ecs #15
@ -1,235 +0,0 @@
|
|||||||
package core
|
|
||||||
|
|
||||||
import "image"
|
|
||||||
import "image/color"
|
|
||||||
import "git.tebibyte.media/sashakoshka/tomo"
|
|
||||||
import "git.tebibyte.media/sashakoshka/tomo/canvas"
|
|
||||||
import "git.tebibyte.media/sashakoshka/tomo/artist"
|
|
||||||
import "git.tebibyte.media/sashakoshka/tomo/shatter"
|
|
||||||
|
|
||||||
// Core is a struct that implements some core functionality common to most
|
|
||||||
// widgets. It is meant to be embedded directly into a struct.
|
|
||||||
type Core struct {
|
|
||||||
canvas canvas.Canvas
|
|
||||||
bounds image.Rectangle
|
|
||||||
parent tomo.Parent
|
|
||||||
outer tomo.Element
|
|
||||||
|
|
||||||
metrics struct {
|
|
||||||
minimumWidth int
|
|
||||||
minimumHeight int
|
|
||||||
}
|
|
||||||
|
|
||||||
drawSizeChange func ()
|
|
||||||
onDamage func (region image.Rectangle)
|
|
||||||
}
|
|
||||||
|
|
||||||
// NewCore creates a new element core and its corresponding control given the
|
|
||||||
// element that it will be a part of. If outer is nil, this function will return
|
|
||||||
// nil.
|
|
||||||
func NewCore (
|
|
||||||
outer tomo.Element,
|
|
||||||
drawSizeChange func (),
|
|
||||||
) (
|
|
||||||
core *Core,
|
|
||||||
control CoreControl,
|
|
||||||
) {
|
|
||||||
if outer == nil { return }
|
|
||||||
core = &Core {
|
|
||||||
outer: outer,
|
|
||||||
drawSizeChange: drawSizeChange,
|
|
||||||
}
|
|
||||||
control = CoreControl { core: core }
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
// Bounds fulfills the tomo.Element interface. This should not need to be
|
|
||||||
// overridden.
|
|
||||||
func (core *Core) Bounds () (bounds image.Rectangle) {
|
|
||||||
if core.canvas == nil { return }
|
|
||||||
return core.bounds
|
|
||||||
}
|
|
||||||
|
|
||||||
// MinimumSize fulfils the tomo.Element interface. This should not need to be
|
|
||||||
// overridden.
|
|
||||||
func (core *Core) MinimumSize () (width, height int) {
|
|
||||||
return core.metrics.minimumWidth, core.metrics.minimumHeight
|
|
||||||
}
|
|
||||||
|
|
||||||
// MinimumSize fulfils the tomo.Element interface. This should not need to be
|
|
||||||
// overridden, unless you want to detect when the element is parented or
|
|
||||||
// unparented.
|
|
||||||
func (core *Core) SetParent (parent tomo.Parent) {
|
|
||||||
if parent != nil && core.parent != nil {
|
|
||||||
panic("core.SetParent: element already has a parent")
|
|
||||||
}
|
|
||||||
|
|
||||||
core.parent = parent
|
|
||||||
}
|
|
||||||
|
|
||||||
// DrawTo fulfills the tomo.Element interface. This should not need to be
|
|
||||||
// overridden.
|
|
||||||
func (core *Core) DrawTo (
|
|
||||||
canvas canvas.Canvas,
|
|
||||||
bounds image.Rectangle,
|
|
||||||
onDamage func (region image.Rectangle),
|
|
||||||
) {
|
|
||||||
core.canvas = canvas
|
|
||||||
core.bounds = bounds
|
|
||||||
core.onDamage = onDamage
|
|
||||||
if core.drawSizeChange != nil && core.canvas != nil {
|
|
||||||
core.drawSizeChange()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// CoreControl is a struct that can exert control over a Core struct. It can be
|
|
||||||
// used as a canvas. It must not be directly embedded into an element, but
|
|
||||||
// instead kept as a private member. When a Core struct is created, a
|
|
||||||
// corresponding CoreControl struct is linked to it and returned alongside it.
|
|
||||||
type CoreControl struct {
|
|
||||||
core *Core
|
|
||||||
}
|
|
||||||
|
|
||||||
// ColorModel fulfills the draw.Image interface.
