Overhauled mouse events
Everything gets an image.Point instead of an x y pair, and most things now get modifiers.
This commit is contained in:
@@ -177,7 +177,11 @@ func (element *Button) HandleFocusChange () {
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element.entity.Invalidate()
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}
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func (element *Button) HandleMouseDown (x, y int, button input.Button) {
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func (element *Button) HandleMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if !element.Enabled() { return }
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element.Focus()
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if button != input.ButtonLeft { return }
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@@ -185,10 +189,14 @@ func (element *Button) HandleMouseDown (x, y int, button input.Button) {
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element.entity.Invalidate()
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}
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func (element *Button) HandleMouseUp (x, y int, button input.Button) {
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func (element *Button) HandleMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if button != input.ButtonLeft { return }
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element.pressed = false
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within := image.Point { x, y }.In(element.entity.Bounds())
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within := position.In(element.entity.Bounds())
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if element.Enabled() && within && element.onClick != nil {
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element.onClick()
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}
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@@ -130,18 +130,26 @@ func (element *Checkbox) HandleFocusChange () {
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element.entity.Invalidate()
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}
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func (element *Checkbox) HandleMouseDown (x, y int, button input.Button) {
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func (element *Checkbox) HandleMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if !element.Enabled() { return }
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element.Focus()
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element.pressed = true
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element.entity.Invalidate()
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}
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func (element *Checkbox) HandleMouseUp (x, y int, button input.Button) {
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func (element *Checkbox) HandleMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if button != input.ButtonLeft || !element.pressed { return }
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element.pressed = false
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within := image.Point { x, y }.In(element.entity.Bounds())
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within := position.In(element.entity.Bounds())
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if within {
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element.checked = !element.checked
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}
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@@ -124,13 +124,26 @@ func (element *Directory) Layout () {
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}
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}
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func (element *Directory) HandleMouseDown (x, y int, button input.Button) {
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func (element *Directory) HandleMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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element.selectNone()
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}
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func (element *Directory) HandleMouseUp (x, y int, button input.Button) { }
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func (element *Directory) HandleMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) { }
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func (element *Directory) HandleChildMouseDown (x, y int, button input.Button, child tomo.Element) {
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func (element *Directory) HandleChildMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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child tomo.Element,
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) {
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element.selectNone()
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if child, ok := child.(tomo.Selectable); ok {
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index := element.entity.IndexOf(child)
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@@ -138,7 +151,12 @@ func (element *Directory) HandleChildMouseDown (x, y int, button input.Button, c
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}
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}
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func (element *Directory) HandleChildMouseUp (int, int, input.Button, tomo.Element) { }
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func (element *Directory) HandleChildMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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child tomo.Element,
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) { }
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func (element *Directory) HandleChildFlexibleHeightChange (child tomo.Flexible) {
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element.updateMinimumSize()
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@@ -125,7 +125,7 @@ func (element *File) HandleKeyDown (key input.Key, modifiers input.Modifiers) {
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}
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}
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func (element *File) HandleKeyUp(key input.Key, modifiers input.Modifiers) {
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func (element *File) HandleKeyUp (key input.Key, modifiers input.Modifiers) {
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if key == input.KeyEnter && element.pressed {
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element.pressed = false
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if !element.Enabled() { return }
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@@ -165,7 +165,11 @@ func (element *File) SetEnabled (enabled bool) {
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element.entity.Invalidate()
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}
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func (element *File) HandleMouseDown (x, y int, button input.Button) {
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func (element *File) HandleMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if !element.Enabled() { return }
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if !element.entity.Focused() { element.Focus() }
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if button != input.ButtonLeft { return }
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@@ -173,10 +177,14 @@ func (element *File) HandleMouseDown (x, y int, button input.Button) {
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element.entity.Invalidate()
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}
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func (element *File) HandleMouseUp (x, y int, button input.Button) {
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func (element *File) HandleMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if button != input.ButtonLeft { return }
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element.pressed = false
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within := image.Point { x, y }.In(element.entity.Bounds())
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within := position.In(element.entity.Bounds())
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if time.Since(element.lastClick) < element.config.DoubleClickDelay() {
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if element.Enabled() && within && element.onChoose != nil {
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element.onChoose()
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@@ -87,7 +87,12 @@ func (element *List) Layout () {
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}
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}
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func (element *List) HandleChildMouseDown (x, y int, button input.Button, child tomo.Element) {
