode(this.attrTextureMode.Value())
texture := this.attrTexture.Value().Texture
col := this.attrColor.Value().Color
if col == nil { col = color.Transparent }
// background
pen.Fill(this.color)
if this.textureMode == textureModeTile {
pen.Texture(this.texture)
}
if this.transparent() && this.parent != nil {
this.parent.drawBackgroundPart(can)
}
pen.Fill(col)
if textureMode == tomo.TextureModeTile && texture != nil {
pen.Texture(texture)
}
pen.Rectangle(bounds)
// centered texture
if textureMode == tomo.TextureModeCenter && texture != nil {
this.centeredTexture(can, texture)
if this.textureMode == textureModeCenter && this.texture != nil {
textureBounds := this.texture.Bounds()
textureOrigin :=
bounds.Min.
Add(image.Pt (
bounds.Dx() / 2,
bounds.Dy() / 2)).
Sub(image.Pt (
textureBounds.Dx() / 2,
textureBounds.Dy() / 2))
pen.Fill(color.Transparent)
pen.Texture(this.texture)
pen.Rectangle(textureBounds.Sub(textureBounds.Min).Add(textureOrigin))
}
}
func (this *box) centeredTexture (can canvas.Canvas, texture canvas.Texture) {
pen := can.Pen()
bounds := this.Bounds()
textureBounds := texture.Bounds()
textureOrigin :=
bounds.Min.
Add(image.Pt (
bounds.Dx() / 2,
bounds.Dy() / 2)).
Sub(image.Pt (
textureBounds.Dx() / 2,
textureBounds.Dy() / 2))
pen.Fill(color.Transparent)
pen.Texture(texture)
pen.Rectangle(textureBounds.Sub(textureBounds.Min).Add(textureOrigin))
}
func (this *box) drawBorders (can canvas.Canvas) {
if can == nil { return }
pen := can.Pen()
@ -476,15 +371,14 @@ func (this *box) drawBorders (can canvas.Canvas) {
rectangle := func (x0, y0, x1, y1 int, c color.Color) {
area := image.Rect(x0, y0, x1, y1)
if area.Empty() { return }
if ucolor.Transparent(c) && this.parent != nil {
if util.Transparent(c) && this.parent != nil {
this.parent.drawBackgroundPart(can.SubCanvas(area))
}
pen.Fill(c)
pen.Rectangle(area)
}
for _, border := range this.attrBorder.Value() {
for _, border := range this.border {
rectangle (
bounds.Min.X,
bounds.Min.Y,
@ -516,26 +410,26 @@ func (this *box) drawBorders (can canvas.Canvas) {
func (this *box) contentMinimum () image.Point {
var minimum image.Point
padding := tomo.Inset(this.attrPadding.Value())
minimum.X += padding.Horizontal()
minimum.Y += padding.Vertical()
minimum.X += this.padding.Horizontal()
minimum.Y += this.padding.Vertical()
borderSum := this.borderSum()
minimum.X += borderSum.Horizontal()
minimum.Y += borderSum.Vertical()
return minimum
}
func (this *box) calculateMinimumSize () image.Point {
userMinSize := this.attrMinimumSize.Value()
minSize := this.outer.contentMinimum()
if minSize.X < userMinSize.X {
minSize.X = userMinSize.X
func (this *box) doMinimumSize () {
this.minSize = this.outer.contentMinimum()
if this.minSize.X < this.userMinSize.X {
this.minSize.X = this.userMinSize.X
}
if minSize.Y < userMinSize.Y {
minSize.Y = userMinSize.Y
if this.minSize.Y < this.userMinSize.Y {
this.minSize.Y = this.userMinSize.Y
}
return minSize
if this.parent != nil {
this.parent.notifyMinimumSizeChange(this)
}
}
// var drawcnt int
@ -557,11 +451,7 @@ func (this *box) doLayout () {
// laycnt ++
this.innerClippingBounds = this.borderSum().Apply(this.bounds)
this.outer.recursiveLoseCanvas()
}
func (this *box) doStyle () {
this.styleApplicator.apply(this.outer)
this.loseCanvas()
}
func (this *box) setParent (parent parent) {
@ -569,7 +459,6 @@ func (this *box) setParent (parent parent) {
this.SetFocused(false)
}
this.parent = parent
this.outer.recursiveReApply()
}
func (this *box) getParent () parent {
@ -578,6 +467,10 @@ func (this *box) getParent () parent {
func (this *box) flushActionQueue () {
if this.getHierarchy() == nil { return }
if this.minSizeQueued {
this.invalidateMinimum()
}
if this.focusQueued != nil {
this.SetFocused(*this.focusQueued)
}
@ -588,28 +481,8 @@ func (this *box) recursiveRedo () {
this.doDraw()
}
func (this *box) recursiveLoseCanvas () {
this.canvas.Invalidate()
}
func (this *box) handleBorderChange (previousBorderSum tomo.Inset, different bool) {
// only invalidate the layout if the border is sized differently
if this.borderSum() != previousBorderSum {
this.invalidateLayout()
this.invalidateMinimum()
}
// if the border takes up the same amount of space, only invalidate the
// drawing if it looks different
if different {
this.invalidateDraw()
}
}
func (this *box) invalidateStyle () {
hierarchy := this.getHierarchy()
if hierarchy == nil { return }
hierarchy.invalidateStyle(this.outer)
func (this *box) loseCanvas () {
this.canvas.InvalidateTo(nil)
}
func (this *box) invalidateLayout () {
@ -625,37 +498,11 @@ func (this *box) invalidateDraw () {
}
func (this *box) invalidateMinimum () {
this.minSize.Invalidate()
if this.parent != nil {
this.parent.notifyMinimumSizeChange(this)
}
}
func (this *box) recursiveReApply () {
hierarchy := this.getHierarchy()
if hierarchy == nil { return }
// re-apply styling, icons *if needed*
// style
hierarchyStyleNonce := this.getStyleNonce()
if this.lastStyleNonce != hierarchyStyleNonce {
// i should probably explain why we have a specific style
// applicator for every box, it's so style applicators can cache
// information about the boxes they're linked to (like all rules
// with a matching role).
this.unsetAllAttrs(false)
this.lastStyleNonce = hierarchyStyleNonce
this.styleApplicator = hierarchy.newStyleApplicator()
this.invalidateStyle()
this.on.styleChange.Broadcast()
}
// icons
hierarchyIconSetNonce := this.getIconSetNonce()
if this.lastIconSetNonce != hierarchyIconSetNonce {
this.lastIconSetNonce = hierarchyIconSetNonce
this.on.iconSetChange.Broadcast()
if hierarchy == nil {
this.minSizeQueued = true
} else {
hierarchy.invalidateMinimum(this.outer)
}
}
@ -663,7 +510,7 @@ func (this *box) canBeFocused () bool {
return this.focusable
}
func (this *box) boxUnder (point image.Point) anyBox {
func (this *box) boxUnder (point image.Point, category eventCategory) anyBox {
if point.In(this.bounds) {
return this.outer
} else {
@ -682,8 +529,7 @@ func (this *box) propagateAlt (callback func (anyBox) bool) bool {
func (this *box) transparent () bool {
// TODO uncomment once we have
// a way to detect texture transparency
col := this.attrColor.Value().Color
return col == nil || ucolor.Transparent(col) /*&&
return util.Transparent(this.color) /*&&
(this.texture == nil || !this.texture.Opaque())*/
}
@ -697,13 +543,3 @@ func (this *box) getHierarchy () *Hierarchy {
if this.parent == nil { return nil }
return this.parent.getHierarchy()
}
func (this *box) getStyleNonce () int {
// should panic if not in the tree
return this.getHierarchy().getStyleNonce()
}
func (this *box) getIconSetNonce () int {
// should panic if not in the tree
return this.getHierarchy().getIconSetNonce()
}

View File

@ -1,65 +0,0 @@
package system
import "image"
type boxQuerier []anyBox
func (querier boxQuerier) Len () int {
return len(querier)
}
func (querier boxQuerier) MinimumSize (index int) image.Point {
if box, ok := querier.box(index); ok {
return box.minimumSize()
}
return image.Point { }
}
func (querier boxQuerier) RecommendedWidth (index int, height int) int {
if box, ok := querier.box(index); ok {
if box, ok := box.(anyContentBox); ok {
return box.recommendedWidth(height)
}
return box.minimumSize().X
}
return 0
}
func (querier boxQuerier) RecommendedHeight (index int, width int) int {
if box, ok := querier.box(index); ok {
if box, ok := box.(anyContentBox); ok {
return box.recommendedHeight(width)
}
return box.minimumSize().Y
}
return 0
}
func (querier boxQuerier) box (index int) (anyBox, bool) {
if index < 0 || index >= len(querier) { return nil, false }
return querier[index], true
}
type boxArranger []anyBox
func (arranger boxArranger) Len () int {
return boxQuerier(arranger).Len()
}
func (arranger boxArranger) MinimumSize (index int) image.Point {
return boxQuerier(arranger).MinimumSize(index)
}
func (arranger boxArranger) RecommendedWidth (index int, height int) int {
return boxQuerier(arranger).RecommendedWidth(index, height)
}
func (arranger boxArranger) RecommendedHeight (index int, width int) int {
return boxQuerier(arranger).RecommendedHeight(index, width)
}
func (arranger boxArranger) SetBounds (index int, bounds image.Rectangle) {
if box, ok := boxQuerier(arranger).box(index); ok {
box.setBounds(bounds)
}
}

View File

@ -15,6 +15,10 @@ func (this *System) NewCanvasBox () tomo.CanvasBox {
return box
}
func (this *canvasBox) Box () tomo.Box {
return this
}
func (this *canvasBox) SetDrawer (drawer canvas.Drawer) {
this.userDrawer = drawer
this.invalidateDraw()
@ -25,11 +29,7 @@ func (this *canvasBox) Invalidate () {
}
func (this *canvasBox) Draw (can canvas.Canvas) {
if can == nil { return }
this.box.Draw(can)
if this.userDrawer != nil {
padding := tomo.Inset(this.attrPadding.Value())
this.userDrawer.Draw (
can.SubCanvas(padding.Apply(this.innerClippingBounds)))
}
this.userDrawer.Draw (
can.SubCanvas(this.padding.Apply(this.innerClippingBounds)))
}

