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11 changed files with 424 additions and 15 deletions

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@ -47,8 +47,7 @@ func NewCalendar (tm time.Time) *Calendar {
calendar.grid = tomo.NewContainerBox()
calendar.grid.SetRole(tomo.R("objects", "CalendarGrid", ""))
calendar.grid.SetLayout(layouts.NewGrid (
[]bool { true, true, true, true, true, true, true },
[]bool { }))
true, true, true, true, true, true, true)())
calendar.Add(NewInnerContainer (
layouts.Row { false, true, false },
prevButton, calendar.monthLabel, nextButton))

156
colorpicker.go Normal file
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@ -0,0 +1,156 @@
package objects
import "image/color"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/objects/layouts"
import "git.tebibyte.media/tomo/objects/internal"
// ColorPicker allows the user to pick a color by controlling its HSBA
// parameters.
type ColorPicker struct {
tomo.ContainerBox
value internal.HSVA
pickerMap *colorPickerMap
hueSlider *Slider
alphaSlider *Slider
on struct {
valueChange event.FuncBroadcaster
}
}
// NewColorPicker creates a new color picker with the specified color.
func NewColorPicker (value color.Color) *ColorPicker {
picker := &ColorPicker {
ContainerBox: tomo.NewContainerBox(),
}
picker.SetRole(tomo.R("objects", "ColorPicker", ""))
picker.SetLayout(layouts.Row { true, false, false })
picker.pickerMap = newColorPickerMap(picker)
picker.Add(picker.pickerMap)
picker.hueSlider = NewVerticalSlider(0.0)
picker.Add(picker.hueSlider)
picker.hueSlider.OnSlide(func () {
picker.value.H = picker.hueSlider.Value()
picker.on.valueChange.Broadcast()
picker.pickerMap.Invalidate()
})
picker.alphaSlider = NewVerticalSlider(0.0)
picker.Add(picker.alphaSlider)
picker.alphaSlider.OnSlide(func () {
picker.value.A = uint8(picker.alphaSlider.Value() * 255)
picker.on.valueChange.Broadcast()
picker.pickerMap.Invalidate()
})
if value == nil { value = color.Transparent }
picker.SetValue(value)
return picker
}
// SetValue sets the color of the picker.
func (this *ColorPicker) SetValue (value color.Color) {
if value == nil { value = color.Transparent }
this.value = internal.RGBAToHSVA(value.RGBA())
this.hueSlider.SetValue(this.value.H)
this.alphaSlider.SetValue(float64(this.value.A) / 255)
}
// Value returns the color of the picker.
func (this *ColorPicker) Value () color.Color {
return this.value
}
// RGBA satisfies the color.Color interface
func (this *ColorPicker) RGBA () (r, g, b, a uint32) {
return this.value.RGBA()
}
// OnValueChange specifies a function to be called when the swatch's color
// changes.
func (this *ColorPicker) OnValueChange (callback func ()) event.Cookie {
return this.on.valueChange.Connect(callback)
}
type colorPickerMap struct {
tomo.CanvasBox
dragging bool
parent *ColorPicker
}
func newColorPickerMap (parent *ColorPicker) *colorPickerMap {
picker := &colorPickerMap {
CanvasBox: tomo.NewCanvasBox(),
parent: parent,
}
picker.SetDrawer(picker)
picker.SetRole(tomo.R("objects", "ColorPickerMap", ""))
picker.OnMouseUp(picker.handleMouseUp)
picker.OnMouseDown(picker.handleMouseDown)
picker.OnMouseMove(picker.handleMouseMove)
return picker
}
func (this *colorPickerMap) handleMouseDown (button input.Button) {
if button != input.ButtonLeft { return }
this.dragging = true
this.drag()
}
func (this *colorPickerMap) handleMouseUp (button input.Button) {
if button != input.ButtonLeft || !this.dragging { return }
this.dragging = false
}
func (this *colorPickerMap) handleMouseMove () {
if !this.dragging { return }
this.drag()
}
func (this *colorPickerMap) drag () {
pointer := this.MousePosition()
bounds := this.InnerBounds()
this.parent.value.S = float64(pointer.X - bounds.Min.X) / float64(bounds.Dx())
this.parent.value.V = 1 - float64(pointer.Y - bounds.Min.Y) / float64(bounds.Dy())
this.parent.value = this.parent.value.Canon()
this.parent.on.valueChange.Broadcast()
this.Invalidate()
}
func (this *colorPickerMap) Draw (can canvas.Canvas) {
bounds := can.Bounds()
for y := bounds.Min.Y; y < bounds.Max.Y; y ++ {
for x := bounds.Min.X; x < bounds.Max.X; x ++ {
xx := x - bounds.Min.X
yy := y - bounds.Min.Y
pixel := internal.HSVA {
H: this.parent.value.H,
S: float64(xx) / float64(bounds.Dx()),
V: 1 - float64(yy) / float64(bounds.Dy()),
A: 255,
}
sPos := int( this.parent.value.S * float64(bounds.Dx()))
vPos := int((1 - this.parent.value.V) * float64(bounds.Dy()))
sDist := sPos - xx
vDist := vPos - yy
crosshair :=
(sDist == 0 || vDist == 0) &&
-8 < sDist && sDist < 8 &&
-8 < vDist && vDist < 8
if crosshair {
pixel.S = 1 - pixel.S
pixel.V = 1 - pixel.V
}
can.Set(x, y, pixel)
}}
}

