package system import "io" import "image" import "git.tebibyte.media/tomo/tomo/canvas" // System is coupled to a tomo.Backend implementation, and manages Hierarchies // and Boxes. type System struct { link BackendLink } // BackendLink allows the System to call up into the tomo.Backend implementation // which contains it in order to do things such as create new textures. type BackendLink interface { // NewTexture creates a new texture from an image. NewTexture (image.Image) canvas.TextureCloser // NewCanvas creates a new blank canvas with the specified bounds. NewCanvas (image.Rectangle) canvas.Canvas // NewSurface creates a new surface with the specified bounds. NewSurface (image.Rectangle) SurfaceLink } // SurfaceLink wraps a Surface created by the backend implementation, allowing // the System a higher level of control over it. type SurfaceLink interface { io.Closer GetSurface () any SetSize (image.Rectangle) } // New creates a new System. func New (link BackendLink) *System { return &System { link: link, } }