|
|
||||||
func (control CoreControl) ColorModel () (model color.Model) {
|
|
||||||
return color.RGBAModel
|
|
||||||
}
|
|
||||||
|
|
||||||
// At fulfills the draw.Image interface.
|
|
||||||
func (control CoreControl) At (x, y int) (pixel color.Color) {
|
|
||||||
if control.core.canvas == nil { return }
|
|
||||||
return control.core.canvas.At(x, y)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Bounds fulfills the draw.Image interface.
|
|
||||||
func (control CoreControl) Bounds () (bounds image.Rectangle) {
|
|
||||||
if control.core.canvas == nil { return }
|
|
||||||
return control.core.canvas.Bounds()
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set fulfills the draw.Image interface.
|
|
||||||
func (control CoreControl) Set (x, y int, c color.Color) () {
|
|
||||||
if control.core.canvas == nil { return }
|
|
||||||
control.core.canvas.Set(x, y, c)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Buffer fulfills the canvas.Canvas interface.
|
|
||||||
func (control CoreControl) Buffer () (data []color.RGBA, stride int) {
|
|
||||||
if control.core.canvas == nil { return }
|
|
||||||
return control.core.canvas.Buffer()
|
|
||||||
}
|
|
||||||
|
|
||||||
// Parent returns the element's parent.
|
|
||||||
func (control CoreControl) Parent () tomo.Parent {
|
|
||||||
return control.core.parent
|
|
||||||
}
|
|
||||||
|
|
||||||
// DrawBackground fills the element's canvas with the parent's background
|
|
||||||
// pattern, if the parent supports it. If it is not supported, the fallback
|
|
||||||
// pattern will be used instead.
|
|
||||||
func (control CoreControl) DrawBackground (fallback artist.Pattern) {
|
|
||||||
control.DrawBackgroundBounds(fallback, control.Bounds())
|
|
||||||
}
|
|
||||||
|
|
||||||
// DrawBackgroundBounds is like DrawBackground, but it takes in a bounding
|
|
||||||
// rectangle instead of using the element's bounds.
|
|
||||||
func (control CoreControl) DrawBackgroundBounds (
|
|
||||||
fallback artist.Pattern,
|
|
||||||
bounds image.Rectangle,
|
|
||||||
) {
|
|
||||||
parent, ok := control.Parent().(tomo.BackgroundParent)
|
|
||||||
if ok {
|
|
||||||
parent.DrawBackground(bounds)
|
|
||||||
} else if fallback != nil {
|
|
||||||
fallback.Draw(canvas.Cut(control, bounds), control.Bounds())
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// DrawBackgroundBoundsShatter is like DrawBackgroundBounds, but uses the
|
|
||||||
// shattering algorithm to avoid drawing in areas specified by rocks.
|
|
||||||
func (control CoreControl) DrawBackgroundBoundsShatter (
|
|
||||||
fallback artist.Pattern,
|
|
||||||
bounds image.Rectangle,
|
|
||||||
rocks ...image.Rectangle,
|
|
||||||
) {
|
|
||||||
tiles := shatter.Shatter(bounds, rocks...)
|
|
||||||
for _, tile := range tiles {
|
|
||||||
control.DrawBackgroundBounds(fallback, tile)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Window returns the window containing the element.
|
|
||||||
func (control CoreControl) Window () tomo.Window {
|
|
||||||
parent := control.Parent()
|
|
||||||
if parent == nil {
|
|
||||||
return nil
|
|
||||||
} else {
|
|
||||||
return parent.Window()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Outer returns the outer element given when the control was constructed.
|
|
||||||
func (control CoreControl) Outer () tomo.Element {
|
|
||||||
return control.core.outer
|
|
||||||
}
|
|
||||||
|
|
||||||
// HasImage returns true if the core has an allocated image buffer, and false if
|
|
||||||
// it doesn't.
|
|
||||||
func (control CoreControl) HasImage () (has bool) {
|
|
||||||
return control.core.canvas != nil && !control.core.canvas.Bounds().Empty()
|
|
||||||
}
|
|
||||||
|
|
||||||
// DamageRegion pushes the selected region of pixels to the parent element. This
|
|
||||||
// does not need to be called when responding to a resize event.
