Half-done implementation of file elements

This commit is contained in:
Sasha Koshka 2023-04-18 18:37:50 -04:00
parent 7cdc5868e5
commit ac58a43220
7 changed files with 237 additions and 490 deletions

114
elements/directory.go Normal file
View File

@ -0,0 +1,114 @@
package elements
import "image"
import "path/filepath"
import "git.tebibyte.media/sashakoshka/tomo"
// TODO: base on flow implementation of list. also be able to switch to a table
// variant for a more information dense view.
type historyEntry struct {
location string
filesystem ReadDirStatFS
}
// Directory displays a list of files within a particular directory and
// file system.
type Directory struct {
*List
history []historyEntry
historyIndex int
onChoose func (file string)
}
// NewDirectory creates a new directory view. If within is nil, it will use
// the OS file system.
func NewDirectory (
location string,
within ReadDirStatFS,
) (
element *Directory,
err error,
) {
element = &Directory {
List: NewList(8),
}
err = element.SetLocation(location, within)
return
}
// Location returns the directory's location and filesystem.
func (element *Directory) Location () (string, ReadDirStatFS) {
if len(element.history) < 1 { return "", nil }
current := element.history[element.historyIndex]
return current.location, current.filesystem
}
// SetLocation sets the directory's location and filesystem. If within is nil,
// it will use the OS file system.
func (element *Directory) SetLocation (
location string,
within ReadDirStatFS,
) error {
if within == nil {
within = defaultFS { }
}
element.scroll = image.Point { }
if element.history != nil {
element.historyIndex ++
}
element.history = append (
element.history[:element.historyIndex],
historyEntry { location, within })
return element.Update()
}
// Backward goes back a directory in history
func (element *Directory) Backward () (bool, error) {
if element.historyIndex > 1 {
element.historyIndex --
return true, element.Update()
} else {
return false, nil
}
}
// Forward goes forward a directory in history
func (element *Directory) Forward () (bool, error) {
if element.historyIndex < len(element.history) - 1 {
element.historyIndex ++
return true, element.Update()
} else {
return false, nil
}
}
// Update refreshes the directory's contents.
func (element *Directory) Update () error {
location, filesystem := element.Location()
entries, err := filesystem.ReadDir(location)
children := make([]tomo.Element, len(entries))
for index, entry := range entries {
filePath := filepath.Join(location, entry.Name())
file, _ := NewFile(filePath, filesystem)
file.OnChoose (func () {
if element.onChoose != nil {
element.onChoose(filePath)
}
})
children[index] = file
}
element.DisownAll()
element.Adopt(children...)
return err
}
// OnChoose sets a function to be called when the user double-clicks a file or
// sub-directory within the directory view.
func (element *Directory) OnChoose (callback func (file string)) {
element.onChoose = callback
}

