ScrollContainer properly responds to pgup/down
This commit is contained in:
parent
2722d19ecd
commit
b9c77fd5f7
|
@ -200,6 +200,7 @@ func (this *ScrollContainer) handleKeyDown (key input.Key, numpad bool) bool {
|
|||
} else {
|
||||
vector.Y -= this.PageSize().Y
|
||||
}
|
||||
this.scrollBy(vector)
|
||||
return true
|
||||
case input.KeyPageDown:
|
||||
if modifiers.Shift {
|
||||
|
@ -207,6 +208,7 @@ func (this *ScrollContainer) handleKeyDown (key input.Key, numpad bool) bool {
|
|||
} else {
|
||||
vector.Y += this.PageSize().Y
|
||||
}
|
||||
this.scrollBy(vector)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
|
|
Loading…
Reference in New Issue
Block a user