diff --git a/textinput.go b/textinput.go index 3d7e86c..c6cc461 100644 --- a/textinput.go +++ b/textinput.go @@ -6,9 +6,11 @@ import "git.tebibyte.media/tomo/tomo/text" import "git.tebibyte.media/tomo/tomo/input" import "git.tebibyte.media/tomo/tomo/event" +var _ tomo.ContentObject = new(TextInput) + // TextInput is a single-line editable text box. type TextInput struct { - tomo.TextBox + box tomo.TextBox text []rune on struct { valueChange event.FuncBroadcaster @@ -18,23 +20,68 @@ type TextInput struct { // NewTextInput creates a new text input containing the specified text. func NewTextInput (text string) *TextInput { - this := &TextInput { TextBox: tomo.NewTextBox() } - this.SetRole(tomo.R("objects", "TextInput")) - this.SetAttr(tomo.AAlign(tomo.AlignStart, tomo.AlignMiddle)) - this.SetAttr(tomo.AOverflow(true, false)) - this.SetText(text) - this.SetFocusable(true) - this.SetSelectable(true) - this.OnKeyDown(this.handleKeyDown) - this.OnKeyUp(this.handleKeyUp) - this.OnScroll(this.handleScroll) - return this + textInput := &TextInput { box: tomo.NewTextBox() } + textInput.box.SetRole(tomo.R("objects", "TextInput")) + textInput.box.SetAttr(tomo.AAlign(tomo.AlignStart, tomo.AlignMiddle)) + textInput.box.SetAttr(tomo.AOverflow(true, false)) + textInput.SetValue(text) + textInput.box.SetFocusable(true) + textInput.box.SetSelectable(true) + textInput.box.OnKeyDown(textInput.handleKeyDown) + textInput.box.OnKeyUp(textInput.handleKeyUp) + textInput.box.OnScroll(textInput.handleScroll) + return textInput +} + +// GetBox returns the underlying box. +func (this *TextInput) GetBox () tomo.Box { + return this.box +} + +// SetFocused sets whether or not this text input has keyboard focus. If set to +// true, this method will steal focus away from whichever object currently has +// focus. +func (this *TextInput) SetFocused (focused bool) { + this.box.SetFocused(focused) +} + +// Select sets the text cursor or selection. +func (this *TextInput) Select (dot text.Dot) { + this.box.Select(dot) +} + +// Dot returns the text cursor or selection. +func (this *TextInput) Dot () text.Dot { + return this.box.Dot() +} + +// SetAlign sets the X and Y alignment of the label. +func (this *TextInput) SetAlign (x, y tomo.Align) { + this.box.SetAttr(tomo.AAlign(x, y)) +} + +// ContentBounds returns the bounds of the inner content of the text input +// relative to the input's InnerBounds. +func (this *TextInput) ContentBounds () image.Rectangle { + return this.box.ContentBounds() +} + +// ScrollTo shifts the origin of the text input's content to the origin of the +// inputs's InnerBounds, offset by the given point. +func (this *TextInput) ScrollTo (position image.Point) { + this.box.ScrollTo(position) +} + +// OnContentBoundsChange specifies a function to be called when the text input's +// ContentBounds or InnerBounds changes. +func (this *TextInput) OnContentBoundsChange (callback func ()) event.Cookie { + return this.box.OnContentBoundsChange(callback) } // SetValue sets the text content of the input. func (this *TextInput) SetValue (text string) { this.text = []rune(text) - this.TextBox.SetText(text) + this.box.SetText(text) } // Value returns the text content of the input. @@ -42,16 +89,6 @@ func (this *TextInput) Value () string { return string(this.text) } -// SetText sets the text content of the input. -func (this *TextInput) SetText (text string) { - this.SetValue(text) -} - -// Text returns the text content of the input. -func (this *TextInput) Text () string { - return this.Value() -} - // OnConfirm specifies a function to be called when the user presses enter // within the text input. func (this *TextInput) OnConfirm (callback func ()) event.Cookie { @@ -69,19 +106,19 @@ func (this *TextInput) Type (char rune) { dot := this.Dot() this.text, dot = text.Type(this.text, dot, rune(char)) this.Select(dot) - this.SetText(string(this.text)) + this.box.SetText(string(this.text)) } func (this *TextInput) handleKeyDown (key input.Key, numpad bool) bool { dot := this.Dot() - modifiers := this.Window().Modifiers() + modifiers := this.box.Window().Modifiers() word := modifiers.Control changed := false defer func () { this.Select(dot) if changed { - this.SetText(string(this.text)) + this.box.SetText(string(this.text)) this.on.valueChange.Broadcast() } } () @@ -108,7 +145,7 @@ func (this *TextInput) handleKeyDown (key input.Key, numpad bool) bool { } func (this *TextInput) handleKeyUp (key input.Key, numpad bool) bool { - modifiers := this.Window().Modifiers() + modifiers := this.box.Window().Modifiers() switch { case isConfirmationKey(key): return true