Added a toggle button and lamp pattern

This commit is contained in:
Sasha Koshka 2023-04-20 18:40:05 -04:00
parent e5619ebf07
commit 2bd7d0fad5
8 changed files with 308 additions and 4 deletions

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@ -79,6 +79,20 @@ func (entity *entity) propagate (callback func (*entity) bool) bool {
return callback(entity)
}
func (entity *entity) propagateAlt (callback func (*entity) bool) bool {
if !callback(entity) {
return false
}
for _, child := range entity.children {
if !child.propagate(callback) {
return false
}
}
return true
}
func (entity *entity) childAt (point image.Point) *entity {
for _, child := range entity.children {
if point.In(child.bounds) {

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@ -76,7 +76,7 @@ func (system *system) focus (entity *entity) {
func (system *system) focusNext () {
found := system.focused == nil
focused := false
system.propagate (func (entity *entity) bool {
system.propagateAlt (func (entity *entity) bool {
if found {
// looking for the next element to select
child, ok := entity.element.(tomo.Focusable)
@ -118,6 +118,11 @@ func (system *system) propagate (callback func (*entity) bool) {
system.child.propagate(callback)
}
func (system *system) propagateAlt (callback func (*entity) bool) {
if system.child == nil { return }
system.child.propagateAlt(callback)
}
func (system *system) childAt (point image.Point) *entity {
if system.child == nil { return nil }
return system.child.childAt(point)

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@ -16,7 +16,7 @@ import "git.tebibyte.media/sashakoshka/tomo/artist/patterns"
//go:embed assets/wintergreen.png
var defaultAtlasBytes []byte
var defaultAtlas canvas.Canvas
var defaultTextures [16][9]artist.Pattern
var defaultTextures [17][9]artist.Pattern
//go:embed assets/wintergreen-icons-small.png
var defaultIconsSmallAtlasBytes []byte
var defaultIconsSmall [640]binaryIcon
@ -111,6 +111,8 @@ func init () {
atlasCol(14, artist.Inset { 4, 4, 4, 4 })
// PatternTableCell:
atlasCol(15, artist.Inset { 4, 4, 4, 4 })
// PatternLamp:
atlasCol(16, artist.Inset { 4, 3, 4, 3 })
// PatternButton: basic.checkbox
atlasCol(9, artist.Inset { 3, 3, 3, 3 })
@ -233,6 +235,7 @@ func (Default) Pattern (id tomo.Pattern, state tomo.State, c tomo.Case) artist.P
case tomo.PatternMercury: return defaultTextures[13][offset]
case tomo.PatternTableHead: return defaultTextures[14][offset]
case tomo.PatternTableCell: return defaultTextures[15][offset]
case tomo.PatternLamp: return defaultTextures[16][offset]
default: return patterns.Uhex(0xFF00FFFF)
}
}
@ -284,6 +287,7 @@ func (Default) Padding (id tomo.Pattern, c tomo.Case) artist.Inset {
case tomo.PatternGutter: return artist.I(0)
case tomo.PatternLine: return artist.I(1)
case tomo.PatternMercury: return artist.I(5)
case tomo.PatternLamp: return artist.I(5, 5, 5, 6)
default: return artist.I(8)
}
}

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@ -262,12 +262,10 @@ func (element *List) scrollToSelected () {
padding := element.theme.Padding(tomo.PatternBackground)
bounds := padding.Apply(element.entity.Bounds())
if target.Min.Y < bounds.Min.Y {
// TODO
element.scroll.Y -= bounds.Min.Y - target.Min.Y
element.entity.Invalidate()
element.entity.InvalidateLayout()
} else if target.Max.Y > bounds.Max.Y {
// TODO
element.scroll.Y += target.Max.Y - bounds.Max.Y
element.entity.Invalidate()
element.entity.InvalidateLayout()