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@ -1,4 +1,4 @@
package fileElements
package elements
import "time"
import "io/fs"
@ -6,27 +6,29 @@ import "image"
import "git.tebibyte.media/sashakoshka/tomo"
import "git.tebibyte.media/sashakoshka/tomo/input"
import "git.tebibyte.media/sashakoshka/tomo/artist"
import "git.tebibyte.media/sashakoshka/tomo/elements/core"
import "git.tebibyte.media/sashakoshka/tomo/canvas"
import "git.tebibyte.media/sashakoshka/tomo/default/theme"
import "git.tebibyte.media/sashakoshka/tomo/default/config"
type fileEntity interface {
tomo.SelectableEntity
tomo.FocusableEntity
}
// File displays an interactive visual representation of a file within any
// file system.
type File struct {
*core.Core
*core.FocusableCore
core core.CoreControl
focusableControl core.FocusableCoreControl
entity fileEntity
config config.Wrapped
theme theme.Wrapped
lastClick time.Time
pressed bool
enabled bool
iconID tomo.Icon
filesystem fs.StatFS
location string
selected bool
onChoose func ()
}
@ -40,15 +42,44 @@ func NewFile (
element *File,
err error,
) {
element = &File { }
element = &File { enabled: true }
element.theme.Case = tomo.C("files", "file")
element.Core, element.core = core.NewCore(element, element.drawAll)
element.FocusableCore,
element.focusableControl = core.NewFocusableCore(element.core, element.drawAndPush)
element.entity = tomo.NewEntity(element).(fileEntity)
err = element.SetLocation(location, within)
return
}
// Entity returns this element's entity.
func (element *File) Entity () tomo.Entity {
return element.entity
}
// Draw causes the element to draw to the specified destination canvas.
func (element *File) Draw (destination canvas.Canvas) {
// background
state := element.state()
bounds := element.entity.Bounds()
sink := element.theme.Sink(tomo.PatternButton)
element.theme.
Pattern(tomo.PatternButton, state).
Draw(destination, bounds)
// icon
icon := element.icon()
if icon != nil {
iconBounds := icon.Bounds()
offset := image.Pt (
(bounds.Dx() - iconBounds.Dx()) / 2,
(bounds.Dy() - iconBounds.Dy()) / 2)
if element.pressed {
offset = offset.Add(sink)
}
icon.Draw (
destination,
element.theme.Color(tomo.ColorForeground, state),
bounds.Min.Add(offset))
}
}
// Location returns the file's location and filesystem.
func (element *File) Location () (string, fs.StatFS) {
return element.location, element.filesystem
@ -82,55 +113,66 @@ func (element *File) Update () error {
}
element.updateMinimumSize()
element.drawAndPush()
element.entity.Invalidate()
return err
}
func (element *File) Selected () bool {
return element.selected
}
func (element *File) SetSelected (selected bool) {
if element.selected == selected { return }
element.selected = selected
element.drawAndPush()
}
func (element *File) HandleKeyDown (key input.Key, modifiers input.Modifiers) {
if !element.Enabled() { return }
if key == input.KeyEnter {
element.pressed = true
element.drawAndPush()
element.entity.Invalidate()
}
}
func (element *File) HandleKeyUp(key input.Key, modifiers input.Modifiers) {
if key == input.KeyEnter && element.pressed {
element.pressed = false
element.drawAndPush()
if !element.Enabled() { return }
element.entity.Invalidate()
if element.onChoose != nil {
element.onChoose()
}
}
}
func (element *File) HandleFocusChange () {
element.entity.Invalidate()
}
func (element *File) OnChoose (callback func ()) {
element.onChoose = callback
}
// Focus gives this element input focus.
func (element *File) Focus () {
if !element.entity.Focused() { element.entity.Focus() }
}
// Enabled returns whether this file is enabled or not.
func (element *File) Enabled () bool {
return element.enabled
}
// SetEnabled sets whether this file is enabled or not.
func (element *File) SetEnabled (enabled bool) {
if element.enabled == enabled { return }
element.enabled = enabled
element.entity.Invalidate()
}
func (element *File) HandleMouseDown (x, y int, button input.Button) {
if !element.Enabled() { return }
if !element.Focused() { element.Focus() }
if !element.entity.Focused() { element.Focus() }
if button != input.ButtonLeft { return }
element.pressed = true
element.drawAndPush()
element.entity.Invalidate()
}
func (element *File) HandleMouseUp (x, y int, button input.Button) {
if button != input.ButtonLeft { return }
element.pressed = false
within := image.Point { x, y }.In(element.Bounds())
within := image.Point { x, y }.In(element.entity.Bounds())
if time.Since(element.lastClick) < element.config.DoubleClickDelay() {
if element.Enabled() && within && element.onChoose != nil {
element.onChoose()
@ -138,29 +180,29 @@ func (element *File) HandleMouseUp (x, y int, button input.Button) {
} else {
element.lastClick = time.Now()
}
element.drawAndPush()
element.entity.Invalidate()
}
// SetTheme sets the element's theme.
func (element *File) SetTheme (new tomo.Theme) {
if new == element.theme.Theme { return }
element.theme.Theme = new
element.drawAndPush()
func (element *File) SetTheme (theme tomo.Theme) {
if theme == element.theme.Theme { return }
element.theme.Theme = theme
element.entity.Invalidate()
}
// SetConfig sets the element's configuration.
func (element *File) SetConfig (new tomo.Config) {
if new == element.config.Config { return }
element.config.Config = new
element.drawAndPush()
func (element *File) SetConfig (config tomo.Config) {
if config == element.config.Config { return }
element.config.Config = config
element.entity.Invalidate()
}
func (element *File) state () tomo.State {
return tomo.State {
Disabled: !element.Enabled(),
Focused: element.Focused(),
Focused: element.entity.Focused(),
Pressed: element.pressed,
On: element.selected,
On: element.entity.Selected(),
}
}
@ -172,44 +214,11 @@ func (element *File) updateMinimumSize () {
padding := element.theme.Padding(tomo.PatternButton)
icon := element.icon()
if icon == nil {
element.core.SetMinimumSize (
element.entity.SetMinimumSize (
padding.Horizontal(),
padding.Vertical())
} else {
bounds := padding.Inverse().Apply(icon.Bounds())
element.core.SetMinimumSize(bounds.Dx(), bounds.Dy())
}
}
func (element *File) drawAndPush () {
if element.core.HasImage() {
element.drawAll()
element.core.DamageAll()
}
}
func (element *File) drawAll () {
// background
state := element.state()
bounds := element.Bounds()
sink := element.theme.Sink(tomo.PatternButton)
element.theme.
Pattern(tomo.PatternButton, state).
Draw(element.core, bounds)
// icon
icon := element.icon()
if icon != nil {
iconBounds := icon.Bounds()
offset := image.Pt (
(bounds.Dx() - iconBounds.Dx()) / 2,
(bounds.Dy() - iconBounds.Dy()) / 2)
if element.pressed {
offset = offset.Add(sink)
}
icon.Draw (
element.core,
element.theme.Color(tomo.ColorForeground, state),
bounds.Min.Add(offset))
element.entity.SetMinimumSize(bounds.Dx(), bounds.Dy())
}
}