View File

@ -1,25 +1,24 @@
package system
import "image"
import "slices"
import "image/color"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/internal/util"
type containerBox struct {
*box
contentBounds image.Rectangle
scroll image.Point
mask bool
hOverflow, vOverflow bool
hAlign, vAlign tomo.Align
contentBounds image.Rectangle
scroll image.Point
capture [4]bool
attrGap attrHierarchy[tomo.AttrGap]
attrAlign attrHierarchy[tomo.AttrAlign]
attrOverflow attrHierarchy[tomo.AttrOverflow]
attrLayout attrHierarchy[tomo.AttrLayout]
children []anyBox
gap image.Point
children []tomo.Box
layout tomo.Layout
on struct {
contentBoundsChange event.FuncBroadcaster
@ -32,7 +31,37 @@ func (this *System) NewContainerBox () tomo.ContainerBox {
return box
}
// ----- public methods ----------------------------------------------------- //
func (this *containerBox) SetColor (c color.Color) {
if this.color == c { return }
this.box.SetColor(c)
this.invalidateTransparentChildren()
}
func (this *containerBox) SetTextureTile (texture canvas.Texture) {
if this.texture == texture { return }
this.box.SetTextureTile(texture)
this.invalidateTransparentChildren()
}
func (this *containerBox) SetTextureCenter (texture canvas.Texture) {
if this.texture == texture { return }
this.box.SetTextureTile(texture)
this.invalidateTransparentChildren()
}
func (this *containerBox) SetOverflow (horizontal, vertical bool) {
if this.hOverflow == horizontal && this.vOverflow == vertical { return }
this.hOverflow = horizontal
this.vOverflow = vertical
this.invalidateLayout()
}
func (this *containerBox) SetAlign (x, y tomo.Align) {
if this.hAlign == x && this.vAlign == y { return }
this.hAlign = x
this.vAlign = y
this.invalidateLayout()
}
func (this *containerBox) ContentBounds () image.Rectangle {
return this.contentBounds
@ -48,9 +77,32 @@ func (this *containerBox) OnContentBoundsChange (callback func()) event.Cookie {
return this.on.contentBoundsChange.Connect(callback)
}
func (this *containerBox) CaptureDND (capture bool) {
this.capture[eventCategoryDND] = capture
}
func (this *containerBox) CaptureMouse (capture bool) {
this.capture[eventCategoryMouse] = capture
}
func (this *containerBox) CaptureScroll (capture bool) {
this.capture[eventCategoryScroll] = capture
}
func (this *containerBox) CaptureKeyboard (capture bool) {
this.capture[eventCategoryKeyboard] = capture
}
func (this *containerBox) SetGap (gap image.Point) {
if this.gap == gap { return }
this.gap = gap
this.invalidateLayout()
this.invalidateMinimum()
}
func (this *containerBox) Add (child tomo.Object) {
box := assertAnyBox(child.GetBox())
if slices.Index(this.children, box) > -1 { return }
if util.IndexOf(this.children, tomo.Box(box)) > -1 { return }
box.setParent(this)
box.flushActionQueue()
@ -61,26 +113,26 @@ func (this *containerBox) Add (child tomo.Object) {
func (this *containerBox) Remove (child tomo.Object) {
box := assertAnyBox(child.GetBox())
index := slices.Index(this.children, box)
index := util.IndexOf(this.children, tomo.Box(box))
if index < 0 { return }
box.setParent(nil)
this.children = slices.Delete(this.children, index, index + 1)
this.children = util.Remove(this.children, index)
this.invalidateLayout()
this.invalidateMinimum()
}
func (this *containerBox) Insert (child, before tomo.Object) {
box := assertAnyBox(child.GetBox())
if slices.Index(this.children, box) > -1 { return }
if util.IndexOf(this.children, tomo.Box(box)) > -1 { return }
beforeBox := assertAnyBox(before.GetBox())
index := slices.Index(this.children, beforeBox)
index := util.IndexOf(this.children, tomo.Box(beforeBox))
if index < 0 {
this.children = append(this.children, box)
this.children = append(this.children, tomo.Box(box))
} else {
this.children = slices.Insert(this.children, index, box)
this.children = util.Insert(this.children, index, tomo.Box(box))
}
box.setParent(this)
@ -97,7 +149,7 @@ func (this *containerBox) Clear () {
this.invalidateMinimum()
}
func (this *containerBox) Len () int {
func (this *containerBox) Length () int {
return len(this.children)
}
@ -108,19 +160,14 @@ func (this *containerBox) At (index int) tomo.Object {
return this.children[index]
}
func (this *containerBox) SetInputMask (mask bool) {
this.mask = mask
func (this *containerBox) SetLayout (layout tomo.Layout) {
this.layout = layout
this.invalidateLayout()
this.invalidateMinimum()
}
// ----- private methods ---------------------------------------------------- //
func (this *containerBox) Draw (can canvas.Canvas) {
if can == nil { return }
// textureMode := tomo.TextureMode(this.attrTextureMode.Value())
texture := this.attrTexture.Value().Texture
col := this.attrColor.Value().Color
if col == nil { col = color.Transparent }
rocks := make([]image.Rectangle, len(this.children))
for index, box := range this.children {
@ -133,137 +180,17 @@ func (this *containerBox) Draw (can canvas.Canvas) {
}
if clipped == nil { continue }
pen := clipped.Pen()
pen.Fill(col)
pen.Texture(texture)
pen.Fill(this.color)
pen.Texture(this.texture)
pen.Rectangle(this.innerClippingBounds)
}
}
func (this *containerBox) setAttr (attr tomo.Attr, user bool) {
switch attr := attr.(type) {
case tomo.AttrColor:
if this.attrColor.Set(attr, user) {
this.invalidateTransparentChildren()
this.invalidateDraw()
}
case tomo.AttrTexture:
if this.attrTexture.Set(attr, user) {
this.invalidateTransparentChildren()
this.invalidateDraw()
}
case tomo.AttrTextureMode:
if this.attrTextureMode.Set(attr, user) {
this.invalidateTransparentChildren()
this.invalidateDraw()
}
case tomo.AttrGap:
if this.attrGap.Set(attr, user) {
this.invalidateLayout()
this.invalidateMinimum()
}
case tomo.AttrAlign:
if this.attrAlign.Set(attr, user) {
this.invalidateLayout()
}
case tomo.AttrOverflow:
if this.attrOverflow.Set(attr, user) {
this.invalidateLayout()
this.invalidateMinimum()
}
case tomo.AttrLayout:
if this.attrLayout.Set(attr, user) {
this.invalidateLayout()
this.invalidateMinimum()
}
default: this.box.setAttr(attr, user)
}
}
func (this *containerBox) unsetAttr (kind tomo.AttrKind, user bool) {
switch kind {
case tomo.AttrKindColor:
if this.attrColor.Unset(user) {
this.invalidateTransparentChildren()
this.invalidateDraw()
}
case tomo.AttrKindTexture:
if this.attrTexture.Unset(user) {
this.invalidateTransparentChildren()
this.invalidateDraw()
}
case tomo.AttrKindTextureMode:
if this.attrTextureMode.Unset(user) {
this.invalidateTransparentChildren()
this.invalidateDraw()
}
case tomo.AttrKindGap:
if this.attrGap.Unset(user) {
this.invalidateLayout()
this.invalidateMinimum()
}
case tomo.AttrKindAlign:
if this.attrAlign.Unset(user) {
this.invalidateLayout()
}
case tomo.AttrKindOverflow:
if this.attrOverflow.Unset(user) {
this.invalidateLayout()
this.invalidateMinimum()
}
case tomo.AttrKindLayout:
if this.attrLayout.Unset(user) {
this.invalidateLayout()
this.invalidateMinimum()
}
default: this.box.unsetAttr(kind, user)
}
}
func (this *containerBox) recommendedHeight (width int) int {
layout := this.attrLayout.Value().Layout
if layout == nil || !this.attrOverflow.Value().Y {
return this.minSize.Value().Y
} else {
return layout.RecommendedHeight(this.layoutHints(), this.boxQuerier(), width) +
this.borderAndPaddingSum().Vertical()
}
}
func (this *containerBox) recommendedWidth (height int) int {
layout := this.attrLayout.Value().Layout
if layout == nil || !this.attrOverflow.Value().X {
return this.minSize.Value().X
} else {
return layout.RecommendedWidth(this.layoutHints(), this.boxQuerier(), height) +
this.borderAndPaddingSum().Horizontal()
}
}
func (this *containerBox) drawBackgroundPart (can canvas.Canvas) {
if can == nil { return }
pen := can.Pen()
// textureMode := tomo.TextureMode(this.attrTextureMode.Value())
texture := this.attrTexture.Value().Texture
col := this.attrColor.Value().Color
if col == nil { col = color.Transparent }
pen.Fill(col)
pen.Texture(texture)
pen.Fill(this.color)
pen.Texture(this.texture)
if this.transparent() && this.parent != nil {
this.parent.drawBackgroundPart(can)
@ -298,13 +225,9 @@ func (this *containerBox) getCanvas () canvas.Canvas {
return this.canvas.Value()
}
func (this *containerBox) getInnerClippingBounds () image.Rectangle {
return this.innerClippingBounds
}
func (this *containerBox) notifyMinimumSizeChange (child anyBox) {
this.invalidateMinimum()
size := child.minimumSize()
size := child.MinimumSize()
bounds := child.Bounds()
if bounds.Dx() < size.X || bounds.Dy() < size.Y {
this.invalidateLayout()
@ -312,28 +235,23 @@ func (this *containerBox) notifyMinimumSizeChange (child anyBox) {
}
func (this *containerBox) layoutHints () tomo.LayoutHints {
overflow := this.attrOverflow.Value()
align := this.attrAlign.Value()
gap := image.Point(this.attrGap.Value())
return tomo.LayoutHints {
OverflowX: overflow.X,
OverflowY: overflow.Y,
AlignX: align.X,
AlignY: align.Y,
Gap: gap,
OverflowX: this.hOverflow,
OverflowY: this.vOverflow,
AlignX: this.hAlign,
AlignY: this.vAlign,
Gap: this.gap,
}
}
func (this *containerBox) contentMinimum () image.Point {
overflow := this.attrOverflow.Value()
minimum := this.box.contentMinimum()
layout := this.attrLayout.Value().Layout
if layout != nil {
layoutMinimum := layout.MinimumSize (
minimum := this.box.contentMinimum()
if this.layout != nil {
layoutMinimum := this.layout.MinimumSize (
this.layoutHints(),
this.boxQuerier())
if overflow.X { layoutMinimum.X = 0 }
if overflow.Y { layoutMinimum.Y = 0 }
this.children)
if this.hOverflow { layoutMinimum.X = 0 }
if this.vOverflow { layoutMinimum.Y = 0 }
minimum = minimum.Add(layoutMinimum)
}
return minimum
@ -342,27 +260,25 @@ func (this *containerBox) contentMinimum () image.Point {
func (this *containerBox) doLayout () {
this.box.doLayout()
previousContentBounds := this.contentBounds
layout := this.attrLayout.Value().Layout
// by default, use innerBounds (translated to 0, 0) for contentBounds.
// if a direction overflows, use the layout's minimum size for it.
var minimum image.Point
if layout != nil {
minimum = layout.MinimumSize (
if this.layout != nil {
minimum = this.layout.MinimumSize (
this.layoutHints(),
this.boxQuerier())
this.children)
}
innerBounds := this.InnerBounds()
overflow := this.attrOverflow.Value()
this.contentBounds = innerBounds.Sub(innerBounds.Min)
if overflow.X { this.contentBounds.Max.X = this.contentBounds.Min.X + minimum.X }
if overflow.Y { this.contentBounds.Max.Y = this.contentBounds.Min.Y + minimum.Y }
if this.hOverflow { this.contentBounds.Max.X = this.contentBounds.Min.X + minimum.X }
if this.vOverflow { this.contentBounds.Max.Y = this.contentBounds.Min.Y + minimum.Y }
// arrange children
if layout != nil {
if this.layout != nil {
layoutHints := this.layoutHints()
layoutHints.Bounds = this.contentBounds
layout.Arrange(layoutHints, this.boxArranger())
this.layout.Arrange(layoutHints, this.children)
}
// build an accurate contentBounds by unioning the bounds of all child
@ -378,7 +294,7 @@ func (this *containerBox) doLayout () {
// offset children and contentBounds by scroll
for _, box := range this.children {
box.setBounds(box.Bounds().Add(this.scroll).Add(innerBounds.Min))
box.SetBounds(box.Bounds().Add(this.scroll).Add(innerBounds.Min))
}
this.contentBounds = this.contentBounds.Add(this.scroll)
@ -411,14 +327,6 @@ func (this *containerBox) constrainScroll () {
}
}
func (this *containerBox) boxQuerier () boxQuerier {
return boxQuerier(this.children)
}
func (this *containerBox) boxArranger () boxArranger {
return boxArranger(this.children)
}
func (this *containerBox) recursiveRedo () {
this.doLayout()
this.doDraw()
@ -427,26 +335,12 @@ func (this *containerBox) recursiveRedo () {
}
}
func (this *containerBox) recursiveLoseCanvas () {
this.box.recursiveLoseCanvas()
for _, child := range this.children {
child.(anyBox).recursiveLoseCanvas()
}
}
func (this *containerBox) recursiveReApply () {
this.box.recursiveReApply()
for _, child := range this.children {
child.(anyBox).recursiveReApply()
}
}
func (this *containerBox) boxUnder (point image.Point) anyBox {
func (this *containerBox) boxUnder (point image.Point, category eventCategory) anyBox {
if !point.In(this.bounds) { return nil }
if !this.mask {
if !this.capture[category] {
for _, box := range this.children {
candidate := box.(anyBox).boxUnder(point)
candidate := box.(anyBox).boxUnder(point, category)
if candidate != nil { return candidate }
}
}
@ -474,6 +368,6 @@ func (this *containerBox) propagateAlt (callback func (anyBox) bool) bool {
return true
}
func (this *containerBox) masks () bool {
return this.mask
func (this *containerBox) captures (category eventCategory) bool {
return this.capture[category]
}