279
elements/togglebutton.go Normal file
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@ -0,0 +1,279 @@
package elements
import "image"
import "git.tebibyte.media/sashakoshka/tomo"
import "git.tebibyte.media/sashakoshka/tomo/input"
import "git.tebibyte.media/sashakoshka/tomo/canvas"
import "git.tebibyte.media/sashakoshka/tomo/default/theme"
import "git.tebibyte.media/sashakoshka/tomo/default/config"
import "git.tebibyte.media/sashakoshka/tomo/textdraw"
// ToggleButton is a togglable button.
type ToggleButton struct {
entity tomo.FocusableEntity
drawer textdraw.Drawer
enabled bool
pressed bool
on bool
text string
config config.Wrapped
theme theme.Wrapped
showText bool
hasIcon bool
iconId tomo.Icon
onToggle func ()
}
// NewToggleButton creates a new toggle button with the specified label text.
func NewToggleButton (text string, on bool) (element *ToggleButton) {
element = &ToggleButton {
showText: true,
enabled: true,
on: on,
}
element.entity = tomo.NewEntity(element).(tomo.FocusableEntity)
element.theme.Case = tomo.C("tomo", "toggleButton")
element.drawer.SetFace (element.theme.FontFace (
tomo.FontStyleRegular,
tomo.FontSizeNormal))
element.SetText(text)
return
}
// Entity returns this element's entity.
func (element *ToggleButton) Entity () tomo.Entity {
return element.entity
}
// Draw causes the element to draw to the specified destination canvas.
func (element *ToggleButton) Draw (destination canvas.Canvas) {
state := element.state()
bounds := element.entity.Bounds()
pattern := element.theme.Pattern(tomo.PatternButton, state)
lampPattern := element.theme.Pattern(tomo.PatternLamp, state)
lampPadding := element.theme.Padding(tomo.PatternLamp).Horizontal()
lampBounds := bounds
lampBounds.Max.X = lampBounds.Min.X + lampPadding
bounds.Min.X += lampPadding
pattern.Draw(destination, bounds)
lampPattern.Draw(destination, lampBounds)
foreground := element.theme.Color(tomo.ColorForeground, state)
sink := element.theme.Sink(tomo.PatternButton)
margin := element.theme.Margin(tomo.PatternButton)
offset := image.Pt (
bounds.Dx() / 2,
bounds.Dy() / 2).Add(bounds.Min)
if element.showText {
textBounds := element.drawer.LayoutBounds()
offset.X -= textBounds.Dx() / 2
offset.Y -= textBounds.Dy() / 2
offset.Y -= textBounds.Min.Y
offset.X -= textBounds.Min.X
}
if element.hasIcon {
icon := element.theme.Icon(element.iconId, tomo.IconSizeSmall)
if icon != nil {
iconBounds := icon.Bounds()
addedWidth := iconBounds.Dx()
iconOffset := offset
if element.showText {
addedWidth += margin.X
}
iconOffset.X -= addedWidth / 2
iconOffset.Y =
bounds.Min.Y +
(bounds.Dy() -
iconBounds.Dy()) / 2
if element.pressed {
iconOffset = iconOffset.Add(sink)
}
offset.X += addedWidth / 2
icon.Draw(destination, foreground, iconOffset)
}
}
if element.showText {
if element.pressed {
offset = offset.Add(sink)
}
element.drawer.Draw(destination, foreground, offset)
}
}
// OnToggle sets the function to be called when the button is toggled.
func (element *ToggleButton) OnToggle (callback func ()) {
element.onToggle = callback
}
// Value reports whether or not the button is currently on.
func (element *ToggleButton) Value () (on bool) {
return element.on
}
// Focus gives this element input focus.
func (element *ToggleButton) Focus () {
if !element.entity.Focused() { element.entity.Focus() }
}
// Enabled returns whether this button is enabled or not.
func (element *ToggleButton) Enabled () bool {
return element.enabled
}
// SetEnabled sets whether this button can be toggled or not.
func (element *ToggleButton) SetEnabled (enabled bool) {
if element.enabled == enabled { return }
element.enabled = enabled
element.entity.Invalidate()
}
// SetText sets the button's label text.
func (element *ToggleButton) SetText (text string) {
if element.text == text { return }
element.text = text
element.drawer.SetText([]rune(text))
element.updateMinimumSize()
element.entity.Invalidate()
}