|
|
||||||
func (control CoreControl) DamageRegion (regions ...image.Rectangle) {
|
|
||||||
if control.core.canvas == nil { return }
|
|
||||||
if control.core.onDamage != nil {
|
|
||||||
for _, region := range regions {
|
|
||||||
control.core.onDamage(region)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// DamageAll pushes all pixels to the parent element. This does not need to be
|
|
||||||
// called when redrawing in response to a change in size.
|
|
||||||
func (control CoreControl) DamageAll () {
|
|
||||||
control.DamageRegion(control.core.Bounds())
|
|
||||||
}
|
|
||||||
|
|
||||||
// SetMinimumSize sets the minimum size of this element, notifying the parent
|
|
||||||
// element in the process.
|
|
||||||
func (control CoreControl) SetMinimumSize (width, height int) {
|
|
||||||
core := control.core
|
|
||||||
if width == core.metrics.minimumWidth &&
|
|
||||||
height == core.metrics.minimumHeight {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
core.metrics.minimumWidth = width
|
|
||||||
core.metrics.minimumHeight = height
|
|
||||||
if control.core.parent != nil {
|
|
||||||
control.core.parent.NotifyMinimumSizeChange(control.core.outer)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// ConstrainSize contstrains the specified width and height to the minimum width
|
|
||||||
// and height, and returns wether or not anything ended up being constrained.
|
|
||||||
func (control CoreControl) ConstrainSize (
|
|
||||||
inWidth, inHeight int,
|
|
||||||
) (
|
|
||||||
outWidth, outHeight int,
|
|
||||||
constrained bool,
|
|
||||||
) {
|
|
||||||
core := control.core
|
|
||||||
outWidth = inWidth
|
|
||||||
outHeight = inHeight
|
|
||||||
if outWidth < core.metrics.minimumWidth {
|
|
||||||
outWidth = core.metrics.minimumWidth
|
|
||||||
constrained = true
|
|
||||||
}
|
|
||||||
if outHeight < core.metrics.minimumHeight {
|
|
||||||
outHeight = core.metrics.minimumHeight
|
|
||||||
constrained = true
|
|
||||||
}
|
|
||||||
return
|
|
||||||
}
|
|
@ -1,7 +0,0 @@
|
|||||||
// Package core provides tools that allow elements to easily fulfill common
|
|
||||||
// interfaces without having to duplicate a ton of code. Each "core" is a type
|
|
||||||
// that can be embedded into an element directly, working to fulfill a
|
|
||||||
// particular interface. Each one comes with a corresponding core control, which
|
|
||||||
// provides an interface for elements to exert control over the core. Core
|
|
||||||
// controls should be kept private.
|
|
||||||
package core
|
|
@ -1,101 +0,0 @@
|
|||||||
package core
|
|
||||||
|
|
||||||
// import "runtime/debug"
|
|
||||||
import "git.tebibyte.media/sashakoshka/tomo"
|
|
||||||
import "git.tebibyte.media/sashakoshka/tomo/input"
|
|
||||||
|
|
||||||
// FocusableCore is a struct that can be embedded into objects to make them
|
|
||||||
// focusable, giving them the default keynav behavior.
|
|
||||||
type FocusableCore struct {
|
|
||||||
core CoreControl
|
|
||||||
focused bool
|
|
||||||
enabled bool
|
|
||||||
drawFocusChange func ()
|
|
||||||
}
|
|
||||||
|
|
||||||
// NewFocusableCore creates a new focusability core and its corresponding
|
|
||||||
// control. If your element needs to visually update itself when it's focus
|
|
||||||
// state changes (which it should), a callback to draw and push the update can
|
|
||||||
// be specified.
|
|
||||||
func NewFocusableCore (
|
|
||||||
core CoreControl,
|
|
||||||
drawFocusChange func (),
|
|
||||||
) (
|
|
||||||
focusable *FocusableCore,
|
|
||||||
control FocusableCoreControl,
|
|
||||||
) {
|
|
||||||
focusable = &FocusableCore {
|
|
||||||
core: core,
|
|
||||||
drawFocusChange: drawFocusChange,
|
|
||||||
enabled: true,
|
|
||||||
}
|
|
||||||
control = FocusableCoreControl { core: focusable }
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
// Focused returns whether or not this element is currently focused.
|
|
||||||
func (core *FocusableCore) Focused () (focused bool) {
|
|
||||||
return core.focused
|
|
||||||
}
|
|
||||||
|
|
||||||
// Focus focuses this element, if its parent element grants the request.
