backend/internal/system/system.go

38 lines
1.0 KiB
Go

package system
import "io"
import "image"
import "git.tebibyte.media/tomo/tomo/canvas"
// System is coupled to a tomo.Backend implementation, and manages Hierarchies
// and Boxes.
type System struct {
link BackendLink
}
// BackendLink allows the System to call up into the tomo.Backend implementation
// which contains it in order to do things such as create new textures.
type BackendLink interface {
// NewTexture creates a new texture from an image.
NewTexture (image.Image) canvas.TextureCloser
// NewCanvas creates a new blank canvas with the specified bounds.
NewCanvas (image.Rectangle) canvas.Canvas
// NewSurface creates a new surface with the specified bounds.
NewSurface (image.Rectangle) (SurfaceLink, error)
}
// SurfaceLink wraps a Surface created by the backend implementation, allowing
// the System a higher level of control over it.
type SurfaceLink interface {
io.Closer
GetSurface () any
SetSize (image.Rectangle)
}
// New creates a new System.
func New (link BackendLink) *System {
return &System {
link: link,
}
}