WIP scrolling

This commit is contained in:
Sasha Koshka 2023-09-14 14:48:08 -04:00
parent 312ee6270c
commit c210c07b74
6 changed files with 256 additions and 8 deletions

View File

@ -29,8 +29,12 @@ func NewButton (text string) *Button {
box.label.SetAlign(tomo.AlignMiddle, tomo.AlignMiddle)
box.Add(box.label)
box.SetLayout(buttonLayout)
box.SetPropagateEvents(false)
box.CaptureDND(true)
box.CaptureMouse(true)
box.CaptureScroll(true)
box.CaptureKeyboard(true)
box.OnMouseUp(box.handleMouseUp)
box.OnKeyUp(box.handleKeyUp)
box.SetFocusable(true)

2
go.mod
View File

@ -2,6 +2,6 @@ module git.tebibyte.media/tomo/objects
go 1.20
require git.tebibyte.media/tomo/tomo v0.27.0
require git.tebibyte.media/tomo/tomo v0.29.0
require golang.org/x/image v0.11.0 // indirect

4
go.sum
View File

@ -1,5 +1,5 @@
git.tebibyte.media/tomo/tomo v0.27.0 h1:gCwxQe0qm1hZLfHkMI3OccNMC/lB1cfs4BbaMz/bXug=
git.tebibyte.media/tomo/tomo v0.27.0/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
git.tebibyte.media/tomo/tomo v0.29.0 h1:uvdPaEQYcWH965y85SjIKwhLklnTbs+x6MRwLfdRvfo=
git.tebibyte.media/tomo/tomo v0.29.0/go.mod h1:C9EzepS9wjkTJjnZaPBh22YvVPyA4hbBAJVU20Rdmps=
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=

View File

@ -1,5 +1,6 @@
package objects
import "image"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/text"
import "git.tebibyte.media/tomo/tomo/theme"
@ -22,7 +23,9 @@ func NewTextInput (text string) *TextInput {
this.SetText(text)
this.SetFocusable(true)
this.SetSelectable(true)
this.SetOverflow(true, false)
this.OnKeyDown(this.handleKeyDown)
this.OnScroll(this.handleScroll)
return this
}
@ -88,3 +91,7 @@ func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
this.Select(dot)
if changed { this.SetText(string(this.text)) }
}
func (this *TextInput) handleScroll (x, y float64) {
this.ScrollTo(this.ContentBounds().Min.Add(image.Pt(int(x), int(y))))
}

