Fixed vertical slider

This commit is contained in:
Sasha Koshka 2023-08-25 00:09:34 -04:00
parent 98bf754282
commit 05b6490095

View File

@ -74,18 +74,24 @@ func (this *Slider) OnValueChange (callback func ()) event.Cookie {
}
func (this *Slider) handleKeyDown (key input.Key, numpad bool) {
var increment float64; if this.layout.vertical {
increment = -0.05
} else {
increment = 0.05
}
switch key {
case input.KeyUp, input.KeyLeft:
if this.Modifiers().Alt {
this.SetValue(0)
} else {
this.SetValue(this.Value() - 0.05)
this.SetValue(this.Value() - increment)
}
case input.KeyDown, input.KeyRight:
if this.Modifiers().Alt {
this.SetValue(1)
} else {
this.SetValue(this.Value() + 0.05)
this.SetValue(this.Value() + increment)
}
case input.KeyHome:
this.SetValue(0)
@ -152,6 +158,7 @@ func (this *Slider) drag () {
if this.layout.vertical {
this.SetValue (
1 -
float64(pointer.Y) /
float64(gutter.Dy() - handle.Dy()))
} else {
@ -188,7 +195,7 @@ func (this sliderLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
if this.vertical {
height := gutter.Dy() - handle.Dy()
offset := int(float64(height) * this.value)
offset := int(float64(height) * (1 - this.value))
handle.Max.X = gutter.Dx()
boxes[0].SetBounds (
handle.