Atomized the functionality of the base tomo package
This commit is contained in:
parent
f71f789b60
commit
04d2ea4767
@ -1,6 +1,8 @@
|
|||||||
package tomo
|
package tomo
|
||||||
|
|
||||||
import "errors"
|
import "errors"
|
||||||
|
import "git.tebibyte.media/sashakoshka/tomo/data"
|
||||||
|
import "git.tebibyte.media/sashakoshka/tomo/elements"
|
||||||
|
|
||||||
// Backend represents a connection to a display server, or something similar.
|
// Backend represents a connection to a display server, or something similar.
|
||||||
// It is capable of managing an event loop, and creating windows.
|
// It is capable of managing an event loop, and creating windows.
|
||||||
@ -19,13 +21,13 @@ type Backend interface {
|
|||||||
// NewWindow creates a new window with the specified width and height,
|
// NewWindow creates a new window with the specified width and height,
|
||||||
// and returns a struct representing it that fulfills the Window
|
// and returns a struct representing it that fulfills the Window
|
||||||
// interface.
|
// interface.
|
||||||
NewWindow (width, height int) (window Window, err error)
|
NewWindow (width, height int) (window elements.Window, err error)
|
||||||
|
|
||||||
// Copy puts data into the clipboard.
|
// Copy puts data into the clipboard.
|
||||||
Copy (Data)
|
Copy (data.Data)
|
||||||
|
|
||||||
// Paste returns the data currently in the clipboard.
|
// Paste returns the data currently in the clipboard.
|
||||||
Paste (accept []Mime) (Data)
|
Paste (accept []data.Mime) (data.Data)
|
||||||
}
|
}
|
||||||
|
|
||||||
// BackendFactory represents a function capable of constructing a backend
|
// BackendFactory represents a function capable of constructing a backend
|
||||||
|
90
canvas/canvas.go
Normal file
90
canvas/canvas.go
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
package canvas
|
||||||
|
|
||||||
|
import "image"
|
||||||
|
import "image/draw"
|
||||||
|
import "image/color"
|
||||||
|
|
||||||
|
// Canvas is like draw.Image but is also able to return a raw pixel buffer for
|
||||||
|
// more efficient drawing. This interface can be easily satisfied using a
|
||||||
|
// BasicCanvas struct.
|
||||||
|
type Canvas interface {
|
||||||
|
draw.Image
|
||||||
|
Buffer () (data []color.RGBA, stride int)
|
||||||
|
}
|
||||||
|
|
||||||
|
// BasicCanvas is a general purpose implementation of tomo.Canvas.
|
||||||
|
type BasicCanvas struct {
|
||||||
|
pix []color.RGBA
|
||||||
|
stride int
|
||||||
|
rect image.Rectangle
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewBasicCanvas creates a new basic canvas with the specified width and
|
||||||
|
// height, allocating a buffer for it.
|
||||||
|
func NewBasicCanvas (width, height int) (canvas BasicCanvas) {
|
||||||
|
canvas.pix = make([]color.RGBA, height * width)
|
||||||
|
canvas.stride = width
|
||||||
|
canvas.rect = image.Rect(0, 0, width, height)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// you know what it do
|
||||||
|
func (canvas BasicCanvas) Bounds () (bounds image.Rectangle) {
|
||||||
|
return canvas.rect
|
||||||
|
}
|
||||||
|
|
||||||
|
// you know what it do
|
||||||
|
func (canvas BasicCanvas) At (x, y int) (color.Color) {
|
||||||
|
if !image.Pt(x, y).In(canvas.rect) { return nil }
|
||||||
|
return canvas.pix[x + y * canvas.stride]
|
||||||
|
}
|
||||||
|
|
||||||
|
// you know what it do
|
||||||
|
func (canvas BasicCanvas) ColorModel () (model color.Model) {
|
||||||
|
return color.RGBAModel
|
||||||
|
}
|
||||||
|
|
||||||
|
// you know what it do
|
||||||
|
func (canvas BasicCanvas) Set (x, y int, c color.Color) {
|
||||||
|
if !image.Pt(x, y).In(canvas.rect) { return }
|
||||||
|
r, g, b, a := c.RGBA()
|
||||||
|
canvas.pix[x + y * canvas.stride] = color.RGBA {
|
||||||
|
R: uint8(r >> 8),
|
||||||
|
G: uint8(g >> 8),
|
||||||
|
B: uint8(b >> 8),
|
||||||
|
A: uint8(a >> 8),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// you know what it do
|
||||||
|
func (canvas BasicCanvas) Buffer () (data []color.RGBA, stride int) {
|
||||||
|
return canvas.pix, canvas.stride
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reallocate efficiently reallocates the canvas. The data within will be
|
||||||
|
// garbage. This method will do nothing if this is a cut image.