View File

@ -2,10 +2,6 @@ package system
import "image"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/config"
// TODO: once go v1.23 comes out, replace the explicit iterator calls here with
// range loops
// HandleFocusChange sets whether or not the window containing this Hierarchy
// has input focus.
@ -24,30 +20,14 @@ func (this *Hierarchy) HandleModifiers (modifiers input.Modifiers) {
// event which triggers this comes with modifier key information,
// HandleModifiers must be called *before* HandleKeyDown.
func (this *Hierarchy) HandleKeyDown (key input.Key, numberPad bool) {
caught := false
if this.anyFocused() {
this.keyboardTargets(func (target anyBox) bool {
if target.handleKeyDown(key, numberPad) {
caught = true
return false
}
return true
})
} else {
if this.root != nil {
caught = this.root.handleKeyDown(key, numberPad)
if key == input.KeyTab && this.modifiers.Alt {
if this.modifiers.Shift {
this.focusPrevious()
} else {
this.focusNext()
}
}
if caught { return }
switch input.KC(key, this.modifiers) {
case config.KeyChordFocusNext: this.focusNext()
case config.KeyChordFocusPrevious: this.focusPrevious()
// TODO: up, down, left, and right should find a box to the top, bottom,
// left, and right respectively to move the focus to. we might want to
// have four corresponding key chords in tomo/config.
case input.KC(input.KeyDown, input.ModNone): this.focusNext()
case input.KC(input.KeyUp, input.ModNone): this.focusPrevious()
} else if target := this.keyboardTarget(); target != nil {
target.handleKeyDown(key, numberPad)
}
}
@ -55,88 +35,63 @@ func (this *Hierarchy) HandleKeyDown (key input.Key, numberPad bool) {
// which triggers this comes with modifier key information, HandleModifiers must
// be called *before* HandleKeyUp.
func (this *Hierarchy) HandleKeyUp (key input.Key, numberPad bool) {
if this.anyFocused() {
this.keyboardTargets(func (target anyBox) bool {
if target.handleKeyUp(key, numberPad) {
return false
}
return true
})
} else {
if this.root != nil {
this.root.handleKeyUp(key, numberPad)
}
if target := this.keyboardTarget(); target != nil {
target.handleKeyUp(key, numberPad)
}
}
// HandleMouseDown sends a mouse down event to the Boxes positioned underneath
// the mouse cursor and marks them as being "dragged" by that mouse button,
// starting at the first Box to mask events and ending at the first box to
// catch the event. If the event which triggers this comes with mouse position
// information, HandleMouseMove must be called *before* HandleMouseDown.
// HandleMouseDown sends a mouse down event to the Box positioned underneath the
// mouse cursor and marks it as being "dragged" by that mouse button. If the
// event which triggers this comes with mouse position information,
// HandleMouseMove must be called *before* HandleMouseDown.
func (this *Hierarchy) HandleMouseDown (button input.Button) {
boxes := []anyBox { }
first := true
this.boxesUnder(this.mousePosition)(func (box anyBox) bool {
if first {
if box.canBeFocused() {
this.focus(box)
} else {
this.focus(nil)
}
first = false
}
boxes = append(boxes, box)
return !box.handleMouseDown(button)
})
this.drags[button] = boxes
underneath := this.boxUnder(this.mousePosition, eventCategoryMouse)
this.drags[button] = underneath
if underneath != nil {
underneath.handleMouseDown(button)
}
}
// HandleMouseUp sends a mouse up event to the Boxes currently being "dragged"
// by the specified mouse button, and marks them as being "not dragged" by that
// mouse button. If the event which triggers this comes with mouse position
// HandleMouseUp sends a mouse up event to the Box currently being "dragged" by
// the specified mouse button, and marks it as being "not dragged" by that mouse
// button. If the event which triggers this comes with mouse position
// information, HandleMouseMove must be caleld *before* HandleMouseUp
func (this *Hierarchy) HandleMouseUp (button input.Button) {
for _, box := range this.drags[button] {
box.handleMouseUp(button)
}
dragging := this.drags[button]
this.drags[button] = nil
if dragging != nil {
dragging.handleMouseUp(button)
}
}
// HandleMouseMove sends a mouse move event to any Boxes currently being
// "dragged" by a mouse button. If none are, it sends the event to the Boxes
// which are underneath the mouse pointer, starting at the first Box to mask
// events and ending at the first box to catch the event.
// "dragged" by a mouse button. If none are, it sends the event to the Box which
// is underneath the mouse pointer.
func (this *Hierarchy) HandleMouseMove (position image.Point) {
if this.mousePosition == position { return }
this.mousePosition = position
dragged := false
for _, dragSet := range this.drags {
for _, box := range dragSet {
if box.handleMouseMove() { break }
dragged = true
}
handled := false
for _, child := range this.drags {
if child == nil { continue }
child.handleMouseMove()
handled = true
}
if dragged { return }
// TODO we can hover over multiple boxes at once. however, any way of
// detecting this involves several slice allocations every time we
// process a MouseMove event. perhaps we just ought to suck it up and do
// it. or perhaps doing *this* is the better way? we may never know.
box := this.boxUnder(position)
if box != nil {
box := this.considerMaskingParents(box)
this.hover(box)
box.handleMouseMove()
underneath := this.boxUnder(position, eventCategoryMouse)
if underneath != nil {
this.hover(underneath)
if !handled {
underneath.handleMouseMove()
}
}
}
// HandleScroll sends a scroll event to the Box currently underneath the mouse
// cursor. If the event which triggers this comes with mouse position
// information, HandleMouseMove must be called *before* HandleScroll.
// cursor.
func (this *Hierarchy) HandleScroll (x, y float64) {
this.boxesUnder(this.mousePosition)(func (box anyBox) bool {
return !box.handleScroll(x, y)
})
underneath := this.boxUnder(this.mousePosition, eventCategoryScroll)
if underneath != nil {
underneath.handleScroll(x, y)
}
}

View File

@ -4,8 +4,7 @@ import "image"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/style"
import "git.tebibyte.media/sashakoshka/goutil/container"
import "git.tebibyte.media/tomo/backend/internal/util"
// Hierarchy is coupled to a tomo.Window implementation, and manages a tree of
// Boxes.
@ -22,12 +21,12 @@ type Hierarchy struct {
modifiers input.Modifiers
mousePosition image.Point
drags [10][]anyBox
drags [10]anyBox
minimumSize image.Point
needStyle ucontainer.Set[anyBox]
needLayout ucontainer.Set[anyBox]
needDraw ucontainer.Set[anyBox]
needMinimum util.Set[anyBox]
needLayout util.Set[anyBox]
needDraw util.Set[anyBox]
needRedo bool
minimumClean bool
}
@ -53,11 +52,10 @@ func (this *System) NewHierarchy (link WindowLink) *Hierarchy {
hierarchy := &Hierarchy {
system: this,
link: link,
needStyle: make(ucontainer.Set[anyBox]),
needLayout: make(ucontainer.Set[anyBox]),
needDraw: make(ucontainer.Set[anyBox]),
needMinimum: make(util.Set[anyBox]),
needLayout: make(util.Set[anyBox]),
needDraw: make(util.Set[anyBox]),
}
this.hierarchies.Add(hierarchy)
return hierarchy
}
@ -87,7 +85,7 @@ func (this *Hierarchy) Empty () bool {
// draw to. The Hierarchy will use the canvas.Canvas's bounds to lay itself out.
func (this *Hierarchy) SetCanvas (can canvas.Canvas) {
this.canvas = can
if this.root != nil { this.root.recursiveLoseCanvas() }
if this.root != nil { this.root.loseCanvas() }
this.needRedo = true
}
@ -96,16 +94,6 @@ func (this *Hierarchy) MinimumSize () image.Point {
return this.minimumSize
}
// Modifiers returns the current modifier keys being held.
func (this *Hierarchy) Modifiers () input.Modifiers {
return this.modifiers
}
// MousePosition returns the current mouse position.
func (this *Hierarchy) MousePosition () image.Point {
return this.mousePosition
}
// AfterEvent should be called at the end of every event cycle.
func (this *Hierarchy) AfterEvent () {
if this.canvas == nil { return }
@ -115,7 +103,7 @@ func (this *Hierarchy) AfterEvent () {
childBounds := this.canvas.Bounds()
childBounds = childBounds.Sub(childBounds.Min)
if this.root != nil {
this.root.setBounds(childBounds)
this.root.SetBounds(childBounds)
}
// full relayout/redraw
@ -127,8 +115,8 @@ func (this *Hierarchy) AfterEvent () {
return
}
for len(this.needStyle) > 0 {
this.needStyle.Pop().doStyle()
for len(this.needMinimum) > 0 {
this.needMinimum.Pop().doMinimumSize()
}
if !this.minimumClean {
this.doMinimumSize()
@ -147,20 +135,6 @@ func (this *Hierarchy) AfterEvent () {
}
}
// Close closes the Hierarchy. This should be called when the Window that
// contains it has been closed.
func (this *Hierarchy) Close () {
this.system.removeHierarchy(this)
}
func (this *Hierarchy) setStyle () {
if this.root != nil { this.root.recursiveReApply() }
}
func (this *Hierarchy) setIconSet () {
if this.root != nil { this.root.recursiveReApply() }
}
func (this *Hierarchy) getHierarchy () *Hierarchy {
return this
}
@ -169,34 +143,10 @@ func (this *Hierarchy) getWindow () tomo.Window {
return this.link.GetWindow()
}
func (this *Hierarchy) getStyle () *style.Style {
return this.system.style
}
func (this *Hierarchy) getIconSet () style.IconSet {
return this.system.iconSet
}
func (this *Hierarchy) getFaceSet () style.FaceSet {
return this.system.faceSet
}
func (this *Hierarchy) getStyleNonce () int {
return this.system.styleNonce
}
func (this *Hierarchy) getIconSetNonce () int {
return this.system.iconSetNonce
}
func (this *Hierarchy) getCanvas () canvas.Canvas {
return this.canvas
}
func (this *Hierarchy) getInnerClippingBounds () image.Rectangle {
return this.canvas.Bounds()
}
func (this *Hierarchy) getModifiers () input.Modifiers {
return this.modifiers
}
@ -209,8 +159,8 @@ func (this *Hierarchy) notifyMinimumSizeChange (anyBox) {
this.minimumClean = false
}
func (this *Hierarchy) invalidateStyle (box anyBox) {
this.needStyle.Add(box)
func (this *Hierarchy) invalidateMinimum (box anyBox) {
this.needMinimum.Add(box)
}
func (this *Hierarchy) invalidateDraw (box anyBox) {
@ -258,68 +208,38 @@ func (this *Hierarchy) anyFocused () bool {
return this.focused != nil
}
func (this *Hierarchy) masks () bool {
func (this *Hierarchy) boxUnder (point image.Point, category eventCategory) anyBox {
if this.root == nil { return nil }
return this.root.boxUnder(point, category)
}
func (this *Hierarchy) captures (eventCategory) bool {
return false
}
func (this *Hierarchy) boxUnder (point image.Point) anyBox {
if this.root == nil { return nil }
return this.root.boxUnder(point)
}
func (this *Hierarchy) parents (box anyBox) func (func (anyBox) bool) {
return func (yield func (anyBox) bool) {
for box != nil && yield(box) {
parent, ok := box.getParent().(anyBox)
if !ok { break }
box = parent
}
}
}
func (this *Hierarchy) boxesUnder (point image.Point) func (func (anyBox) bool) {
return this.parents(this.boxUnder(point))
}
func (this *Hierarchy) keyboardTargets (yield func (anyBox) bool) {
func (this *Hierarchy) keyboardTarget () anyBox {
focused := this.focused
if focused == nil { return }
this.parents(this.considerMaskingParents(focused))(yield)
}
func (this *Hierarchy) considerMaskingParents (box anyBox) anyBox {
parent := box.getParent()
if focused == nil { return nil }
parent := focused.getParent()
for {
parentBox, ok := parent.(anyBox)
if !ok { break }
if parent.masks() {
if parent.captures(eventCategoryKeyboard) {
return parentBox
}
parent = parentBox.getParent()
}
return box
}
func (this *Hierarchy) isMasked (box anyBox) bool {
parent := box.getParent()
for {
parentBox, ok := parent.(anyBox)
if !ok { break }
if parent.masks() {
return true
}
parent = parentBox.getParent()
}
return false
return focused
}
func (this *Hierarchy) focusNext () {
found := !this.anyFocused()
focused := false
this.propagateAlt(func (box anyBox) bool {
this.propagateAlt (func (box anyBox) bool {
if found {
// looking for the next box to select
if box.canBeFocused() && !this.isMasked(box) {
if box.canBeFocused() {
// found it
this.focus(box)
focused = true
@ -340,11 +260,11 @@ func (this *Hierarchy) focusNext () {
func (this *Hierarchy) focusPrevious () {
var behind anyBox
this.propagate(func (box anyBox) bool {
this.propagate (func (box anyBox) bool {
if box == this.focused {
return false
}
if box.canBeFocused() && !this.isMasked(box) { behind = box }
if box.canBeFocused() { behind = box }
return true
})
this.focus(behind)
@ -367,25 +287,13 @@ func (this *Hierarchy) drawBackgroundPart (canvas.Canvas) {
// if so, windows should be transparent if the color has transparency
}
// var minimumSizeCount = 0
func (this *Hierarchy) doMinimumSize () {
this.minimumClean = true
// println("doMinimumSize", minimumSizeCount)
// minimumSizeCount ++
previousMinimumSize := this.minimumSize
this.minimumSize = image.Point { }
if this.root != nil {
this.minimumSize = this.root.minimumSize()
this.minimumSize = this.root.MinimumSize()
}
if previousMinimumSize != this.minimumSize {
this.link.NotifyMinimumSizeChange()
}
}
func (this *Hierarchy) newStyleApplicator () *styleApplicator {
return &styleApplicator {
style: this.getStyle(),
}
this.link.NotifyMinimumSizeChange()
}