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@ -1,4 +1,4 @@
package fileElements
package elements
import "os"
import "io/fs"

View File

@ -7,6 +7,15 @@ import "git.tebibyte.media/sashakoshka/tomo/canvas"
import "git.tebibyte.media/sashakoshka/tomo/artist"
import "git.tebibyte.media/sashakoshka/tomo/default/theme"
// TODO: make hidden variants:
// vertical: one column.
// flow: acts like DocumentContainer with all inline elements.
// create wrapper elements for making a plain version of each of these, but keep
// the implementations private (but with public methods) so they can be included
// in other elements.
// have table be a very tabular thing with named columns that can be sorted,
// resized, etc.
type listEntity interface {
tomo.ContainerEntity
tomo.ScrollableEntity
@ -36,10 +45,7 @@ func NewList (columns int, children ...tomo.Element) (element *List) {
element.columnSizes = make([]int, columns)
element.theme.Case = tomo.C("tomo", "list")
element.entity = tomo.NewEntity(element).(listEntity)
for _, child := range children {
element.Adopt(child)
}
element.Adopt(children...)
return
}
@ -117,23 +123,27 @@ func (element *List) Layout () {
}
}
func (element *List) Adopt (child tomo.Element) {
element.entity.Adopt(child)
element.scratch[child] = scratchEntry { }
func (element *List) Adopt (children ...tomo.Element) {
for _, child := range children {
element.entity.Adopt(child)
element.scratch[child] = scratchEntry { }
}
element.updateMinimumSize()
element.entity.Invalidate()
element.entity.InvalidateLayout()
}
func (element *List) Disown (child tomo.Element) {
index := element.entity.IndexOf(child)
if index < 0 { return }
if index == element.selected {
element.selected = -1
element.entity.SelectChild(index, false)
func (element *List) Disown (children ...tomo.Element) {
for _, child := range children {
index := element.entity.IndexOf(child)
if index < 0 { return }
if index == element.selected {
element.selected = -1
element.entity.SelectChild(index, false)
}
element.entity.Disown(index)
delete(element.scratch, child)
}
element.entity.Disown(index)
delete(element.scratch, child)
element.updateMinimumSize()
element.entity.Invalidate()
element.entity.InvalidateLayout()

