Add Equals method to config.Value
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@ -84,12 +84,17 @@ var negativeZero = math.Copysign(0, -1)
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type Value interface {
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value ()
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fmt.Stringer
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Equals (Value) bool
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}
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// ValueString is a string value.
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type ValueString string
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var _ Value = ValueString("")
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func (ValueString) value () { }
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func (value ValueString) Equals (other Value) bool {
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other, ok := other.(ValueString)
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return ok && value == other
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}
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func (value ValueString) String () string {
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return fmt.Sprintf("\"%s\"", escape(string(value)))
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}
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@ -98,6 +103,10 @@ func (value ValueString) String () string {
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type ValueNumber float64
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var _ Value = ValueNumber(0)
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func (ValueNumber) value () { }
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func (value ValueNumber) Equals (other Value) bool {
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other, ok := other.(ValueNumber)
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return ok && value == other
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}
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func (value ValueNumber) String () string {
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number := float64(value)
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// the requirements I wrote said lossless in all cases. here's lossless
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@ -133,6 +142,10 @@ func (value ValueNumber) String () string {
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var _ Value = ValueBool(false)
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type ValueBool bool
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func (ValueBool) value () { }
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func (value ValueBool) Equals (other Value) bool {
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other, ok := other.(ValueBool)
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return ok && value == other
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}
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func (value ValueBool) String () string {
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if value {
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return "true"
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