Use key/button functions for menu
This commit is contained in:
parent
0ccdb609ef
commit
8469962c90
8
menu.go
8
menu.go
@ -92,20 +92,20 @@ func (this *Menu) newTearLine () tomo.Object {
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tearLine.SetRole(tomo.R("objects", "TearLine"))
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tearLine.SetRole(tomo.R("objects", "TearLine"))
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tearLine.SetFocusable(true)
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tearLine.SetFocusable(true)
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tearLine.OnKeyDown(func (key input.Key, numberPad bool) bool {
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tearLine.OnKeyDown(func (key input.Key, numberPad bool) bool {
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if key != input.KeyEnter && key != input.Key(' ') { return false }
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if !isClickingKey(key) { return false }
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return true
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return true
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})
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})
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tearLine.OnKeyUp(func (key input.Key, numberPad bool) bool {
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tearLine.OnKeyUp(func (key input.Key, numberPad bool) bool {
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if key != input.KeyEnter && key != input.Key(' ') { return false }
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if !isClickingKey(key) { return false }
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this.TearOff()
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this.TearOff()
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return true
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return true
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})
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})
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tearLine.OnButtonDown(func (button input.Button) bool {
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tearLine.OnButtonDown(func (button input.Button) bool {
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if button != input.ButtonLeft { return false }
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if !isClickingButton(button) { return false }
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return true
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return true
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})
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})
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tearLine.OnButtonUp(func (button input.Button) bool {
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tearLine.OnButtonUp(func (button input.Button) bool {
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if button != input.ButtonLeft { return false }
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if !isClickingButton(button) { return false }
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if tearLine.Window().MousePosition().In(tearLine.Bounds()) {
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if tearLine.Window().MousePosition().In(tearLine.Bounds()) {
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this.TearOff()
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this.TearOff()
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}
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}
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