View File

@ -5,6 +5,14 @@ import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/canvas"
// eventCategory lists kinds of Tomo events.
type eventCategory int; const (
eventCategoryDND eventCategory = iota
eventCategoryMouse
eventCategoryScroll
eventCategoryKeyboard
)
// parent is any hierarchical type which contains other boxes. This can be a
// Hierarchy, containerBox, etc.
type parent interface {
@ -12,9 +20,6 @@ type parent interface {
getHierarchy () *Hierarchy
// canvas returns the canvas held by the parent.
getCanvas () canvas.Canvas
// getInnerClippingBounds returns the area of the canvas that children
// can draw to.
getInnerClippingBounds () image.Rectangle
// notifyMinimumSizeChange informs the parent that the minimum size of
// one of its children has changed.
notifyMinimumSizeChange (anyBox)
@ -22,8 +27,9 @@ type parent interface {
// given Canvas, filling the Canvas's entire bounds. The origin (0, 0)
// of the given Canvas is assumed to be the same as the parent's canvas.
drawBackgroundPart (canvas.Canvas)
// catches returns whether or not this parent masks events.
masks () bool
// captures returns whether or not this parent captures the given event
// category.
captures (eventCategory) bool
}
// anyBox is any tomo.Box type that is implemented by this package.
@ -38,27 +44,21 @@ type anyBox interface {
// doDraw re-paints the anyBox onto its currently held Canvas non-recursively
// doLayout re-calculates the layout of the anyBox non-recursively
// doStyle re-applies the box's style non-recursively
doDraw ()
doLayout ()
doStyle ()
// doMinimumSize re-calculates the minimum size of the anyBox non-recursively
doDraw ()
doLayout ()
doMinimumSize ()
// flushActionQueue performs any queued actions, like invalidating the
// minimum size or grabbing input focus.
flushActionQueue ()
flushActionQueue ()
// recursiveRedo recursively recalculates the minimum size, layout, and
// re-paints this anyBox and all of its children.
recursiveRedo ()
recursiveRedo ()
// loseCanvas causes this anyBox and its children (if applicable) to
// lose their canvases and re-cut them as needed.
recursiveLoseCanvas ()
// recursiveReAppply causes this anyBox and its children (if applicable)
// to check whether they have an outdated style or icon set, and if so,
// update it and trigger the appropriate event broadcasters.
recursiveReApply ()
// minimumSize returns the box's minimum size
minimumSize () image.Point
loseCanvas ()
// contentMinimum returns the minimum dimensions of this box's content
contentMinimum () image.Point
// canBeFocused returns whether or not this anyBox is capable of holding
@ -67,21 +67,12 @@ type anyBox interface {
// boxUnder returns the anyBox under the mouse pointer. It can be this
// anyBox, one of its children (if applicable). It must return nil if
// the mouse pointer is outside of this anyBox's bounds.
boxUnder (image.Point) anyBox
boxUnder (image.Point, eventCategory) anyBox
// transparent returns whether or not this anyBox contains transparent
// pixels or not, and thus needs its parent's backround to be painted
// underneath it.
transparent () bool
// setBounds sets the box's bounds.
setBounds (image.Rectangle)
// setAttr sets an attribute at the user or style level depending
// on the value of user.
setAttr (attr tomo.Attr, user bool)
// unsetAttr unsets an attribute at the user or style level depending
// on the value of user.
unsetAttr (kind tomo.AttrKind, user bool)
// propagate recursively calls a function on this anyBox, and all of its
// children (if applicable) The normal propagate behavior calls the
// callback on all children before calling it on this anyBox, and
@ -90,28 +81,19 @@ type anyBox interface {
propagate (func (anyBox) bool) bool
propagateAlt (func (anyBox) bool) bool
handleFocusEnter ()
handleFocusLeave ()
// handleDndEnter ()
// handleDndLeave ()
// handleDndDrop (data.Data)
handleMouseEnter ()
handleMouseLeave ()
handleMouseMove () bool
handleMouseDown (input.Button) bool
handleMouseUp (input.Button) bool
handleScroll (float64, float64) bool
handleKeyDown (input.Key, bool) bool
handleKeyUp (input.Key, bool) bool
}
type anyContentBox interface {
anyBox
// recommendedWidth returns the recommended width for a given height.
recommendedWidth (int) int
// recommendedHeight returns the recommended height for a given height.
recommendedHeight (int) int
handleFocusEnter ()
handleFocusLeave ()
// handleDndEnter ()
// handleDndLeave ()
// handleDndDrop (data.Data)
handleMouseEnter ()
handleMouseLeave ()
handleMouseMove ()
handleMouseDown (input.Button)
handleMouseUp (input.Button)
handleScroll (float64, float64)
handleKeyDown (input.Key, bool)
handleKeyUp (input.Key, bool)
}
func assertAnyBox (unknown tomo.Box) anyBox {

View File

@ -1,60 +0,0 @@
package system
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/backend/style"
type styleApplicator struct {
style *style.Style
role tomo.Role
rules []style.Rule
currentSet style.AttrSet
}
func (this *styleApplicator) apply (box anyBox) {
if box.Role() != this.role {
this.role = box.Role()
// the role has changed, so re-cache the list of rules
this.rules = nil
for _, rule := range this.style.Rules {
role := box.Role()
// blank fields match anything
if rule.Role.Package == "" { role.Package = "" }
if rule.Role.Object == "" { role.Object = "" }
if rule.Role == role {
this.rules = append(this.rules, rule)
}
}
}
// compile list of attributes by searching through the cached ruleset
attrs := make(style.AttrSet)
for _, rule := range this.rules {
satisifed := true
for _, tag := range rule.Tags {
if !box.Tag(tag) {
satisifed = false
break
}
}
if satisifed {
attrs.MergeOver(rule.Set)
}
}
// reset an attribute if it is no longer specified
if this.currentSet != nil {
for kind := range this.currentSet {
_, exists := attrs[kind]
if !exists {
box.unsetAttr(kind, false)
}
}
}
// apply that list of attributes
this.currentSet = attrs
for _, attr := range attrs {
box.setAttr(attr, false)
}
}

View File

@ -3,21 +3,11 @@ package system
import "io"
import "image"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/style"
import "git.tebibyte.media/sashakoshka/goutil/container"
// System is coupled to a tomo.Backend implementation, and manages Hierarchies
// and Boxes.
type System struct {
link BackendLink
style *style.Style
iconSet style.IconSet
faceSet style.FaceSet
styleNonce int
iconSetNonce int
hierarchies ucontainer.Set[*Hierarchy]
}
// BackendLink allows the System to call up into the tomo.Backend implementation
@ -40,36 +30,6 @@ type SurfaceLink interface {
// New creates a new System.
func New (link BackendLink) *System {
return &System {
link: link,
hierarchies: make(ucontainer.Set[*Hierarchy]),
link: link,
}
}
// SetStyle sets the style that is applied to objects, and notifies them
// that the style has changed.
func (this *System) SetStyle (style *style.Style) {
this.style = style
this.styleNonce ++
for hierarchy := range this.hierarchies {
hierarchy.setStyle()
}
}
// SetIconSet sets the icon set that provides icon textures, and notifies
// objects that the icons have changed.
func (this *System) SetIconSet (iconSet style.IconSet) {
this.iconSet = iconSet
this.iconSetNonce ++
for hierarchy := range this.hierarchies {
hierarchy.setIconSet()
}
}
// SetFaceSet sets the face set that provides font faces.
func (this *System) SetFaceSet (faceSet style.FaceSet) {
this.faceSet = faceSet
}
func (this *System) removeHierarchy (hierarchy *Hierarchy) {
delete(this.hierarchies, hierarchy)
}

