57 lines
1.5 KiB
Go
57 lines
1.5 KiB
Go
|
package basic
|
||
|
|
||
|
import "image"
|
||
|
import "git.tebibyte.media/sashakoshka/tomo/theme"
|
||
|
import "git.tebibyte.media/sashakoshka/tomo/artist"
|
||
|
import "git.tebibyte.media/sashakoshka/tomo/elements/core"
|
||
|
|
||
|
// ProgressBar displays a visual indication of how far along a task is.
|
||
|
type ProgressBar struct {
|
||
|
*core.Core
|
||
|
core core.CoreControl
|
||
|
progress float64
|
||
|
}
|
||
|
|
||
|
// NewProgressBar creates a new progress bar displaying the given progress
|
||
|
// level.
|
||
|
func NewProgressBar (progress float64) (element *ProgressBar) {
|
||
|
element = &ProgressBar { progress: progress }
|
||
|
element.Core, element.core = core.NewCore(element)
|
||
|
element.core.SetMinimumSize(theme.Padding() * 2, theme.Padding() * 2)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// Resize resizes the progress bar.
|
||
|
func (element *ProgressBar) Resize (width, height int) {
|
||
|
element.core.AllocateCanvas(width, height)
|
||
|
element.draw()
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// SetProgress sets the progress level of the bar.
|
||
|
func (element *ProgressBar) SetProgress (progress float64) {
|
||
|
if progress == element.progress { return }
|
||
|
element.progress = progress
|
||
|
if element.core.HasImage() {
|
||
|
element.draw()
|
||
|
element.core.PushAll()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (element *ProgressBar) draw () {
|
||
|
bounds := element.core.Bounds()
|
||
|
|
||
|
artist.FillRectangle (
|
||
|
element.core,
|
||
|
theme.SunkenPattern(),
|
||
|
bounds)
|
||
|
meterBounds := image.Rect (
|
||
|
bounds.Min.X + 2, bounds.Min.Y + 2,
|
||
|
bounds.Min.X - 1 + int(float64(bounds.Dx()) * element.progress),
|
||
|
bounds.Dy() - 1)
|
||
|
artist.FillRectangle (
|
||
|
element.core,
|
||
|
theme.AccentPattern(),
|
||
|
meterBounds)
|
||
|
}
|