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3 changed files with 76 additions and 34 deletions

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@ -4,9 +4,11 @@ import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
var _ tomo.Object = new(Checkbox)
// Checkbox is a control that can be toggled.
type Checkbox struct {
tomo.Box
box tomo.Box
value bool
on struct {
valueChange event.FuncBroadcaster
@ -15,18 +17,30 @@ type Checkbox struct {
// NewCheckbox creates a new checkbox with the specified value.
func NewCheckbox (value bool) *Checkbox {
box := &Checkbox {
Box: tomo.NewBox(),
checkbox := &Checkbox {
box: tomo.NewBox(),
}
box.SetRole(tomo.R("objects", "Checkbox"))
box.SetValue(value)
checkbox.box.SetRole(tomo.R("objects", "Checkbox"))
checkbox.SetValue(value)
box.OnButtonDown(box.handleButtonDown)
box.OnButtonUp(box.handleButtonUp)
box.OnKeyDown(box.handleKeyDown)
box.OnKeyUp(box.handleKeyUp)
box.SetFocusable(true)
return box
checkbox.box.OnButtonDown(checkbox.handleButtonDown)
checkbox.box.OnButtonUp(checkbox.handleButtonUp)
checkbox.box.OnKeyDown(checkbox.handleKeyDown)
checkbox.box.OnKeyUp(checkbox.handleKeyUp)
checkbox.box.SetFocusable(true)
return checkbox
}
// GetBox returns the underlying box.
func (this *Checkbox) GetBox () tomo.Box {
return this.box
}
// SetFocused sets whether or not this checkbox has keyboard focus. If set to
// true, this method will steal focus away from whichever object currently has
// focus.
func (this *Checkbox) SetFocused (focused bool) {
this.box.SetFocused(focused)
}
// Value returns the value of the checkbox.
@ -38,8 +52,8 @@ func (this *Checkbox) Value () bool {
func (this *Checkbox) SetValue (value bool) {
this.value = value
// the theme shall decide what checked and unchecked states look like
this.SetTag("checked", value)
this.SetTag("unchecked", !value)
this.box.SetTag("checked", value)
this.box.SetTag("unchecked", !value)
}
// Toggle toggles the value of the checkbox between true and false.
@ -71,7 +85,7 @@ func (this *Checkbox) handleButtonDown (button input.Button) bool {
func (this *Checkbox) handleButtonUp (button input.Button) bool {
if !isClickingButton(button) { return false }
if this.Window().MousePosition().In(this.Bounds()) {
if this.box.Window().MousePosition().In(this.box.Bounds()) {
this.Toggle()
}
return true

View File

@ -8,10 +8,12 @@ import "git.tebibyte.media/tomo/tomo/canvas"
import "git.tebibyte.media/tomo/objects/layouts"
import "git.tebibyte.media/tomo/objects/internal"
var _ tomo.Object = new(HSVAColorPicker)
// HSVAColorPicker allows the user to pick a color by controlling its HSVA
// parameters.
type HSVAColorPicker struct {
tomo.ContainerBox
box tomo.ContainerBox
value internal.HSVA
pickerMap *hsvaColorPickerMap
@ -26,15 +28,15 @@ type HSVAColorPicker struct {
// NewHSVAColorPicker creates a new color picker with the specified color.
func NewHSVAColorPicker (value color.Color) *HSVAColorPicker {
picker := &HSVAColorPicker {
ContainerBox: tomo.NewContainerBox(),
box: tomo.NewContainerBox(),
}
picker.SetRole(tomo.R("objects", "ColorPicker"))
picker.SetAttr(tomo.ALayout(layouts.Row { true, false, false }))
picker.box.SetRole(tomo.R("objects", "ColorPicker"))
picker.box.SetAttr(tomo.ALayout(layouts.Row { true, false, false }))
picker.pickerMap = newHsvaColorPickerMap(picker)
picker.Add(picker.pickerMap)
picker.box.Add(picker.pickerMap)
picker.hueSlider = NewVerticalSlider(0.0)
picker.Add(picker.hueSlider)
picker.box.Add(picker.hueSlider)
picker.hueSlider.OnValueChange(func () {
picker.value.H = picker.hueSlider.Value()
picker.on.valueChange.Broadcast()
@ -42,7 +44,7 @@ func NewHSVAColorPicker (value color.Color) *HSVAColorPicker {
})
picker.alphaSlider = NewVerticalSlider(0.0)
picker.Add(picker.alphaSlider)
picker.box.Add(picker.alphaSlider)
picker.alphaSlider.OnValueChange(func () {
picker.value.A = uint16(picker.alphaSlider.Value() * 0xFFFF)
picker.on.valueChange.Broadcast()
@ -54,6 +56,18 @@ func NewHSVAColorPicker (value color.Color) *HSVAColorPicker {
return picker
}
// GetBox returns the underlying box.
func (this *HSVAColorPicker) GetBox () tomo.Box {
return this.box
}
// SetFocused sets whether or not this color picker has keyboard focus. If set
// to true, this method will steal focus away from whichever object currently
// has focus.
func (this *HSVAColorPicker) SetFocused (focused bool) {
this.box.SetFocused(focused)
}
// Value returns the color of the picker.
func (this *HSVAColorPicker) Value () color.Color {
return this.value

