Implemented keyboard, mouse, theme, and config event propagation

This commit is contained in:
Sasha Koshka 2023-03-04 00:18:27 -05:00
parent b6eb158964
commit 5af8d7fd97

View File

@ -1,5 +1,6 @@
package core
import "image"
import "git.tebibyte.media/sashakoshka/tomo/input"
import "git.tebibyte.media/sashakoshka/tomo/theme"
import "git.tebibyte.media/sashakoshka/tomo/config"
@ -19,6 +20,7 @@ type ChildIterator interface {
type Propagator struct {
iterator ChildIterator
drags [10]elements.MouseTarget
focused bool
}
// NewPropagator creates a new event propagator that uses the specified iterator
@ -32,16 +34,18 @@ func NewPropagator (iterator ChildIterator) (propagator *Propagator) {
return
}
// ----------- Interface fulfillment methods ----------- //
// Focused returns whether or not this element or any of its children
// are currently focused.
func (propagator *Propagator) Focused () (focused bool) {
return propagator.focused
}
// Focus focuses this element, if its parent element grants the
// request.
func (propagator *Propagator) Focus () {
// TODO
}
// HandleFocus causes this element to mark itself as focused. If the
@ -50,13 +54,13 @@ func (propagator *Propagator) Focus () {
// marks itself as focused along with any applicable children and returns
// true.
func (propagator *Propagator) HandleFocus (direction input.KeynavDirection) (accepted bool) {
// TODO
}
// HandleDeselection causes this element to mark itself and all of its children
// as unfocused.
func (propagator *Propagator) HandleUnfocus () {
// TODO
}
// OnFocusRequest sets a function to be called when this element wants its
@ -64,7 +68,7 @@ func (propagator *Propagator) HandleUnfocus () {
// was granted, and false if it was not. If the parent element returns true, the
// element acts as if a HandleFocus call was made with KeynavDirectionNeutral.
func (propagator *Propagator) OnFocusRequest (func () (granted bool)) {
// TODO
}
// OnFocusMotionRequest sets a function to be called when this element wants its
@ -72,50 +76,169 @@ func (propagator *Propagator) OnFocusRequest (func () (granted bool)) {
// the specified direction. Parent elements should return true if the request
// was granted, and false if it was not.
func (propagator *Propagator) OnFocusMotionRequest (func (direction input.KeynavDirection) (granted bool)) {
// TODO
}
// HandleKeyDown propogates the keyboard event to the currently selected child.
func (propagator *Propagator) HandleKeyDown (key input.Key, modifiers input.Modifiers) {
propagator.forFocused (func (child elements.Focusable) bool {
typedChild, handlesKeyboard := child.(elements.KeyboardTarget)
if handlesKeyboard {
typedChild.HandleKeyDown(key, modifiers)
}
return true
})
}
// HandleKeyUp propogates the keyboard event to the currently selected child.
func (propagator *Propagator) HandleKeyUp (key input.Key, modifiers input.Modifiers) {
propagator.forFocused (func (child elements.Focusable) bool {
typedChild, handlesKeyboard := child.(elements.KeyboardTarget)
if handlesKeyboard {
typedChild.HandleKeyUp(key, modifiers)
}
return true
})
}
// HandleMouseDown propagates the mouse event to the element under the mouse
// pointer.
func (propagator *Propagator) HandleMouseDown (x, y int, button input.Button) {
child, handlesMouse :=
propagator.childAt(image.Pt(x, y)).
(elements.MouseTarget)
if handlesMouse {
propagator.drags[button] = child
child.HandleMouseDown(x, y, button)
}
}
// HandleMouseUp propagates the mouse event to the element that the released
// mouse button was originally pressed on.
func (propagator *Propagator) HandleMouseUp (x, y int, button input.Button) {
child := propagator.drags[button]
if child != nil {
propagator.drags[button] = nil
child.HandleMouseUp(x, y, button)
}
}
// HandleMouseMove propagates the mouse event to the element that was last
// pressed down by the mouse if the mouse is currently being held down, else it
// propagates the event to whichever element is underneath the mouse pointer.
func (propagator *Propagator) HandleMouseMove (x, y int) {
handled := false
for _, child := range propagator.drags {
if child != nil {
child.HandleMouseMove(x, y)
handled = true
}
}
if handled {
child, handlesMouse :=
propagator.childAt(image.Pt(x, y)).
(elements.MouseTarget)
if handlesMouse {
child.HandleMouseMove(x, y)
}
}
}
// HandleScroll propagates the mouse event to the element under the mouse
// pointer.
func (propagator *Propagator) HandleMouseScroll (x, y int, deltaX, deltaY float64) {
child, handlesMouse :=
propagator.childAt(image.Pt(x, y)).
(elements.MouseTarget)
if handlesMouse {
child.HandleMouseScroll(x, y, deltaX, deltaY)
}
}
// SetTheme sets the theme of all children to the specified theme.
func (propagator *Propagator) SetTheme (theme.Theme) {
func (propagator *Propagator) SetTheme (theme theme.Theme) {
propagator.iterator.OverChildren (func (child elements.Element) bool {
typedChild, themeable := child.(elements.Themeable)
if themeable {
typedChild.SetTheme(theme)
}
return true
})
}
// SetConfig sets the theme of all children to the specified config.
func (propagator *Propagator) SetConfig (config.Config) {
func (propagator *Propagator) SetConfig (config config.Config) {
propagator.iterator.OverChildren (func (child elements.Element) bool {
typedChild, configurable := child.(elements.Configurable)
if configurable {
typedChild.SetConfig(config)
}
return true
})
}
// ----------- Iterator utilities ----------- //
func (propagator *Propagator) childAt (position image.Point) (child elements.Element) {
propagator.iterator.OverChildren (func (current elements.Element) bool {
if position.In(current.Bounds()) {
child = current
}
return true
})
return
}
func (propagator *Propagator) forFocused (callback func (child elements.Focusable) bool) {
propagator.iterator.OverChildren (func (child elements.Element) bool {
typedChild, focusable := child.(elements.Focusable)
if focusable && typedChild.Focused() {
if !callback(typedChild) { return false }
}
return true
})
}
func (propagator *Propagator) forFocusable (callback func (child elements.Focusable) bool) {
propagator.iterator.OverChildren (func (child elements.Element) bool {
typedChild, focusable := child.(elements.Focusable)
if focusable {
if !callback(typedChild) { return false }
}
return true
})
}
func (propagator *Propagator) forFlexible (callback func (child elements.Flexible) bool) {
propagator.iterator.OverChildren (func (child elements.Element) bool {
typedChild, flexible := child.(elements.Flexible)
if flexible {
if !callback(typedChild) { return false }
}
return true
})
}
// func (propagator *Propagator) forFocusableBackward (callback func (child elements.Focusable) bool) {
// for index := len(element.children) - 1; index >= 0; index -- {
// child, focusable := element.children[index].Element.(elements.Focusable)
// if focusable {
// if !callback(child) { break }
// }
// }
// }
func (propagator *Propagator) firstFocused () (index int) {
index = -1
currentIndex := 0
propagator.forFocusable (func (child elements.Focusable) bool {
if child.Focused() {
index = currentIndex
return false
}
currentIndex ++
return true
})
return
}