objects/textinput.go

304 lines
7.7 KiB
Go

package objects
import "time"
import "image"
import "git.tebibyte.media/tomo/tomo"
import "git.tebibyte.media/tomo/tomo/text"
import "git.tebibyte.media/tomo/tomo/input"
import "git.tebibyte.media/tomo/tomo/event"
import "git.tebibyte.media/tomo/objects/internal/history"
const textInputHistoryMaximum = 64
const textInputHistoryMaxAge = time.Second / 4
var _ tomo.ContentObject = new(TextInput)
type textHistoryItem struct {
text string
dot text.Dot
}
// TextInput is a single-line editable text box.
type TextInput struct {
box tomo.TextBox
text []rune
multiline bool
history *history.History[textHistoryItem]
on struct {
dotChange event.FuncBroadcaster
valueChange event.FuncBroadcaster
confirm event.FuncBroadcaster
}
}
func newTextInput (text string, multiline bool) *TextInput {
textInput := &TextInput {
box: tomo.NewTextBox(),
text: []rune(text),
multiline: multiline,
history: history.NewHistory[textHistoryItem] (
textHistoryItem { text: text },
textInputHistoryMaximum),
}
textInput.box.SetRole(tomo.R("objects", "TextInput"))
textInput.box.SetTag("multiline", multiline)
if multiline {
textInput.box.SetAttr(tomo.AOverflow(false, true))
textInput.box.SetAttr(tomo.AWrap(true))
textInput.box.SetAttr(tomo.AAlign(tomo.AlignStart, tomo.AlignStart))
} else {
textInput.box.SetAttr(tomo.AOverflow(true, false))
textInput.box.SetAttr(tomo.AAlign(tomo.AlignStart, tomo.AlignMiddle))
}
textInput.box.SetText(text)
textInput.box.SetFocusable(true)
textInput.box.SetSelectable(true)
textInput.box.OnKeyDown(textInput.handleKeyDown)
textInput.box.OnKeyUp(textInput.handleKeyUp)
textInput.box.OnScroll(textInput.handleScroll)
textInput.box.OnDotChange(textInput.handleDotChange)
return textInput
}
// NewTextInput creates a new text input containing the specified text.
func NewTextInput (text string) *TextInput {
return newTextInput(text, false)
}
// NewMultilineTextInput creates a new multiline text input containing the
// specified text.
func NewMultilineTextInput (text string) *TextInput {
return newTextInput(text, true)
}
// GetBox returns the underlying box.
func (this *TextInput) GetBox () tomo.Box {
return this.box
}
// SetFocused sets whether or not this text input has keyboard focus. If set to
// true, this method will steal focus away from whichever object currently has
// focus.
func (this *TextInput) SetFocused (focused bool) {
this.box.SetFocused(focused)
}
// Select sets the text cursor or selection.
func (this *TextInput) Select (dot text.Dot) {
this.box.Select(dot)
this.historySwapDot()
}
// Dot returns the text cursor or selection.
func (this *TextInput) Dot () text.Dot {
return this.box.Dot()
}
// OnDotChange specifies a function to be called when the text cursor or
// selection changes.
func (this *TextInput) OnDotChange (callback func ()) event.Cookie {
return this.on.dotChange.Connect(callback)
}
// SetAlign sets the X and Y alignment of the text input.
func (this *TextInput) SetAlign (x, y tomo.Align) {
this.box.SetAttr(tomo.AAlign(x, y))
}
// ContentBounds returns the bounds of the inner content of the text input
// relative to the input's InnerBounds.
func (this *TextInput) ContentBounds () image.Rectangle {
return this.box.ContentBounds()
}
// ScrollTo shifts the origin of the text input's content to the origin of the
// inputs's InnerBounds, offset by the given point.
func (this *TextInput) ScrollTo (position image.Point) {
this.box.ScrollTo(position)
}
// OnContentBoundsChange specifies a function to be called when the text input's
// ContentBounds or InnerBounds changes.
func (this *TextInput) OnContentBoundsChange (callback func ()) event.Cookie {
return this.box.OnContentBoundsChange(callback)
}
// SetValue sets the text content of the input.