|
|
||||||
func (core *FocusableCore) Focus () {
|
|
||||||
if !core.enabled || core.focused { return }
|
|
||||||
parent := core.core.Parent()
|
|
||||||
if parent, ok := parent.(tomo.FocusableParent); ok {
|
|
||||||
core.focused = parent.RequestFocus (
|
|
||||||
core.core.Outer().(tomo.Focusable))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// HandleFocus causes this element to mark itself as focused, if it can
|
|
||||||
// currently be. Otherwise, it will return false and do nothing.
|
|
||||||
func (core *FocusableCore) HandleFocus (
|
|
||||||
direction input.KeynavDirection,
|
|
||||||
) (
|
|
||||||
accepted bool,
|
|
||||||
) {
|
|
||||||
direction = direction.Canon()
|
|
||||||
if !core.enabled { return false }
|
|
||||||
if core.focused && direction != input.KeynavDirectionNeutral {
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
if core.focused == false {
|
|
||||||
core.focused = true
|
|
||||||
if core.drawFocusChange != nil { core.drawFocusChange() }
|
|
||||||
}
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
|
|
||||||
// HandleUnfocus causes this element to mark itself as unfocused.
|
|
||||||
func (core *FocusableCore) HandleUnfocus () {
|
|
||||||
core.focused = false
|
|
||||||
// debug.PrintStack()
|
|
||||||
if core.drawFocusChange != nil { core.drawFocusChange() }
|
|
||||||
}
|
|
||||||
|
|
||||||
// Enabled returns whether or not the element is enabled.
|
|
||||||
func (core *FocusableCore) Enabled () (enabled bool) {
|
|
||||||
return core.enabled
|
|
||||||
}
|
|
||||||
|
|
||||||
// FocusableCoreControl is a struct that can be used to exert control over a
|
|
||||||
// focusability core. It must not be directly embedded into an element, but
|
|
||||||
// instead kept as a private member. When a FocusableCore struct is created, a
|
|
||||||
// corresponding FocusableCoreControl struct is linked to it and returned
|
|
||||||
// alongside it.
|
|
||||||
type FocusableCoreControl struct {
|
|
||||||
core *FocusableCore
|
|
||||||
}
|
|
||||||
|
|
||||||
// SetEnabled sets whether the focusability core is enabled. If the state
|
|
||||||
// changes, this will call drawFocusChange.
|
|
||||||
func (control FocusableCoreControl) SetEnabled (enabled bool) {
|
|
||||||
if control.core.enabled == enabled { return }
|
|
||||||
control.core.enabled = enabled
|
|
||||||
if !enabled { control.core.focused = false }
|
|
||||||
if control.core.drawFocusChange != nil {
|
|
||||||
control.core.drawFocusChange()
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,355 +0,0 @@
|
|||||||
package core
|
|
||||||
|
|
||||||
import "image"
|
|
||||||
import "git.tebibyte.media/sashakoshka/tomo"
|
|
||||||
import "git.tebibyte.media/sashakoshka/tomo/input"
|
|
||||||
|
|
||||||
// Container represents an object that can provide access to a list of child
|
|
||||||
// elements.
|
|
||||||
type Container interface {
|
|
||||||
Child (index int) tomo.Element
|
|
||||||
CountChildren () int
|
|
||||||
}
|
|
||||||
|
|
||||||
// Propagator is a struct that can be embedded into elements that contain one or
|
|
||||||
// more children in order to propagate events to them without having to write
|
|
||||||
// all of the event handlers. It also implements standard behavior for focus
|
|
||||||
// propagation and keyboard navigation.
|
|
||||||
type Propagator struct {
|
|
||||||
core CoreControl
|
|
||||||
container Container
|
|
||||||
drags [10]tomo.MouseTarget
|
|
||||||
focused bool
|
|
||||||
}
|
|
||||||
|
|
||||||
// NewPropagator creates a new event propagator that uses the specified
|
|
||||||
// container to access a list of child elements that will have events propagated
|
|
||||||
// to them. If container is nil, the function will return nil.
|
|
||||||
func NewPropagator (container Container, core CoreControl) (propagator *Propagator) {
|
|
||||||
if container == nil { return nil }
|
|
||||||
propagator = &Propagator {
|
|
||||||
core: core,
|
|
||||||
container: container,
|
|
||||||
}
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
// ----------- Interface fulfillment methods ----------- //
|
|
||||||
|
|
||||||
// Focused returns whether or not this element or any of its children
|
|
||||||
// are currently focused.
