backend/internal/system/system.go

67 lines
1.7 KiB
Go

package system
import "io"
import "image"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/backend/internal/util"
// System is coupled to a tomo.Backend implementation, and manages Hierarchies
// and Boxes.
type System struct {
link BackendLink
style *tomo.Style
styleNonce int
iconsNonce int
hierarchies util.Set[*Hierarchy]
}
// BackendLink allows the System to call up into the tomo.Backend implementation
// which contains it in order to do things such as create new textures.
type BackendLink interface {
// NewTexture creates a new texture from an image.
NewTexture (image.Image) canvas.TextureCloser
// NewSurface creates a new surface with the specified bounds.
NewSurface (image.Rectangle) (SurfaceLink, error)
}
// SurfaceLink wraps a Surface created by the backend implementation, allowing
// the System a higher level of control over it.
type SurfaceLink interface {
io.Closer
GetSurface () any
SetSize (image.Rectangle)
}
// New creates a new System.
func New (link BackendLink) *System {
return &System {
link: link,
hierarchies: make(util.Set[*Hierarchy]),
}
}
// SetStyle sets the tomo.Style that is applied to objects, and notifies them
// that the style has changed.
func (this *System) SetStyle (style *tomo.Style) {
this.style = style
this.styleNonce ++
for hierarchy := range this.hierarchies {
hierarchy.setStyle()
}
}
// SetIconSet notifies objects that the icons have changed.
func (this *System) SetIconSet (iconSet tomo.IconSet) {
this.iconsNonce ++
for hierarchy := range this.hierarchies {
hierarchy.setIconSet()
}
}
func (this *System) removeHierarchy (hierarchy *Hierarchy) {
delete(this.hierarchies, hierarchy)
}