Update code for layouts, objects

This commit is contained in:
2024-07-21 11:48:28 -04:00
parent 9077015db6
commit 6ca6771fc6
26 changed files with 447 additions and 389 deletions

View File

@@ -28,17 +28,16 @@ func NewButton (text string) *Button {
ContainerBox: tomo.NewContainerBox(),
label: NewLabel(text),
}
box.SetRole(tomo.R("objects", "Button", ""))
box.label.SetAlign(tomo.AlignMiddle, tomo.AlignMiddle)
box.SetRole(tomo.R("objects", "Button"))
box.label.SetAttr(tomo.AAlign(tomo.AlignMiddle, tomo.AlignMiddle))
box.SetLayout(buttonLayout)
box.SetText(text)
box.CaptureDND(true)
box.CaptureMouse(true)
box.CaptureScroll(true)
box.CaptureKeyboard(true)
box.CatchDND(true)
box.CatchMouse(true)
box.OnMouseUp(box.handleMouseUp)
box.OnButtonDown(box.handleButtonDown)
box.OnButtonUp(box.handleButtonUp)
box.OnKeyUp(box.handleKeyUp)
box.SetFocusable(true)
return box
@@ -89,14 +88,19 @@ func (this *Button) applyLayout () {
}
}
func (this *Button) handleKeyUp (key input.Key, numberPad bool) {
func (this *Button) handleKeyUp (catch func (), key input.Key, numberPad bool) {
if key != input.KeyEnter && key != input.Key(' ') { return }
this.on.click.Broadcast()
}
func (this *Button) handleMouseUp (button input.Button) {
func (this *Button) handleButtonDown (catch func (), button input.Button) {
catch()
}
func (this *Button) handleButtonUp (catch func (), button input.Button) {
catch()
if button != input.ButtonLeft { return }
if this.MousePosition().In(this.Bounds()) {
if this.Window().MousePosition().In(this.Bounds()) {
this.on.click.Broadcast()
}
}