|
||||||
|
func (canvas *BasicCanvas) Reallocate (width, height int) {
|
||||||
|
if canvas.rect.Min != (image.Point { }) { return }
|
||||||
|
|
||||||
|
previousLen := len(canvas.pix)
|
||||||
|
newLen := width * height
|
||||||
|
bigger := newLen > previousLen
|
||||||
|
smaller := newLen < previousLen / 2
|
||||||
|
if bigger || smaller {
|
||||||
|
canvas.pix = make (
|
||||||
|
[]color.RGBA,
|
||||||
|
((height * width) / 4096) * 4096 + 4096)
|
||||||
|
}
|
||||||
|
canvas.stride = width
|
||||||
|
canvas.rect = image.Rect(0, 0, width, height)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Cut returns a sub-canvas of a given canvas.
|
||||||
|
func Cut (canvas Canvas, bounds image.Rectangle) (reduced BasicCanvas) {
|
||||||
|
// println(canvas.Bounds().String(), bounds.String())
|
||||||
|
bounds = bounds.Intersect(canvas.Bounds())
|
||||||
|
if bounds.Empty() { return }
|
||||||
|
reduced.rect = bounds
|
||||||
|
reduced.pix, reduced.stride = canvas.Buffer()
|
||||||
|
return
|
||||||
|
}
|
20
data/data.go
Normal file
20
data/data.go
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
package data
|
||||||
|
|
||||||
|
import "io"
|
||||||
|
|
||||||
|
// Data represents arbitrary polymorphic data that can be used for data transfer
|
||||||
|
// between applications.
|
||||||
|
type Data map[Mime] io.ReadCloser
|
||||||
|
|
||||||
|
// Mime represents a MIME type.
|
||||||
|
type Mime struct {
|
||||||
|
// Type is the first half of the MIME type, and Subtype is the second
|
||||||
|
// half. The separating slash is not included in either. For example,
|
||||||
|
// text/html becomes:
|
||||||
|
// Mime { Type: "text", Subtype: "html" }
|
||||||
|
Type, Subtype string
|
||||||
|
}
|
||||||
|
|
||||||
|
var MimePlain = Mime { "text", "plain" }
|
||||||
|
|
||||||
|
var MimeFile = Mime { "text", "uri-list" }
|
159
elements/element.go
Normal file
159
elements/element.go
Normal file
@ -0,0 +1,159 @@
|
|||||||
|
package elements
|
||||||
|
|
||||||
|
import "image"
|
||||||
|
import "git.tebibyte.media/sashakoshka/tomo/input"
|
||||||
|
import "git.tebibyte.media/sashakoshka/tomo/canvas"
|
||||||
|
|
||||||
|
// Element represents a basic on-screen object.
|
||||||
|
type Element interface {
|
||||||
|
// Element must implement the Canvas interface. Elements should start
|
||||||
|
// out with a completely blank buffer, and only allocate memory and draw
|
||||||
|
// on it for the first time when sent an EventResize event.
