Core no longer naievely constrains canvas resize dimensions
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@@ -207,7 +207,6 @@ func (window *Window) resizeChildToFit () {
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minimumHeight := child.MinimumHeightFor(window.metrics.width)
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minimumWidth, _ := child.MinimumSize()
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icccm.WmNormalHintsSet (
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window.backend.connection,
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window.xWindow.Id,
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@@ -219,7 +218,7 @@ func (window *Window) resizeChildToFit () {
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if window.metrics.height >= minimumHeight &&
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window.metrics.width >= minimumWidth {
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window.child.Resize (
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window.metrics.width,
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window.metrics.height)
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@@ -254,7 +253,6 @@ func (window *Window) childDrawCallback (region tomo.Canvas) {
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}
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func (window *Window) childMinimumSizeChangeCallback (width, height int) {
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println("x thinks:",width, height)
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icccm.WmNormalHintsSet (
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window.backend.connection,
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window.xWindow.Id,
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