View File

@ -1,7 +1,6 @@
package system
import "image"
import "unicode"
import "image/color"
import "golang.org/x/image/font"
import "git.tebibyte.media/tomo/tomo"
@ -11,33 +10,28 @@ import "git.tebibyte.media/tomo/tomo/text"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/internal/util"
import "git.tebibyte.media/sashakoshka/goutil/container"
type textBox struct {
*box
hOverflow, vOverflow bool
contentBounds image.Rectangle
scroll image.Point
attrTextColor attrHierarchy[tomo.AttrTextColor]
attrDotColor attrHierarchy[tomo.AttrDotColor]
attrFace attrHierarchy[tomo.AttrFace]
attrWrap attrHierarchy[tomo.AttrWrap]
attrAlign attrHierarchy[tomo.AttrAlign]
attrOverflow attrHierarchy[tomo.AttrOverflow]
text string
textColor color.Color
face font.Face
wrap bool
hAlign tomo.Align
vAlign tomo.Align
text string
runes []rune
selectable bool
selecting bool
selectStart int
dot text.Dot
desiredX fixed.Int26_6
dotColor color.Color
drawer typeset.Drawer
face util.Cycler[font.Face]
lineHeight ucontainer.Memo[fixed.Int26_6]
drawer typeset.Drawer
on struct {
contentBoundsChange event.FuncBroadcaster
@ -46,20 +40,20 @@ type textBox struct {
}
func (this *System) NewTextBox () tomo.TextBox {
box := &textBox { }
box := &textBox {
textColor: color.Black,
dotColor: color.RGBA { B: 255, G: 255, A: 255 },
}
box.box = this.newBox(box)
box.attrTextColor.SetFallback(tomo.ATextColor(color.Black))
box.attrDotColor.SetFallback(tomo.ADotColor(color.RGBA { G: 255, B: 255, A: 255}))
box.lineHeight = ucontainer.NewMemo(func () fixed.Int26_6 {
face := box.face.Value()
if face == nil { return 0 }
metrics := face.Metrics()
return metrics.Height
})
return box
}
// ----- public methods ----------------------------------------------------- //
func (this *textBox) SetOverflow (horizontal, vertical bool) {
if this.hOverflow == horizontal && this.vOverflow == vertical { return }
this.hOverflow = horizontal
this.vOverflow = vertical
this.invalidateLayout()
}
func (this *textBox) ContentBounds () image.Rectangle {
return this.contentBounds
@ -71,24 +65,35 @@ func (this *textBox) ScrollTo (point image.Point) {
this.invalidateLayout()
}
func (this *textBox) RecommendedHeight (width int) int {
return this.drawer.ReccomendedHeightFor(width) + this.borderAndPaddingSum().Vertical()
}
func (this *textBox) RecommendedWidth (height int) int {
// TODO maybe not the best idea?
return this.minimumSize().X
}
func (this *textBox) OnContentBoundsChange (callback func()) event.Cookie {
return this.on.contentBoundsChange.Connect(callback)
}
func (this *textBox) SetText (text string) {
if this.text == text { return }
this.text = text
this.runes = []rune(text)
this.drawer.SetText(this.runes)
this.text = text
this.drawer.SetText([]rune(text))
this.invalidateMinimum()
this.invalidateLayout()
}
func (this *textBox) SetTextColor (c color.Color) {
if this.textColor == c { return }
this.textColor = c
this.invalidateDraw()
}
func (this *textBox) SetFace (face font.Face) {
if this.face == face { return }
this.face = face
this.drawer.SetFace(face)
this.invalidateMinimum()
this.invalidateLayout()
}
func (this *textBox) SetWrap (wrap bool) {
if this.wrap == wrap { return }
this.drawer.SetWrap(wrap)
this.invalidateMinimum()
this.invalidateLayout()
}
@ -98,42 +103,22 @@ func (this *textBox) SetSelectable (selectable bool) {
this.selectable = selectable
}
func (this *textBox) Select (dot text.Dot) {
this.selec(dot)
}
func (this *textBox) selec (dot text.Dot) bool {
if this.selectWithoutResettingDesiredX(dot) {
this.desiredX = fixed.I(0)
return true
func (this *textBox) SetDotColor (c color.Color) {
if this.dotColor == c { return }
this.dotColor = c
if !this.dot.Empty() {
this.invalidateDraw()
}
return false
}
func (this *textBox) selectWithoutResettingDesiredX (dot text.Dot) bool {
if !this.selectable { return false }
if this.dot == dot { return false }
func (this *textBox) Select (dot text.Dot) {
if !this.selectable { return }
if this.dot == dot { return }
this.SetFocused(true)
this.dot = dot
this.scrollToDot()
this.on.dotChange.Broadcast()
this.invalidateDraw()
return true
}
func (this *textBox) userSelect (dot text.Dot) bool {
if this.selec(dot) {
this.on.dotChange.Broadcast()
return true
}
return false
}
func (this *textBox) userSelectWithoutResettingDesiredX (dot text.Dot) bool {
if this.selectWithoutResettingDesiredX(dot) {
this.on.dotChange.Broadcast()
return true
}
return false
}
func (this *textBox) Dot () text.Dot {
@ -144,19 +129,21 @@ func (this *textBox) OnDotChange (callback func ()) event.Cookie {
return this.on.dotChange.Connect(callback)
}
// ----- private methods ---------------------------------------------------- //
func (this *textBox) SetAlign (x, y tomo.Align) {
if this.hAlign == x && this.vAlign == y { return }
this.hAlign = x
this.vAlign = y
this.drawer.SetAlign(typeset.Align(x), typeset.Align(y))
this.invalidateDraw()
}
func (this *textBox) Draw (can canvas.Canvas) {
if can == nil { return }
texture := this.attrTexture.Value().Texture
col := this.attrColor.Value().Color
this.drawBorders(can)
pen := can.Pen()
pen.Fill(col)
pen.Texture(texture)
pen.Fill(this.color)
pen.Texture(this.texture)
if this.transparent() && this.parent != nil {
this.parent.drawBackgroundPart(can)
}
@ -166,96 +153,8 @@ func (this *textBox) Draw (can canvas.Canvas) {
this.drawDot(can)
}
if this.face.Value() != nil {
textColor := this.attrTextColor.Value().Color
this.drawer.Draw(can, textColor, this.textOffset())
}
}
func (this *textBox) setAttr (attr tomo.Attr, user bool) {
switch attr := attr.(type) {
case tomo.AttrTextColor:
if this.attrTextColor.Set(attr, user) && !this.dot.Empty() {
this.invalidateDraw()
}
case tomo.AttrDotColor:
if this.attrDotColor.Set(attr, user) && !this.dot.Empty() {
this.invalidateDraw()
}
case tomo.AttrFace:
if this.attrFace.Set(attr, user) {
this.handleFaceChange()
}
case tomo.AttrWrap:
if this.attrWrap.Set(attr, user) {
this.drawer.SetWrap(bool(this.attrWrap.Value()))
this.invalidateMinimum()
this.invalidateLayout()
}
case tomo.AttrAlign:
if this.attrAlign.Set(attr, user) {
align := this.attrAlign.Value()
this.drawer.SetAlign (
typeset.Align(align.X),
typeset.Align(align.Y))
this.invalidateDraw()
}
case tomo.AttrOverflow:
if this.attrOverflow.Set(attr, user) {
this.invalidateMinimum()
this.invalidateLayout()
}
default: this.box.setAttr(attr, user)
}
}
func (this *textBox) unsetAttr (kind tomo.AttrKind, user bool) {
switch kind {
case tomo.AttrKindTextColor:
if this.attrTextColor.Unset(user) && !this.dot.Empty() {
this.invalidateDraw()
}
case tomo.AttrKindDotColor:
if this.attrDotColor.Unset(user) && !this.dot.Empty() {
this.invalidateDraw()
}
case tomo.AttrKindFace:
if this.attrFace.Unset(user) {
this.handleFaceChange()
}
case tomo.AttrKindWrap:
if this.attrWrap.Unset(user) {
this.drawer.SetWrap(bool(this.attrWrap.Value()))
this.invalidateMinimum()
this.invalidateLayout()
}
case tomo.AttrKindAlign:
if this.attrAlign.Unset(user) {
align := this.attrAlign.Value()
this.drawer.SetAlign (
typeset.Align(align.X),
typeset.Align(align.Y))
this.invalidateDraw()
}
case tomo.AttrKindOverflow:
if this.attrOverflow.Unset(user) {
this.invalidateMinimum()
this.invalidateLayout()
}
default: this.box.unsetAttr(kind, user)
}
if this.face == nil { return }
this.drawer.Draw(can, this.textColor, this.textOffset())
}
func roundPt (point fixed.Point26_6) image.Point {
@ -267,30 +166,28 @@ func fixPt (point image.Point) fixed.Point26_6 {
}
func (this *textBox) drawDot (can canvas.Canvas) {
face := this.face.Value()
if face == nil { return }
if this.face == nil { return }
textColor := this.attrTextColor.Value().Color
dotColor := this.attrDotColor.Value().Color
pen := can.Pen()
pen.Fill(color.Transparent)
pen.Stroke(this.textColor)
bounds := this.InnerBounds()
metrics := face.Metrics()
dot := this.dot
canonDot := dot.Canon()
start := this.drawer.PositionAt(canonDot.Start).Add(fixPt(this.textOffset()))
end := this.drawer.PositionAt(canonDot.End ).Add(fixPt(this.textOffset()))
canonEnd := this.drawer.PositionAt(dot.End ).Add(fixPt(this.textOffset()))
height := this.drawer.LineHeight().Round()
ascent := fixed.Point26_6 { Y: metrics.Descent }
descent := fixed.Point26_6 { Y: metrics.Ascent }
bounds := this.InnerBounds()
metrics := this.face.Metrics()
dot := this.dot.Canon()
start := this.drawer.PositionAt(dot.Start).Add(fixPt(this.textOffset()))
end := this.drawer.PositionAt(dot.End ).Add(fixPt(this.textOffset()))
height := this.drawer.LineHeight().Round()
ascent := fixed.Point26_6 { Y: metrics.Descent }
descent := fixed.Point26_6 { Y: metrics.Ascent }
switch {
case canonDot.Empty():
case dot.Empty():
pen.StrokeWeight(1)
pen.Path(roundPt(start.Add(ascent)), roundPt(start.Sub(descent)))
case start.Y == end.Y:
pen.Fill(dotColor)
pen.Fill(this.dotColor)
pen.StrokeWeight(0)
pen.Rectangle(image.Rectangle {
Min: roundPt(start.Add(ascent)),
@ -298,7 +195,7 @@ func (this *textBox) drawDot (can canvas.Canvas) {
})
default:
pen.Fill(dotColor)
pen.Fill(this.dotColor)
pen.StrokeWeight(0)
rect := image.Rectangle {
@ -321,19 +218,6 @@ func (this *textBox) drawDot (can canvas.Canvas) {
rect.Min.X = bounds.Min.X
pen.Rectangle(rect)
}
pen.Stroke(textColor)
pen.StrokeWeight(1)
beamTop := roundPt(canonEnd.Add(ascent)).Sub(image.Pt(0, 1))
beamBottom := roundPt(canonEnd.Sub(descent))
beamSerif := 3
pen.Path(beamTop, beamBottom)
pen.Path (
beamTop.Sub(image.Pt(beamSerif - 1, 0)),
beamTop.Add(image.Pt(beamSerif, 0)))
pen.Path (
beamBottom.Sub(image.Pt(beamSerif - 1, 0)),
beamBottom.Add(image.Pt(beamSerif, 0)))
}
func (this *textBox) textOffset () image.Point {
@ -342,177 +226,44 @@ func (this *textBox) textOffset () image.Point {
Sub(this.drawer.LayoutBoundsSpace().Min)
}
func (this *textBox) handleFocusEnter () {
this.invalidateDraw()
this.box.handleFocusEnter()
}
func (this *textBox) handleFocusLeave () {
this.on.dotChange.Broadcast()
this.invalidateDraw()
this.box.handleFocusLeave()
}
func (this *textBox) handleMouseDown (button input.Button) bool {
if this.mouseButtonCanDrag(button) {
func (this *textBox) handleMouseDown (button input.Button) {
if button == input.ButtonLeft {
index := this.runeUnderMouse()
this.selectStart = index
this.selecting = true
this.userSelect(text.Dot { Start: this.selectStart, End: index })
this.Select(text.Dot { Start: this.selectStart, End: index })
}
return this.box.handleMouseDown(button)
this.box.handleMouseDown(button)
}
func (this *textBox) handleMouseUp (button input.Button) bool {
if this.mouseButtonCanDrag(button) && this.selecting {
func (this *textBox) handleMouseUp (button input.Button) {
if button == input.ButtonLeft && this.selecting {
index := this.runeUnderMouse()
this.selecting = false
this.userSelect(text.Dot { Start: this.selectStart, End: index })
this.Select(text.Dot { Start: this.selectStart, End: index })
}
return this.box.handleMouseUp(button)
this.box.handleMouseUp(button)
}
func (this *textBox) mouseButtonCanDrag (button input.Button) bool {
return button == input.ButtonLeft ||
button == input.ButtonMiddle ||
button == input.ButtonRight
}
func (this *textBox) handleMouseMove () bool {
func (this *textBox) handleMouseMove () {
if this.selecting {
index := this.runeUnderMouse()
this.userSelect(text.Dot { Start: this.selectStart, End: index })
this.Select(text.Dot { Start: this.selectStart, End: index })
}
return this.box.handleMouseMove()
this.box.handleMouseMove()
}
func (this *textBox) runeUnderMouse () int {
window := this.Window()
if window == nil { return 0 }
position := window.MousePosition().Sub(this.textOffset())
position := this.MousePosition().Sub(this.textOffset())
return this.drawer.AtPosition(fixPt(position))
}
// TODO the keynav here should make better use of input key chords.
func (this *textBox) handleKeyDown (key input.Key, numberPad bool) bool {
if this.box.handleKeyDown(key, numberPad) { return true }
if !this.selectable { return false }
// because fuck you thats why!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
modifiers := this.Window().Modifiers()
dot := this.Dot()
sel := modifiers.Shift()
word := modifiers.Control()
moveVertically := func (delta fixed.Int26_6) {
currentDot := 0
if sel {
currentDot = dot.End
} else {
currentDot = dot.Canon().Start
if delta > fixed.I(0) { currentDot = dot.Canon().End }
}
nextDot := 0
if word {
if delta > fixed.I(0) {
nextDot = nextParagraph(this.runes, currentDot)
} else {
nextDot = previousParagraph(this.runes, currentDot)
}
} else {
currentPosition := this.drawer.PositionAt(currentDot)
if this.desiredX != fixed.I(0) {
currentPosition.X = this.desiredX
}
nextPosition := currentPosition
nextPosition.Y += this.lineHeight.Value().Mul(delta)
this.desiredX = nextPosition.X
nextDot = this.drawer.AtPosition(nextPosition)
}
if sel {
dot.End = nextDot
this.userSelectWithoutResettingDesiredX(dot)
} else {
this.userSelectWithoutResettingDesiredX(text.EmptyDot(nextDot))
}
}
switch {
case key == input.KeyHome || (modifiers.Alt() && key == input.KeyLeft):
if word {
dot.End = 0
} else {
dot.End = lineHomeSoft(this.runes, dot.End)
}
if !sel { dot.Start = dot.End }
this.userSelect(dot)
return true
case key == input.KeyEnd || (modifiers.Alt() && key == input.KeyRight):
if word {
dot.End = len(this.runes)
} else {
dot.End = lineEnd(this.runes, dot.End)
}
if !sel { dot.Start = dot.End }
this.userSelect(dot)
return true
case key == input.KeyLeft:
if sel {
this.userSelect(text.SelectLeft(this.runes, dot, word))
} else {
this.userSelect(text.MoveLeft(this.runes, dot, word))
}
return true
case key == input.KeyRight:
if sel {
this.userSelect(text.SelectRight(this.runes, dot, word))
} else {
this.userSelect(text.MoveRight(this.runes, dot, word))
}
return true
case key == input.KeyUp:
moveVertically(fixed.I(-1))
return true
case key == input.KeyDown:
moveVertically(fixed.I(1))
return true
case key == input.Key('a') && modifiers.Control():
dot.Start = 0
dot.End = len(this.runes)
this.userSelect(dot)
return true
default:
return false
}
}
func (this *textBox) handleKeyUp (key input.Key, numberPad bool) bool {
if this.box.handleKeyUp(key, numberPad) { return true }
if !this.selectable { return false }
modifiers := this.Window().Modifiers()
switch {
case key == input.KeyHome || (modifiers.Alt() && key == input.KeyLeft):
return true
case key == input.KeyEnd || (modifiers.Alt() && key == input.KeyRight):
return true
case key == input.KeyUp:
return true
case key == input.KeyDown:
return true
case key == input.KeyLeft:
return true
case key == input.KeyRight:
return true
case key == input.Key('a') && modifiers.Control():
return true
default:
return false
}
}
func (this *textBox) normalizedLayoutBoundsSpace () image.Rectangle {
bounds := this.drawer.LayoutBoundsSpace()
return bounds.Sub(bounds.Min)
@ -521,10 +272,10 @@ func (this *textBox) normalizedLayoutBoundsSpace () image.Rectangle {
func (this *textBox) contentMinimum () image.Point {
minimum := this.drawer.MinimumSize()
if this.attrOverflow.Value().X || bool(this.attrWrap.Value()) {
if this.hOverflow || this.wrap {
minimum.X = this.drawer.Em().Round()
}
if this.attrOverflow.Value().Y {
if this.vOverflow {
minimum.Y = this.drawer.LineHeight().Round()
}
@ -596,104 +347,3 @@ func (this *textBox) scrollToDot () {
this.ScrollTo(scroll)
}
func (this *textBox) handleFaceChange () {
hierarchy := this.getHierarchy()
if hierarchy == nil { return }
faceSet := hierarchy.getFaceSet()
if faceSet == nil { return }
face := faceSet.Face(tomo.Face(this.attrFace.Value()))
this.face.Set(face, face)
this.drawer.SetFace(face)
this.invalidateMinimum()
this.invalidateLayout()
this.lineHeight.Invalidate()
}
func (this *textBox) recursiveReApply () {
this.box.recursiveReApply()
hierarchy := this.getHierarchy()
if hierarchy == nil { return }
previousFace := this.face.Value()
if previousFace == nil {
faceSet := hierarchy.getFaceSet()
if faceSet == nil { return }
face := faceSet.Face(tomo.Face(this.attrFace.Value()))
if face != previousFace {
this.face.Set(face, face)
this.drawer.SetFace(face)
this.invalidateMinimum()
this.invalidateLayout()
}
}
}
// TODO: these two functions really could be better.
func previousParagraph (text []rune, index int) int {
consecLF := 0
if index >= len(text) { index = len(text) - 1 }
for ; index > 0; index -- {
char := text[index]
if char == '\n' {
consecLF ++
} else if !unicode.IsSpace(char) {
if consecLF >= 2 { return index + 1 }
consecLF = 0
}
}
return index
}
func nextParagraph (text []rune, index int) int {
consecLF := 0
for ; index < len(text); index ++ {
char := text[index]
if char == '\n' {
consecLF ++
} else if !unicode.IsSpace(char) {
if consecLF >= 2 { return index }
consecLF = 0
}
}
return index
}
func lineHome (text []rune, index int) int {
liminal := index < len(text) && text[index] == '\n'
if index >= len(text) { index = len(text) - 1 }
for index := index; index >= 0; index -- {
char := text[index]
if char == '\n' && !liminal {
return index + 1
}
liminal = false
}
return 0
}
func lineHomeSoft (text []rune, index int) int {
home := lineHome(text, index)
start := home
for start < len(text) && unicode.IsSpace(text[start]) {
start ++
}
if index == start {
return home
} else {
return start
}
}
func lineEnd (text []rune, index int) int {
for ; index < len(text); index ++ {
char := text[index]
if char == '\n' {
return index
}
}
return index
}