|
||||||
|
canvas.Canvas
|
||||||
|
|
||||||
|
// MinimumSize specifies the minimum amount of pixels this element's
|
||||||
|
// width and height may be set to. If the element is given a resize
|
||||||
|
// event with dimensions smaller than this, it will use its minimum
|
||||||
|
// instead of the offending dimension(s).
|
||||||
|
MinimumSize () (width, height int)
|
||||||
|
|
||||||
|
// DrawTo sets this element's canvas. This should only be called by the
|
||||||
|
// parent element. This is typically a region of the parent element's
|
||||||
|
// canvas.
|
||||||
|
DrawTo (canvas canvas.Canvas)
|
||||||
|
|
||||||
|
// OnDamage sets a function to be called when an area of the element is
|
||||||
|
// drawn on and should be pushed to the screen.
|
||||||
|
OnDamage (callback func (region canvas.Canvas))
|
||||||
|
|
||||||
|
// OnMinimumSizeChange sets a function to be called when the element's
|
||||||
|
// minimum size is changed.
|
||||||
|
OnMinimumSizeChange (callback func ())
|
||||||
|
}
|
||||||
|
|
||||||
|
// Focusable represents an element that has keyboard navigation support. This
|
||||||
|
// includes inputs, buttons, sliders, etc. as well as any elements that have
|
||||||
|
// children (so keyboard navigation events can be propagated downward).
|
||||||
|
type Focusable interface {
|
||||||
|
Element
|
||||||
|
|
||||||
|
// Focused returns whether or not this element is currently focused.
|
||||||
|
Focused () (selected bool)
|
||||||
|
|
||||||
|
// Focus focuses this element, if its parent element grants the
|
||||||
|
// request.
|
||||||
|
Focus ()
|
||||||
|
|
||||||
|
// HandleFocus causes this element to mark itself as focused. If the
|
||||||
|
// element does not have children, it is disabled, or there are no more
|
||||||
|
// selectable children in the given direction, it should return false
|
||||||
|
// and do nothing. Otherwise, it should select itself and any children
|
||||||
|
// (if applicable) and return true.
|
||||||
|
HandleFocus (direction input.KeynavDirection) (accepted bool)
|
||||||
|
|
||||||
|
// HandleDeselection causes this element to mark itself and all of its
|
||||||
|
// children as unfocused.
|
||||||
|
HandleUnfocus ()
|
||||||
|
|
||||||
|
// OnFocusRequest sets a function to be called when this element wants
|
||||||
|
// its parent element to focus it. Parent elements should return true if
|
||||||
|
// the request was granted, and false if it was not.
|
||||||
|
OnFocusRequest (func () (granted bool))
|
||||||
|
|
||||||
|
// OnFocusMotionRequest sets a function to be called when this
|
||||||
|
// element wants its parent element to focus the element behind or in
|
||||||
|
// front of it, depending on the specified direction. Parent elements
|
||||||
|
// should return true if the request was granted, and false if it was
|
||||||
|
// not.
|
||||||
|
OnFocusMotionRequest (func (direction input.KeynavDirection) (granted bool))
|
||||||
|
}
|
||||||
|
|
||||||
|
// KeyboardTarget represents an element that can receive keyboard input.
|
||||||
|
type KeyboardTarget interface {
|
||||||
|
Element
|
||||||
|
|
||||||
|
// HandleKeyDown is called when a key is pressed down or repeated while
|
||||||
|
// this element has keyboard focus. It is important to note that not
|
||||||
|
// every key down event is guaranteed to be paired with exactly one key
|
||||||
|
// up event. This is the reason a list of modifier keys held down at the
|
||||||
|
// time of the key press is given.
|
||||||
|
HandleKeyDown (key input.Key, modifiers input.Modifiers)
|
||||||
|
|
||||||
|
// HandleKeyUp is called when a key is released while this element has
|
||||||
|
// keyboard focus.
