Elements are no longer images
This commit is contained in:
@@ -143,7 +143,7 @@ func (element *Button) draw () {
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pattern := element.theme.Pattern(theme.PatternButton, state)
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artist.FillRectangle(element, pattern, bounds)
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artist.FillRectangle(element.core, pattern, bounds)
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textBounds := element.drawer.LayoutBounds()
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offset := image.Point {
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@@ -161,5 +161,5 @@ func (element *Button) draw () {
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}
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foreground := element.theme.Pattern(theme.PatternForeground, state)
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element.drawer.Draw(element, foreground, offset)
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element.drawer.Draw(element.core, foreground, offset)
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}
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@@ -171,10 +171,10 @@ func (element *Checkbox) draw () {
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backgroundPattern := element.theme.Pattern (
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theme.PatternBackground, state)
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artist.FillRectangle(element, backgroundPattern, bounds)
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artist.FillRectangle(element.core, backgroundPattern, bounds)
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pattern := element.theme.Pattern(theme.PatternButton, state)
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artist.FillRectangle(element, pattern, boxBounds)
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artist.FillRectangle(element.core, pattern, boxBounds)
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textBounds := element.drawer.LayoutBounds()
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offset := bounds.Min.Add(image.Point {
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@@ -185,5 +185,5 @@ func (element *Checkbox) draw () {
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offset.X -= textBounds.Min.X
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foreground := element.theme.Pattern(theme.PatternForeground, state)
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element.drawer.Draw(element, foreground, offset)
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element.drawer.Draw(element.core, foreground, offset)
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}
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@@ -230,12 +230,12 @@ func (element *Container) redoAll () {
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theme.PatternBackground,
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theme.PatternState { })
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for _, tile := range tiles {
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artist.FillRectangle(element, pattern, tile)
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artist.FillRectangle(element.core, pattern, tile)
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}
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// cut our canvas up and give peices to child elements
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for _, entry := range element.children {
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entry.DrawTo(canvas.Cut(element, entry.Bounds))
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entry.DrawTo(canvas.Cut(element.core, entry.Bounds))
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}
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}
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@@ -19,5 +19,5 @@ func NewImage (image image.Image) (element *Image) {
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}
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func (element *Image) draw () {
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artist.FillRectangle(element, element.buffer, element.Bounds())
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artist.FillRectangle(element.core, element.buffer, element.Bounds())
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}
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@@ -154,12 +154,12 @@ func (element *Label) draw () {
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pattern := element.theme.Pattern (
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theme.PatternBackground,
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theme.PatternState { })
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artist.FillRectangle(element, pattern, bounds)
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artist.FillRectangle(element.core, pattern, bounds)
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textBounds := element.drawer.LayoutBounds()
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foreground := element.theme.Pattern (
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theme.PatternForeground,
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theme.PatternState { })
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element.drawer.Draw(element, foreground, bounds.Min.Sub(textBounds.Min))
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element.drawer.Draw(element.core, foreground, bounds.Min.Sub(textBounds.Min))
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}
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@@ -439,14 +439,14 @@ func (element *List) draw () {
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Disabled: !element.Enabled(),
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Focused: element.Focused(),
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})
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artist.FillRectangle(element, pattern, bounds)
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artist.FillRectangle(element.core, pattern, bounds)
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bounds = inset.Apply(bounds)
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dot := image.Point {
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bounds.Min.X,
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bounds.Min.Y - element.scroll,
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}
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innerCanvas := canvas.Cut(element, bounds)
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innerCanvas := canvas.Cut(element.core, bounds)
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for index, entry := range element.entries {
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entryPosition := dot
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dot.Y += entry.Bounds().Dy()
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@@ -71,7 +71,7 @@ func (element *ProgressBar) draw () {
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theme.PatternSunken,
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theme.PatternState { })
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inset := element.theme.Inset(theme.PatternSunken)
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artist.FillRectangle(element, pattern, bounds)
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artist.FillRectangle(element.core, pattern, bounds)
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bounds = inset.Apply(bounds)
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meterBounds := image.Rect (
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bounds.Min.X, bounds.Min.Y,
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@@ -80,5 +80,5 @@ func (element *ProgressBar) draw () {
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accent := element.theme.Pattern (
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theme.PatternAccent,
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theme.PatternState { })
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artist.FillRectangle(element, accent, meterBounds)
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artist.FillRectangle(element.core, accent, meterBounds)
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}
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@@ -302,7 +302,7 @@ func (element *ScrollContainer) OnFocusMotionRequest (
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}
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func (element *ScrollContainer) childDamageCallback (region canvas.Canvas) {
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element.core.DamageRegion(artist.Paste(element, region, image.Point { }))
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element.core.DamageRegion(artist.Paste(element.core, region, image.Point { }))
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}
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func (element *ScrollContainer) childFocusRequestCallback () (granted bool) {
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@@ -345,7 +345,7 @@ func (element *ScrollContainer) resizeChildToFit () {
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0, 0,
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element.childWidth,
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element.childHeight).Add(element.Bounds().Min)
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element.child.DrawTo(canvas.Cut(element, childBounds))
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element.child.DrawTo(canvas.Cut(element.core, childBounds))
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}
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func (element *ScrollContainer) recalculate () {
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@@ -437,11 +437,10 @@ func (element *ScrollContainer) recalculate () {
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}
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func (element *ScrollContainer) draw () {
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artist.Paste(element, element.child, image.Point { })
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deadPattern := element.theme.Pattern (