View File

@ -6,10 +6,12 @@ import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/objects/layouts"
var _ tomo.Object = new(Dropdown)
// Dropdown is a non-editable text input that allows the user to pick a value
// from a list.
type Dropdown struct {
tomo.ContainerBox
box tomo.ContainerBox
label *Label
value string
@ -24,28 +26,40 @@ type Dropdown struct {
// NewDropdown creates a new dropdown input with the specified items
func NewDropdown (items ...string) *Dropdown {
dropdown := &Dropdown {
ContainerBox: tomo.NewContainerBox(),
box: tomo.NewContainerBox(),
label: NewLabel(""),
}
dropdown.SetRole(tomo.R("objects", "Dropdown"))
dropdown.SetAttr(tomo.ALayout(layouts.Row { true, false }))
dropdown.Add(dropdown.label)
dropdown.Add(NewIcon(tomo.IconListChoose, tomo.IconSizeSmall))
dropdown.box.SetRole(tomo.R("objects", "Dropdown"))
dropdown.box.SetAttr(tomo.ALayout(layouts.Row { true, false }))
dropdown.box.Add(dropdown.label)
dropdown.box.Add(NewIcon(tomo.IconListChoose, tomo.IconSizeSmall))
dropdown.SetItems(items...)
if len(items) > 0 {
dropdown.SetValue(items[0])
}
dropdown.SetInputMask(true)
dropdown.OnButtonDown(dropdown.handleButtonDown)
dropdown.OnButtonUp(dropdown.handleButtonUp)
dropdown.OnKeyDown(dropdown.handleKeyDown)
dropdown.OnKeyUp(dropdown.handleKeyUp)
dropdown.SetFocusable(true)
dropdown.box.SetInputMask(true)
dropdown.box.OnButtonDown(dropdown.handleButtonDown)
dropdown.box.OnButtonUp(dropdown.handleButtonUp)
dropdown.box.OnKeyDown(dropdown.handleKeyDown)
dropdown.box.OnKeyUp(dropdown.handleKeyUp)
dropdown.box.SetFocusable(true)
return dropdown
}
// GetBox returns the underlying box.
func (this *Dropdown) GetBox () tomo.Box {
return this.box
}
// SetFocused sets whether or not this dropdown has keyboard focus. If set to
// true, this method will steal focus away from whichever object currently has
// focus.
func (this *Dropdown) SetFocused (focused bool) {
this.box.SetFocused(focused)
}
// Value returns the value of the dropdown. This does not necissarily have to be
// in the list of items.
func (this *Dropdown) Value () string {
@ -107,7 +121,7 @@ func (this *Dropdown) handleButtonDown (button input.Button) bool {
func (this *Dropdown) handleButtonUp (button input.Button) bool {
if !isClickingButton(button) { return false }
if this.Window().MousePosition().In(this.Bounds()) {
if this.box.Window().MousePosition().In(this.box.Bounds()) {
this.Choose()
}
return true