View File

@ -66,7 +66,7 @@ func NewDialog (kind DialogKind, parent tomo.Window, title, message string, opti
dialog.controlRow.SetAlign(tomo.AlignEnd, tomo.AlignEnd)
dialog.SetRoot(NewOuterContainer (
layouts.NewGrid([]bool { true }, []bool { true, false }),
layouts.Column { true, false },
NewInnerContainer(layouts.ContractHorizontal, icon, messageText),
dialog.controlRow))
return dialog, nil

View File

@ -62,8 +62,6 @@ func RGBAToHSVA (r, g, b, a uint32) HSVA {
// Adapted from:
// https://www.cs.rit.edu/~ncs/color/t_convert.html
// FIXME: this does not always work!
component := func (x uint32) float64 {
return clamp01(float64(x) / 0xFFFF)
}
@ -86,7 +84,7 @@ func RGBAToHSVA (r, g, b, a uint32) HSVA {
}
delta := maxComponent - minComponent
if maxComponent == 0 {
if delta == 0 {
// hsva.S is undefined, so hue doesn't matter
return hsva
}

View File

@ -24,7 +24,7 @@ func NewLabelCheckbox (value bool, text string) *LabelCheckbox {
box.label.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
box.Add(box.checkbox)
box.Add(box.label)
box.SetLayout(layouts.NewGrid([]bool { false, true }, []bool { false }))
box.SetLayout(layouts.Row { false, true })
box.OnMouseUp(box.handleMouseUp)
box.label.OnMouseUp(box.handleMouseUp)

69
labelswatch.go Normal file
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@ -0,0 +1,69 @@
package objects
import "image/color"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/objects/layouts"
// LabelSwatch is a swatch with a label.
type LabelSwatch struct {
tomo.ContainerBox
swatch *Swatch
label *Label
}
// NewLabelSwatch creates a new labeled swatch with the specified color and
// label text.
func NewLabelSwatch (value color.Color, text string) *LabelSwatch {
box := &LabelSwatch {
ContainerBox: tomo.NewContainerBox(),
swatch: NewSwatch(value),
label: NewLabel(text),
}
box.SetRole(tomo.R("objects", "LabelSwatch", ""))
box.swatch.label = text
box.label.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
box.Add(box.swatch)
box.Add(box.label)
box.SetLayout(layouts.Row { false, true })
box.OnMouseUp(box.handleMouseUp)
box.label.OnMouseUp(box.handleMouseUp)
return box
}
// SetValue sets the color of the swatch.
func (this *LabelSwatch) SetValue (value color.Color) {
this.swatch.SetValue(value)
}
// Value returns the color of the swatch.
func (this *LabelSwatch) Value () color.Color {
return this.swatch.Value()
}
// RGBA satisfies the color.Color interface
func (this *LabelSwatch) RGBA () (r, g, b, a uint32) {
return this.swatch.RGBA()
}
// OnValueChange specifies a function to be called when the swatch's color
// is changed by the user.
func (this *LabelSwatch) OnValueChange (callback func ()) event.Cookie {
return this.swatch.OnValueChange(callback)
}
// OnEnter specifies a function to be called when the user selects "OK" in the
// color picker.
func (this *LabelSwatch) OnEnter (callback func ()) event.Cookie {
return this.swatch.OnEnter(callback)
}
func (this *LabelSwatch) handleMouseUp (button input.Button) {
if button != input.ButtonLeft { return }
if this.MousePosition().In(this.Bounds()) {
this.swatch.SetFocused(true)
this.swatch.Choose()
}
}

