Moved containers into a separate package
This commit is contained in:
246
elements/containers/container.go
Normal file
246
elements/containers/container.go
Normal file
@@ -0,0 +1,246 @@
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package containers
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import "image"
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import "git.tebibyte.media/sashakoshka/tomo/input"
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import "git.tebibyte.media/sashakoshka/tomo/theme"
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import "git.tebibyte.media/sashakoshka/tomo/config"
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import "git.tebibyte.media/sashakoshka/tomo/canvas"
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import "git.tebibyte.media/sashakoshka/tomo/artist"
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import "git.tebibyte.media/sashakoshka/tomo/layouts"
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import "git.tebibyte.media/sashakoshka/tomo/elements"
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import "git.tebibyte.media/sashakoshka/tomo/elements/core"
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// Container is an element capable of containg other elements, and arranging
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// them in a layout.
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type Container struct {
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*core.Core
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*core.Propagator
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core core.CoreControl
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layout layouts.Layout
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children []layouts.LayoutEntry
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warping bool
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config config.Wrapped
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theme theme.Wrapped
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onFocusRequest func () (granted bool)
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onFocusMotionRequest func (input.KeynavDirection) (granted bool)
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}
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// NewContainer creates a new container.
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func NewContainer (layout layouts.Layout) (element *Container) {
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element = &Container { }
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element.theme.Case = theme.C("containers", "container")
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element.Core, element.core = core.NewCore(element, element.redoAll)
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element.Propagator = core.NewPropagator(element, element.core)
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element.SetLayout(layout)
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return
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}
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// SetLayout sets the layout of this container.
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func (element *Container) SetLayout (layout layouts.Layout) {
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element.layout = layout
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if element.core.HasImage() {
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element.redoAll()
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element.core.DamageAll()
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}
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}
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// Adopt adds a new child element to the container. If expand is set to true,
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// the element will expand (instead of contract to its minimum size), in
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// whatever way is defined by the current layout.
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func (element *Container) Adopt (child elements.Element, expand bool) {
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if child0, ok := child.(elements.Themeable); ok {
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child0.SetTheme(element.theme.Theme)
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}
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if child0, ok := child.(elements.Configurable); ok {
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child0.SetConfig(element.config.Config)
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}
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child.SetParent(element)
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// add child
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element.children = append (element.children, layouts.LayoutEntry {
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Element: child,
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Expand: expand,
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})
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// refresh stale data
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element.updateMinimumSize()
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if element.core.HasImage() && !element.warping {
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element.redoAll()
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element.core.DamageAll()
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}
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}
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// Warp runs the specified callback, deferring all layout and rendering updates
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// until the callback has finished executing. This allows for aplications to
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// perform batch gui updates without flickering and stuff.
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func (element *Container) Warp (callback func ()) {
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if element.warping {
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callback()
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return
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}
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element.warping = true
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callback()
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element.warping = false
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// TODO: create some sort of task list so we don't do a full recalculate
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// and redraw every time, because although that is the most likely use
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// case, it is not the only one.
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if element.core.HasImage() {
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element.redoAll()
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element.core.DamageAll()
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}
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}
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// Disown removes the given child from the container if it is contained within
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// it.
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func (element *Container) Disown (child elements.Element) {
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for index, entry := range element.children {
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if entry.Element == child {
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element.clearChildEventHandlers(entry.Element)
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element.children = append (
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element.children[:index],
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element.children[index + 1:]...)
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break
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}
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}
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element.updateMinimumSize()
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if element.core.HasImage() && !element.warping {
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element.redoAll()
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element.core.DamageAll()
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}
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}
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func (element *Container) clearChildEventHandlers (child elements.Element) {
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child.DrawTo(nil, image.Rectangle { }, nil)
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child.SetParent(nil)
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if child, ok := child.(elements.Focusable); ok {
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if child.Focused() {
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child.HandleUnfocus()
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}
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}
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}
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// DisownAll removes all child elements from the container at once.
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func (element *Container) DisownAll () {
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for _, entry := range element.children {
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element.clearChildEventHandlers(entry.Element)
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}
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element.children = nil
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element.updateMinimumSize()
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if element.core.HasImage() && !element.warping {
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element.redoAll()
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element.core.DamageAll()
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}
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}
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// Children returns a slice containing this element's children.