View File

@ -1,32 +1,101 @@
package util
import "io"
import "image/color"
// Cycler stores a value and an accompanying io.Closer. When the value is set,
// the closer associated with the previous value is closed.
type Cycler[T any] struct {
value T
closer io.Closer
}
// Value returns the cycler's value.
func (this *Cycler[T]) Value () T {
return this.value
}
// Set sets the value and associated closer, closing the previous one.
func (this *Cycler[T]) Set (value T, closer io.Closer) (err error) {
if this.closer != nil {
err = this.closer.Close()
// IndexOf returns the index of needle within haystack. If needle does not exist
// within haystack, it returns -1.
func IndexOf[T comparable] (haystack []T, needle T) int {
for index, test := range haystack {
if test == needle {
return index
}
}
this.value = value
this.closer = closer
return err
return -1
}
// Close closes the associated closer early.
func (this *Cycler[T]) Close () error {
err := this.closer.Close()
this.closer = nil
return err
// Remove removes an element from slice at index.
func Remove[T any] (slice []T, index int) []T {
return append(slice[:index], slice[index + 1:]...)
}
// Insert inserts an element into slice at index.
func Insert[T any] (slice []T, index int, element T) []T {
slice = append(slice[:index + 1], slice[index:]...)
slice[index] = element
return slice
}
// Transparent returns whether or not a color has transparency.
func Transparent (c color.Color) bool {
_, _, _, a := c.RGBA()
return a != 0xFFFF
}
// Set is a set of unique items, built on top of map.
type Set[T comparable] map[T] struct { }
// Empty returns true if there are no items in the set.
func (set Set[T]) Empty () bool {
return set == nil || len(set) == 0
}
// Has returns true if the set contains item.
func (set Set[T]) Has (item T) bool {
if set == nil {
return false
}
_, ok := set[item]
return ok
}
// Add adds an item to the set.
func (set Set[T]) Add (item T) {
set[item] = struct { } { }
}
// Pop removes the first accessible item from the set and returns it.
func (set Set[T]) Pop () (item T) {
for item := range set {
delete(set, item)
return item
}
return
}
// Memo holds a cached value.
type Memo[T any] struct {
cache T
valid bool
update func () T
}
// NewMemo creates a new Memo which will take its value from the specified
// update callback.
func NewMemo[T any] (update func () T) Memo[T] {
return Memo[T] {
update: update,
}
}
// Value returns the Memo's value, updating it if the current cached value is
// invalid.
func (this *Memo[T]) Value () T {
if !this.valid {
this.cache = this.update()
}
return this.cache
}
// Invalidate marks the Memo's value as invalid, which will cause it to be
// updated the next time Value is called.
func (this *Memo[T]) Invalidate () {
this.valid = false
}
// InvalidateTo invalidates the Memo and sets its value. The new value will be
// entirely inaccessible. This is only intended to be used for setting a
// reference to nil
func (this *Memo[T]) InvalidateTo (value T) {
this.Invalidate()
this.cache = value
}

View File

@ -1,13 +0,0 @@
package style
import "golang.org/x/image/font"
import "git.tebibyte.media/tomo/tomo"
// FaceSet holds a set of font faces.
type FaceSet interface {
// Face returns the font face which most closely matches the given
// tomo.Face. The face must be closed when it is done being used. If no
// suitable face could be found, This behavior must return a fallback
// face (such as basicfont.Face7x13) instead of nil.
Face (tomo.Face) font.Face
}

View File

@ -1,28 +0,0 @@
package style
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/data"
import "git.tebibyte.media/tomo/tomo/canvas"
// IconSet holds a set of icon textures.
type IconSet interface {
// A word on textures:
//
// Because textures can be linked to some resource that is outside of
// the control of Go's garbage collector, methods of IconSet must not
// allocate new copies of a texture each time they are called. It is
// fine to lazily load textures and save them for later use, but the
// same texture must never be allocated multiple times as this could
// cause a memory leak.
//
// As such, textures returned by these methods must be protected.
// Icon returns a texture of the corresponding icon ID. If there is no
// suitable option, it should return nil.
Icon (tomo.Icon, tomo.IconSize) canvas.Texture
// MimeIcon returns a texture of an icon corresponding to a MIME type.
// If there is no suitable specific option, it should return a more
// generic icon or a plain file icon.
MimeIcon (data.Mime, tomo.IconSize) canvas.Texture
}

View File

@ -1,70 +0,0 @@
package style
import "image/color"
import "git.tebibyte.media/tomo/tomo"
// Style can apply a visual style to different objects.
type Style struct {
// Rules determines which styles get applied to which Objects.
Rules []Rule
// Colors maps tomo.Color values to color.RGBA values.
Colors map[tomo.Color] color.Color
}
// Rule describes under what circumstances should certain style attributes be
// active.
type Rule struct {
Role tomo.Role
Tags []string
Set AttrSet
}
// Ru is shorthand for creating a rule structure
func Ru (set AttrSet, role tomo.Role, tags ...string) Rule {
return Rule {
Role: role,
Tags: tags,
Set: set,
}
}
// AttrSet is a set of attributes wherein only one/zero of each attribute type
// can exist. It is keyed by the AttrKind of each attribute and must not be
// modified directly.
type AttrSet map[tomo.AttrKind] tomo.Attr
// AS builds an AttrSet out of a vararg list of Attr values. If multiple Attrs
// of the same kind are specified, the last one will override the others.
func AS (attrs ...tomo.Attr) AttrSet {
set := AttrSet { }
set.Add(attrs...)
return set
}
// Add adds attributes to the set.
func (this AttrSet) Add (attrs ...tomo.Attr) {
for _, attr := range attrs {
this[attr.Kind()] = attr
}
}
// MergeUnder takes attributes from another set and adds them if they don't
// already exist in this one.
func (this AttrSet) MergeUnder (other AttrSet) {
if other == nil { return }
for _, attr := range other {
if _, exists := this[attr.Kind()]; !exists {
this.Add(attr)
}
}
}
// MergeOver takes attributes from another set and adds them, overriding this
// one.
func (this AttrSet) MergeOver (other AttrSet) {
if other == nil { return }
for _, attr := range other {
this.Add(attr)
}
}

