package tomo import "image" import "art" // Entity is a handle given to elements by the backend. Extended entity // interfaces are defined in the ability module. type Entity interface { // Invalidate marks the element's current visual as invalid. At the end // of every event, the backend will ask all invalid entities to redraw // themselves. Invalidate () // InvalidateLayout marks the element's layout as invalid. At the end of // every event, the backend will ask all invalid elements to recalculate // their layouts. InvalidateLayout () // Bounds returns the bounds of the element to be used for drawing and // layout. Bounds () image.Rectangle // Window returns the window that the element is in. Window () Window // SetMinimumSize reports to the system what the element's minimum size // can be. The minimum size of child elements should be taken into // account when calculating this. SetMinimumSize (width, height int) // DrawBackground asks the parent element to draw its background pattern // to a canvas. This should be used for transparent elements like text // labels. If there is no parent element (that is, the element is // directly inside of the window), the backend will draw a default // background pattern. DrawBackground (art.Canvas) // --- Behaviors relating to parenting --- // Adopt adds an element as a child. Adopt (child Element) // Insert inserts an element in the child list at the specified // location. Insert (index int, child Element) // Disown removes the child at the specified index. Disown (index int) // IndexOf returns the index of the specified child. IndexOf (child Element) int // Child returns the child at the specified index. Child (index int) Element // CountChildren returns the amount of children the element has. CountChildren () int // PlaceChild sets the size and position of the child at the specified // index to a bounding rectangle. PlaceChild (index int, bounds image.Rectangle) // SelectChild marks a child as selected or unselected, if it is // selectable. SelectChild (index int, selected bool) // ChildMinimumSize returns the minimum size of the child at the // specified index. ChildMinimumSize (index int) (width, height int) // --- Behaviors relating to input focus --- // Focused returns whether the element currently has input focus. Focused () bool // Focus sets this element as focused. If this succeeds, the element will // recieve a HandleFocus call. Focus () // FocusNext causes the focus to move to the next element. If this // succeeds, the element will recieve a HandleUnfocus call. FocusNext () // FocusPrevious causes the focus to move to the next element. If this // succeeds, the element will recieve a HandleUnfocus call. FocusPrevious () // Selected returns whether this element is currently selected. Selected () bool // --- Behaviors relating to scrolling --- // // NotifyFlexibleHeightChange notifies the system that the parameters // affecting the element's flexible height have changed. This method is // expected to be called by flexible elements when their content changes. NotifyFlexibleHeightChange () // NotifyScrollBoundsChange notifies the system that the element's // scroll content bounds or viewport bounds have changed. This is // expected to be called by scrollable elements when they change their // supported scroll axes, their scroll position (either autonomously or // as a result of a call to ScrollTo()), or their content size. NotifyScrollBoundsChange () // --- Behaviors relating to themeing --- // Theme returns the currently active theme. When this value changes, // the HandleThemeChange method of the element is called. Theme () Theme // Config returns the currently active config. When this value changes, // the HandleThemeChange method of the element is called. Config () Config }