|
||||||
|
HandleKeyUp (key input.Key, modifiers input.Modifiers)
|
||||||
|
}
|
||||||
|
|
||||||
|
// MouseTarget represents an element that can receive mouse events.
|
||||||
|
type MouseTarget interface {
|
||||||
|
Element
|
||||||
|
|
||||||
|
// Each of these handler methods is passed the position of the mouse
|
||||||
|
// cursor at the time of the event as x, y.
|
||||||
|
|
||||||
|
// HandleMouseDown is called when a mouse button is pressed down on this
|
||||||
|
// element.
|
||||||
|
HandleMouseDown (x, y int, button input.Button)
|
||||||
|
|
||||||
|
// HandleMouseUp is called when a mouse button is released that was
|
||||||
|
// originally pressed down on this element.
|
||||||
|
HandleMouseUp (x, y int, button input.Button)
|
||||||
|
|
||||||
|
// HandleMouseMove is called when the mouse is moved over this element,
|
||||||
|
// or the mouse is moving while being held down and originally pressed
|
||||||
|
// down on this element.
|
||||||
|
HandleMouseMove (x, y int)
|
||||||
|
|
||||||
|
// HandleScroll is called when the mouse is scrolled. The X and Y
|
||||||
|
// direction of the scroll event are passed as deltaX and deltaY.
|
||||||
|
HandleMouseScroll (x, y int, deltaX, deltaY float64)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Flexible represents an element who's preferred minimum height can change in
|
||||||
|
// response to its width.
|
||||||
|
type Flexible interface {
|
||||||
|
Element
|
||||||
|
|
||||||
|
// FlexibleHeightFor returns what the element's minimum height would be
|
||||||
|
// if resized to a specified width. This does not actually alter the
|
||||||
|
// state of the element in any way, but it may perform significant work,
|
||||||
|
// so it should be called sparingly.
|
||||||
|
//
|
||||||
|
// It is reccomended that parent containers check for this interface and
|
||||||
|
// take this method's value into account in order to support things like
|
||||||
|
// flow layouts and text wrapping, but it is not absolutely necessary.
|
||||||
|
// The element's MinimumSize method will still return the absolute
|
||||||
|
// minimum size that the element may be resized to.
|
||||||
|
//
|
||||||
|
// It is important to note that if a parent container checks for
|
||||||
|
// flexible chilren, it itself will likely need to be flexible.
|
||||||
|
FlexibleHeightFor (width int) (height int)
|
||||||
|
|
||||||
|
// OnFlexibleHeightChange sets a function to be called when the
|
||||||
|
// parameters affecting this element's flexible height are changed.
|
||||||
|
OnFlexibleHeightChange (callback func ())
|
||||||
|
}
|
||||||
|
|
||||||
|
// Scrollable represents an element that can be scrolled. It acts as a viewport
|
||||||
|
// through which its contents can be observed.
|
||||||
|
type Scrollable interface {
|
||||||
|
Element
|
||||||
|
|
||||||
|
// ScrollContentBounds returns the full content size of the element.
|
||||||
|
ScrollContentBounds () (bounds image.Rectangle)
|
||||||
|
|
||||||
|
// ScrollViewportBounds returns the size and position of the element's
|
||||||
|
// viewport relative to ScrollBounds.
|
||||||
|
ScrollViewportBounds () (bounds image.Rectangle)
|
||||||
|
|
||||||
|
// ScrollTo scrolls the viewport to the specified point relative to
|
||||||
|
// ScrollBounds.
|
||||||
|
ScrollTo (position image.Point)
|
||||||
|
|
||||||
|
// ScrollAxes returns the supported axes for scrolling.
|
||||||
|
ScrollAxes () (horizontal, vertical bool)
|
||||||
|
|
||||||
|
// OnScrollBoundsChange sets a function to be called when the element's
|
||||||
|
// ScrollContentBounds, ScrollViewportBounds, or ScrollAxes are changed.
