Update code for objects
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@@ -73,7 +73,7 @@ func NewScrollContainer (sides ScrollSide) *ScrollContainer {
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this.OnKeyUp(this.handleKeyUp)
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this.SetRole(tomo.R("objects", "ScrollContainer"))
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this.SetTag(sides.String(), true)
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this.SetLayout(layouts.NewGrid(true, false)(true, false))
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this.SetAttr(tomo.ALayout(layouts.NewGrid(true, false)(true, false)))
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return this
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}
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@@ -172,46 +172,46 @@ func (this *ScrollContainer) handleValueChange () {
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this.on.valueChange.Broadcast()
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}
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func (this *ScrollContainer) handleScroll (catch func (), x, y float64) {
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catch()
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if this.root == nil { return }
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this.scrollBy(image.Pt(int(x), int(y)))
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}
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func (this *ScrollContainer) scrollBy (vector image.Point) {
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if this.root == nil { return }
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if this.root == nil { return }
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if vector == (image.Point { }) { return }
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this.root.ScrollTo (
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this.root.ContentBounds().Min.
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Sub(vector))
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}
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func (this *ScrollContainer) handleKeyDown (catch func (), key input.Key, numpad bool) {
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func (this *ScrollContainer) handleScroll (x, y float64) bool {
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if this.root == nil { return false }
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this.scrollBy(image.Pt(int(x), int(y)))
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return true
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}
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func (this *ScrollContainer) handleKeyDown (key input.Key, numpad bool) bool {
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modifiers := this.Window().Modifiers()
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vector := image.Point { }
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switch key {
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case input.KeyPageUp:
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catch()
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if modifiers.Shift {
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vector.X -= this.PageSize().X
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} else {
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vector.Y -= this.PageSize().Y
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}
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return true
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case input.KeyPageDown:
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catch()
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if modifiers.Shift {
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vector.X += this.PageSize().X
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} else {
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vector.Y += this.PageSize().Y
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}
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return true
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}
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if vector != (image.Point { }) {
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this.scrollBy(vector)
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}
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return false
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}
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func (this *ScrollContainer) handleKeyUp (catch func (), key input.Key, numpad bool) {
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func (this *ScrollContainer) handleKeyUp (key input.Key, numpad bool) bool {
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switch key {
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case input.KeyPageUp: catch()
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case input.KeyPageDown: catch()
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case input.KeyPageUp: return true
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case input.KeyPageDown: return true
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}
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return false
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}
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