View File

@ -4,9 +4,7 @@ import "image"
import "errors"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/xgbkb"
import "git.tebibyte.media/tomo/tomo/data"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/style"
import "git.tebibyte.media/tomo/backend/x/canvas"
import "git.tebibyte.media/tomo/backend/internal/system"
@ -19,9 +17,6 @@ import "github.com/jezek/xgbutil/mousebind"
type Backend struct {
x *xgbutil.XUtil
system *system.System
style *style.Style
iconSet style.IconSet
doChannel chan func()
windows map[xproto.Window] *window
@ -107,20 +102,20 @@ func (this *Backend) NewBox () tomo.Box {
return this.system.NewBox()
}
func (this *Backend) NewTextBox () tomo.TextBox {
return this.system.NewTextBox()
}
func (this *Backend) NewCanvasBox () tomo.CanvasBox {
return this.system.NewCanvasBox()
}
func (this *Backend) NewContainerBox () tomo.ContainerBox {
return this.system.NewContainerBox()
}
func (this *Backend) NewSurfaceBox () (tomo.SurfaceBox, error) {
return this.system.NewSurfaceBox()
}
func (this *Backend) NewContainerBox () tomo.ContainerBox {
return this.system.NewContainerBox()
func (this *Backend) NewTextBox () tomo.TextBox {
return this.system.NewTextBox()
}
func (this *Backend) NewTexture (source image.Image) canvas.TextureCloser {
@ -131,40 +126,11 @@ func (this *Backend) NewCanvas (bounds image.Rectangle) canvas.CanvasCloser {
return xcanvas.NewCanvas(this.x, bounds)
}
func (this *Backend) ColorRGBA (id tomo.Color) (r, g, b, a uint32) {
if col, ok := this.style.Colors[id]; ok {
return col.RGBA()
}
return 0xFFFF, 0, 0xFFFF, 0xFFFF // punish bad styles
}
func (this *Backend) IconTexture (id tomo.Icon, size tomo.IconSize) canvas.Texture {
return this.iconSet.Icon(id, size)
}
func (this *Backend) MimeIconTexture (mime data.Mime, size tomo.IconSize) canvas.Texture {
return this.iconSet.MimeIcon(mime, size)
}
func (this *Backend) SetStyle (style *style.Style) {
this.style = style
this.system.SetStyle(style)
}
func (this *Backend) SetIconSet (iconSet style.IconSet) {
this.iconSet = iconSet
this.system.SetIconSet(iconSet)
}
func (this *Backend) SetFaceSet (faceSet style.FaceSet) {
this.system.SetFaceSet(faceSet)
}
func (this *Backend) assert () {
if this == nil { panic("x: nil backend") }
}
func (this *Backend) afterEvent () {
func (this *Backend) afterEvent () {
for _, window := range this.windows {
window.hierarchy.AfterEvent()
}

View File

@ -132,32 +132,3 @@ func convertColor (c color.Color) xgraphics.BGRA {
A: uint8(a >> 8),
}
}
// For some reason, xgraphics.BGRA does not specify whether or not it uses
// premultiplied alpha, and information regarding this is contradictory.
// Basically:
// - BGRAModel just takes the result of c.RGBA and bit shifts it, without
// un-doing the aplha premultiplication that is required by Color.RGBA,
// suggesting that xgraphics.BGRA stores alpha-premultiplied color.
// - xgraphics.BlendBGRA lerps between dest and src using only the alpha of
// src (temporarily converting the colors to fucking floats for some reason)
// which seems to suggest that xgraphics.BGRA *does not* store alpha-
// premultiplied color.
// There is no issues page on xgbutil so we may never get an answer to this
// question. However, in this package we just use xgraphics.BGRA to store alpha-
// premultiplied color anyway because its way faster, and I would sooner eat
// spaghetti with a spoon than convert to and from float64 to blend pixels.
func blendPremultipliedBGRA (dst, src xgraphics.BGRA) xgraphics.BGRA {
// https://en.wikipedia.org/wiki/Alpha_compositing
return xgraphics.BGRA {
B: blendPremultipliedChannel(dst.B, src.B, src.A),
G: blendPremultipliedChannel(dst.G, src.G, src.A),
R: blendPremultipliedChannel(dst.R, src.R, src.A),
A: blendPremultipliedChannel(dst.A, src.A, src.A),
}
}
func blendPremultipliedChannel (dst, src, a uint8) uint8 {
dst16, src16, a16 := uint16(dst), uint16(src), uint16(a)
return uint8(src16 + ((dst16 * (255 - a16)) >> 8))
}

View File

@ -1,7 +1,6 @@
package xcanvas
import "sort"
import "math"
import "image"
import "github.com/jezek/xgbutil/xgraphics"
@ -46,7 +45,7 @@ func (this *pen) textureRectangleTransparent (bounds image.Rectangle) {
srcPos := pos.Add(offset)
dstIndex := this.image.PixOffset(pos.X, pos.Y)
srcIndex := this.texture.PixOffset(srcPos.X, srcPos.Y)
pixel := blendPremultipliedBGRA(xgraphics.BGRA {
pixel := xgraphics.BlendBGRA(xgraphics.BGRA {
B: dst[dstIndex + 0],
G: dst[dstIndex + 1],
R: dst[dstIndex + 2],
@ -93,7 +92,7 @@ func (this *pen) fillRectangleTransparent (c xgraphics.BGRA, bounds image.Rectan
for pos.Y = bounds.Min.Y; pos.Y < bounds.Max.Y; pos.Y ++ {
for pos.X = bounds.Min.X; pos.X < bounds.Max.X; pos.X ++ {
index := this.image.PixOffset(pos.X, pos.Y)
pixel := blendPremultipliedBGRA(xgraphics.BGRA {
pixel := xgraphics.BlendBGRA(xgraphics.BGRA {
B: this.image.Pix[index + 0],
G: this.image.Pix[index + 1],
R: this.image.Pix[index + 2],
@ -159,12 +158,12 @@ func (this *pen) fillPolygon (c xgraphics.BGRA, points ...image.Point) {
area = this.image.Bounds().Intersect(area)
if area.Empty() { return }
boundaries := make([]int, len(points))
context := fillingContext {
image: this.image,
color: this.fill,
min: area.Min.X,
max: area.Max.X,
boundaries: make([]int, len(points)),
points: points,
}
@ -182,19 +181,19 @@ func (this *pen) fillPolygon (c xgraphics.BGRA, points ...image.Point) {
(fPointY < fy && fPrevY >= fy) ||
(fPrevY < fy && fPointY >= fy)
if addboundary {
boundaries[boundaryCount] = int(math.Round (
context.boundaries[boundaryCount] = int (
fPointX +
(fy - fPointY) /
(fPrevY - fPointY) *
(fPrevX - fPointX)))
(fPrevX - fPointX))
boundaryCount ++
}
prevPoint = point
}
// sort boundary list
context.boundaries = boundaries[:boundaryCount]
sort.Ints(context.boundaries)
cutBoundaries := context.boundaries[:boundaryCount]
sort.Ints(cutBoundaries)
// fill pixels between boundary pairs
if c.A == 255 {
@ -216,7 +215,7 @@ type fillingContext struct {
}
func (context *fillingContext) fillPolygonHotOpaque () {
for index := 0; index < len(context.boundaries) - 1; index += 2 {
for index := 0; index < len(context.boundaries); index += 2 {
left := context.boundaries[index]
right := context.boundaries[index + 1]
@ -241,7 +240,7 @@ func (context *fillingContext) fillPolygonHotOpaque () {
}
func (context *fillingContext) fillPolygonHotTransparent () {
for index := 0; index < len(context.boundaries) - 1; index += 2 {
for index := 0; index < len(context.boundaries); index += 2 {
left := context.boundaries[index]
right := context.boundaries[index + 1]
@ -256,7 +255,7 @@ func (context *fillingContext) fillPolygonHotTransparent () {
// fill pixels in between
for x := left; x < right; x ++ {
index := context.image.PixOffset(x, context.y)
pixel := blendPremultipliedBGRA(xgraphics.BGRA {
pixel := xgraphics.BlendBGRA(xgraphics.BGRA {
B: context.image.Pix[index + 0],
G: context.image.Pix[index + 1],
R: context.image.Pix[index + 2],

View File

@ -32,7 +32,7 @@ func (context plottingContext) plot (center image.Point) {
for y := square.Min.Y; y < square.Max.Y; y ++ {
for x := square.Min.X; x < square.Max.X; x ++ {
index := context.image.PixOffset(x, y)
pixel := blendPremultipliedBGRA(xgraphics.BGRA {
pixel := xgraphics.BlendBGRA(xgraphics.BGRA {
B: context.image.Pix[index + 0],
G: context.image.Pix[index + 1],
R: context.image.Pix[index + 2],

View File

@ -7,7 +7,6 @@ import "github.com/jezek/xgb/xproto"
import "git.tebibyte.media/tomo/xgbkb"
import "github.com/jezek/xgbutil/xevent"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/config"
type scrollSum struct {
x, y int
@ -146,15 +145,12 @@ func (window *window) updateBounds () {
// need to sum up all their positions.
decorGeometry, _ := window.xWindow.DecorGeometry()
windowGeometry, _ := window.xWindow.Geometry()
origin := image.Pt (
decorGeometry.X(),
decorGeometry.Y())
innerOrigin := origin.Add(image.Pt (
windowGeometry.X(),
windowGeometry.Y()))
window.metrics.innerBounds = image.Rectangle {
Min: innerOrigin,
Max: innerOrigin.Add(image.Pt(windowGeometry.Width(), windowGeometry.Height())),
origin := image.Pt(
windowGeometry.X() + decorGeometry.X(),
windowGeometry.Y() + decorGeometry.Y())
window.metrics.bounds = image.Rectangle {
Min: origin,
Max: origin.Add(image.Pt(windowGeometry.Width(), windowGeometry.Height())),
}
}
@ -165,9 +161,9 @@ func (window *window) handleConfigureNotify (
configureEvent := *event.ConfigureNotifyEvent
configureEvent = window.compressConfigureNotify(configureEvent)
oldBounds := window.metrics.innerBounds
oldBounds := window.metrics.bounds
window.updateBounds()
newBounds := window.metrics.innerBounds
newBounds := window.metrics.bounds
sizeChanged :=
oldBounds.Dx() != newBounds.Dx() ||
@ -227,7 +223,7 @@ func (window *window) handleKeyPress (
key, numberPad := keycodeToKey(keyEvent.Detail, keyEvent.State)
window.updateModifiers(keyEvent.State)
if config.KeyChordClose.Pressed(key, window.Modifiers()) && window.shy {
if key == input.KeyEscape && window.shy {
window.Close()
} else {
window.hierarchy.HandleKeyDown(key, numberPad)
@ -434,15 +430,14 @@ func (window *window) compressMotionNotify (
func (window *window) updateModifiers (state uint16) {
xModifiers := xgbkb.StateToModifiers(state)
var modifiers input.Modifiers
if xModifiers.Shift { modifiers |= input.ModShift }
if xModifiers.ShiftLock { modifiers |= input.ModShift }
if xModifiers.Control { modifiers |= input.ModControl }
if xModifiers.Alt { modifiers |= input.ModAlt }
if xModifiers.Meta { modifiers |= input.ModMeta }
if xModifiers.Super { modifiers |= input.ModSuper }
if xModifiers.Hyper { modifiers |= input.ModHyper }
window.hierarchy.HandleModifiers(modifiers)
window.hierarchy.HandleModifiers(input.Modifiers {
Shift: xModifiers.Shift || xModifiers.ShiftLock,
Control: xModifiers.Control,
Alt: xModifiers.Alt,
Meta: xModifiers.Meta,
Super: xModifiers.Super,
Hyper: xModifiers.Hyper,
})
}
func (window *window) updateMousePosition (x, y int16) {

