package basicElements import "image" import "git.tebibyte.media/sashakoshka/tomo/artist" import "git.tebibyte.media/sashakoshka/tomo/elements/core" type Image struct { *core.Core core core.CoreControl buffer artist.Pattern } func NewImage (image image.Image) (element *Image) { element = &Image { buffer: artist.NewTexture(image) } element.Core, element.core = core.NewCore(element.draw) bounds := image.Bounds() element.core.SetMinimumSize(bounds.Dx(), bounds.Dy()) return } func (element *Image) draw () { artist.FillRectangle(element, element.buffer, element.Bounds()) }