Redid the entity system a bit to make it more reliable

Now it supports things like parenting elements before they are
added to a window and elements no longer have to constantly check
for a nil entity
This commit is contained in:
Sasha Koshka 2023-04-15 01:14:36 -04:00
parent 5cf0b162c0
commit 437aef0c27
12 changed files with 129 additions and 96 deletions

View File

@ -17,6 +17,9 @@ type Backend interface {
// possible. This method must be safe to call from other threads.
Do (callback func ())
// NewEntity creates a new entity for the specified element.
NewEntity (owner Element) Entity
// NewWindow creates a new window within the specified bounding
// rectangle. The position on screen may be overridden by the backend or
// operating system.

View File

@ -19,29 +19,46 @@ type entity struct {
isContainer bool
}
func bind (parent *entity, window *window, element tomo.Element) *entity {
entity := &entity {
window: window,
parent: parent,
element: element,
}
entity.Invalidate()
if _, ok := element.(tomo.Container); ok {
func (backend *Backend) NewEntity (owner tomo.Element) tomo.Entity {
entity := &entity { element: owner }
if _, ok := owner.(tomo.Container); ok {
entity.isContainer = true
entity.InvalidateLayout()
}
element.Bind(entity)
return entity
}
func (entity *entity) unbind () {
entity.element.Bind(nil)
for _, childEntity := range entity.children {
childEntity.unbind()
func (ent *entity) unlink () {
ent.propagate (func (child *entity) bool {
child.window = nil
delete(ent.window.system.drawingInvalid, child)
return true
})
delete(ent.window.system.drawingInvalid, ent)
ent.parent = nil
ent.window = nil
}
func (entity *entity) link (parent *entity) {
entity.parent = parent
if parent.window != nil {
entity.setWindow(parent.window)
}
}
func (ent *entity) setWindow (window *window) {
ent.window = window
ent.Invalidate()
ent.InvalidateLayout()
ent.propagate (func (child *entity) bool {
child.window = window
ent.Invalidate()
ent.InvalidateLayout()
return true
})
}
func (entity *entity) propagate (callback func (*entity) bool) {
for _, child := range entity.children {
if callback(child) { break }
@ -61,6 +78,7 @@ func (entity *entity) childAt (point image.Point) *entity {
// ----------- Entity ----------- //
func (entity *entity) Invalidate () {
if entity.window == nil { return }
if entity.window.system.invalidateIgnore { return }
entity.window.drawingInvalid.Add(entity)
}
@ -77,39 +95,54 @@ func (entity *entity) SetMinimumSize (width, height int) {
entity.minWidth = width
entity.minHeight = height
if entity.parent == nil {
entity.window.setMinimumSize(width, height)
if entity.window != nil {
entity.window.setMinimumSize(width, height)
}
} else {
entity.parent.element.(tomo.Container).
HandleChildMinimumSizeChange(entity.element)
}
}
func (entity *entity) DrawBackground (destination canvas.Canvas, bounds image.Rectangle) {
if entity.parent == nil { return }
entity.parent.element.(tomo.Container).DrawBackground(destination, bounds)
func (entity *entity) DrawBackground (destination canvas.Canvas) {
if entity.parent != nil {
entity.parent.element.(tomo.Container).DrawBackground(destination)
} else if entity.window != nil {
entity.window.system.theme.Pattern (
tomo.PatternBackground,
tomo.State { }).Draw (
destination,
entity.window.canvas.Bounds())
}
}
// ----------- ContainerEntity ----------- //
func (entity *entity) InvalidateLayout () {
if entity.window == nil { return }
if !entity.isContainer { return }
entity.layoutInvalid = true
entity.window.system.anyLayoutInvalid = true
}
func (entity *entity) Adopt (child tomo.Element) {
entity.children = append(entity.children, bind(entity, entity.window, child))
func (ent *entity) Adopt (child tomo.Element) {
childEntity, ok := child.Entity().(*entity)
if !ok || childEntity == nil { return }
childEntity.link(ent)
ent.children = append(ent.children, childEntity)
}
func (entity *entity) Insert (index int, child tomo.Element) {
entity.children = append (
entity.children[:index + 1],
entity.children[index:]...)
entity.children[index] = bind(entity, entity.window, child)
func (ent *entity) Insert (index int, child tomo.Element) {
childEntity, ok := child.Entity().(*entity)
if !ok || childEntity == nil { return }
ent.children = append (
ent.children[:index + 1],
ent.children[index:]...)
ent.children[index] = childEntity
}
func (entity *entity) Disown (index int) {
entity.children[index].unbind()
entity.children[index].unlink()
entity.children = append (
entity.children[:index],
entity.children[index + 1:]...)
@ -138,9 +171,7 @@ func (entity *entity) PlaceChild (index int, bounds image.Rectangle) {
child.bounds = bounds
child.clippedBounds = entity.bounds.Intersect(bounds)
child.Invalidate()
if child.isContainer {
child.InvalidateLayout()
}
child.InvalidateLayout()
}
func (entity *entity) ChildMinimumSize (index int) (width, height int) {
@ -151,10 +182,12 @@ func (entity *entity) ChildMinimumSize (index int) (width, height int) {
// ----------- FocusableEntity ----------- //
func (entity *entity) Focused () bool {
if entity.window == nil { return false }
return entity.window.focused == entity
}
func (entity *entity) Focus () {
if entity.window == nil { return }
previous := entity.window.focused
entity.window.focused = entity
if previous != nil {