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@ -1,378 +0,0 @@
package fileElements
import "io/fs"
import "image"
import "path/filepath"
import "git.tebibyte.media/sashakoshka/tomo"
import "git.tebibyte.media/sashakoshka/tomo/input"
import "git.tebibyte.media/sashakoshka/tomo/artist"
import "git.tebibyte.media/sashakoshka/tomo/canvas"
import "git.tebibyte.media/sashakoshka/tomo/textdraw"
import "git.tebibyte.media/sashakoshka/tomo/elements/core"
import "git.tebibyte.media/sashakoshka/tomo/default/theme"
import "git.tebibyte.media/sashakoshka/tomo/default/config"
type fileLayoutEntry struct {
*File
fs.DirEntry
Bounds image.Rectangle
Drawer textdraw.Drawer
TextPoint image.Point
}
type historyEntry struct {
location string
filesystem ReadDirStatFS
}
// Directory displays a list of files within a particular directory and
// file system.
type Directory struct {
*core.Core
*core.Propagator
core core.CoreControl
children []fileLayoutEntry
scroll image.Point
contentBounds image.Rectangle
config config.Wrapped
theme theme.Wrapped
onScrollBoundsChange func ()
history []historyEntry
historyIndex int
onChoose func (file string)
}
// NewDirectory creates a new directory view. If within is nil, it will use
// the OS file system.
func NewDirectory (
location string,
within ReadDirStatFS,
) (
element *Directory,
err error,
) {
element = &Directory { }
element.theme.Case = tomo.C("files", "directory")
element.Core, element.core = core.NewCore(element, element.redoAll)
element.Propagator = core.NewPropagator(element, element.core)
err = element.SetLocation(location, within)
return
}
// Location returns the directory's location and filesystem.
func (element *Directory) Location () (string, ReadDirStatFS) {
if len(element.history) < 1 { return "", nil }
current := element.history[element.historyIndex]
return current.location, current.filesystem
}
// SetLocation sets the directory's location and filesystem. If within is nil,
// it will use the OS file system.
func (element *Directory) SetLocation (
location string,
within ReadDirStatFS,
) error {
if within == nil {
within = defaultFS { }
}
element.scroll = image.Point { }
if element.history != nil {
element.historyIndex ++
}
element.history = append (
element.history[:element.historyIndex],
historyEntry { location, within })
return element.Update()
}
// Backward goes back a directory in history
func (element *Directory) Backward () (bool, error) {
if element.historyIndex > 1 {
element.historyIndex --
return true, element.Update()
} else {
return false, nil
}
}
// Forward goes forward a directory in history
func (element *Directory) Forward () (bool, error) {
if element.historyIndex < len(element.history) - 1 {
element.historyIndex ++
return true, element.Update()
} else {
return false, nil
}
}
// Update refreshes the directory's contents.
func (element *Directory) Update () error {
location, filesystem := element.Location()
entries, err := filesystem.ReadDir(location)
// disown all entries
for _, file := range element.children {
file.DrawTo(nil, image.Rectangle { }, nil)
file.SetParent(nil)
if file.Focused() {
file.HandleUnfocus()
}
}
element.children = make([]fileLayoutEntry, len(entries))
for index, entry := range entries {
filePath := filepath.Join(location, entry.Name())
file, _ := NewFile(filePath, filesystem)
file.SetParent(element)
file.OnChoose (func () {
if element.onChoose != nil {
element.onChoose(filePath)
}
})
element.children[index].File = file
element.children[index].DirEntry = entry
element.children[index].Drawer.SetFace (element.theme.FontFace(
tomo.FontStyleRegular,
tomo.FontSizeNormal))
element.children[index].Drawer.SetText([]rune(entry.Name()))
element.children[index].Drawer.SetAlign(textdraw.AlignCenter)
}
if element.core.HasImage() {
element.redoAll()
element.core.DamageAll()
}
return err
}
// OnChoose sets a function to be called when the user double-clicks a file or
// sub-directory within the directory view.
func (element *Directory) OnChoose (callback func (file string)) {
element.onChoose = callback
}
// CountChildren returns the amount of children contained within this element.
func (element *Directory) CountChildren () (count int) {
return len(element.children)
}
// Child returns the child at the specified index. If the index is out of
// bounds, this method will return nil.
func (element *Directory) Child (index int) (child tomo.Element) {
if index < 0 || index > len(element.children) { return }
return element.children[index].File
}
func (element *Directory) HandleMouseDown (x, y int, button input.Button) {
if button == input.ButtonLeft {
var file *File
for _, entry := range element.children {
if image.Pt(x, y).In(entry.Bounds) {
file = entry.File
}
}
if file != nil {
file.SetSelected(!file.Selected())
}
}
element.Propagator.HandleMouseDown(x, y, button)
}
func (element *Directory) redoAll () {
if !element.core.HasImage() { return }
// do a layout
element.doLayout()
maxScrollHeight := element.maxScrollHeight()
if element.scroll.Y > maxScrollHeight {