234
scrollbar.go Normal file
View File

@ -0,0 +1,234 @@
package objects
import "image"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/theme"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
type Scrollbar struct {
tomo.ContainerBox
handle *SliderHandle
layout scrollbarLayout
dragging bool
dragOffset image.Point
linkCookie event.Cookie
on struct {
valueChange event.FuncBroadcaster
}
}
func newScrollbar (orient string) *Scrollbar {
this := &Scrollbar {
ContainerBox: tomo.NewContainerBox(),
handle: &SliderHandle {
Box: tomo.NewBox(),
},
layout: scrollbarLayout {
vertical: orient == "vertical",
},
}
this.Add(this.handle)
this.SetFocusable(true)
this.CaptureDND(true)
this.CaptureMouse(true)
this.CaptureScroll(true)
this.CaptureKeyboard(true)
this.OnKeyDown(this.handleKeyDown)
this.OnMouseDown(this.handleMouseDown)
this.OnMouseUp(this.handleMouseUp)
this.OnMouseMove(this.handleMouseMove)
theme.Apply(this.handle, theme.R("objects", "SliderHandle", orient))
theme.Apply(this, theme.R("objects", "Slider", orient))
return this
}
func NewVerticalScrollbar () *Scrollbar {
return newScrollbar("vertical")
}
func NewHorizontalScrollbar () *Scrollbar {
return newScrollbar("horizontal")
}
func (this *Scrollbar) Link (box tomo.ContentBox) event.Cookie {
this.layout.linked = box
this.linkCookie = this.newLinkCookie (
box.OnContentBoundsChange(this.handleLinkedContentBoundsChange))
this.SetLayout(this.layout)
return this.linkCookie
}
func (this *Scrollbar) handleLinkedContentBoundsChange () {
// TODO
}
// SetValue sets the value of the scrollbar between 0 and 1, where 0 is scrolled
// all the way to the left/top, and 1 is scrolled all the way to the
// right/bottom.
func (this *Scrollbar) SetValue (value float64) {
// TODO
}
// Value returns the value of the scrollbar between 0 and 1 where 0 is scrolled
// all the way to the left/top, and 1 is scrolled all the way to the
// right/bottom.
func (this *Scrollbar) Value () float64 {
// TODO
}
func (this *Scrollbar) handleKeyDown (key input.Key, numpad bool) {
var increment float64; if this.layout.vertical {
increment = -0.05
} else {
increment = 0.05
}
switch key {
case input.KeyUp, input.KeyLeft:
if this.Modifiers().Alt {
this.SetValue(0)
} else {
this.SetValue(this.Value() - increment)
}
case input.KeyDown, input.KeyRight:
if this.Modifiers().Alt {
this.SetValue(1)
} else {
this.SetValue(this.Value() + increment)
}
case input.KeyHome:
this.SetValue(0)
case input.KeyEnd:
this.SetValue(1)
}
}
func (this *Scrollbar) handleMouseDown (button input.Button) {
pointer := this.MousePosition()
handle := this.handle.Bounds()
var above, within bool
if pointer.In(handle) {
within = true
} else if this.layout.vertical {
above = pointer.Y < handle.Min.Y
} else {
above = pointer.X < handle.Min.X
}
switch button {
case input.ButtonLeft:
if within {
this.dragging = true
this.dragOffset =
pointer.Sub(this.handle.Bounds().Min).
Add(this.InnerBounds().Min)
this.drag()
} else {
this.dragOffset = this.fallbackDragOffset()
this.dragging = true
this.drag()
}
case input.ButtonMiddle:
if above {
this.SetValue(0)
} else {
this.SetValue(1)
}
case input.ButtonRight:
if above {
this.SetValue(this.Value() - 0.05)
} else {
this.SetValue(this.Value() + 0.05)
}
}
}
func (this *Scrollbar) handleMouseUp (button input.Button) {
if button != input.ButtonLeft || !this.dragging { return }
this.dragging = false
}
func (this *Scrollbar) handleMouseMove () {
if !this.dragging { return }
this.drag()
}
func (this *Scrollbar) drag () {
pointer := this.MousePosition().Sub(this.dragOffset)
gutter := this.InnerBounds()
handle := this.handle.Bounds()
if this.layout.vertical {
this.SetValue (
1 -
float64(pointer.Y) /
float64(gutter.Dy() - handle.Dy()))
} else {
this.SetValue (
float64(pointer.X) /
float64(gutter.Dx() - handle.Dx()))
}
}
func (this *Scrollbar) fallbackDragOffset () image.Point {
if this.layout.vertical {
return this.InnerBounds().Min.
Add(image.Pt(0, this.handle.Bounds().Dy() / 2))
} else {
return this.InnerBounds().Min.
Add(image.Pt(this.handle.Bounds().Dx() / 2, 0))
}
}
type scrollbarCookie struct {
owner *Scrollbar
subCookies []event.Cookie
}
func (this *Scrollbar) newLinkCookie (subCookies ...event.Cookie) *scrollbarCookie {
return &scrollbarCookie {
owner: this,
subCookies: subCookies,
}
}
func (this *scrollbarCookie) Close () {
for _, cookie := range this.subCookies {
cookie.Close()
}
this.owner.layout.linked = nil
this.owner.SetLayout(this.owner.layout)
}
type scrollbarLayout struct {
vertical bool
linked tomo.ContentBox
}
func (scrollbarLayout) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {
if len(boxes) != 1 { return image.Pt(0, 0) }
return boxes[0].MinimumSize()
}
func (this scrollbarLayout) Arrange (hints tomo.LayoutHints, boxes []tomo.Box) {
if len(boxes) != 1 { return }
handle := image.Rectangle { Max: boxes[0].MinimumSize() }
gutter := hints.Bounds
// TODO
// - get length of viewport as a percent of length of content
// - apply percent to length of gutter
// - constrain to minimum length of handle
// - set handle to length
// - get scroll of content as a percent
// - content pos relative to (content length minus viewport length)
// - apply percent to length of gutter minus length of handler
// - that is the handle position
}

View File

@ -6,8 +6,6 @@ import "git.tebibyte.media/tomo/tomo/theme"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
// UNDER CONSTRUCTION!
type Slider struct {
tomo.ContainerBox
handle *SliderHandle
@ -37,7 +35,12 @@ func newSlider (orient string, value float64) *Slider {
this.Add(this.handle)
this.SetFocusable(true)
this.SetPropagateEvents(false)
this.CaptureDND(true)
this.CaptureMouse(true)
this.CaptureScroll(true)
this.CaptureKeyboard(true)
this.SetValue(value)
this.OnKeyDown(this.handleKeyDown)
this.OnMouseDown(this.handleMouseDown)