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func (element *Container) Children () (children []elements.Element) {
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children = make([]elements.Element, len(element.children))
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for index, entry := range element.children {
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children[index] = entry.Element
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}
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return
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}
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// CountChildren returns the amount of children contained within this element.
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func (element *Container) CountChildren () (count int) {
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return len(element.children)
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}
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// Child returns the child at the specified index. If the index is out of
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// bounds, this method will return nil.
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func (element *Container) Child (index int) (child elements.Element) {
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if index < 0 || index > len(element.children) { return }
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return element.children[index].Element
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}
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// ChildAt returns the child that contains the specified x and y coordinates. If
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// there are no children at the coordinates, this method will return nil.
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func (element *Container) ChildAt (point image.Point) (child elements.Element) {
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for _, entry := range element.children {
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if point.In(entry.Bounds) {
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child = entry.Element
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}
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}
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return
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}
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func (element *Container) redoAll () {
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if !element.core.HasImage() { return }
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// remove child canvasses so that any operations done in here will not
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// cause a child to draw to a wack ass canvas.
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for _, entry := range element.children {
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entry.DrawTo(nil, entry.Bounds, nil)
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}
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// do a layout
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element.doLayout()
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// draw a background
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rocks := make([]image.Rectangle, len(element.children))
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for index, entry := range element.children {
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rocks[index] = entry.Bounds
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}
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pattern := element.theme.Pattern (
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theme.PatternBackground,
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theme.State { })
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artist.DrawShatter(element.core, pattern, element.Bounds(), rocks...)
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// cut our canvas up and give peices to child elements
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for _, entry := range element.children {
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entry.DrawTo (
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canvas.Cut(element.core, entry.Bounds),
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entry.Bounds, func (region image.Rectangle) {
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element.core.DamageRegion(region)
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})
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}
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}
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// NotifyMinimumSizeChange notifies the container that the minimum size of a
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// child element has changed.
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func (element *Container) NotifyMinimumSizeChange (child elements.Element) {
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element.updateMinimumSize()
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element.redoAll()
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element.core.DamageAll()
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}
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// SetTheme sets the element's theme.
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func (element *Container) SetTheme (new theme.Theme) {
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if new == element.theme.Theme { return }
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element.theme.Theme = new
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element.Propagator.SetTheme(new)
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element.updateMinimumSize()
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element.redoAll()
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}
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// SetConfig sets the element's configuration.
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func (element *Container) SetConfig (new config.Config) {
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if new == element.config.Config { return }
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element.Propagator.SetConfig(new)
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element.updateMinimumSize()
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element.redoAll()
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}
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func (element *Container) updateMinimumSize () {
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margin := element.theme.Margin(theme.PatternBackground)
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padding := element.theme.Padding(theme.PatternBackground)
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width, height := element.layout.MinimumSize (
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element.children, margin, padding)
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element.core.SetMinimumSize(width, height)
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}
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func (element *Container) doLayout () {
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margin := element.theme.Margin(theme.PatternBackground)
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padding := element.theme.Padding(theme.PatternBackground)
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element.layout.Arrange (
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element.children, margin,
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padding, element.Bounds())
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}
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335
elements/containers/document.go
Normal file
335
elements/containers/document.go
Normal file
@@ -0,0 +1,335 @@
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package containers
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import "image"
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import "git.tebibyte.media/sashakoshka/tomo/theme"
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import "git.tebibyte.media/sashakoshka/tomo/config"
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import "git.tebibyte.media/sashakoshka/tomo/canvas"
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import "git.tebibyte.media/sashakoshka/tomo/artist"
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import "git.tebibyte.media/sashakoshka/tomo/layouts"
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import "git.tebibyte.media/sashakoshka/tomo/elements"
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import "git.tebibyte.media/sashakoshka/tomo/elements/core"
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type DocumentContainer struct {
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*core.Core
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*core.Propagator
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core core.CoreControl
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children []layouts.LayoutEntry
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scroll image.Point
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warping bool
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contentBounds image.Rectangle
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config config.Wrapped
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theme theme.Wrapped
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onScrollBoundsChange func ()
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}
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// NewDocumentContainer creates a new document container.
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func NewDocumentContainer () (element *DocumentContainer) {
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element = &DocumentContainer { }
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element.theme.Case = theme.C("containers", "documentContainer")
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element.Core, element.core = core.NewCore(element, element.redoAll)
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element.Propagator = core.NewPropagator(element, element.core)
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return
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}
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// Adopt adds a new child element to the container.
