70 lines
1.9 KiB
Go
70 lines
1.9 KiB
Go
package objects
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import "git.tebibyte.media/tomo/tomo"
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import "git.tebibyte.media/tomo/tomo/input"
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import "git.tebibyte.media/tomo/tomo/event"
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import "git.tebibyte.media/tomo/objects/layouts"
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// LabelCheckbox is a checkbox with a label.
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type LabelCheckbox struct {
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tomo.ContainerBox
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checkbox *Checkbox
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label *Label
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}
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// NewLabelCheckbox creates a new labeled checkbox with the specified value and
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// label text.
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func NewLabelCheckbox (value bool, text string) *LabelCheckbox {
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box := &LabelCheckbox {
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ContainerBox: tomo.NewContainerBox(),
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checkbox: NewCheckbox(value),
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label: NewLabel(text),
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}
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box.SetRole(tomo.R("objects", "LabelCheckbox"))
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box.label.SetAttr(tomo.AAlign(tomo.AlignStart, tomo.AlignMiddle))
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box.label.SetSelectable(false)
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box.label.SetFocusable(false)
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box.Add(box.checkbox)
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box.Add(box.label)
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box.SetAttr(tomo.ALayout(layouts.Row { false, true }))
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box.OnButtonDown(box.handleButtonDown)
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box.OnButtonUp(box.handleButtonUp)
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return box
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}
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// Value returns the value of the checkbox.
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func (this *LabelCheckbox) Value () bool {
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return this.checkbox.Value()
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}
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// SetValue sets the value of the checkbox.
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func (this *LabelCheckbox) SetValue (value bool) {
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this.checkbox.SetValue(value)
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}
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// Toggle toggles the value of the checkbox between true and false.
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func (this *LabelCheckbox) Toggle () {
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this.checkbox.Toggle()
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}
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// OnValueChange specifies a function to be called when the user checks or
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// unchecks the checkbox.
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func (this *LabelCheckbox) OnValueChange (callback func ()) event.Cookie {
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return this.checkbox.OnValueChange(callback)
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}
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func (this *LabelCheckbox) handleButtonDown (button input.Button) bool {
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if !isClickingButton(button) { return false }
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return true
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}
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func (this *LabelCheckbox) handleButtonUp (button input.Button) bool {
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if !isClickingButton(button) { return false }
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if this.Window().MousePosition().In(this.Bounds()) {
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this.checkbox.SetFocused(true)
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this.checkbox.Toggle()
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}
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return true
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}
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