View File

@ -3,6 +3,8 @@ package x
import "image"
import "git.tebibyte.media/sashakoshka/tomo"
import "git.tebibyte.media/sashakoshka/tomo/canvas"
import "git.tebibyte.media/sashakoshka/tomo/default/theme"
import "git.tebibyte.media/sashakoshka/tomo/default/config"
type entitySet map[*entity] struct { }
@ -24,8 +26,8 @@ type system struct {
focused *entity
canvas canvas.BasicCanvas
theme tomo.Theme
config tomo.Config
theme theme.Wrapped
config config.Wrapped
invalidateIgnore bool
drawingInvalid entitySet
@ -41,7 +43,7 @@ func (system *system) initialize () {
}
func (system *system) SetTheme (theme tomo.Theme) {
system.theme = theme
system.theme.Theme = theme
system.propagate (func (entity *entity) bool {
if child, ok := system.child.element.(tomo.Themeable); ok {
child.SetTheme(theme)
@ -51,7 +53,7 @@ func (system *system) SetTheme (theme tomo.Theme) {
}
func (system *system) SetConfig (config tomo.Config) {
system.config = config
system.config.Config = config
system.propagate (func (entity *entity) bool {
if child, ok := system.child.element.(tomo.Configurable); ok {
child.SetConfig(config)

View File

@ -67,6 +67,7 @@ func (backend *Backend) newWindow (
window.system.initialize()
window.system.pushFunc = window.pasteAndPush
window.theme.Case = tomo.C("tomo", "window")
window.xWindow, err = xwindow.Generate(backend.connection)
if err != nil { return }
@ -142,14 +143,18 @@ func (window *window) Window () tomo.Window {
func (window *window) Adopt (child tomo.Element) {
// disown previous child
if window.child != nil {
window.child.unbind()
window.child.unlink()
window.child = nil
}
// adopt new child
if child != nil {
window.child = bind(nil, window, child)
window.resizeChildToFit()
childEntity, ok := child.Entity().(*entity)
if ok && childEntity != nil {
window.child = childEntity
childEntity.setWindow(window)
window.resizeChildToFit()
}
}
}

View File

@ -6,13 +6,13 @@ import "git.tebibyte.media/sashakoshka/tomo/canvas"
// Element represents a basic on-screen object.
type Element interface {
// Bind assigns an Entity to this element.
Bind (Entity)
// Draw causes the element to draw to the specified canvas. The bounds
// of this canvas specify the area that is actually drawn to, while the
// Entity bounds specify the actual area of the element.
Draw (canvas.Canvas)
// Entity returns this element's entity.
Entity () Entity
}
// Container is an element capable of containing child elements.
@ -22,9 +22,11 @@ type Container interface {
// Layout causes this element to arrange its children.
Layout ()
// DrawBackground draws this element's background pattern at the
// specified bounds to any canvas.
DrawBackground (destination canvas.Canvas, bounds image.Rectangle)
// DrawBackground causes the element to draw its background pattern to
// the specified canvas. The bounds of this canvas specify the area that
// is actually drawn to, while the Entity bounds specify the actual area
// of the element.
DrawBackground (canvas.Canvas)
// HandleChildMinimumSizeChange is called when a child's minimum size is
// changed.