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func (element *DocumentContainer) Adopt (child elements.Element) {
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// set event handlers
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if child0, ok := child.(elements.Themeable); ok {
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child0.SetTheme(element.theme.Theme)
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}
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if child0, ok := child.(elements.Configurable); ok {
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child0.SetConfig(element.config.Config)
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}
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// add child
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element.children = append (element.children, layouts.LayoutEntry {
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Element: child,
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})
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child.SetParent(element)
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// refresh stale data
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element.reflectChildProperties()
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if element.core.HasImage() && !element.warping {
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element.redoAll()
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element.core.DamageAll()
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}
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}
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// Warp runs the specified callback, deferring all layout and rendering updates
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// until the callback has finished executing. This allows for aplications to
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// perform batch gui updates without flickering and stuff.
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func (element *DocumentContainer) Warp (callback func ()) {
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if element.warping {
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callback()
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return
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}
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element.warping = true
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callback()
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element.warping = false
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if element.core.HasImage() {
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element.redoAll()
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element.core.DamageAll()
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}
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}
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// Disown removes the given child from the container if it is contained within
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// it.
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func (element *DocumentContainer) Disown (child elements.Element) {
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for index, entry := range element.children {
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if entry.Element == child {
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element.clearChildEventHandlers(entry.Element)
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element.children = append (
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element.children[:index],
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element.children[index + 1:]...)
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break
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}
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}
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element.reflectChildProperties()
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if element.core.HasImage() && !element.warping {
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element.redoAll()
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element.core.DamageAll()
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}
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}
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func (element *DocumentContainer) clearChildEventHandlers (child elements.Element) {
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child.DrawTo(nil, image.Rectangle { }, nil)
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child.SetParent(nil)
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if child, ok := child.(elements.Focusable); ok {
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if child.Focused() {
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child.HandleUnfocus()
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}
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}
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}
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// DisownAll removes all child elements from the container at once.
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func (element *DocumentContainer) DisownAll () {
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for _, entry := range element.children {
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element.clearChildEventHandlers(entry.Element)
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}
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element.children = nil
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element.reflectChildProperties()
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if element.core.HasImage() && !element.warping {
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element.redoAll()
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element.core.DamageAll()
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}
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}
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// Children returns a slice containing this element's children.
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func (element *DocumentContainer) Children () (children []elements.Element) {
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children = make([]elements.Element, len(element.children))
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for index, entry := range element.children {
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children[index] = entry.Element
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}
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return
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}
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// CountChildren returns the amount of children contained within this element.
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func (element *DocumentContainer) CountChildren () (count int) {
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return len(element.children)
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}
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// Child returns the child at the specified index. If the index is out of
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// bounds, this method will return nil.
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func (element *DocumentContainer) Child (index int) (child elements.Element) {
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if index < 0 || index > len(element.children) { return }
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return element.children[index].Element
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}
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// ChildAt returns the child that contains the specified x and y coordinates. If
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// there are no children at the coordinates, this method will return nil.
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func (element *DocumentContainer) ChildAt (point image.Point) (child elements.Element) {
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for _, entry := range element.children {
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if point.In(entry.Bounds) {
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child = entry.Element
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}
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}
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return
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}
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func (element *DocumentContainer) redoAll () {
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if !element.core.HasImage() { return }
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// do a layout
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element.doLayout()
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maxScrollHeight := element.maxScrollHeight()
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if element.scroll.Y > maxScrollHeight {
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element.scroll.Y = maxScrollHeight
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element.doLayout()
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}
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// draw a background
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rocks := make([]image.Rectangle, len(element.children))
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for index, entry := range element.children {
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rocks[index] = entry.Bounds
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}
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pattern := element.theme.Pattern (
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theme.PatternBackground,
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theme.State { })
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artist.DrawShatter(element.core, pattern, element.Bounds(), rocks...)
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element.partition()
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if parent, ok := element.core.Parent().(elements.ScrollableParent); ok {
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parent.NotifyScrollBoundsChange(element)
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}
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}
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func (element *DocumentContainer) partition () {
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for _, entry := range element.children {
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entry.DrawTo(nil, entry.Bounds, nil)
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}
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// cut our canvas up and give peices to child elements
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for _, entry := range element.children {
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if entry.Bounds.Overlaps(element.Bounds()) {
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entry.DrawTo (
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canvas.Cut(element.core, entry.Bounds),
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entry.Bounds, func (region image.Rectangle) {
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element.core.DamageRegion(region)
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})
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}
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}
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}
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// NotifyMinimumSizeChange notifies the container that the minimum size of a
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// child element has changed.