func (this *TextInput) SetValue (text string) {
this.text = []rune(text)
this.box.SetText(text)
this.logLargeAction()
}
// Value returns the text content of the input.
func (this *TextInput) Value () string {
return string(this.text)
}
// OnConfirm specifies a function to be called when the user presses enter
// within the text input.
func (this *TextInput) OnConfirm (callback func ()) event.Cookie {
return this.on.confirm.Connect(callback)
}
// OnValueChange specifies a function to be called when the user edits the input
// text.
func (this *TextInput) OnValueChange (callback func ()) event.Cookie {
return this.on.valueChange.Connect(callback)
}
// Undo undoes the last action.
func (this *TextInput) Undo () {
this.recoverHistoryItem(this.history.Undo())
}
// Redo redoes the last previously undone action.
func (this *TextInput) Redo () {
this.recoverHistoryItem(this.history.Redo())
}
// Type types a character at the current dot position.
func (this *TextInput) Type (char rune) {
dot := this.Dot()
this.historySwapDot()
this.text, dot = text.Type(this.text, dot, rune(char))
this.Select(dot)
this.box.SetText(string(this.text))
this.logKeystroke()
}
func (this *TextInput) logKeystroke () {
if this.Dot().Empty() {
this.history.PushWeak (
this.currentHistoryState(),
textInputHistoryMaxAge)
} else {
this.logLargeAction()
}
}
func (this *TextInput) logLargeAction () {
this.history.Push(this.currentHistoryState())
}
func (this *TextInput) historySwapDot () {
top := this.history.Top()
top.dot = this.Dot()
this.history.SwapSilently(top)
}
func (this *TextInput) currentHistoryState () textHistoryItem {
return textHistoryItem {
text: string(this.text),
dot: this.Dot(),
}
}
func (this *TextInput) recoverHistoryItem (item textHistoryItem) {
this.box.SetText(item.text)
this.text = []rune(item.text)
this.box.Select(item.dot)
}
// TODO: add things like alt+up/down to move lines
func (this *TextInput) handleKeyDown (key input.Key, numpad bool) bool {
dot := this.Dot()
txt := this.text
modifiers := this.box.Window().Modifiers()
word := modifiers.Control
changed := false
defer func () {
if changed {
this.historySwapDot()
this.text = txt
this.box.SetText(string(txt))
this.box.Select(dot)
this.on.valueChange.Broadcast()
this.on.dotChange.Broadcast()
this.logKeystroke()
}
} ()
typeRune := func () {
txt, dot = text.Type(txt, dot, rune(key))
changed = true
}
if this.multiline && !modifiers.Control {
switch {
case key == '\n', key == '\t':
typeRune()
return true
}
}
switch {
case isConfirmationKey(key):
this.on.confirm.Broadcast()
return true
case key == input.KeyBackspace:
txt, dot = text.Backspace(txt, dot, word)
changed = true
return true
case key == input.KeyDelete:
txt, dot = text.Delete(txt, dot, word)
changed = true
return true
case key.Printable() && !modifiers.Control:
typeRune()
return true
case key == 'z' || key == 'Z' && modifiers.Control:
if modifiers.Shift {
this.Redo()
} else {
this.Undo()
}
return true
case key == 'y' && modifiers.Control:
this.Redo()
return true
default:
return false
}
}
func (this *TextInput) handleKeyUp (key input.Key, numpad bool) bool {
modifiers := this.box.Window().Modifiers()
if this.multiline && !modifiers.Control {
switch {
case key == '\n', key == '\t':
return true
}
}
switch {
case isConfirmationKey(key):
return true
case key == input.KeyBackspace:
return true
case key == input.KeyDelete:
return true
case key.Printable() && !modifiers.Control:
return true
case key == 'z' && modifiers.Control:
return true
case key == 'y' && modifiers.Control:
return true
default:
return false
}
}
func (this *TextInput) handleScroll (x, y float64) bool {
if x == 0 { return false }
this.ScrollTo(this.ContentBounds().Min.Sub(image.Pt(int(x), int(y))))
return true
}
func (this *TextInput) handleDotChange () {
this.historySwapDot()
this.on.dotChange.Broadcast()
}