No that was a bad idea time to do something else
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package core
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import "image"
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import "git.tebibyte.media/sashakoshka/tomo/layouts"
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import "git.tebibyte.media/sashakoshka/tomo/elements"
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// ContainerCore is a struct that can be embedded into an object to allow it to
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// have one or more children. It also implements Flexible and Focusable and
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// provides the standard behavior for selecting multiple children, and
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// propagating user input events to them.
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type ContainerCore struct {
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bounds image.Rectangle
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layout layouts.Layout
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children []layouts.LayoutEntry
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drags [10]elements.MouseTarget
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warping bool
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focused bool
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focusable bool
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flexible bool
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}
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func NewContainerCore (
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layout layouts.Layout,
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onFocusChange func (),
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onLayoutChange func (),
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) (
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core *ContainerCore,
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control ContainerCoreControl,
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) {
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core = &ContainerCore {
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layout: layout,
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}
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control = ContainerCoreControl {
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core: core,
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}
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return
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}
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// TODO fulfill interfaces here. accessors and mutators need to be in the
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// container core control, because elements will have different ways of adopting
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// and disowning child elements.
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type ContainerCoreControl struct {
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core *ContainerCore
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}
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// Resize sets the size of the control, and
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func (control ContainerCoreControl) Resize (bounds image.Rectangle) {
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// TODO do a layout
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// TODO call onLayoutChange
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}
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func (control ContainerCoreControl) Adopt (element elements.Element, expand bool) {
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}
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