|
||||||
|
OnScrollBoundsChange (callback func ())
|
||||||
|
}
|
39
elements/window.go
Normal file
39
elements/window.go
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
package elements
|
||||||
|
|
||||||
|
import "image"
|
||||||
|
|
||||||
|
// Window represents a top-level container generated by the currently running
|
||||||
|
// backend. It can contain a single element. It is hidden by default, and must
|
||||||
|
// be explicitly shown with the Show() method. If it contains no element, it
|
||||||
|
// displays a black (or transprent) background.
|
||||||
|
type Window interface {
|
||||||
|
// Adopt sets the root element of the window. There can only be one of
|
||||||
|
// these at one time.
|
||||||
|
Adopt (child Element)
|
||||||
|
|
||||||
|
// Child returns the root element of the window.
|
||||||
|
Child () (child Element)
|
||||||
|
|
||||||
|
// SetTitle sets the title that appears on the window's title bar. This
|
||||||
|
// method might have no effect with some backends.
|
||||||
|
SetTitle (title string)
|
||||||
|
|
||||||
|
// SetIcon taks in a list different sizes of the same icon and selects
|
||||||
|
// the best one to display on the window title bar, dock, or whatever is
|
||||||
|
// applicable for the given backend. This method might have no effect
|
||||||
|
// for some backends.
|
||||||
|
SetIcon (sizes []image.Image)
|
||||||
|
|
||||||
|
// Show shows the window. The window starts off hidden, so this must be
|
||||||
|
// called after initial setup to make sure it is visible.
|
||||||
|
Show ()
|
||||||
|
|
||||||
|
// Hide hides the window.
|
||||||
|
Hide ()
|
||||||
|
|
||||||
|
// Close closes the window.
|
||||||
|
Close ()
|
||||||
|
|
||||||
|
// OnClose specifies a function to be called when the window is closed.
|
||||||
|
OnClose (func ())
|
||||||
|
}
|
131
input/input.go
Normal file
131
input/input.go
Normal file
@ -0,0 +1,131 @@
|
|||||||
|
package input
|
||||||
|
|
||||||
|
import "unicode"
|
||||||
|
|
||||||
|
// Key represents a keyboard key.
|
||||||
|
type Key int
|
||||||
|
|
||||||
|
const (
|
||||||
|
KeyNone Key = 0
|
||||||
|
|
||||||
|
KeyInsert Key = 1
|
||||||
|
KeyMenu Key = 2
|
||||||
|
KeyPrintScreen Key = 3
|
||||||
|
KeyPause Key = 4
|
||||||
|
KeyCapsLock Key = 5
|
||||||
|
KeyScrollLock Key = 6
|
||||||
|
KeyNumLock Key = 7
|
||||||
|
KeyBackspace Key = 8
|
||||||
|
KeyTab Key = 9
|
||||||
|
KeyEnter Key = 10
|
||||||
|
KeyEscape Key = 11
|
||||||
|
|
||||||
|
KeyUp Key = 12
|
||||||
|
KeyDown Key = 13
|
||||||
|
KeyLeft Key = 14
|
||||||
|
KeyRight Key = 15
|
||||||
|
KeyPageUp Key = 16
|
||||||
|
KeyPageDown Key = 17
|
||||||
|
KeyHome Key = 18
|
||||||
|
KeyEnd Key = 19
|
||||||
|
|
||||||
|
KeyLeftShift Key = 20
|
||||||
|
KeyRightShift Key = 21
|
||||||
|
KeyLeftControl Key = 22
|
||||||
|
KeyRightControl Key = 23
|
||||||
|
KeyLeftAlt Key = 24
|
||||||
|
KeyRightAlt Key = 25
|
||||||
|
KeyLeftMeta Key = 26
|
||||||
|
KeyRightMeta Key = 27
|
||||||
|
KeyLeftSuper Key = 28
|
||||||
|
KeyRightSuper Key = 29
|
||||||
|
KeyLeftHyper Key = 30
|
||||||
|
KeyRightHyper Key = 31
|
||||||
|
|
||||||
|
KeyDelete Key = 127
|
||||||
|
|
||||||
|
KeyDead Key = 128
|
||||||
|
|
||||||
|
KeyF1 Key = 129
|
||||||
|
KeyF2 Key = 130
|
||||||
|
KeyF3 Key = 131
|
||||||
|
KeyF4 Key = 132
|
||||||
|
KeyF5 Key = 133
|
||||||
|
KeyF6 Key = 134
|
||||||
|
KeyF7 Key = 135
|
||||||
|
KeyF8 Key = 136
|
||||||
|
KeyF9 Key = 137
|
||||||
|
KeyF10 Key = 138
|
||||||
|
KeyF11 Key = 139
|
||||||
|
KeyF12 Key = 140
|
||||||
|
)
|
||||||
|
|
||||||
|
// Button represents a mouse button.