View File

@ -1,11 +1,9 @@
package x
import "image"
import "strings"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/data"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/x/canvas"
@ -34,18 +32,12 @@ type window struct {
hasModal bool
shy bool
visible bool
resizeX bool
resizeY bool
metrics struct {
bounds image.Rectangle // bounds, including frame
innerBounds image.Rectangle // bounds of the drawable area
bounds image.Rectangle
}
on struct {
close event.FuncBroadcaster
tryClose event.Broadcaster[func () bool]
}
onClose event.FuncBroadcaster
}
type windowLink struct {
@ -68,12 +60,27 @@ func (this *windowLink) NotifyMinimumSizeChange () {
this.window.doMinimumSize()
}
func (this *Backend) NewWindow (kind tomo.WindowKind, bounds image.Rectangle) (tomo.Window, error) {
func (this *Backend) NewWindow (
bounds image.Rectangle,
) (
output tomo.Window,
err error,
) {
this.assert()
window, err := this.newWindow(bounds, kind == tomo.WindowKindMenu)
if err != nil { return nil, err }
window.setKind(kind)
return window, nil
return this.newWindow(bounds, false)
}
func (this *Backend) NewPlainWindow (
bounds image.Rectangle,
) (
output tomo.Window,
err error,
) {
this.assert()
window, err := this.newWindow(bounds, false)
window.setType("dock")
return window, err
}
func (this *Backend) newWindow (
@ -90,8 +97,6 @@ func (this *Backend) newWindow (
link := &windowLink { window: window }
window.hierarchy = this.system.NewHierarchy(link)
window.leader = window
window.resizeX = true
window.resizeY = true
window.xWindow, err = xwindow.Generate(this.x)
if err != nil { return }
@ -120,11 +125,7 @@ func (this *Backend) newWindow (
if err != nil { return }
window.xWindow.WMGracefulClose (func (xWindow *xwindow.Window) {
holdOff := false
for _, callback := range window.on.tryClose.Listeners() {
if !callback() { holdOff = true }
}
if !holdOff { window.Close() }
window.Close()
})
xevent.ExposeFun(window.handleExpose).
@ -150,7 +151,7 @@ func (this *Backend) newWindow (
// xevent.SelectionRequestFun(window.handleSelectionRequest).
// Connect(this.x, window.xWindow.Id)
window.metrics.innerBounds = bounds
window.metrics.bounds = bounds
window.doMinimumSize()
this.windows[window.xWindow.Id] = window
@ -159,14 +160,6 @@ func (this *Backend) newWindow (
return
}
func (this *window) Bounds () image.Rectangle {
return this.metrics.bounds.Sub(this.metrics.innerBounds.Min)
}
func (this *window) InnerBounds () image.Rectangle {
return this.metrics.innerBounds.Sub(this.metrics.innerBounds.Min)
}
func (this *window) SetRoot (root tomo.Object) {
if root == nil {
this.hierarchy.SetRoot(nil)
@ -182,21 +175,13 @@ func (this *window) SetTitle (title string) {
icccm.WmIconNameSet (this.backend.x, this.xWindow.Id, title)
}
func (this *window) SetIcon (icon tomo.Icon) {
textures := []canvas.Texture {
icon.Texture(tomo.IconSizeSmall),
icon.Texture(tomo.IconSizeMedium),
icon.Texture(tomo.IconSizeLarge),
}
func (this *window) SetIcon (sizes ...canvas.Texture) {
wmIcons := []ewmh.WmIcon { }
for _, icon := range textures {
icon := xcanvas.AssertTexture(icon)
bounds := icon.Bounds()
width := bounds.Dx()
height := bounds.Dy()
for _, icon := range sizes {
// TODO we use textures now. make this better
width := icon.Bounds().Max.X
height := icon.Bounds().Max.Y
wmIcon := ewmh.WmIcon {
Width: uint(width),
Height: uint(height),
@ -206,14 +191,18 @@ func (this *window) SetIcon (icon tomo.Icon) {
// manually convert image data beacuse of course we have to do
// this
index := 0
for y := bounds.Min.Y; y < bounds.Max.Y; y ++ {
for x := bounds.Min.X; x < bounds.Max.X; x ++ {
pixel := icon.BGRAAt(x, y)
for y := 0; y < height; y ++ {
for x := 0; x < width; x ++ {
r, g, b, a := icon.At(x, y).RGBA()
r >>= 8
g >>= 8
b >>= 8
a >>= 8
wmIcon.Data[index] =
(uint(pixel.A) << 24) |
(uint(pixel.R) << 16) |
(uint(pixel.G) << 8) |
(uint(pixel.B) << 0)
(uint(a) << 24) |
(uint(r) << 16) |
(uint(g) << 8) |
(uint(b) << 0)
index ++
}}
@ -226,49 +215,59 @@ func (this *window) SetIcon (icon tomo.Icon) {
wmIcons)
}
func (this *window) SetResizable (x, y bool) {
if this.resizeX == x && this.resizeY == y { return }
this.resizeX = x
this.resizeY = y
this.doMinimumSize()
func (this *window) NewMenu (bounds image.Rectangle) (tomo.Window, error) {
menu, err := this.backend.newWindow (
bounds.Add(this.metrics.bounds.Min), true)
menu.shy = true
icccm.WmTransientForSet (
this.backend.x,
menu.xWindow.Id,
this.xWindow.Id)
menu.setType("POPUP_MENU")
// menu.inheritProperties(this)
return menu, err
}
func (this *window) SetBounds (bounds image.Rectangle) {
this.xWindow.WMMoveResize (
bounds.Min.X, bounds.Min.Y,
bounds.Min.X + bounds.Dx(),
bounds.Min.Y + bounds.Dy())
func (this *window) NewModal (bounds image.Rectangle) (tomo.Window, error) {
modal, err := this.backend.newWindow (
bounds.Add(this.metrics.bounds.Min), false)
icccm.WmTransientForSet (
this.backend.x,
modal.xWindow.Id,
this.xWindow.Id)
ewmh.WmStateSet (
this.backend.x,
modal.xWindow.Id,
[]string { "_NET_WM_STATE_MODAL" })
modal.modalParent = this
this.hasModal = true
// modal.inheritProperties(window)
return modal, err
}
func (this *window) NewChild (kind tomo.WindowKind, bounds image.Rectangle) (tomo.Window, error) {
func (this *window) NewChild (bounds image.Rectangle) (tomo.Window, error) {
leader := this.leader
child, err := this.backend.newWindow (
bounds.Add(this.metrics.innerBounds.Min), kind == tomo.WindowKindMenu)
bounds.Add(this.metrics.bounds.Min), false)
child.leader = leader
if err != nil { return nil, err }
child.leader = leader
err = child.setKind(kind)
if err != nil { return nil, err }
if kind == tomo.WindowKindModal {
this.hasModal = true
child.modalParent = this
}
child.setClientLeader(leader)
leader.setClientLeader(leader)
icccm.WmTransientForSet (
this.backend.x,
child.xWindow.Id,
leader.xWindow.Id)
child.setType("UTILITY")
// child.inheritProperties(leader.window)
return child, err
}
func (this *window) Modifiers () input.Modifiers {
return this.hierarchy.Modifiers()
}
func (this *window) MousePosition () image.Point {
return this.hierarchy.MousePosition()
func (this *window) Widget () (tomo.Window, error) {
// TODO
return nil, nil
}
func (this *window) Copy (data.Data) {
@ -296,12 +295,12 @@ func (this *window) Visible () bool {
return this.visible
}
func (this *window) Close () error {
func (this *window) Close () {
xevent .Detach(this.backend.x, this.xWindow.Id)
keybind .Detach(this.backend.x, this.xWindow.Id)
mousebind.Detach(this.backend.x, this.xWindow.Id)
this.on.close.Broadcast()
this.onClose.Broadcast()
if this.modalParent != nil {
// we are a modal dialog, so unlock the parent
this.modalParent.hasModal = false
@ -310,16 +309,10 @@ func (this *window) Close () error {
this.SetRoot(nil)
delete(this.backend.windows, this.xWindow.Id)
this.xWindow.Destroy()
this.hierarchy.Close()
return nil // TODO maybe return an error? maybe join them?
}
func (this *window) OnClose (callback func ()) event.Cookie {
return this.on.close.Connect(callback)
}
func (this *window) OnTryClose (callback func () bool) event.Cookie {
return this.on.tryClose.Connect(callback)
return this.onClose.Connect(callback)
}
func (this *window) grabInput () {
@ -335,19 +328,6 @@ func (this *window) ungrabInput () {
mousebind.UngrabPointer(this.backend.x)
}
func (this *window) setKind (kind tomo.WindowKind) error {
err := this.setType(windowKindToType(kind))
if err != nil { return err }
if kind == tomo.WindowKindModal {
err = this.setState("MODAL")
if err != nil { return err }
}
if kind == tomo.WindowKindMenu {
this.shy = true
}
return nil
}
func (this *window) setType (ty string) error {
return ewmh.WmWindowTypeSet (
this.backend.x,
@ -355,13 +335,6 @@ func (this *window) setType (ty string) error {
[]string { "_NET_WM_WINDOW_TYPE_" + ty })
}
func (this *window) setState (state string) error {
return ewmh.WmStateSet (
this.backend.x,
this.xWindow.Id,
[]string { "_NET_WM_STATE_" + state })
}
func (this *window) setClientLeader (leader *window) error {
hints, _ := icccm.WmHintsGet(this.backend.x, this.xWindow.Id)
if hints == nil {
@ -382,8 +355,8 @@ func (this *window) reallocateCanvas () {
previousHeight = this.xCanvas.Bounds().Dy()
}
newWidth := this.metrics.innerBounds.Dx()
newHeight := this.metrics.innerBounds.Dy()
newWidth := this.metrics.bounds.Dx()
newHeight := this.metrics.bounds.Dy()
larger := newWidth > previousWidth || newHeight > previousHeight
smaller := newWidth < previousWidth / 2 || newHeight < previousHeight / 2
@ -403,7 +376,7 @@ func (this *window) reallocateCanvas () {
}
this.hierarchy.SetCanvas(this.xCanvas.SubCanvas (
this.metrics.innerBounds.Sub(this.metrics.innerBounds.Min)))
this.metrics.bounds.Sub(this.metrics.bounds.Min)))
}
func (this *window) pushAll () {
@ -434,48 +407,20 @@ func (this *window) doMinimumSize () {
if size.X < 8 { size.X = 8 }
if size.Y < 8 { size.Y = 8 }
hints := icccm.NormalHints {
Flags: icccm.SizeHintPMinSize,
MinWidth: uint(size.X),
MinHeight: uint(size.Y),
// now you can tell your friends that the max size of a Tomo
// window under X when one of the dimensions is constrained is
// 99999999999
MaxWidth: uint(99999999999),
MaxHeight: uint(99999999999),
}
if !this.resizeX {
hints.Flags |= icccm.SizeHintPMaxSize
hints.MaxWidth = uint(size.X)
}
if !this.resizeY {
hints.Flags |= icccm.SizeHintPMaxSize
hints.MaxHeight = uint(size.Y)
}
icccm.WmNormalHintsSet (
this.backend.x,
this.xWindow.Id,
&hints)
newWidth := this.metrics.innerBounds.Dx()
newHeight := this.metrics.innerBounds.Dy()
&icccm.NormalHints {
Flags: icccm.SizeHintPMinSize,
MinWidth: uint(size.X),
MinHeight: uint(size.Y),
})
newWidth := this.metrics.bounds.Dx()
newHeight := this.metrics.bounds.Dy()
if newWidth < size.X { newWidth = size.X }
if newHeight < size.Y { newHeight = size.Y }
if newWidth != this.metrics.innerBounds.Dx() ||
newHeight != this.metrics.innerBounds.Dy() {
if newWidth != this.metrics.bounds.Dx() ||
newHeight != this.metrics.bounds.Dy() {
this.xWindow.Resize(newWidth, newHeight)
}
}
func windowKindToType (kind tomo.WindowKind) string {
switch kind {
case tomo.WindowKindNormal: return "NORMAL"
case tomo.WindowKindPlain: return "DOCK"
case tomo.WindowKindUtility: return "UTILITY"
case tomo.WindowKindToolbar: return "MENU"
case tomo.WindowKindMenu: return "POPUP_MENU"
case tomo.WindowKindModal: return "NORMAL"
default: return strings.ReplaceAll(strings.ToUpper(string(kind)), " ", "_")
}
}