View File

@ -30,6 +30,7 @@ type Button struct {
// NewButton creates a new button with the specified label text.
func NewButton (text string) (element *Button) {
element = &Button { showText: true, enabled: true }
element.entity = tomo.NewEntity(element).(tomo.FocusableEntity)
element.theme.Case = tomo.C("tomo", "button")
element.drawer.SetFace (element.theme.FontFace (
tomo.FontStyleRegular,
@ -38,11 +39,9 @@ func NewButton (text string) (element *Button) {
return
}
// Bind binds this element to an entity.
func (element *Button) Bind (entity tomo.Entity) {
if entity == nil { element.entity = nil; return }
element.entity = entity.(tomo.FocusableEntity)
element.updateMinimumSize()
// Entity returns this element's entity.
func (element *Button) Entity () tomo.Entity {
return element.entity
}
// OnClick sets the function to be called when the button is clicked.
@ -52,7 +51,6 @@ func (element *Button) OnClick (callback func ()) {
// Focus gives this element input focus.
func (element *Button) Focus () {
if element.entity == nil { return }
if !element.entity.Focused() { element.entity.Focus() }
}
@ -65,7 +63,6 @@ func (element *Button) Enabled () bool {
func (element *Button) SetEnabled (enabled bool) {
if element.enabled == enabled { return }
element.enabled = enabled
if element.entity == nil { return }
element.entity.Invalidate()
}
@ -74,7 +71,6 @@ func (element *Button) SetText (text string) {
if element.text == text { return }
element.text = text
element.drawer.SetText([]rune(text))
if element.entity == nil { return }
element.updateMinimumSize()
element.entity.Invalidate()
}
@ -97,7 +93,6 @@ func (element *Button) SetIcon (id tomo.Icon) {
func (element *Button) ShowText (showText bool) {
if element.showText == showText { return }
element.showText = showText
if element.entity == nil { return }
element.updateMinimumSize()
element.entity.Invalidate()
}
@ -109,7 +104,6 @@ func (element *Button) SetTheme (new tomo.Theme) {
element.drawer.SetFace (element.theme.FontFace (
tomo.FontStyleRegular,
tomo.FontSizeNormal))
if element.entity == nil { return }
element.updateMinimumSize()
element.entity.Invalidate()
}
@ -118,14 +112,12 @@ func (element *Button) SetTheme (new tomo.Theme) {
func (element *Button) SetConfig (new tomo.Config) {
if new == element.config.Config { return }
element.config.Config = new
if element.entity == nil { return }
element.updateMinimumSize()
element.entity.Invalidate()
}
// Draw causes the element to draw to the specified destination canvas.
func (element *Button) Draw (destination canvas.Canvas) {
if element.entity == nil { return }
state := element.state()
bounds := element.entity.Bounds()
pattern := element.theme.Pattern(tomo.PatternButton, state)
@ -182,7 +174,7 @@ func (element *Button) Draw (destination canvas.Canvas) {
}
func (element *Button) HandleFocusChange () {
if element.entity != nil { element.entity.Invalidate() }
element.entity.Invalidate()
}
func (element *Button) HandleMouseDown (x, y int, button input.Button) {
@ -190,32 +182,31 @@ func (element *Button) HandleMouseDown (x, y int, button input.Button) {
element.Focus()
if button != input.ButtonLeft { return }
element.pressed = true
if element.entity != nil { element.entity.Invalidate() }
element.entity.Invalidate()
}
func (element *Button) HandleMouseUp (x, y int, button input.Button) {
if element.entity == nil { return }
if button != input.ButtonLeft { return }
element.pressed = false
within := image.Point { x, y }.In(element.entity.Bounds())
if element.Enabled() && within && element.onClick != nil {
element.onClick()
}
if element.entity != nil { element.entity.Invalidate() }
element.entity.Invalidate()
}
func (element *Button) HandleKeyDown (key input.Key, modifiers input.Modifiers) {
if !element.Enabled() { return }
if key == input.KeyEnter {
element.pressed = true
if element.entity != nil { element.entity.Invalidate() }
element.entity.Invalidate()
}
}
func (element *Button) HandleKeyUp(key input.Key, modifiers input.Modifiers) {
if key == input.KeyEnter && element.pressed {
element.pressed = false
if element.entity != nil { element.entity.Invalidate() }
element.entity.Invalidate()
if !element.Enabled() { return }
if element.onClick != nil {
element.onClick()