// SetIcon sets the icon of the button. Passing theme.IconNone removes the
// current icon if it exists.
func (element *ToggleButton) SetIcon (id tomo.Icon) {
if id == tomo.IconNone {
element.hasIcon = false
} else {
if element.hasIcon && element.iconId == id { return }
element.hasIcon = true
element.iconId = id
}
element.updateMinimumSize()
element.entity.Invalidate()
}
// ShowText sets whether or not the button's text will be displayed.
func (element *ToggleButton) ShowText (showText bool) {
if element.showText == showText { return }
element.showText = showText
element.updateMinimumSize()
element.entity.Invalidate()
}
// SetTheme sets the element's theme.
func (element *ToggleButton) SetTheme (new tomo.Theme) {
if new == element.theme.Theme { return }
element.theme.Theme = new
element.drawer.SetFace (element.theme.FontFace (
tomo.FontStyleRegular,
tomo.FontSizeNormal))
element.updateMinimumSize()
element.entity.Invalidate()
}
// SetConfig sets the element's configuration.
func (element *ToggleButton) SetConfig (new tomo.Config) {
if new == element.config.Config { return }
element.config.Config = new
element.updateMinimumSize()
element.entity.Invalidate()
}
func (element *ToggleButton) HandleFocusChange () {
element.entity.Invalidate()
}
func (element *ToggleButton) HandleMouseDown (
position image.Point,
button input.Button,
modifiers input.Modifiers,
) {
if !element.Enabled() { return }
element.Focus()
if button != input.ButtonLeft { return }
element.pressed = true
element.entity.Invalidate()
}
func (element *ToggleButton) HandleMouseUp (
position image.Point,
button input.Button,
modifiers input.Modifiers,
) {
if button != input.ButtonLeft { return }
element.pressed = false
within := position.In(element.entity.Bounds())
if element.Enabled() && within {
element.on = !element.on
if element.onToggle != nil {
element.onToggle()
}
}
element.entity.Invalidate()
}
func (element *ToggleButton) HandleKeyDown (key input.Key, modifiers input.Modifiers) {
if !element.Enabled() { return }
if key == input.KeyEnter {
element.pressed = true
element.entity.Invalidate()
}
}
func (element *ToggleButton) HandleKeyUp(key input.Key, modifiers input.Modifiers) {
if key == input.KeyEnter && element.pressed {
element.pressed = false
element.entity.Invalidate()
if !element.Enabled() { return }
element.on = !element.on
if element.onToggle != nil {
element.onToggle()
}
}
}
func (element *ToggleButton) updateMinimumSize () {
padding := element.theme.Padding(tomo.PatternButton)
margin := element.theme.Margin(tomo.PatternButton)
lampPadding := element.theme.Padding(tomo.PatternLamp)
textBounds := element.drawer.LayoutBounds()
minimumSize := textBounds.Sub(textBounds.Min)
if element.hasIcon {
icon := element.theme.Icon(element.iconId, tomo.IconSizeSmall)
if icon != nil {
bounds := icon.Bounds()
if element.showText {
minimumSize.Max.X += bounds.Dx()
minimumSize.Max.X += margin.X
} else {
minimumSize.Max.X = bounds.Dx()
}
}
}
minimumSize.Max.X += lampPadding.Horizontal()
minimumSize = padding.Inverse().Apply(minimumSize)
element.entity.SetMinimumSize(minimumSize.Dx(), minimumSize.Dy())
}
func (element *ToggleButton) state () tomo.State {
return tomo.State {
Disabled: !element.Enabled(),
Focused: element.entity.Focused(),
Pressed: element.pressed,
On: element.on,
}
}

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@ -18,6 +18,7 @@ func run () {
container.Adopt(elements.NewSwitch("hahahah", false))
container.Adopt(elements.NewSwitch("hehehehheheh", false))
container.Adopt(elements.NewSwitch("you can flick da swicth", false))
container.Adopt(elements.NewToggleButton("like a switch, but not", false))
window.OnClose(tomo.Stop)
window.Show()

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@ -79,6 +79,9 @@ type Pattern int; const (
// PatternTableCell is a table cell background.
PatternTableCell
// PatternLamp is an indicator light pattern.
PatternLamp
)
// IconSize is a type representing valid icon sizes.