Added gain slider
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@@ -131,6 +131,7 @@ func (element *Slider) valueFor (x, y int) (value float64) {
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value =
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float64(y - element.track.Min.Y - element.bar.Dy() / 2) /
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float64(element.track.Dy() - element.bar.Dy())
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value = 1 - value
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} else {
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value =
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float64(x - element.track.Min.X - element.bar.Dx() / 2) /
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@@ -139,7 +140,6 @@ func (element *Slider) valueFor (x, y int) (value float64) {
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if value < 0 { value = 0 }
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if value > 1 { value = 1 }
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value = 1 - value
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return
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}
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