Pegboard defaults to FlowVertical layout
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@ -12,9 +12,9 @@ type Pegboard struct {
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}
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}
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// NewPegboard creates a new pegboard. If the provided layout is nil, it will
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// NewPegboard creates a new pegboard. If the provided layout is nil, it will
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// use a FlowHorizontal layout.
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// use a FlowVertical layout.
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func NewPegboard (layout tomo.Layout, children ...tomo.Object) *Pegboard {
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func NewPegboard (layout tomo.Layout, children ...tomo.Object) *Pegboard {
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if layout == nil { layout = layouts.FlowHorizontal }
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if layout == nil { layout = layouts.FlowVertical }
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pegboard := &Pegboard { }
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pegboard := &Pegboard { }
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pegboard.init(layout, children...)
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pegboard.init(layout, children...)
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pegboard.box.SetRole(tomo.R("objects", "Pegboard"))
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pegboard.box.SetRole(tomo.R("objects", "Pegboard"))
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