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theme.PatternDead, theme.PatternState { })
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artist.FillRectangle (
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element, deadPattern,
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element.core, deadPattern,
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image.Rect (
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element.vertical.gutter.Min.X,
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element.horizontal.gutter.Min.Y,
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@@ -457,10 +456,10 @@ func (element *ScrollContainer) drawHorizontalBar () {
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Pressed: element.horizontal.dragging,
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}
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gutterPattern := element.horizontal.theme.Pattern(theme.PatternGutter, state)
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artist.FillRectangle(element, gutterPattern, element.horizontal.gutter)
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artist.FillRectangle(element.core, gutterPattern, element.horizontal.gutter)
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handlePattern := element.horizontal.theme.Pattern(theme.PatternHandle, state)
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artist.FillRectangle(element, handlePattern, element.horizontal.bar)
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artist.FillRectangle(element.core, handlePattern, element.horizontal.bar)
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}
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func (element *ScrollContainer) drawVerticalBar () {
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@@ -469,10 +468,10 @@ func (element *ScrollContainer) drawVerticalBar () {
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Pressed: element.vertical.dragging,
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}
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gutterPattern := element.vertical.theme.Pattern(theme.PatternGutter, state)
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artist.FillRectangle(element, gutterPattern, element.vertical.gutter)
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artist.FillRectangle(element.core, gutterPattern, element.vertical.gutter)
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handlePattern := element.vertical.theme.Pattern(theme.PatternHandle, state)
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artist.FillRectangle(element, handlePattern, element.vertical.bar)
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artist.FillRectangle(element.core, handlePattern, element.vertical.bar)
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}
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func (element *ScrollContainer) dragHorizontalBar (mousePosition image.Point) {
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@@ -196,11 +196,11 @@ func (element *Slider) draw () {
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Pressed: element.dragging,
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}
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artist.FillRectangle (
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element,
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element.core,
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element.theme.Pattern(theme.PatternGutter, state),
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bounds)
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artist.FillRectangle (
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element,
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element.core,
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element.theme.Pattern(theme.PatternHandle, state),
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element.bar)
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}
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@@ -64,11 +64,11 @@ func (element *Spacer) draw () {
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pattern := element.theme.Pattern (
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theme.PatternForeground,
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theme.PatternState { })
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artist.FillRectangle(element, pattern, bounds)
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artist.FillRectangle(element.core, pattern, bounds)
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} else {
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pattern := element.theme.Pattern (
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theme.PatternBackground,
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theme.PatternState { })
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artist.FillRectangle(element, pattern, bounds)
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artist.FillRectangle(element.core, pattern, bounds)
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}
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}
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@@ -166,7 +166,7 @@ func (element *Switch) draw () {
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}
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backgroundPattern := element.theme.Pattern (
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theme.PatternBackground, state)
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artist.FillRectangle (element, backgroundPattern, bounds)
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artist.FillRectangle (element.core, backgroundPattern, bounds)
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if element.checked {
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handleBounds.Min.X += bounds.Dy()
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@@ -184,11 +184,11 @@ func (element *Switch) draw () {
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gutterPattern := element.theme.Pattern (
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theme.PatternGutter, state)
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artist.FillRectangle(element, gutterPattern, gutterBounds)
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artist.FillRectangle(element.core, gutterPattern, gutterBounds)
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handlePattern := element.theme.Pattern (
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theme.PatternHandle, state)
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artist.FillRectangle(element, handlePattern, handleBounds)
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artist.FillRectangle(element.core, handlePattern, handleBounds)
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textBounds := element.drawer.LayoutBounds()
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offset := bounds.Min.Add(image.Point {
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@@ -200,5 +200,5 @@ func (element *Switch) draw () {
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foreground := element.theme.Pattern (
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theme.PatternForeground, state)
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element.drawer.Draw(element, foreground, offset)
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element.drawer.Draw(element.core, foreground, offset)
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}
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@@ -296,7 +296,7 @@ func (element *TextBox) draw () {
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Focused: element.Focused(),
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}
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pattern := element.theme.Pattern(theme.PatternSunken, state)
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artist.FillRectangle(element, pattern, bounds)
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artist.FillRectangle(element.core, pattern, bounds)
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if len(element.text) == 0 && !element.Focused() {
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// draw placeholder
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@@ -309,7 +309,7 @@ func (element *TextBox) draw () {
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theme.PatternForeground,
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theme.PatternState { Disabled: true })
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element.placeholderDrawer.Draw (
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element,
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element.core,
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foreground,
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offset.Sub(textBounds.Min))
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} else {
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@@ -322,7 +322,7 @@ func (element *TextBox) draw () {
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foreground := element.theme.Pattern (
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theme.PatternForeground, state)
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element.valueDrawer.Draw (
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element,
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element.core,
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foreground,
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offset.Sub(textBounds.Min))
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@@ -331,7 +331,7 @@ func (element *TextBox) draw () {
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cursorPosition := element.valueDrawer.PositionOf (
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element.cursor)
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artist.Line (
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element,
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element.core,
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foreground, 1,
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cursorPosition.Add(offset),
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image.Pt (
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