Progress on scrollbar
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parent
2251d33ac7
commit
134f8016c1
52
scrollbar.go
52
scrollbar.go
@ -65,7 +65,11 @@ func (this *Scrollbar) Link (box tomo.ContentBox) event.Cookie {
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}
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}
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func (this *Scrollbar) handleLinkedContentBoundsChange () {
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func (this *Scrollbar) handleLinkedContentBoundsChange () {
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// TODO
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if this.layout.linked == 0 { return }
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this.layout.value =
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this.layout.contentPos() /
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(this.layout.contentLength() - this.layout.viewportLength())
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this.SetLayout(this.layout)
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}
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}
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// SetValue sets the value of the scrollbar between 0 and 1, where 0 is scrolled
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// SetValue sets the value of the scrollbar between 0 and 1, where 0 is scrolled
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@ -79,13 +83,13 @@ func (this *Scrollbar) SetValue (value float64) {
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// all the way to the left/top, and 1 is scrolled all the way to the
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// all the way to the left/top, and 1 is scrolled all the way to the
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// right/bottom.
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// right/bottom.
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func (this *Scrollbar) Value () float64 {
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func (this *Scrollbar) Value () float64 {
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// TODO
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if this.layout.linked == nil { return 0 }
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return 0
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return this.layout.value
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}
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}
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// OnValueChange specifies a function to be called when the position of the
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// OnValueChange specifies a function to be called when the position of the
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// scrollbar changes.
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// scrollbar changes.
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func (this *Slider) OnValueChange (callback func ()) event.Cookie {
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func (this *Scrollbar) OnValueChange (callback func ()) event.Cookie {
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return this.on.valueChange.Connect(callback)
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return this.on.valueChange.Connect(callback)
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}
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}
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@ -216,6 +220,7 @@ func (this *scrollbarCookie) Close () {
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type scrollbarLayout struct {
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type scrollbarLayout struct {
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vertical bool
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vertical bool
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value float64
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linked tomo.ContentBox
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linked tomo.ContentBox
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}
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}
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@ -229,13 +234,40 @@ func (this scrollbarLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
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handle := image.Rectangle { Max: boxes[0].MinimumSize() }
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handle := image.Rectangle { Max: boxes[0].MinimumSize() }
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gutter := hints.Bounds
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gutter := hints.Bounds
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// TODO
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// TODO
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// - get length of viewport as a percent of length of content
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// - apply (viewportContentRatio) to length of gutter
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// - apply percent to length of gutter
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// - constrain to minimum length of handle
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// - constrain to minimum length of handle
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// - set handle to length
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// - set handle to constrained length
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// - get scroll of content as a percent
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// - apply (value) to length of gutter minus length of handle
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// - content pos relative to (content length minus viewport length)
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// - apply percent to length of gutter minus length of handler
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// - that is the handle position
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// - that is the handle position
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}
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}
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func (this scrollbarLayout) viewportContentRatio () float64 {
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if this.linked == nil { return 0 }
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return this.viewportLength / this.contentLength
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}
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func (this scrollbarLayout) viewportLength () float64 {
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if this.vertical {
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return float64(this.linked.InnerBounds().Dy())
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} else {
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return float64(this.linked.InnerBounds().Dx())
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}
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}
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func (this scrollbarLayout) contentLength () float64 {
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if this.vertical {
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return float64(this.linked.ContentBounds().Dy())
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} else {
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return float64(this.linked.ContentBounds().Dx())
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}
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}
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func (this scrollbarLayout) contentPos () float64 {
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if this.vertical {
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return float64(this.linked.ContentBounds().Min.Y)
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} else {
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return float64(this.linked.ContentBounds().Min.X)
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}
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}
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