Updated all objects to new API
This commit is contained in:
parent
06d99b2790
commit
6389556199
12
button.go
12
button.go
@ -28,7 +28,7 @@ func NewButton (text string) *Button {
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ContainerBox: tomo.NewContainerBox(),
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label: NewLabel(text),
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}
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theme.Apply(box, theme.R("objects", "Button", ""))
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tomo.Apply(box, tomo.R("objects", "Button", ""))
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box.label.SetAlign(tomo.AlignMiddle, tomo.AlignMiddle)
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box.SetLayout(buttonLayout)
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box.SetText(text)
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@ -48,7 +48,7 @@ func NewButton (text string) *Button {
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func (this *Button) SetText (text string) {
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this.label.SetText(text)
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if this.labelActive && text == "" {
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this.Delete(this.label)
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this.Remove(this.label)
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this.labelActive = false
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}
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if !this.labelActive && text != "" {
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@ -60,11 +60,11 @@ func (this *Button) SetText (text string) {
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// SetIcon sets an icon for this button. Setting the icon to IconUnknown will
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// remove it.
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func (this *Button) SetIcon (id theme.Icon) {
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if this.icon != nil { this.Delete(this.icon) }
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func (this *Button) SetIcon (id tomo.Icon) {
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if this.icon != nil { this.Remove(this.icon) }
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var icon *Icon; if id != theme.IconUnknown {
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icon = NewIcon(id, theme.IconSizeSmall)
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var icon *Icon; if id != tomo.IconUnknown {
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icon = NewIcon(id, tomo.IconSizeSmall)
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}
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this.icon = icon
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@ -18,7 +18,7 @@ func NewCheckbox (value bool) *Checkbox {
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box := &Checkbox {
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Box: tomo.NewBox(),
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}
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theme.Apply(box, theme.R("objects", "Checkbox", ""))
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tomo.Apply(box, tomo.R("objects", "Checkbox", ""))
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box.SetValue(false)
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box.OnMouseUp(box.handleMouseUp)
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@ -31,11 +31,10 @@ func NewCheckbox (value bool) *Checkbox {
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func (this *Checkbox) SetValue (value bool) {
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this.value = value
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if this.value {
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// TODO perhaps have IconStatusOkay/Cancel in actions, and have
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// a status icon for checked checkboxes.
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this.SetTexture(theme.IconStatusOkay.Texture(theme.IconSizeSmall))
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// FIXME: we need checkbox icons
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this.SetTextureCenter(tomo.Icon("").Texture(tomo.IconSizeSmall))
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} else {
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this.SetTexture(nil)
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this.SetTextureCenter(nil)
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}
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}
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@ -27,7 +27,7 @@ func newContainer (layout tomo.Layout, children ...tomo.Object) *Container {
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// window, tab pane, etc.
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func NewOuterContainer (layout tomo.Layout, children ...tomo.Object) *Container {
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this := newContainer(layout, children...)
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theme.Apply(this, theme.R("objects", "Container", "outer"))
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tomo.Apply(this, tomo.R("objects", "Container", "outer"))
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return this
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}
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@ -35,14 +35,14 @@ func NewOuterContainer (layout tomo.Layout, children ...tomo.Object) *Container
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// around it. It is meant to be used as a root container for a ScrollContainer.
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func NewSunkenContainer (layout tomo.Layout, children ...tomo.Object) *Container {
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this := newContainer(layout, children...)
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theme.Apply(this, theme.R("objects", "Container", "sunken"))
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tomo.Apply(this, tomo.R("objects", "Container", "sunken"))
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return this
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}
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// NewInnerContainer creates a new container that has no padding around it.
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func NewInnerContainer (layout tomo.Layout, children ...tomo.Object) *Container {
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this := newContainer(layout, children...)
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theme.Apply(this, theme.R("objects", "Container", "inner"))
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tomo.Apply(this, tomo.R("objects", "Container", "inner"))
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return this
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}
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21
dialog.go
21
dialog.go
@ -45,15 +45,15 @@ func NewDialog (kind DialogKind, parent tomo.Window, title, message string, opti
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dialog.Window = window
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}
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var iconId theme.Icon
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var iconId tomo.Icon
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switch kind {
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case DialogInformation: iconId = theme.IconStatusInformation
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case DialogQuestion: iconId = theme.IconStatusQuestion
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case DialogWarning: iconId = theme.IconStatusWarning
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case DialogError: iconId = theme.IconStatusError
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case DialogInformation: iconId = tomo.IconDialogInformation
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case DialogQuestion: iconId = tomo.IconDialogQuestion
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case DialogWarning: iconId = tomo.IconDialogWarning
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case DialogError: iconId = tomo.IconDialogError
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}
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dialog.SetTitle(title)
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icon := NewIcon(iconId, theme.IconSizeLarge)
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icon := NewIcon(iconId, tomo.IconSizeLarge)
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messageText := NewLabel(message)
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messageText.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
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@ -75,7 +75,8 @@ func NewDialog (kind DialogKind, parent tomo.Window, title, message string, opti
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// NewDialogOk creates a new dialog window with an OK option.