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func (element *DocumentContainer) NotifyMinimumSizeChange (child elements.Element) {
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element.redoAll()
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element.core.DamageAll()
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}
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// NotifyFlexibleHeightChange notifies the parent that the parameters
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// affecting a child's flexible height have changed. This method is
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// expected to be called by flexible child element when their content
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// changes.
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func (element *DocumentContainer) NotifyFlexibleHeightChange (child elements.Flexible) {
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element.redoAll()
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element.core.DamageAll()
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}
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// SetTheme sets the element's theme.
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func (element *DocumentContainer) SetTheme (new theme.Theme) {
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if new == element.theme.Theme { return }
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element.theme.Theme = new
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element.Propagator.SetTheme(new)
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element.redoAll()
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}
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// SetConfig sets the element's configuration.
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func (element *DocumentContainer) SetConfig (new config.Config) {
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if new == element.config.Config { return }
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element.Propagator.SetConfig(new)
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element.redoAll()
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}
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// ScrollContentBounds returns the full content size of the element.
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func (element *DocumentContainer) ScrollContentBounds () image.Rectangle {
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return element.contentBounds
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}
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// ScrollViewportBounds returns the size and position of the element's
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// viewport relative to ScrollBounds.
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func (element *DocumentContainer) ScrollViewportBounds () image.Rectangle {
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padding := element.theme.Padding(theme.PatternBackground)
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bounds := padding.Apply(element.Bounds())
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bounds = bounds.Sub(bounds.Min).Add(element.scroll)
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return bounds
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}
|
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|
||||
// ScrollTo scrolls the viewport to the specified point relative to
|
||||
// ScrollBounds.
|
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func (element *DocumentContainer) ScrollTo (position image.Point) {
|
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if position.Y < 0 {
|
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position.Y = 0
|
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}
|
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maxScrollHeight := element.maxScrollHeight()
|
||||
if position.Y > maxScrollHeight {
|
||||
position.Y = maxScrollHeight
|
||||
}
|
||||
element.scroll = position
|
||||
if element.core.HasImage() && !element.warping {
|
||||
element.redoAll()
|
||||
element.core.DamageAll()
|
||||
}
|
||||
}
|
||||
|
||||
// OnScrollBoundsChange sets a function to be called when the element's viewport
|
||||
// bounds, content bounds, or scroll axes change.
|
||||
func (element *DocumentContainer) OnScrollBoundsChange (callback func ()) {
|
||||
element.onScrollBoundsChange = callback
|
||||
}
|
||||
|
||||
func (element *DocumentContainer) maxScrollHeight () (height int) {
|
||||
padding := element.theme.Padding(theme.PatternSunken)
|
||||
viewportHeight := element.Bounds().Dy() - padding.Vertical()
|
||||
height = element.contentBounds.Dy() - viewportHeight
|
||||
if height < 0 { height = 0 }
|
||||
return
|
||||
}
|
||||
|
||||
// ScrollAxes returns the supported axes for scrolling.