|
||||||
|
type Button int
|
||||||
|
|
||||||
|
const (
|
||||||
|
ButtonNone Button = iota
|
||||||
|
|
||||||
|
Button1
|
||||||
|
Button2
|
||||||
|
Button3
|
||||||
|
Button4
|
||||||
|
Button5
|
||||||
|
Button6
|
||||||
|
Button7
|
||||||
|
Button8
|
||||||
|
Button9
|
||||||
|
|
||||||
|
ButtonLeft Button = Button1
|
||||||
|
ButtonMiddle Button = Button2
|
||||||
|
ButtonRight Button = Button3
|
||||||
|
ButtonBack Button = Button8
|
||||||
|
ButtonForward Button = Button9
|
||||||
|
)
|
||||||
|
|
||||||
|
// Printable returns whether or not the key's character could show up on screen.
|
||||||
|
// If this function returns true, the key can be cast to a rune and used as
|
||||||
|
// such.
|
||||||
|
func (key Key) Printable () (printable bool) {
|
||||||
|
printable = unicode.IsPrint(rune(key))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// Modifiers lists what modifier keys are being pressed. This is used in
|
||||||
|
// conjunction with a Key code in a Key press event. These should be used
|
||||||
|
// instead of attempting to track the state of the modifier keys, because there
|
||||||
|
// is no guarantee that one press event will be coupled with one release event.
|
||||||
|
type Modifiers struct {
|
||||||
|
Shift bool
|
||||||
|
Control bool
|
||||||
|
Alt bool
|
||||||
|
Meta bool
|
||||||
|
Super bool
|
||||||
|
Hyper bool
|
||||||
|
|
||||||
|
// NumberPad does not represent a key, but it behaves like one. If it is
|
||||||
|
// set to true, the Key was pressed on the number pad. It is treated
|
||||||
|
// as a modifier key because if you don't care whether a key was pressed
|
||||||
|
// on the number pad or not, you can just ignore this value.
|
||||||
|
NumberPad bool
|
||||||
|
}
|
||||||
|
|
||||||
|
// KeynavDirection represents a keyboard navigation direction.
|
||||||
|
type KeynavDirection int
|
||||||
|
|
||||||
|
const (
|
||||||
|
KeynavDirectionNeutral KeynavDirection = 0
|
||||||
|
KeynavDirectionBackward KeynavDirection = -1
|
||||||
|
KeynavDirectionForward KeynavDirection = 1
|
||||||
|
)
|
||||||
|
|
||||||
|
// Canon returns a well-formed direction.
|
||||||
|
func (direction KeynavDirection) Canon () (canon KeynavDirection) {
|
||||||
|
if direction > 0 {
|
||||||
|
return KeynavDirectionForward
|
||||||
|
} else if direction == 0 {
|
||||||
|
return KeynavDirectionNeutral
|
||||||
|
} else {
|
||||||
|
return KeynavDirectionBackward
|
||||||
|
}
|
||||||
|
}
|
37
layouts/layout.go
Normal file
37
layouts/layout.go
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
package layouts
|
||||||
|
|
||||||
|
import "image"
|
||||||
|
import "git.tebibyte.media/sashakoshka/tomo/elements"
|
||||||
|
|
||||||
|
// LayoutEntry associates an element with layout and positioning information so
|
||||||
|
// it can be arranged by a Layout.