element.scroll.Y = maxScrollHeight
element.doLayout()
}
// draw a background
rocks := make([]image.Rectangle, len(element.children))
for index, entry := range element.children {
rocks[index] = entry.Bounds
}
pattern := element.theme.Pattern (
tomo.PatternPinboard,
tomo.State { })
artist.DrawShatter(element.core, pattern, element.Bounds(), rocks...)
element.partition()
if parent, ok := element.core.Parent().(tomo.ScrollableParent); ok {
parent.NotifyScrollBoundsChange(element)
}
if element.onScrollBoundsChange != nil {
element.onScrollBoundsChange()
}
// draw labels
foreground := element.theme.Color(tomo.ColorForeground, tomo.State { })
for _, entry := range element.children {
entry.Drawer.Draw(element.core, foreground, entry.TextPoint)
}
}
func (element *Directory) partition () {
for _, entry := range element.children {
entry.DrawTo(nil, entry.Bounds, nil)
}
// cut our canvas up and give peices to child elements
for _, entry := range element.children {
if entry.Bounds.Overlaps(element.Bounds()) {
entry.DrawTo (
canvas.Cut(element.core, entry.Bounds),
entry.Bounds, func (region image.Rectangle) {
element.core.DamageRegion(region)
})
}
}
}
func (element *Directory) Window () tomo.Window {
return element.core.Window()
}
// NotifyMinimumSizeChange notifies the container that the minimum size of a
// child element has changed.
func (element *Directory) NotifyMinimumSizeChange (child tomo.Element) {
element.redoAll()
element.core.DamageAll()
}
// SetTheme sets the element's theme.
func (element *Directory) SetTheme (new tomo.Theme) {
if new == element.theme.Theme { return }
element.theme.Theme = new
element.Propagator.SetTheme(new)
element.redoAll()
}
// SetConfig sets the element's configuration.
func (element *Directory) SetConfig (new tomo.Config) {
if new == element.config.Config { return }
element.Propagator.SetConfig(new)
element.redoAll()
}
// ScrollContentBounds returns the full content size of the element.
func (element *Directory) ScrollContentBounds () image.Rectangle {
return element.contentBounds
}
// ScrollViewportBounds returns the size and position of the element's
// viewport relative to ScrollBounds.
func (element *Directory) ScrollViewportBounds () image.Rectangle {
padding := element.theme.Padding(tomo.PatternPinboard)
bounds := padding.Apply(element.Bounds())
bounds = bounds.Sub(bounds.Min).Add(element.scroll)
return bounds
}
// ScrollTo scrolls the viewport to the specified point relative to
// ScrollBounds.
func (element *Directory) ScrollTo (position image.Point) {
if position.Y < 0 {
position.Y = 0
}
maxScrollHeight := element.maxScrollHeight()
if position.Y > maxScrollHeight {
position.Y = maxScrollHeight
}
element.scroll = position
if element.core.HasImage() {
element.redoAll()
element.core.DamageAll()
}
}
// OnScrollBoundsChange sets a function to be called when the element's viewport
// bounds, content bounds, or scroll axes change.
func (element *Directory) OnScrollBoundsChange (callback func ()) {
element.onScrollBoundsChange = callback
}
// ScrollAxes returns the supported axes for scrolling.
func (element *Directory) ScrollAxes () (horizontal, vertical bool) {
return false, true
}
func (element *Directory) maxScrollHeight () (height int) {
padding := element.theme.Padding(tomo.PatternSunken)
viewportHeight := element.Bounds().Dy() - padding.Vertical()
height = element.contentBounds.Dy() - viewportHeight
if height < 0 { height = 0 }
return
}
func (element *Directory) doLayout () {
margin := element.theme.Margin(tomo.PatternPinboard)
padding := element.theme.Padding(tomo.PatternPinboard)
bounds := padding.Apply(element.Bounds())
element.contentBounds = image.Rectangle { }
beginningOfRow := true
dot := bounds.Min.Sub(element.scroll)
rowHeight := 0
for index, entry := range element.children {
width, height := entry.MinimumSize()
if dot.X + width > bounds.Max.X {
dot.X = bounds.Min.Sub(element.scroll).X
dot.Y += rowHeight
if index > 1 {
dot.Y += margin.Y
}
beginningOfRow = true
}
if beginningOfRow {
beginningOfRow = false
} else {
dot.X += margin.X
}
entry.Drawer.SetMaxWidth(width)
bounds := image.Rect(dot.X, dot.Y, dot.X + width, dot.Y + height)
entry.Bounds = bounds
drawerHeight := entry.Drawer.ReccomendedHeightFor(width)
entry.TextPoint =
image.Pt(bounds.Min.X, bounds.Max.Y + margin.Y).
Sub(entry.Drawer.LayoutBounds().Min)
bounds.Max.Y += margin.Y + drawerHeight
height += margin.Y + drawerHeight
if rowHeight < height {
rowHeight = height
}
element.contentBounds = element.contentBounds.Union(bounds)
element.children[index] = entry
dot.X += width
}
element.contentBounds =
element.contentBounds.Sub(element.contentBounds.Min)
}
func (element *Directory) updateMinimumSize () {
padding := element.theme.Padding(tomo.PatternPinboard)
minimumWidth := 0
for _, entry := range element.children {
width, _ := entry.MinimumSize()
if width > minimumWidth {
minimumWidth = width
}
}
element.core.SetMinimumSize (
minimumWidth + padding.Horizontal(),
padding.Vertical())
}