View File

@ -18,12 +18,18 @@ type Grid struct {
// will contract. Boxes are laid out left to right, then top to bottom. Boxes
// that go beyond the lengh of rows will be laid out according to columns, but
// they will not expand vertically.
func NewGrid (columns, rows []bool) *Grid {
this := &Grid {
xExpand: columns,
yExpand: rows,
//
// If you aren't sure how to use this constructor, here is an example:
//
// X0 X1 X2 Y0 Y1 Y2
// NewGrid(true, false, true)(false, true, true)
func NewGrid (columns ...bool) func (rows ...bool) *Grid {
return func (rows ...bool) *Grid {
return &Grid {
xExpand: columns,
yExpand: rows,
}
}
return this
}
func (this *Grid) MinimumSize (hints tomo.LayoutHints, boxes []tomo.Box) image.Point {

View File

@ -5,7 +5,7 @@ import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/objects/layouts"
// MenuItem is a clickable button.
// MenuItem is a selectable memu item.
type MenuItem struct {
tomo.ContainerBox
@ -27,7 +27,7 @@ func NewMenuItem (text string) *MenuItem {
}
box.SetRole(tomo.R("objects", "MenuItem", ""))
box.label.SetAlign(tomo.AlignStart, tomo.AlignMiddle)
box.SetLayout(layouts.NewGrid([]bool { false, true }, []bool { true }))
box.SetLayout(layouts.Row { false, true })
box.Add(box.icon)
box.Add(box.label)

View File

@ -32,7 +32,7 @@ func NewNumberInput (value float64) *NumberInput {
box.Add(box.input)
box.Add(box.decrement)
box.Add(box.increment)
box.SetLayout(layouts.NewGrid([]bool { true, false, false }, []bool { true }))
box.SetLayout(layouts.Row { true, false, false })
box.increment.SetIcon(tomo.IconValueIncrement)
box.decrement.SetIcon(tomo.IconValueDecrement)

View File

@ -17,6 +17,7 @@ type Slider struct {
on struct {
slide event.FuncBroadcaster
enter event.FuncBroadcaster
}
}
@ -89,6 +90,12 @@ func (this *Slider) OnSlide (callback func ()) event.Cookie {
return this.on.slide.Connect(callback)
}
// OnEnter specifies a function to be called when the user stops moving the
// slider.
func (this *Slider) OnEnter (callback func ()) event.Cookie {
return this.on.enter.Connect(callback)
}
func (this *Slider) handleKeyDown (key input.Key, numpad bool) {
var increment float64; if this.layout.vertical {
increment = -0.05
@ -148,17 +155,21 @@ func (this *Slider) handleMouseDown (button input.Button) {
if above {
this.SetValue(0)
this.on.slide.Broadcast()
this.on.enter.Broadcast()
} else {
this.SetValue(1)
this.on.slide.Broadcast()
this.on.enter.Broadcast()
}
case input.ButtonRight:
if above {
this.SetValue(this.Value() - this.step)
this.on.slide.Broadcast()
this.on.enter.Broadcast()
} else {
this.SetValue(this.Value() + this.step)
this.on.slide.Broadcast()
this.on.enter.Broadcast()
}
}
}
@ -166,6 +177,7 @@ func (this *Slider) handleMouseDown (button input.Button) {
func (this *Slider) handleMouseUp (button input.Button) {
if button != input.ButtonLeft || !this.dragging { return }
this.dragging = false
this.on.enter.Broadcast()
}
func (this *Slider) handleMouseMove () {
@ -177,6 +189,7 @@ func (this *Slider) handleScroll (x, y float64) {
delta := (x + y) * 0.005
this.SetValue(this.Value() + delta)
this.on.slide.Broadcast()
this.on.enter.Broadcast()
}
func (this *Slider) drag () {