|
||||||
|
type LayoutEntry struct {
|
||||||
|
elements.Element
|
||||||
|
Bounds image.Rectangle
|
||||||
|
Expand bool
|
||||||
|
}
|
||||||
|
|
||||||
|
// Layout is capable of arranging elements within a container. It is also able
|
||||||
|
// to determine the minimum amount of room it needs to do so.
|
||||||
|
type Layout interface {
|
||||||
|
// Arrange takes in a slice of entries and a bounding width and height,
|
||||||
|
// and changes the position of the entiries in the slice so that they
|
||||||
|
// are properly laid out. The given width and height should not be less
|
||||||
|
// than what is returned by MinimumSize.
|
||||||
|
Arrange (entries []LayoutEntry, margin int, bounds image.Rectangle)
|
||||||
|
|
||||||
|
// MinimumSize returns the minimum width and height that the layout
|
||||||
|
// needs to properly arrange the given slice of layout entries.
|
||||||
|
MinimumSize (entries []LayoutEntry, margin int) (width, height int)
|
||||||
|
|
||||||
|
// FlexibleHeightFor Returns the minimum height the layout needs to lay
|
||||||
|
// out the specified elements at the given width, taking into account
|
||||||
|
// flexible elements.
|
||||||
|
FlexibleHeightFor (
|
||||||
|
entries []LayoutEntry,
|
||||||
|
margin int,
|
||||||
|
squeeze int,
|
||||||
|
) (
|
||||||
|
height int,
|
||||||
|
)
|
||||||
|
}
|
8
tomo.go
8
tomo.go
@ -1,6 +1,8 @@
|
|||||||
package tomo
|
package tomo
|
||||||
|
|
||||||
import "errors"
|
import "errors"
|
||||||
|
import "git.tebibyte.media/sashakoshka/tomo/data"
|
||||||
|
import "git.tebibyte.media/sashakoshka/tomo/elements"
|
||||||
|
|
||||||
var backend Backend
|
var backend Backend
|
||||||
|
|
||||||
@ -32,7 +34,7 @@ func Do (callback func ()) {
|
|||||||
// Window. If the window could not be created, an error is returned explaining
|
// Window. If the window could not be created, an error is returned explaining
|
||||||
// why. If this function is called without a running backend, an error is
|
// why. If this function is called without a running backend, an error is
|
||||||
// returned as well.
|
// returned as well.
|
||||||
func NewWindow (width, height int) (window Window, err error) {
|
func NewWindow (width, height int) (window elements.Window, err error) {
|
||||||
if backend == nil {
|
if backend == nil {
|
||||||
err = errors.New("no backend is running.")
|
err = errors.New("no backend is running.")
|
||||||
return
|
return
|
||||||
@ -41,14 +43,14 @@ func NewWindow (width, height int) (window Window, err error) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Copy puts data into the clipboard.
|
// Copy puts data into the clipboard.
|
||||||
func Copy (data Data) {
|
func Copy (data data.Data) {
|
||||||
if backend == nil { panic("no backend is running") }
|
if backend == nil { panic("no backend is running") }
|
||||||
backend.Copy(data)
|
backend.Copy(data)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Paste returns the data currently in the clipboard. This method may
|
// Paste returns the data currently in the clipboard. This method may
|
||||||
// return nil.
|
// return nil.
|
||||||
func Paste (accept []Mime) (Data) {
|
func Paste (accept []data.Mime) (data.Data) {
|
||||||
if backend == nil { panic("no backend is running") }
|
if backend == nil { panic("no backend is running") }
|
||||||
return backend.Paste(accept)
|
return backend.Paste(accept)
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user