|
||||
func (element *DocumentContainer) ScrollAxes () (horizontal, vertical bool) {
|
||||
return false, true
|
||||
}
|
||||
|
||||
func (element *DocumentContainer) reflectChildProperties () {
|
||||
focusable := false
|
||||
for _, entry := range element.children {
|
||||
_, focusable := entry.Element.(elements.Focusable)
|
||||
if focusable {
|
||||
focusable = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !focusable && element.Focused() {
|
||||
element.Propagator.HandleUnfocus()
|
||||
}
|
||||
}
|
||||
|
||||
func (element *DocumentContainer) doLayout () {
|
||||
margin := element.theme.Margin(theme.PatternBackground)
|
||||
padding := element.theme.Padding(theme.PatternBackground)
|
||||
bounds := padding.Apply(element.Bounds())
|
||||
element.contentBounds = image.Rectangle { }
|
||||
|
||||
minimumWidth := 0
|
||||
dot := bounds.Min.Sub(element.scroll)
|
||||
for index, entry := range element.children {
|
||||
if index > 0 {
|
||||
dot.Y += margin.Y
|
||||
}
|
||||
|
||||
width, height := entry.MinimumSize()
|
||||
if width > minimumWidth {
|
||||
minimumWidth = width
|
||||
}
|
||||
if width < bounds.Dx() {
|
||||
width = bounds.Dx()
|
||||
}
|
||||
if typedChild, ok := entry.Element.(elements.Flexible); ok {
|
||||
height = typedChild.FlexibleHeightFor(width)
|
||||
}
|
||||
|
||||
entry.Bounds.Min = dot
|
||||
entry.Bounds.Max = image.Pt(dot.X + width, dot.Y + height)
|
||||
element.children[index] = entry
|
||||
element.contentBounds = element.contentBounds.Union(entry.Bounds)
|
||||
dot.Y += height
|
||||
}
|
||||
|
||||
element.contentBounds =
|
||||
element.contentBounds.Sub(element.contentBounds.Min)
|
||||
element.core.SetMinimumSize (
|
||||
minimumWidth + padding.Horizontal(),
|
||||
padding.Vertical())
|
||||
}
|
||||
295
elements/containers/scroll.go
Normal file
295
elements/containers/scroll.go
Normal file
@@ -0,0 +1,295 @@
|
||||
package containers
|
||||
|
||||
import "image"
|
||||
import "git.tebibyte.media/sashakoshka/tomo/input"
|
||||
import "git.tebibyte.media/sashakoshka/tomo/theme"
|
||||
import "git.tebibyte.media/sashakoshka/tomo/config"
|
||||
import "git.tebibyte.media/sashakoshka/tomo/canvas"
|
||||
import "git.tebibyte.media/sashakoshka/tomo/elements"
|
||||
import "git.tebibyte.media/sashakoshka/tomo/elements/core"
|
||||
import "git.tebibyte.media/sashakoshka/tomo/elements/basic"
|
||||
|
||||
// ScrollContainer is a container that is capable of holding a scrollable
|
||||
// element.
|
||||
type ScrollContainer struct {
|
||||
*core.Core
|
||||
*core.Propagator
|
||||
core core.CoreControl
|
||||
|
||||
child elements.Scrollable
|
||||
horizontal *basicElements.ScrollBar
|
||||
vertical *basicElements.ScrollBar
|
||||
|
||||
config config.Wrapped
|
||||
theme theme.Wrapped
|
||||
|
||||
onFocusRequest func () (granted bool)
|
||||
onFocusMotionRequest func (input.KeynavDirection) (granted bool)
|
||||
}
|
||||
|
||||
// NewScrollContainer creates a new scroll container with the specified scroll
|
||||
// bars.
|
||||
func NewScrollContainer (horizontal, vertical bool) (element *ScrollContainer) {
|
||||
element = &ScrollContainer { }
|
||||
element.theme.Case = theme.C("containers", "scrollContainer")
|
||||
element.Core, element.core = core.NewCore(element, element.redoAll)
|
||||
element.Propagator = core.NewPropagator(element, element.core)
|
||||
|
||||
if horizontal {
|
||||
element.horizontal = basicElements.NewScrollBar(false)
|
||||
element.setUpChild(element.horizontal)
|
||||
element.horizontal.OnScroll (func (viewport image.Point) {
|
||||
if element.child != nil {
|
||||
element.child.ScrollTo(viewport)
|
||||
}
|
||||
if element.vertical != nil {
|
||||
element.vertical.SetBounds (
|
||||
element.child.ScrollContentBounds(),
|
||||
element.child.ScrollViewportBounds())
|
||||
}
|
||||
})
|
||||
}
|
||||
if vertical {
|
||||
element.vertical = basicElements.NewScrollBar(true)
|
||||
element.setUpChild(element.vertical)
|
||||
element.vertical.OnScroll (func (viewport image.Point) {
|
||||
if element.child != nil {
|
||||
element.child.ScrollTo(viewport)
|
||||
}
|
||||
if element.horizontal != nil {
|
||||
element.horizontal.SetBounds (
|
||||
element.child.ScrollContentBounds(),
|
||||
element.child.ScrollViewportBounds())
|
||||
}
|
||||
})
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
// Adopt adds a scrollable element to the scroll container. The container can
|
||||
// only contain one scrollable element at a time, and when a new one is adopted
|
||||
// it replaces the last one.
