package basicElements
import "image"
import "git.tebibyte.media/sashakoshka/tomo/artist"
import "git.tebibyte.media/sashakoshka/tomo/elements/core"
type Image struct {
*core.Core
core core.CoreControl
buffer artist.Pattern
}
func NewImage (image image.Image) (element *Image) {
element = &Image { buffer: artist.NewTexture(image) }
element.Core, element.core = core.NewCore(element.draw)
bounds := image.Bounds()
element.core.SetMinimumSize(bounds.Dx(), bounds.Dy())
return
func (element *Image) draw () {
artist.FillRectangle(element.core, element.buffer, element.Bounds())