168
swatch.go Normal file
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@ -0,0 +1,168 @@
package objects
import "log"
import "image"
import "image/color"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/objects/layouts"
// Swatch displays a color, allowing the user to edit it by clicking on it.
type Swatch struct {
tomo.CanvasBox
value color.Color
editing bool
label string
on struct {
valueChange event.FuncBroadcaster
enter event.FuncBroadcaster
}
}
// NewSwatch creates a new swatch with the given color.
func NewSwatch (value color.Color) *Swatch {
swatch := &Swatch {
CanvasBox: tomo.NewCanvasBox(),
}
swatch.SetRole(tomo.R("objects", "Swatch", ""))
swatch.SetDrawer(swatch)
swatch.SetValue(value)
swatch.OnMouseUp(swatch.handleMouseUp)
swatch.OnKeyUp(swatch.handleKeyUp)
swatch.SetFocusable(true)
return swatch
}
// SetValue sets the color of the swatch.
func (this *Swatch) SetValue (value color.Color) {
this.value = value
if value == nil { value = color.Transparent }
this.Invalidate()
}
// Value returns the color of the swatch.
func (this *Swatch) Value () color.Color {
return this.value
}
// RGBA satisfies the color.Color interface
func (this *Swatch) RGBA () (r, g, b, a uint32) {
if this.value == nil { return }
return this.value.RGBA()
}
// OnValueChange specifies a function to be called when the swatch's color
// is changed by the user.
func (this *Swatch) OnValueChange (callback func ()) event.Cookie {
return this.on.valueChange.Connect(callback)
}
// OnEnter specifies a function to be called when the user selects "OK" in the
// color picker.
func (this *Swatch) OnEnter (callback func ()) event.Cookie {
return this.on.enter.Connect(callback)
}
// Choose creates a modal that allows the user to edit the color of the swatch.
func (this *Swatch) Choose () {
if this.editing { return }
var err error
var window tomo.Window
if parent := this.Window(); parent != nil {
window, err = parent.NewChild(image.Rectangle { })
} else {
window, err = tomo.NewWindow(image.Rectangle { })
}
if err != nil {
log.Println("objects: could not create swatch modal:", err)
return
}
if this.label == "" {
window.SetTitle("Select Color")
} else {
window.SetTitle(this.label)
}
committed := false
colorPicker := NewColorPicker(this.Value())
colorPicker.OnValueChange(func () {
this.userSetValue(colorPicker.Value())
})
hexInput := NewTextInput("TODO")
colorMemory := this.value
cancelButton := NewButton("Cancel")
cancelButton.SetIcon(tomo.IconDialogCancel)
cancelButton.OnClick(func () {
window.Close()
})
okButton := NewButton("OK")
okButton.SetFocused(true)
okButton.SetIcon(tomo.IconDialogOkay)
okButton.OnClick(func () {
committed = true
window.Close()
})
controlRow := NewInnerContainer (
layouts.ContractHorizontal,
cancelButton,
okButton)
controlRow.SetAlign(tomo.AlignEnd, tomo.AlignMiddle)
window.SetRoot(NewOuterContainer (
layouts.Column { true, false },
colorPicker,
NewInnerContainer(layouts.Row { false, true },
NewLabel("Hex"),
hexInput),
controlRow))
window.OnClose(func () {
if committed {
this.on.enter.Broadcast()
} else {
this.userSetValue(colorMemory)
}
this.editing = false
})
this.editing = true
window.SetVisible(true)
}
func (this *Swatch) Draw (can canvas.Canvas) {
pen := can.Pen()
// transparency slash
pen.Stroke(color.RGBA { R: 255, A: 255 })
pen.StrokeWeight(1)
pen.Path(this.Bounds().Min, this.Bounds().Max)
// color
if this.value != nil {
pen.StrokeWeight(0)
pen.Fill(this.value)
pen.Rectangle(this.Bounds())
}
}
func (this *Swatch) userSetValue (value color.Color) {
this.SetValue(value)
this.on.valueChange.Broadcast()
}
func (this *Swatch) handleKeyUp (key input.Key, numberPad bool) {
if key != input.KeyEnter && key != input.Key(' ') { return }
this.Choose()
}
func (this *Swatch) handleMouseUp (button input.Button) {
if button != input.ButtonLeft { return }
if this.MousePosition().In(this.Bounds()) {
this.Choose()
}
}