package layouts
import "image"
import "git.tebibyte.media/sashakoshka/tomo/elements"
// LayoutEntry associates an element with layout and positioning information so
// it can be arranged by a Layout.
type LayoutEntry struct {
elements.Element
Bounds image.Rectangle
Expand bool
}
// TODO: have layouts take in artist.Inset for margin and padding
// TODO: create a layout that only displays the first element and full screen.
// basically a blank layout for containers that only ever have one element.
// Layout is capable of arranging elements within a container. It is also able
// to determine the minimum amount of room it needs to do so.
type Layout interface {
// Arrange takes in a slice of entries and a bounding width and height,
// and changes the position of the entiries in the slice so that they
// are properly laid out. The given width and height should not be less
// than what is returned by MinimumSize.
Arrange (
entries []LayoutEntry,
margin, padding int,
bounds image.Rectangle,
)
// MinimumSize returns the minimum width and height that the layout
// needs to properly arrange the given slice of layout entries.
MinimumSize (
) (
width, height int,
// FlexibleHeightFor Returns the minimum height the layout needs to lay
// out the specified elements at the given width, taking into account
// flexible elements.
FlexibleHeightFor (
margin int,
padding int,
squeeze int,
height int,