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@ -27,6 +27,7 @@ type Checkbox struct {
// NewCheckbox creates a new cbeckbox with the specified label text.
func NewCheckbox (text string, checked bool) (element *Checkbox) {
element = &Checkbox { checked: checked, enabled: true }
element.entity = tomo.NewEntity(element).(tomo.FocusableEntity)
element.theme.Case = tomo.C("tomo", "checkbox")
element.drawer.SetFace (element.theme.FontFace (
tomo.FontStyleRegular,
@ -35,11 +36,9 @@ func NewCheckbox (text string, checked bool) (element *Checkbox) {
return
}
// Bind binds this element to an entity.
func (element *Checkbox) Bind (entity tomo.Entity) {
if entity == nil { element.entity = nil; return }
element.entity = entity.(tomo.FocusableEntity)
element.updateMinimumSize()
// Entity returns this element's entity.
func (element *Checkbox) Entity () tomo.Entity {
return element.entity
}
// OnToggle sets the function to be called when the checkbox is toggled.
@ -54,7 +53,6 @@ func (element *Checkbox) Value () (checked bool) {
// Focus gives this element input focus.
func (element *Checkbox) Focus () {
if element.entity == nil { return }
if !element.entity.Focused() { element.entity.Focus() }
}
@ -76,7 +74,6 @@ func (element *Checkbox) SetText (text string) {
if element.text == text { return }
element.text = text
element.drawer.SetText([]rune(text))
if element.entity == nil { return }
element.updateMinimumSize()
element.entity.Invalidate()
}
@ -88,7 +85,6 @@ func (element *Checkbox) SetTheme (new tomo.Theme) {
element.drawer.SetFace (element.theme.FontFace (
tomo.FontStyleRegular,
tomo.FontSizeNormal))
if element.entity == nil { return }
element.updateMinimumSize()
element.entity.Invalidate()
}
@ -97,15 +93,12 @@ func (element *Checkbox) SetTheme (new tomo.Theme) {
func (element *Checkbox) SetConfig (new tomo.Config) {
if new == element.config.Config { return }
element.config.Config = new
if element.entity == nil { return }
element.updateMinimumSize()
element.entity.Invalidate()
}
// Draw causes the element to draw to the specified destination canvas.
func (element *Checkbox) Draw (destination canvas.Canvas) {
if element.entity == nil { return }
bounds := element.entity.Bounds()
boxBounds := image.Rect(0, 0, bounds.Dy(), bounds.Dy()).Add(bounds.Min)
@ -116,7 +109,7 @@ func (element *Checkbox) Draw (destination canvas.Canvas) {
On: element.checked,
}
element.entity.DrawBackground(destination, bounds)
element.entity.DrawBackground(destination)
pattern := element.theme.Pattern(tomo.PatternButton, state)
pattern.Draw(destination, boxBounds)
@ -135,7 +128,6 @@ func (element *Checkbox) Draw (destination canvas.Canvas) {
}
func (element *Checkbox) HandleMouseDown (x, y int, button input.Button) {
if element.entity == nil { return }
if !element.Enabled() { return }
element.Focus()
element.pressed = true
@ -143,7 +135,6 @@ func (element *Checkbox) HandleMouseDown (x, y int, button input.Button) {
}
func (element *Checkbox) HandleMouseUp (x, y int, button input.Button) {
if element.entity == nil { return }
if button != input.ButtonLeft || !element.pressed { return }
element.pressed = false
@ -167,7 +158,6 @@ func (element *Checkbox) HandleKeyDown (key input.Key, modifiers input.Modifiers
}
func (element *Checkbox) HandleKeyUp (key input.Key, modifiers input.Modifiers) {
if element.entity == nil { return }
if key == input.KeyEnter && element.pressed {
element.pressed = false
element.checked = !element.checked

