Mouse test now conforms to new API
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@@ -54,7 +54,7 @@ func (element *Mouse) HandleMouseDown (x, y int, button tomo.Button) {
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func (element *Mouse) HandleMouseUp (x, y int, button tomo.Button) {
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element.drawing = false
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mousePos := image.Pt(x, y)
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element.core.PushRegion (artist.Line (
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element.core.DamageRegion (artist.Line (
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element.core, element.color, 1,
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element.lastMousePos, mousePos))
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element.lastMousePos = mousePos
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@@ -63,10 +63,10 @@ func (element *Mouse) HandleMouseUp (x, y int, button tomo.Button) {
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func (element *Mouse) HandleMouseMove (x, y int) {
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if !element.drawing { return }
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mousePos := image.Pt(x, y)
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element.core.PushRegion (artist.Line (
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element.core.DamageRegion (artist.Line (
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element.core, element.color, 1,
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element.lastMousePos, mousePos))
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element.lastMousePos = mousePos
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}
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func (element *Mouse) HandleScroll (x, y int, deltaX, deltaY float64) { }
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func (element *Mouse) HandleMouseScroll (x, y int, deltaX, deltaY float64) { }
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