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@ -3,10 +3,7 @@ package main
import "os"
import "path/filepath"
import "git.tebibyte.media/sashakoshka/tomo"
import "git.tebibyte.media/sashakoshka/tomo/layouts"
import "git.tebibyte.media/sashakoshka/tomo/elements"
import "git.tebibyte.media/sashakoshka/tomo/elements/file"
import "git.tebibyte.media/sashakoshka/tomo/elements/containers"
import _ "git.tebibyte.media/sashakoshka/tomo/backends/all"
func main () {
@ -16,11 +13,11 @@ func main () {
func run () {
window, _ := tomo.NewWindow(tomo.Bounds(0, 0, 384, 384))
window.SetTitle("File browser")
container := containers.NewContainer(layouts.Vertical { true, true })
container := elements.NewVBox(elements.SpaceBoth)
window.Adopt(container)
homeDir, _ := os.UserHomeDir()
controlBar := containers.NewContainer(layouts.Horizontal { })
controlBar := elements.NewHBox(elements.SpaceNone)
backButton := elements.NewButton("Back")
backButton.SetIcon(tomo.IconBackward)
backButton.ShowText(false)
@ -35,12 +32,11 @@ func run () {
upwardButton.ShowText(false)
locationInput := elements.NewTextBox("Location", "")
statusBar := containers.NewContainer(layouts.Horizontal { true, false })
directory, _ := fileElements.NewFile(homeDir, nil)
baseName := elements.NewLabel(filepath.Base(homeDir), false)
statusBar := elements.NewHBox(elements.SpaceMargin)
directory, _ := elements.NewFile(homeDir, nil)
baseName := elements.NewLabel(filepath.Base(homeDir))
scrollContainer := containers.NewScrollContainer(false, true)
directoryView, _ := fileElements.NewDirectory(homeDir, nil)
directoryView, _ := elements.NewDirectory(homeDir, nil)
updateStatus := func () {
filePath, _ := directoryView.Location()
directory.SetLocation(filePath, nil)
@ -72,19 +68,15 @@ func run () {
filePath, _ := directoryView.Location()
choose(filepath.Dir(filePath))
})
controlBar.Adopt(backButton, forwardButton, refreshButton, upwardButton)
controlBar.AdoptExpand(locationInput)
statusBar.Adopt(directory, baseName)
controlBar.Adopt(backButton, false)
controlBar.Adopt(forwardButton, false)
controlBar.Adopt(refreshButton, false)
controlBar.Adopt(upwardButton, false)
controlBar.Adopt(locationInput, true)
scrollContainer.Adopt(directoryView)
statusBar.Adopt(directory, false)
statusBar.Adopt(baseName, false)
container.Adopt(controlBar, false)
container.Adopt(scrollContainer, true)
container.Adopt(statusBar, false)
container.Adopt(controlBar)
container.AdoptExpand (
elements.NewScroll(elements.ScrollVertical, directoryView))
container.Adopt(statusBar)
window.OnClose(tomo.Stop)
window.Show()

View File

@ -197,8 +197,8 @@ const (
IconBackward
IconForward
IconRefresh
IconUpward
IconRefresh
IconYes
IconNo