Add menus
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8139d871cc
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101
menu.go
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101
menu.go
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package objects
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import "image"
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import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/input"
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// import "git.tebibyte.media/tomo/tomo/event"
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import "git.tebibyte.media/tomo/objects/layouts"
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// Menu is a menu window.
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type Menu struct {
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tomo.Window
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parent tomo.Window
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bounds image.Rectangle
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rootContainer tomo.ContainerBox
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tearLine tomo.Box
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torn bool
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}
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// NewMenu creates a new menu with the specified items. The menu will appear
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// directly under the anchor Object. If the anchor is nil, it will appear
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// directly under the mouse pointer instead.
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func NewMenu (anchor tomo.Object, items ...tomo.Object) (*Menu, error) {
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menu := &Menu { }
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if anchor == nil {
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// TODO: *actually* put it under the mouse
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window, err := tomo.NewWindow(menu.bounds)
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if err != nil { return nil, err }
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menu.Window = window
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} else {
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menu.bounds = menuBoundsFromAnchor(anchor)
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menu.parent = anchor.GetBox().Window()
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window, err := menu.parent.NewMenu(menu.bounds)
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if err != nil { return nil, err }
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menu.Window = window
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}
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menu.rootContainer = tomo.NewContainerBox()
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menu.rootContainer.SetLayout(layouts.ContractVertical)
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if !menu.torn {
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menu.tearLine = tomo.NewBox()
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menu.tearLine.SetRole(tomo.R("objects", "TearLine", ""))
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tomo.Apply(menu.tearLine)
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menu.tearLine.SetFocusable(true)
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menu.tearLine.OnKeyUp(func (key input.Key, numberPad bool) {
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if key != input.KeyEnter && key != input.Key(' ') { return }
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menu.TearOff()
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})
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menu.tearLine.OnMouseUp(func (button input.Button) {
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if button != input.ButtonLeft { return }
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if menu.tearLine.MousePosition().In(menu.tearLine.Bounds()) {
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menu.TearOff()
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}
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})
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menu.rootContainer.Add(menu.tearLine)
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}
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for _, item := range items {
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menu.rootContainer.Add(item)
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if item, ok := item.(*MenuItem); ok {
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item.OnClick(func () {
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if !menu.torn {
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menu.Close()
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}
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})
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}
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}
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menu.rootContainer.SetRole(tomo.R("objects", "Container", "menu"))
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tomo.Apply(menu.rootContainer)
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menu.Window.SetRoot(menu.rootContainer)
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return menu, nil
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}
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// TearOff converts this menu into a tear-off menu.
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func (this *Menu) TearOff () {
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if this.torn { return }
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if this.parent == nil { return }
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this.torn = true
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window, err := this.parent.NewChild(this.bounds)
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if err != nil { return }
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visible := this.Window.Visible()
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this.Window.SetRoot(nil)
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this.Window.Close()
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this.rootContainer.Remove(this.tearLine)
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this.Window = window
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this.Window.SetRoot(this.rootContainer)
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this.Window.SetVisible(visible)
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}
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func menuBoundsFromAnchor (anchor tomo.Object) image.Rectangle {
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bounds := anchor.GetBox().Bounds()
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return image.Rect (
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bounds.Min.X, bounds.Max.Y,
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bounds.Max.X, bounds.Max.Y)//.Add(windowBounds.Min)
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}
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74
menuitem.go
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74
menuitem.go
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@ -0,0 +1,74 @@
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package objects
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import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/input"
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import "git.tebibyte.media/tomo/tomo/event"
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import "git.tebibyte.media/tomo/objects/layouts"
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// MenuItem is a clickable button.
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type MenuItem struct {
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tomo.ContainerBox
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label *Label
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icon *Icon
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labelActive bool
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on struct {
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click event.FuncBroadcaster
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}
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}
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// NewMenuItem creates a new menu item with the specified text.
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func NewMenuItem (text string) *MenuItem {
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box := &MenuItem {
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ContainerBox: tomo.NewContainerBox(),
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label: NewLabel(text),
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icon: NewIcon("", tomo.IconSizeSmall),
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}
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box.SetRole(tomo.R("objects", "MenuItem", ""))
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tomo.Apply(box)
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box.label.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
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box.SetLayout(layouts.NewGrid([]bool { false, true }, []bool { true }))
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box.Add(box.icon)
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box.Add(box.label)
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box.CaptureDND(true)
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box.CaptureMouse(true)
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box.CaptureScroll(true)
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box.CaptureKeyboard(true)
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box.OnMouseUp(box.handleMouseUp)
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box.OnKeyUp(box.handleKeyUp)
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box.SetFocusable(true)
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return box
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}
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// SetText sets the text of the items's label.
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func (this *MenuItem) SetText (text string) {
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this.label.SetText(text)
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}
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// SetIcon sets an icon for this item. Setting the icon to IconUnknown will
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// remove it.
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func (this *MenuItem) SetIcon (id tomo.Icon) {
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if this.icon != nil { this.Remove(this.icon) }
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this.Insert(NewIcon(id, tomo.IconSizeSmall), this.label)
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}
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// OnClick specifies a function to be called when the menu item is clicked.
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func (this *MenuItem) OnClick (callback func ()) event.Cookie {
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return this.on.click.Connect(callback)
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}
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func (this *MenuItem) handleKeyUp (key input.Key, numberPad bool) {
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if key != input.KeyEnter && key != input.Key(' ') { return }
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this.on.click.Broadcast()
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}
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func (this *MenuItem) handleMouseUp (button input.Button) {
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if button != input.ButtonLeft { return }
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if this.MousePosition().In(this.Bounds()) {
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this.on.click.Broadcast()
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}
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}
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