|
|
||||||
func (propagator *Propagator) Focused () (focused bool) {
|
|
||||||
return propagator.focused
|
|
||||||
}
|
|
||||||
|
|
||||||
// Focus focuses this element, if its parent element grants the
|
|
||||||
// request.
|
|
||||||
func (propagator *Propagator) Focus () {
|
|
||||||
if propagator.focused == true { return }
|
|
||||||
parent := propagator.core.Parent()
|
|
||||||
if parent, ok := parent.(tomo.FocusableParent); ok && parent != nil {
|
|
||||||
propagator.focused = parent.RequestFocus (
|
|
||||||
propagator.core.Outer().(tomo.Focusable))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// HandleFocus causes this element to mark itself as focused. If the
|
|
||||||
// element does not have children or there are no more focusable children in
|
|
||||||
// the given direction, it should return false and do nothing. Otherwise, it
|
|
||||||
// marks itself as focused along with any applicable children and returns
|
|
||||||
// true.
|
|
||||||
func (propagator *Propagator) HandleFocus (direction input.KeynavDirection) (accepted bool) {
|
|
||||||
direction = direction.Canon()
|
|
||||||
|
|
||||||
firstFocused := propagator.firstFocused()
|
|
||||||
if firstFocused < 0 {
|
|
||||||
// no element is currently focused, so we need to focus either
|
|
||||||
// the first or last focusable element depending on the
|
|
||||||
// direction.
|
|
||||||
switch direction {
|
|
||||||
case input.KeynavDirectionForward:
|
|
||||||
// if we recieve a forward direction, focus the first
|
|
||||||
// focusable element.
|
|
||||||
return propagator.focusFirstFocusableElement(direction)
|
|
||||||
|
|
||||||
case input.KeynavDirectionBackward:
|
|
||||||
// if we recieve a backward direction, focus the last
|
|
||||||
// focusable element.
|
|
||||||
return propagator.focusLastFocusableElement(direction)
|
|
||||||
|
|
||||||
case input.KeynavDirectionNeutral:
|
|
||||||
// if we recieve a neutral direction, just focus this
|
|
||||||
// element and nothing else.
|
|
||||||
propagator.focused = true
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
// an element is currently focused, so we need to move the
|
|
||||||
// focus in the specified direction
|
|
||||||
firstFocusedChild :=
|
|
||||||
propagator.container.Child(firstFocused).
|
|
||||||
(tomo.Focusable)
|
|
||||||
|
|
||||||
// before we move the focus, the currently focused child
|
|
||||||
// may also be able to move its focus. if the child is able
|
|
||||||
// to do that, we will let it and not move ours.
|
|
||||||
if firstFocusedChild.HandleFocus(direction) {
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
|
|
||||||
// find the previous/next focusable element relative to the
|
|
||||||
// currently focused element, if it exists.
|
|
||||||
for index := firstFocused + int(direction);
|
|
||||||
index < propagator.container.CountChildren() && index >= 0;
|
|
||||||
index += int(direction) {
|
|
||||||
|
|
||||||
child, focusable :=
|
|
||||||
propagator.container.Child(index).
|
|
||||||
(tomo.Focusable)
|
|
||||||
if focusable && child.HandleFocus(direction) {
|
|
||||||
// we have found one, so we now actually move
|
|
||||||
// the focus.
|
|
||||||
firstFocusedChild.HandleUnfocus()
|
|
||||||
propagator.focused = true
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
// RequestFocus notifies the parent that a child element is requesting
|
|
||||||
// keyboard focus. If the parent grants the request, the method will
|
|
||||||
// return true and the child element should behave as if a HandleFocus
|
|
||||||
// call was made.
|
|
||||||
func (propagator *Propagator) RequestFocus (
|
|
||||||
child tomo.Focusable,
|
|
||||||
) (
|
|
||||||
granted bool,
|
|
||||||
) {
|
|
||||||
if parent, ok := propagator.core.Parent().(tomo.FocusableParent); ok {
|
|
||||||
if parent.RequestFocus(propagator.core.Outer().(tomo.Focusable)) {
|
|
||||||
propagator.HandleUnfocus()
|
|
||||||
propagator.focused = true
|
|
||||||
granted = true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
// RequestFocusMotion notifies the parent that a child element wants the
|
|
||||||
// focus to be moved to the next focusable element.