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func (element *List) HandleChildMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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child tomo.Element,
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) {
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if child, ok := child.(tomo.Selectable); ok {
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index := element.entity.IndexOf(child)
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if element.selected == index { return }
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@@ -99,7 +104,12 @@ func (element *List) HandleChildMouseDown (x, y int, button input.Button, child
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}
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}
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func (element *List) HandleChildMouseUp (int, int, input.Button, tomo.Element) { }
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func (element *List) HandleChildMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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child tomo.Element,
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) { }
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func (element *List) HandleChildFlexibleHeightChange (child tomo.Flexible) {
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element.updateMinimumSize()
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@@ -2,7 +2,7 @@ package elements
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import "image"
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import "git.tebibyte.media/sashakoshka/tomo"
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// import "git.tebibyte.media/sashakoshka/tomo/input"
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import "git.tebibyte.media/sashakoshka/tomo/input"
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import "git.tebibyte.media/sashakoshka/tomo/canvas"
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import "git.tebibyte.media/sashakoshka/tomo/default/theme"
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import "git.tebibyte.media/sashakoshka/tomo/default/config"
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@@ -179,8 +179,9 @@ func (element *Scroll) HandleChildScrollBoundsChange (tomo.Scrollable) {
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}
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func (element *Scroll) HandleScroll (
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x, y int,
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position image.Point,
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deltaX, deltaY float64,
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modifiers input.Modifiers,
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) {
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horizontal, vertical := element.child.ScrollAxes()
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if !horizontal { deltaX = 0 }
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@@ -82,18 +82,21 @@ func (element *ScrollBar) Draw (destination canvas.Canvas) {
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element.bar)
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}
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func (element *ScrollBar) HandleMouseDown (x, y int, button input.Button) {
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func (element *ScrollBar) HandleMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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velocity := element.config.ScrollVelocity()
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point := image.Pt(x, y)
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if point.In(element.bar) {
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if position.In(element.bar) {
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// the mouse is pressed down within the bar's handle
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element.dragging = true
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element.entity.Invalidate()
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element.dragOffset =
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point.Sub(element.bar.Min).
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position.Sub(element.bar.Min).
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Add(element.entity.Bounds().Min)
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element.dragTo(point)
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element.dragTo(position)
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} else {
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// the mouse is pressed down within the bar's gutter
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switch button {
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@@ -102,7 +105,7 @@ func (element *ScrollBar) HandleMouseDown (x, y int, button input.Button) {
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// the middle of the handle
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element.dragging = true
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element.dragOffset = element.fallbackDragOffset()
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element.dragTo(point)
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element.dragTo(position)
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case input.ButtonMiddle:
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// page up/down on middle click
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@@ -112,7 +115,7 @@ func (element *ScrollBar) HandleMouseDown (x, y int, button input.Button) {
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} else {
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viewport = element.viewportBounds.Dx()
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}
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if element.isAfterHandle(point) {
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if element.isAfterHandle(position) {
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element.scrollBy(viewport)
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} else {
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element.scrollBy(-viewport)
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@@ -120,7 +123,7 @@ func (element *ScrollBar) HandleMouseDown (x, y int, button input.Button) {
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case input.ButtonRight:
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// inch up/down on right click
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if element.isAfterHandle(point) {
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if element.isAfterHandle(position) {
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element.scrollBy(velocity)
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} else {
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element.scrollBy(-velocity)
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@@ -129,20 +132,28 @@ func (element *ScrollBar) HandleMouseDown (x, y int, button input.Button) {
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}
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}
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func (element *ScrollBar) HandleMouseUp (x, y int, button input.Button) {
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func (element *ScrollBar) HandleMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if element.dragging {
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element.dragging = false
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element.entity.Invalidate()
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}
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}
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func (element *ScrollBar) HandleMotion (x, y int) {
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func (element *ScrollBar) HandleMotion (position image.Point) {
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if element.dragging {
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element.dragTo(image.Pt(x, y))
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element.dragTo(position)
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}
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}
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func (element *ScrollBar) HandleScroll (x, y int, deltaX, deltaY float64) {
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func (element *ScrollBar) HandleScroll (
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position image.Point,
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deltaX, deltaY float64,
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modifiers input.Modifiers,
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) {
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if element.vertical {
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element.scrollBy(int(deltaY))
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} else {
