91 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package objects
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| 
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| import "git.tebibyte.media/tomo/tomo"
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| import "git.tebibyte.media/tomo/tomo/text"
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| import "git.tebibyte.media/tomo/tomo/theme"
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| import "git.tebibyte.media/tomo/tomo/input"
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| import "git.tebibyte.media/tomo/tomo/event"
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| 
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| // TextInput is a single-line editable text box.
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| type TextInput struct {
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| 	tomo.TextBox
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| 	text []rune
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| 	on struct {
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| 		enter event.FuncBroadcaster
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| 	}
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| }
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| 
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| // NewTextInput creates a new text input containing the specified text.
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| func NewTextInput (text string) *TextInput {
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| 	this := &TextInput { TextBox: tomo.NewTextBox() }
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| 	theme.Apply(this, theme.R("objects", "TextInput", ""))
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| 	this.SetText(text)
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| 	this.SetFocusable(true)
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| 	this.SetSelectable(true)
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| 	this.OnKeyDown(this.handleKeyDown)
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| 	return this
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| }
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| 
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| // SetText sets the text content of the input.
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| func (this *TextInput) SetText (text string) {
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| 	this.text = []rune(text)
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| 	this.TextBox.SetText(text)
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| }
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| 
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| // Text returns the text content of the input.
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| func (this *TextInput) Text () string {
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| 	return string(this.text)
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| }
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| 
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| // OnEnter specifies a function to be called when the user presses enter within
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| // the text input.
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| func (this *TextInput) OnEnter (callback func ()) event.Cookie {
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| 	return this.on.enter.Connect(callback)
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| }
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| 
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| func (this *TextInput) handleKeyDown (key input.Key, numpad bool) {
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| 	dot       := this.Dot()
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| 	modifiers := this.Modifiers()
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| 	word      := modifiers.Control
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| 	sel       := modifiers.Shift
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| 	changed   := false
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| 	
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| 	switch {
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| 	case key == input.KeyEnter:
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| 		this.on.enter.Broadcast()
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| 	case key == input.KeyHome || (modifiers.Alt && key == input.KeyLeft):
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| 		dot.End = 0
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| 		if !sel { dot.Start = dot.End }
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| 	case key == input.KeyEnd || (modifiers.Alt && key == input.KeyRight):
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| 		dot.End = len(this.text)
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| 		if !sel { dot.Start = dot.End }
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| 	case key == input.KeyLeft:
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| 		if sel {
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| 			dot = text.SelectLeft(this.text, dot, word)
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| 		} else {
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| 			dot = text.MoveLeft(this.text, dot, word)
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| 		}
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| 	case key == input.KeyRight:
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| 		if sel {
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| 			dot = text.SelectRight(this.text, dot, word)
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| 		} else {
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| 			dot = text.MoveRight(this.text, dot, word)
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| 		}
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| 	case key == input.KeyBackspace:
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| 		this.text, dot = text.Backspace(this.text, dot, word)
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| 		changed = true
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| 	case key == input.KeyDelete:
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| 		this.text, dot = text.Delete(this.text, dot, word)
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| 		changed = true
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| 	case key == input.Key('a') && modifiers.Control:
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| 		dot.Start = 0
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| 		dot.End   = len(this.text)
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| 	case key.Printable():
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| 		this.text, dot = text.Type(this.text, dot, rune(key))
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| 		changed = true
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| 	}
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| 	
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| 	this.Select(dot)
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| 	if changed { this.SetText(string(this.text)) }
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| }
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