|
|
||||||
func (propagator *Propagator) RequestFocusNext (child tomo.Focusable) {
|
|
||||||
if !propagator.focused { return }
|
|
||||||
if parent, ok := propagator.core.Parent().(tomo.FocusableParent); ok {
|
|
||||||
parent.RequestFocusNext(propagator.core.Outer().(tomo.Focusable))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// RequestFocusMotion notifies the parent that a child element wants the
|
|
||||||
// focus to be moved to the previous focusable element.
|
|
||||||
func (propagator *Propagator) RequestFocusPrevious (child tomo.Focusable) {
|
|
||||||
if !propagator.focused { return }
|
|
||||||
if parent, ok := propagator.core.Parent().(tomo.FocusableParent); ok {
|
|
||||||
parent.RequestFocusPrevious(propagator.core.Outer().(tomo.Focusable))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// HandleDeselection causes this element to mark itself and all of its children
|
|
||||||
// as unfocused.
|
|
||||||
func (propagator *Propagator) HandleUnfocus () {
|
|
||||||
propagator.forFocusable (func (child tomo.Focusable) bool {
|
|
||||||
child.HandleUnfocus()
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
propagator.focused = false
|
|
||||||
}
|
|
||||||
|
|
||||||
// HandleKeyDown propogates the keyboard event to the currently selected child.
|
|
||||||
func (propagator *Propagator) HandleKeyDown (key input.Key, modifiers input.Modifiers) {
|
|
||||||
propagator.forFocused (func (child tomo.Focusable) bool {
|
|
||||||
typedChild, handlesKeyboard := child.(tomo.KeyboardTarget)
|
|
||||||
if handlesKeyboard {
|
|
||||||
typedChild.HandleKeyDown(key, modifiers)
|
|
||||||
}
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
// HandleKeyUp propogates the keyboard event to the currently selected child.
|
|
||||||
func (propagator *Propagator) HandleKeyUp (key input.Key, modifiers input.Modifiers) {
|
|
||||||
propagator.forFocused (func (child tomo.Focusable) bool {
|
|
||||||
typedChild, handlesKeyboard := child.(tomo.KeyboardTarget)
|
|
||||||
if handlesKeyboard {
|
|
||||||
typedChild.HandleKeyUp(key, modifiers)
|
|
||||||
}
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
// HandleMouseDown propagates the mouse event to the element under the mouse
|
|
||||||
// pointer.
|
|
||||||
func (propagator *Propagator) HandleMouseDown (x, y int, button input.Button) {
|
|
||||||
child, handlesMouse :=
|
|
||||||
propagator.childAt(image.Pt(x, y)).
|
|
||||||
(tomo.MouseTarget)
|
|
||||||
if handlesMouse {
|
|
||||||
propagator.drags[button] = child
|
|
||||||
child.HandleMouseDown(x, y, button)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// HandleMouseUp propagates the mouse event to the element that the released
|
|
||||||
// mouse button was originally pressed on.
|
|
||||||
func (propagator *Propagator) HandleMouseUp (x, y int, button input.Button) {
|
|
||||||
child := propagator.drags[button]
|
|
||||||
if child != nil {
|
|
||||||
propagator.drags[button] = nil
|
|
||||||
child.HandleMouseUp(x, y, button)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// HandleMotion propagates the mouse event to the element that was last
|
|
||||||
// pressed down by the mouse if the mouse is currently being held down, else it
|
|
||||||
// propagates the event to whichever element is underneath the mouse pointer.
|
|
||||||
func (propagator *Propagator) HandleMotion (x, y int) {
|
|
||||||
handled := false
|
|
||||||
for _, child := range propagator.drags {
|
|
||||||
if child, ok := child.(tomo.MotionTarget); ok {
|
|
||||||
child.HandleMotion(x, y)
|
|
||||||
handled = true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if !handled {
|
|
||||||
child := propagator.childAt(image.Pt(x, y))
|
|
||||||
if child, ok := child.(tomo.MotionTarget); ok {
|
|
||||||
child.HandleMotion(x, y)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// HandleScroll propagates the mouse event to the element under the mouse
|
|
||||||
// pointer.