|
||||
func (element *ScrollContainer) Adopt (child elements.Scrollable) {
|
||||
// disown previous child if it exists
|
||||
if element.child != nil {
|
||||
element.disownChild(child)
|
||||
}
|
||||
|
||||
// adopt new child
|
||||
element.child = child
|
||||
if child != nil {
|
||||
element.setUpChild(child)
|
||||
}
|
||||
|
||||
element.updateEnabled()
|
||||
element.updateMinimumSize()
|
||||
if element.core.HasImage() {
|
||||
element.redoAll()
|
||||
element.core.DamageAll()
|
||||
}
|
||||
}
|
||||
|
||||
func (element *ScrollContainer) setUpChild (child elements.Element) {
|
||||
child.SetParent(element)
|
||||
if child, ok := child.(elements.Themeable); ok {
|
||||
child.SetTheme(element.theme.Theme)
|
||||
}
|
||||
if child, ok := child.(elements.Configurable); ok {
|
||||
child.SetConfig(element.config.Config)
|
||||
}
|
||||
}
|
||||
|
||||
func (element *ScrollContainer) disownChild (child elements.Scrollable) {
|
||||
child.DrawTo(nil, image.Rectangle { }, nil)
|
||||
child.SetParent(nil)
|
||||
if child, ok := child.(elements.Focusable); ok {
|
||||
if child.Focused() {
|
||||
child.HandleUnfocus()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// NotifyMinimumSizeChange notifies the container that the minimum size of a
|
||||
// child element has changed.
|
||||
func (element *ScrollContainer) NotifyMinimumSizeChange (child elements.Element) {
|
||||
element.redoAll()
|
||||
element.core.DamageAll()
|
||||
}
|
||||
|
||||
// NotifyScrollBoundsChange notifies the container that the scroll bounds or
|
||||
// axes of a child have changed.
|
||||
func (element *ScrollContainer) NotifyScrollBoundsChange (child elements.Scrollable) {
|
||||
element.updateEnabled()
|
||||
viewportBounds := element.child.ScrollViewportBounds()
|
||||
contentBounds := element.child.ScrollContentBounds()
|
||||
if element.horizontal != nil {
|
||||
element.horizontal.SetBounds(contentBounds, viewportBounds)
|
||||
}
|
||||
if element.vertical != nil {
|
||||
element.vertical.SetBounds(contentBounds, viewportBounds)
|
||||
}
|
||||
}
|
||||
|
||||
// SetTheme sets the element's theme.
|
||||
func (element *ScrollContainer) SetTheme (new theme.Theme) {
|
||||
if new == element.theme.Theme { return }
|
||||
element.theme.Theme = new
|
||||
element.Propagator.SetTheme(new)
|
||||
element.updateMinimumSize()
|
||||
element.redoAll()
|
||||
}
|
||||
|
||||
// SetConfig sets the element's configuration.
|
||||
func (element *ScrollContainer) SetConfig (new config.Config) {
|
||||
if new == element.config.Config { return }
|
||||
element.Propagator.SetConfig(new)
|
||||
element.updateMinimumSize()
|
||||
element.redoAll()
|
||||
}
|
||||
|
||||
func (element *ScrollContainer) HandleScroll (
|
||||
x, y int,
|
||||
deltaX, deltaY float64,
|
||||
) {
|
||||
element.scrollChildBy(int(deltaX), int(deltaY))
|
||||
}
|
||||
|
||||
// CountChildren returns the amount of children contained within this element.
|
||||
func (element *ScrollContainer) CountChildren () (count int) {
|
||||
return 3
|
||||
}
|
||||
|
||||
// Child returns the child at the specified index. If the index is out of
|
||||
// bounds, this method will return nil.
