package elements // Numeric is a type constraint representing a number. type Numeric interface { ~float32 | ~float64 | ~int | ~int8 | ~int16 | ~int32 | ~int64 | ~uint | ~uint8 | ~uint16 | ~uint32 | ~uint64 | ~uintptr } // LerpSlider is a slider that has a minimum and maximum value, and who's value // can be any numeric type. type LerpSlider[T Numeric] struct { *Slider min T max T } // NewLerpSlider creates a new LerpSlider with a minimum and maximum value. If // vertical is set to true, the slider will be vertical instead of horizontal. func NewLerpSlider[T Numeric] (min, max T, value T, vertical bool) (element *LerpSlider[T]) { if min > max { temp := max max = min min = temp } element = &LerpSlider[T] { Slider: NewSlider(0, vertical), min: min, max: max, } element.SetValue(value) return } // SetValue sets the slider's value. func (element *LerpSlider[T]) SetValue (value T) { value -= element.min element.Slider.SetValue(float64(value) / float64(element.Range())) } // Value returns the slider's value. func (element *LerpSlider[T]) Value () (value T) { return T ( float64(element.Slider.Value()) * float64(element.Range())) + element.min } // Range returns the difference between the slider's maximum and minimum values. func (element *LerpSlider[T]) Range () T { return element.max - element.min }