|
|
||||||
func (propagator *Propagator) HandleScroll (x, y int, deltaX, deltaY float64) {
|
|
||||||
child := propagator.childAt(image.Pt(x, y))
|
|
||||||
if child, ok := child.(tomo.ScrollTarget); ok {
|
|
||||||
child.HandleScroll(x, y, deltaX, deltaY)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// SetTheme sets the theme of all children to the specified theme.
|
|
||||||
func (propagator *Propagator) SetTheme (theme tomo.Theme) {
|
|
||||||
propagator.forChildren (func (child tomo.Element) bool {
|
|
||||||
typedChild, themeable := child.(tomo.Themeable)
|
|
||||||
if themeable {
|
|
||||||
typedChild.SetTheme(theme)
|
|
||||||
}
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
// SetConfig sets the theme of all children to the specified config.
|
|
||||||
func (propagator *Propagator) SetConfig (config tomo.Config) {
|
|
||||||
propagator.forChildren (func (child tomo.Element) bool {
|
|
||||||
typedChild, configurable := child.(tomo.Configurable)
|
|
||||||
if configurable {
|
|
||||||
typedChild.SetConfig(config)
|
|
||||||
}
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
// ----------- Focusing utilities ----------- //
|
|
||||||
|
|
||||||
func (propagator *Propagator) focusFirstFocusableElement (
|
|
||||||
direction input.KeynavDirection,
|
|
||||||
) (
|
|
||||||
ok bool,
|
|
||||||
) {
|
|
||||||
propagator.forFocusable (func (child tomo.Focusable) bool {
|
|
||||||
if child.HandleFocus(direction) {
|
|
||||||
propagator.focused = true
|
|
||||||
ok = true
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
func (propagator *Propagator) focusLastFocusableElement (
|
|
||||||
direction input.KeynavDirection,
|
|
||||||
) (
|
|
||||||
ok bool,
|
|
||||||
) {
|
|
||||||
propagator.forChildrenReverse (func (child tomo.Element) bool {
|
|
||||||
typedChild, focusable := child.(tomo.Focusable)
|
|
||||||
if focusable && typedChild.HandleFocus(direction) {
|
|
||||||
propagator.focused = true
|
|
||||||
ok = true
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
// ----------- Iterator utilities ----------- //
|
|
||||||
|
|
||||||
func (propagator *Propagator) forChildren (callback func (child tomo.Element) bool) {
|
|
||||||
for index := 0; index < propagator.container.CountChildren(); index ++ {
|
|
||||||
child := propagator.container.Child(index)
|
|
||||||
if child == nil { continue }
|
|
||||||
if !callback(child) { break }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (propagator *Propagator) forChildrenReverse (callback func (child tomo.Element) bool) {
|
|
||||||
for index := propagator.container.CountChildren() - 1; index > 0; index -- {
|
|
||||||
child := propagator.container.Child(index)
|
|
||||||
if child == nil { continue }
|
|
||||||
if !callback(child) { break }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (propagator *Propagator) childAt (position image.Point) (child tomo.Element) {
|
|
||||||
propagator.forChildren (func (current tomo.Element) bool {
|
|
||||||
if position.In(current.Bounds()) {
|
|
||||||
child = current
|
|
||||||
}
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
func (propagator *Propagator) forFocused (callback func (child tomo.Focusable) bool) {
|
|
||||||
propagator.forChildren (func (child tomo.Element) bool {
|
|
||||||
typedChild, focusable := child.(tomo.Focusable)
|
|
||||||
if focusable && typedChild.Focused() {
|
|
||||||
if !callback(typedChild) { return false }
|
|
||||||
}
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
func (propagator *Propagator) forFocusable (callback func (child tomo.Focusable) bool) {
|
|
||||||
propagator.forChildren (func (child tomo.Element) bool {
|
|
||||||
typedChild, focusable := child.(tomo.Focusable)
|
|
||||||
if focusable {
|
|
||||||
if !callback(typedChild) { return false }
|
|
||||||
}
|
|
||||||
return true
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
func (propagator *Propagator) firstFocused () int {
|
|
||||||
for index := 0; index < propagator.container.CountChildren(); index ++ {
|
|
||||||
child, focusable := propagator.container.Child(index).(tomo.Focusable)
|
|
||||||
if focusable && child.Focused() {
|
|
||||||
return index
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return -1
|
|
||||||
}
|
|
Reference in New Issue
Block a user