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func NewDialogOk (kind DialogKind, parent tomo.Window, title, message string, onOk func ()) (*Dialog, error) {
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okButton := NewButton("OK")
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okButton.SetIcon(theme.IconStatusOkay)
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// FIXME: need dialog accept/reject action icons
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// okButton.SetIcon(tomo.IconStatusOkay)
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okButton.OnClick(func () {
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if onOk != nil { onOk() }
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})
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@ -87,10 +88,12 @@ func NewDialogOk (kind DialogKind, parent tomo.Window, title, message string, on
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// NewDialogOkCancel creates a new dialog window with OK and Cancel options.
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func NewDialogOkCancel (kind DialogKind, parent tomo.Window, title, message string, onOk func ()) (*Dialog, error) {
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cancelButton := NewButton("Cancel")
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cancelButton.SetIcon(theme.IconStatusCancel)
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// FIXME: need dialog accept/reject action icons
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// cancelButton.SetIcon(tomo.IconStatusCancel)
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okButton := NewButton("OK")
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okButton.SetIcon(theme.IconStatusOkay)
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// FIXME: need dialog accept/reject action icons
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// okButton.SetIcon(tomo.IconStatusOkay)
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okButton.OnClick(func () {
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if onOk != nil { onOk() }
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})
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@ -15,7 +15,7 @@ func NewHeading (level int, text string) *Heading {
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if level < 0 { level = 0 }
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if level > 2 { level = 2 }
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this := &Heading { TextBox: tomo.NewTextBox() }
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theme.Apply(this, theme.R("objects", "Heading", fmt.Sprint(level)))
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tomo.Apply(this, tomo.R("objects", "Heading", fmt.Sprint(level)))
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this.SetText(text)
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return this
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}
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12
icon.go
12
icon.go
@ -11,27 +11,27 @@ type Icon struct {
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}
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// NewIcon creates a new icon from an icon ID.
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func NewIcon (id theme.Icon, size theme.IconSize) *Icon {
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func NewIcon (id tomo.Icon, size tomo.IconSize) *Icon {
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this := &Icon {
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Box: tomo.NewBox(),
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}
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theme.Apply(this, theme.R("objects", "Icon", size.String()))
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tomo.Apply(this, tomo.R("objects", "Icon", size.String()))
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this.SetTexture(id.Texture(size))
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return this
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}
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// NewMimeIcon creates a new icon from a MIME type.
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func NewMimeIcon (mime data.Mime, size theme.IconSize) *Icon {
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func NewMimeIcon (mime data.Mime, size tomo.IconSize) *Icon {
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this := &Icon {
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Box: tomo.NewBox(),
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}
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theme.Apply(this, theme.R("objects", "Icon", size.String()))
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this.SetTexture(theme.MimeIcon(mime, size))
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tomo.Apply(this, tomo.R("objects", "Icon", size.String()))
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this.SetTexture(tomo.MimeIcon(mime, size))
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return this
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}
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func (this *Icon) SetTexture (texture canvas.Texture) {
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this.Box.SetTexture(texture)
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this.Box.SetTextureCenter(texture)
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if texture == nil {
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this.SetMinimumSize(image.Pt(0, 0))
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} else {
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2
label.go
2
label.go
@ -10,7 +10,7 @@ type Label struct {
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// NewLabel creates a new text label.
