Yaeh
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@@ -3,7 +3,7 @@ package shapes
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import "math"
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import "image"
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import "image/color"
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import "git.tebibyte.media/sashakoshka/tomo/canvas"
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import "git.tebibyte.media/sashakoshka/tomo/artist"
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// TODO: redo fill ellipse, stroke ellipse, etc. so that it only takes in
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// destination and source, using the bounds of destination as the bounds of the
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@@ -11,8 +11,8 @@ import "git.tebibyte.media/sashakoshka/tomo/canvas"
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// of both canvases.
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func FillEllipse (
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destination canvas.Canvas,
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source canvas.Canvas,
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destination artist.Canvas,
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source artist.Canvas,
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bounds image.Rectangle,
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) (
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updatedRegion image.Rectangle,
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@@ -42,8 +42,8 @@ func FillEllipse (
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}
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func StrokeEllipse (
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destination canvas.Canvas,
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source canvas.Canvas,
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destination artist.Canvas,
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source artist.Canvas,
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bounds image.Rectangle,
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weight int,
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) {
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@@ -170,7 +170,7 @@ func (context ellipsePlottingContext) plotEllipse () {
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// FillColorEllipse fills an ellipse within the destination canvas with a solid
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// color.
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func FillColorEllipse (
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destination canvas.Canvas,
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destination artist.Canvas,
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color color.RGBA,
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bounds image.Rectangle,
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) (
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@@ -196,7 +196,7 @@ func FillColorEllipse (
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// StrokeColorEllipse is similar to FillColorEllipse, but it draws an inset
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// outline of an ellipse instead.
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func StrokeColorEllipse (
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destination canvas.Canvas,
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destination artist.Canvas,
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color color.RGBA,
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bounds image.Rectangle,
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weight int,
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@@ -2,12 +2,12 @@ package shapes
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import "image"
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import "image/color"
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import "git.tebibyte.media/sashakoshka/tomo/canvas"
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import "git.tebibyte.media/sashakoshka/tomo/artist"
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// ColorLine draws a line from one point to another with the specified weight
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// and color.
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func ColorLine (
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destination canvas.Canvas,
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destination artist.Canvas,
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color color.RGBA,
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weight int,
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min image.Point,
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@@ -2,14 +2,14 @@ package shapes
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import "image"
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import "image/color"
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import "git.tebibyte.media/sashakoshka/tomo/canvas"
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import "git.tebibyte.media/sashakoshka/tomo/artist"
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import "git.tebibyte.media/sashakoshka/tomo/shatter"
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// TODO: return updatedRegion for all routines in this package
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func FillRectangle (
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destination canvas.Canvas,
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source canvas.Canvas,
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destination artist.Canvas,
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source artist.Canvas,
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bounds image.Rectangle,
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) (
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updatedRegion image.Rectangle,
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@@ -38,8 +38,8 @@ func FillRectangle (
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}
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func StrokeRectangle (
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destination canvas.Canvas,
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source canvas.Canvas,
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destination artist.Canvas,
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source artist.Canvas,
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bounds image.Rectangle,
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weight int,
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) (
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@@ -55,8 +55,8 @@ func StrokeRectangle (
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// FillRectangleShatter is like FillRectangle, but it does not draw in areas
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// specified in "rocks".
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func FillRectangleShatter (
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destination canvas.Canvas,
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source canvas.Canvas,
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destination artist.Canvas,
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source artist.Canvas,
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bounds image.Rectangle,
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rocks ...image.Rectangle,
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) (
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@@ -65,7 +65,7 @@ func FillRectangleShatter (
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tiles := shatter.Shatter(bounds, rocks...)
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for _, tile := range tiles {
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FillRectangle (
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canvas.Cut(destination, tile),
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artist.Cut(destination, tile),
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source, tile)
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updatedRegion = updatedRegion.Union(tile)
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}
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@@ -75,7 +75,7 @@ func FillRectangleShatter (
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// FillColorRectangle fills a rectangle within the destination canvas with a
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// solid color.
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func FillColorRectangle (
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destination canvas.Canvas,
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destination artist.Canvas,
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color color.RGBA,
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bounds image.Rectangle,
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) (
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@@ -97,7 +97,7 @@ func FillColorRectangle (
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// FillColorRectangleShatter is like FillColorRectangle, but it does not draw in
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// areas specified in "rocks".
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func FillColorRectangleShatter (
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destination canvas.Canvas,
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destination artist.Canvas,
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color color.RGBA,
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bounds image.Rectangle,
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rocks ...image.Rectangle,
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@@ -115,7 +115,7 @@ func FillColorRectangleShatter (
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// StrokeColorRectangle is similar to FillColorRectangle, but it draws an inset
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// outline of the given rectangle instead.
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func StrokeColorRectangle (
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destination canvas.Canvas,
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destination artist.Canvas,
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color color.RGBA,
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bounds image.Rectangle,
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weight int,
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