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@@ -111,12 +111,16 @@ func (element *slider) HandleFocusChange () {
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element.entity.Invalidate()
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}
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func (element *slider) HandleMouseDown (x, y int, button input.Button) {
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func (element *slider) HandleMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if !element.Enabled() { return }
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element.Focus()
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if button == input.ButtonLeft {
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element.dragging = true
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element.value = element.valueFor(x, y)
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element.value = element.valueFor(position.X, position.Y)
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if element.onSlide != nil {
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element.onSlide()
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}
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@@ -124,7 +128,11 @@ func (element *slider) HandleMouseDown (x, y int, button input.Button) {
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}
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}
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func (element *slider) HandleMouseUp (x, y int, button input.Button) {
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func (element *slider) HandleMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if button != input.ButtonLeft || !element.dragging { return }
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element.dragging = false
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if element.onRelease != nil {
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@@ -133,10 +141,10 @@ func (element *slider) HandleMouseUp (x, y int, button input.Button) {
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element.entity.Invalidate()
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}
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func (element *slider) HandleMotion (x, y int) {
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func (element *slider) HandleMotion (position image.Point) {
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if element.dragging {
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element.dragging = true
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element.value = element.valueFor(x, y)
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element.value = element.valueFor(position.X, position.Y)
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if element.onSlide != nil {
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element.onSlide()
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}
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@@ -144,7 +152,11 @@ func (element *slider) HandleMotion (x, y int) {
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}
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}
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func (element *slider) HandleScroll (x, y int, deltaX, deltaY float64) { }
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func (element *slider) HandleScroll (
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position image.Point,
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deltaX, deltaY float64,
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modifiers input.Modifiers,
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) { }
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func (element *slider) HandleKeyDown (key input.Key, modifiers input.Modifiers) {
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switch key {
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@@ -101,19 +101,26 @@ func (element *Switch) HandleFocusChange () {
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element.entity.Invalidate()
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}
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func (element *Switch) HandleMouseDown (x, y int, button input.Button) {
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func (element *Switch) HandleMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if !element.Enabled() { return }
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element.Focus()
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element.pressed = true
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element.entity.Invalidate()
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}
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func (element *Switch) HandleMouseUp (x, y int, button input.Button) {
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func (element *Switch) HandleMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if button != input.ButtonLeft || !element.pressed { return }
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element.pressed = false
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within := image.Point { x, y }.
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In(element.entity.Bounds())
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within := position.In(element.entity.Bounds())
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if within {
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element.checked = !element.checked
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}
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@@ -143,12 +143,16 @@ func (element *TextBox) HandleFocusChange () {
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element.entity.Invalidate()
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}
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func (element *TextBox) HandleMouseDown (x, y int, button input.Button) {
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func (element *TextBox) HandleMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if !element.Enabled() { return }
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element.Focus()
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if button == input.ButtonLeft {
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runeIndex := element.atPosition(image.Pt(x, y))
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runeIndex := element.atPosition(position)
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if runeIndex == -1 { return }
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if time.Since(element.lastClick) < element.config.DoubleClickDelay() {
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@@ -164,19 +168,19 @@ func (element *TextBox) HandleMouseDown (x, y int, button input.Button) {
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}
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}
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func (element *TextBox) HandleMotion (x, y int) {
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func (element *TextBox) HandleMotion (position image.Point) {
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if !element.Enabled() { return }
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switch element.dragging {
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case 1:
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runeIndex := element.atPosition(image.Pt(x, y))
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runeIndex := element.atPosition(position)
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if runeIndex > -1 {
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element.dot.End = runeIndex
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element.entity.Invalidate()
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}
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case 2:
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runeIndex := element.atPosition(image.Pt(x, y))
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runeIndex := element.atPosition(position)
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if runeIndex > -1 {
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if runeIndex < element.dot.Start {
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element.dot.End =
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@@ -213,7 +217,11 @@ func (element *TextBox) atPosition (position image.Point) int {
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fixedutil.Pt(position.Sub(offset).Add(textBoundsMin)))
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}
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func (element *TextBox) HandleMouseUp (x, y int, button input.Button) {
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func (element *TextBox) HandleMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if button == input.ButtonLeft {
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element.dragging = 0
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}
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Reference in New Issue
Block a user