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func NewLabel (text string) *Label {
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this := &Label { TextBox: tomo.NewTextBox() }
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theme.Apply(this, theme.R("objects", "Label", ""))
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tomo.Apply(this, tomo.R("objects", "Label", ""))
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this.SetText(text)
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return this
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}
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@ -20,7 +20,7 @@ func NewLabelCheckbox (value bool, text string) *LabelCheckbox {
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checkbox: NewCheckbox(value),
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label: NewLabel(text),
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}
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theme.Apply(box, theme.R("objects", "LabelCheckbox", ""))
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tomo.Apply(box, tomo.R("objects", "LabelCheckbox", ""))
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box.label.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
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box.Add(box.checkbox)
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box.Add(box.label)
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@ -28,13 +28,13 @@ func NewNumberInput (value float64) *NumberInput {
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increment: NewButton(""),
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decrement: NewButton(""),
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}
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theme.Apply(box, theme.R("objects", "NumberInput", ""))
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tomo.Apply(box, tomo.R("objects", "NumberInput", ""))
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box.Add(box.input)
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box.Add(box.decrement)
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box.Add(box.increment)
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box.SetLayout(layouts.NewGrid([]bool { true, false, false }, []bool { true }))
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box.increment.SetIcon(theme.IconActionIncrement)
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box.decrement.SetIcon(theme.IconActionDecrement)
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box.increment.SetIcon(tomo.IconListAdd) // FIXME: need incr/decrment icons
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box.decrement.SetIcon(tomo.IconListRemove)
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box.SetValue(value)
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@ -45,8 +45,8 @@ func newScrollbar (orient string) *Scrollbar {
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this.OnMouseUp(this.handleMouseUp)
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this.OnMouseMove(this.handleMouseMove)
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this.OnScroll(this.handleScroll)
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theme.Apply(this.handle, theme.R("objects", "SliderHandle", orient))
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theme.Apply(this, theme.R("objects", "Slider", orient))
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tomo.Apply(this.handle, tomo.R("objects", "SliderHandle", orient))
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tomo.Apply(this, tomo.R("objects", "Slider", orient))
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return this
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}
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@ -240,7 +240,7 @@ func (this *Scrollbar) pageSize () int {
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func (this *Scrollbar) stepSize () int {
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// FIXME: this should not be hardcoded, need to get base font metrics
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// from theme somehow. should be (emspace, lineheight)
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// from tomo.somehow. should be (emspace, lineheight)
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return 16
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}
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@ -60,7 +60,7 @@ func NewScrollContainer (sides ScrollSide) *ScrollContainer {
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}
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this.CaptureScroll(true)
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this.OnScroll(this.handleScroll)
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theme.Apply(this, theme.R("objects", "ScrollContainer", sides.String()))
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tomo.Apply(this, tomo.R("objects", "ScrollContainer", sides.String()))
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this.SetLayout(this.layout)
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return this
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}
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@ -70,8 +70,8 @@ func NewScrollContainer (sides ScrollSide) *ScrollContainer {
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// one.
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func (this *ScrollContainer) SetRoot (root tomo.ContentBox) {
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if this.layout.root != nil {
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// delete root and close cookies
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this.Delete(this.layout.root)
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// remove root and close cookies
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this.Remove(this.layout.root)
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if this.horizontalCookie != nil {
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this.horizontalCookie.Close()
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this.horizontalCookie = nil
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@ -12,6 +12,6 @@ func NewSeparator () *Separator {
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this := &Separator {
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Box: tomo.NewBox(),
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}
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theme.Apply(this, theme.R("objects", "Separator", ""))
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tomo.Apply(this, tomo.R("objects", "Separator", ""))
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return this
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}
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@ -51,8 +51,8 @@ func newSlider (orient string, value float64) *Slider {
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this.OnMouseUp(this.handleMouseUp)
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this.OnMouseMove(this.handleMouseMove)
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this.OnScroll(this.handleScroll)
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theme.Apply(this.handle, theme.R("objects", "SliderHandle", orient))
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theme.Apply(this, theme.R("objects", "Slider", orient))
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tomo.Apply(this.handle, tomo.R("objects", "SliderHandle", orient))
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tomo.Apply(this, tomo.R("objects", "Slider", orient))
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return this
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}
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@ -19,7 +19,7 @@ type TextInput struct {
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// NewTextInput creates a new text input containing the specified text.
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func NewTextInput (text string) *TextInput {
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this := &TextInput { TextBox: tomo.NewTextBox() }
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theme.Apply(this, theme.R("objects", "TextInput", ""))
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tomo.Apply(this, tomo.R("objects", "TextInput", ""))
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this.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
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this.SetText(text)
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this.SetFocusable(true)
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@ -11,7 +11,7 @@ type TextView struct {
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// NewTextView creates a new text view.
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func NewTextView (text string) *TextView {
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this := &TextView { TextBox: tomo.NewTextBox() }
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theme.Apply(this, theme.R("objects", "TextView", ""))
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tomo.Apply(this, tomo.R("objects", "TextView", ""))
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this.SetFocusable(true)
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this.SetSelectable(true)
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this.SetText(text)
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