|
||||
func (element *ScrollContainer) Child (index int) (child elements.Element) {
|
||||
switch index {
|
||||
case 0: return element.child
|
||||
case 1:
|
||||
if element.horizontal == nil {
|
||||
return nil
|
||||
} else {
|
||||
return element.horizontal
|
||||
}
|
||||
case 2:
|
||||
if element.vertical == nil {
|
||||
return nil
|
||||
} else {
|
||||
return element.vertical
|
||||
}
|
||||
default: return nil
|
||||
}
|
||||
}
|
||||
|
||||
func (element *ScrollContainer) redoAll () {
|
||||
if !element.core.HasImage() { return }
|
||||
|
||||
zr := image.Rectangle { }
|
||||
if element.child != nil { element.child.DrawTo(nil, zr, nil) }
|
||||
if element.horizontal != nil { element.horizontal.DrawTo(nil, zr, nil) }
|
||||
if element.vertical != nil { element.vertical.DrawTo(nil, zr, nil) }
|
||||
|
||||
childBounds, horizontalBounds, verticalBounds := element.layout()
|
||||
if element.child != nil {
|
||||
element.child.DrawTo (
|
||||
canvas.Cut(element.core, childBounds),
|
||||
childBounds, element.childDamageCallback)
|
||||
}
|
||||
if element.horizontal != nil {
|
||||
element.horizontal.DrawTo (
|
||||
canvas.Cut(element.core, horizontalBounds),
|
||||
horizontalBounds, element.childDamageCallback)
|
||||
}
|
||||
if element.vertical != nil {
|
||||
element.vertical.DrawTo (
|
||||
canvas.Cut(element.core, verticalBounds),
|
||||
verticalBounds, element.childDamageCallback)
|
||||
}
|
||||
element.draw()
|
||||
}
|
||||
|
||||
func (element *ScrollContainer) scrollChildBy (x, y int) {
|
||||
if element.child == nil { return }
|
||||
scrollPoint :=
|
||||
element.child.ScrollViewportBounds().Min.
|
||||
Add(image.Pt(x, y))
|
||||
element.child.ScrollTo(scrollPoint)
|
||||
}
|
||||
|
||||
func (element *ScrollContainer) childDamageCallback (region image.Rectangle) {
|
||||
element.core.DamageRegion(region)
|
||||
}
|
||||
|
||||
func (element *ScrollContainer) layout () (
|
||||
child image.Rectangle,
|
||||
horizontal image.Rectangle,
|
||||
vertical image.Rectangle,
|
||||
) {
|
||||
bounds := element.Bounds()
|
||||
child = bounds
|
||||
|
||||
if element.horizontal != nil {
|
||||
_, hMinHeight := element.horizontal.MinimumSize()
|
||||
child.Max.Y -= hMinHeight
|
||||
}
|
||||
if element.vertical != nil {
|
||||
vMinWidth, _ := element.vertical.MinimumSize()
|
||||
child.Max.X -= vMinWidth
|
||||
}
|
||||
|
||||
vertical.Min.X = child.Max.X
|
||||
vertical.Max.X = bounds.Max.X
|
||||
vertical.Min.Y = bounds.Min.Y
|
||||
vertical.Max.Y = child.Max.Y
|
||||
|
||||
horizontal.Min.X = bounds.Min.X
|
||||
horizontal.Max.X = child.Max.X
|
||||
horizontal.Min.Y = child.Max.Y
|
||||
horizontal.Max.Y = bounds.Max.Y
|
||||
return
|
||||
}
|
||||
|
||||
func (element *ScrollContainer) draw () {
|
||||
if element.horizontal != nil && element.vertical != nil {
|
||||
bounds := element.Bounds()
|
||||
bounds.Min = image.Pt (
|
||||
bounds.Max.X - element.vertical.Bounds().Dx(),
|
||||
bounds.Max.Y - element.horizontal.Bounds().Dy())
|
||||
state := theme.State { }
|
||||
deadArea := element.theme.Pattern(theme.PatternDead, state)
|
||||
deadArea.Draw(canvas.Cut(element.core, bounds), bounds)
|
||||
}
|
||||
}
|
||||
|
||||
func (element *ScrollContainer) updateMinimumSize () {
|
||||
var width, height int
|
||||
|
||||
if element.child != nil {
|
||||
width, height = element.child.MinimumSize()
|
||||
}
|
||||
if element.horizontal != nil {
|
||||
hMinWidth, hMinHeight := element.horizontal.MinimumSize()
|
||||
height += hMinHeight
|
||||
if hMinWidth > width {
|
||||
width = hMinWidth
|
||||
}
|
||||
}
|
||||
if element.vertical != nil {
|
||||
vMinWidth, vMinHeight := element.vertical.MinimumSize()
|
||||
width += vMinWidth
|
||||
if vMinHeight > height {
|
||||
height = vMinHeight
|
||||
}
|
||||
}
|
||||
element.core.SetMinimumSize(width, height)
|
||||
}
|
||||
|
||||
func (element *ScrollContainer) updateEnabled () {
|
||||
horizontal, vertical := element.child.ScrollAxes()
|
||||
if element.horizontal != nil {
|
||||
element.horizontal.SetEnabled(horizontal)
|
||||
}
|
||||
if element.vertical != nil {
|
||||
element.vertical.SetEnabled(vertical)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user