Sort of fixed a flexible height bug
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@@ -16,7 +16,6 @@ func run () {
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container := basicElements.NewContainer(basicLayouts.Vertical { true, true })
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window.Adopt(container)
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textBox := basicElements.NewTextBox("", copypasta)
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scrollContainer := basicElements.NewScrollContainer(true, false)
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@@ -56,8 +55,8 @@ func run () {
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list.ScrollTo(viewport)
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})
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container.Adopt(basicElements.NewLabel("A ScrollContainer:", false), false)
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scrollContainer.Adopt(textBox)
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container.Adopt(basicElements.NewLabel("A ScrollContainer:", false), false)
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container.Adopt(scrollContainer, false)
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disconnectedContainer.Adopt(list, false)
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disconnectedContainer.Adopt (basicElements.NewLabel (
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