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@ -20,15 +20,15 @@ func NewIcon (id tomo.Icon, size tomo.IconSize) (element *Icon) {
id: id,
size: size,
}
element.entity = tomo.NewEntity(element)
element.theme.Case = tomo.C("tomo", "icon")
element.updateMinimumSize()
return
}
// Bind binds this element to an entity.
func (element *Icon) Bind (entity tomo.Entity) {
if entity == nil { element.entity = nil; return }
element.entity = entity
element.updateMinimumSize()
// Entity returns this element's entity.
func (element *Icon) Entity () tomo.Entity {
return element.entity
}
// SetIcon sets the element's icon.

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@ -16,15 +16,15 @@ type Image struct {
// NewImage creates a new image element.
func NewImage (image image.Image) (element *Image) {
element = &Image { buffer: canvas.FromImage(image) }
element.entity = tomo.NewEntity(element)
bounds := element.buffer.Bounds()
element.entity.SetMinimumSize(bounds.Dx(), bounds.Dy())
return
}
// Bind binds this element to an entity.
func (element *Image) Bind (entity tomo.Entity) {
if entity == nil { element.entity = nil; return }
element.entity = entity
bounds := element.buffer.Bounds()
element.entity.SetMinimumSize(bounds.Dx(), bounds.Dy())
// Entity returns this element's entity.
func (element *Image) Entity () tomo.Entity {
return element.entity
}
// Draw causes the element to draw to the specified destination canvas.

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@ -29,6 +29,7 @@ type Label struct {
func NewLabel (text string, wrap bool) (element *Label) {
element = &Label { }
element.theme.Case = tomo.C("tomo", "label")
element.entity = tomo.NewEntity(element).(tomo.FlexibleEntity)
element.drawer.SetFace (element.theme.FontFace (
tomo.FontStyleRegular,
tomo.FontSizeNormal))
@ -37,11 +38,9 @@ func NewLabel (text string, wrap bool) (element *Label) {
return
}
// Bind binds this element to an entity.
func (element *Label) Bind (entity tomo.Entity) {
if entity == nil { element.entity = nil; return }
element.entity = entity.(tomo.FlexibleEntity)
element.updateMinimumSize()
// Entity returns this element's entity.
func (element *Label) Entity () tomo.Entity {
return element.entity
}
// EmCollapse forces a minimum width and height upon the label. The width is
@ -128,14 +127,14 @@ func (element *Label) SetConfig (new tomo.Config) {
func (element *Label) Draw (destination canvas.Canvas) {
if element.entity == nil { return }
bounds := element.entity. Bounds()
bounds := element.entity.Bounds()
if element.wrap {
element.drawer.SetMaxWidth(bounds.Dx())
element.drawer.SetMaxHeight(bounds.Dy())
}
element.entity.DrawBackground(destination, bounds)
element.entity.DrawBackground(destination)
textBounds := element.drawer.LayoutBounds()
foreground := element.theme.Color (

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@ -24,9 +24,11 @@ type Entity interface {
SetMinimumSize (width, height int)
// DrawBackground asks the parent element to draw its background pattern
// within the specified rectangle. This should be used for transparent
// elements like text labels.
DrawBackground (destination canvas.Canvas, bounds image.Rectangle)
// to a canvas. This should be used for transparent elements like text
// labels. If there is no parent element (that is, the element is
// directly inside of the window), the backend will draw a default
// background pattern.
DrawBackground (canvas.Canvas)
}
// ContainerEntity is given to elements that support the Container interface.

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@ -29,6 +29,12 @@ func Do (callback func ()) {
backend.Do(callback)
}
// NewEntity generates an entity for an element using the current backend.
func NewEntity (owner Element) Entity {
assertBackend()
return backend.NewEntity(owner)
}
// NewWindow creates a new window using the current backend, and returns it as a
// MainWindow. If the window could not be created, an error is returned
// explaining why.