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tomo-old/elements/document.go

212 lines
6.1 KiB
Go

package elements
import "image"
import "tomo"
import "art"
import "tomo/ability"
import "art/shatter"
var documentCase = tomo.C("tomo", "document")
// Document is a scrollable container capcable of laying out flexible child
// elements. Children can be added either inline (similar to an HTML/CSS inline
// element), or expanding (similar to an HTML/CSS block element).
type Document struct {
container
entity tomo.Entity
scroll image.Point
contentBounds image.Rectangle
onScrollBoundsChange func ()
}
// NewDocument creates a new document container.
func NewDocument (children ...tomo.Element) (element *Document) {
element = &Document { }
element.entity = tomo.GetBackend().NewEntity(element)
element.container.entity = element.entity
element.minimumSize = element.updateMinimumSize
element.init()
element.Adopt(children...)
return
}
// Draw causes the element to draw to the specified destination canvas.
func (element *Document) Draw (destination art.Canvas) {
rocks := make([]image.Rectangle, element.entity.CountChildren())
for index := 0; index < element.entity.CountChildren(); index ++ {
rocks[index] = element.entity.Child(index).Entity().Bounds()
}
tiles := shatter.Shatter(element.entity.Bounds(), rocks...)
for _, tile := range tiles {
element.entity.DrawBackground(art.Cut(destination, tile))
}
}
// Layout causes this element to perform a layout operation.
func (element *Document) Layout () {
if element.scroll.Y > element.maxScrollHeight() {
element.scroll.Y = element.maxScrollHeight()
}
margin := element.entity.Theme().Margin(tomo.PatternBackground, documentCase)
padding := element.entity.Theme().Padding(tomo.PatternBackground, documentCase)
bounds := padding.Apply(element.entity.Bounds())
element.contentBounds = image.Rectangle { }
dot := bounds.Min.Sub(element.scroll)
xStart := dot.X
rowHeight := 0
nextLine := func () {
dot.X = xStart
dot.Y += margin.Y
dot.Y += rowHeight
rowHeight = 0
}
for index := 0; index < element.entity.CountChildren(); index ++ {
child := element.entity.Child(index)
entry := element.scratch[child]
if dot.X > xStart && entry.expand {
nextLine()
}
width := int(entry.minBreadth)
height := int(entry.minSize)
if width + dot.X > bounds.Max.X && !entry.expand {
nextLine()
}
if width < bounds.Dx() && entry.expand {
width = bounds.Dx()
}
if typedChild, ok := child.(ability.Flexible); ok {
height = typedChild.FlexibleHeightFor(width)
}
if rowHeight < height {
rowHeight = height
}
childBounds := tomo.Bounds (
dot.X, dot.Y,
width, height)
element.entity.PlaceChild(index, childBounds)
element.contentBounds = element.contentBounds.Union(childBounds)
if entry.expand {
nextLine()
} else {
dot.X += width + margin.X
}
}
element.contentBounds =
element.contentBounds.Sub(element.contentBounds.Min)
element.entity.NotifyScrollBoundsChange()
if element.onScrollBoundsChange != nil {
element.onScrollBoundsChange()
}
}
// Adopt adds one or more elements to the container, placing each on its own
// line.
func (element *Document) Adopt (children ...tomo.Element) {
element.adopt(true, children...)
}
// AdoptInline adds one or more elements to the container, packing multiple
// elements onto the same line(s).
func (element *Document) AdoptInline (children ...tomo.Element) {
element.adopt(false, children...)
}
func (element *Document) HandleChildFlexibleHeightChange (child ability.Flexible) {
element.updateMinimumSize()
element.entity.Invalidate()
element.entity.InvalidateLayout()
}
// DrawBackground draws this element's background pattern to the specified
// destination canvas.
func (element *Document) DrawBackground (destination art.Canvas) {
element.entity.DrawBackground(destination)
}
func (element *Document) HandleThemeChange () {
element.updateMinimumSize()
element.entity.Invalidate()
element.entity.InvalidateLayout()
}
// ScrollContentBounds returns the full content size of the element.
func (element *Document) ScrollContentBounds () image.Rectangle {
return element.contentBounds
}
// ScrollViewportBounds returns the size and position of the element's
// viewport relative to ScrollBounds.
func (element *Document) ScrollViewportBounds () image.Rectangle {
padding := element.entity.Theme().Padding(tomo.PatternBackground, documentCase)
bounds := padding.Apply(element.entity.Bounds())
bounds = bounds.Sub(bounds.Min).Add(element.scroll)
return bounds
}
// ScrollTo scrolls the viewport to the specified point relative to
// ScrollBounds.
func (element *Document) ScrollTo (position image.Point) {
if position.Y < 0 {
position.Y = 0
}
maxScrollHeight := element.maxScrollHeight()
if position.Y > maxScrollHeight {
position.Y = maxScrollHeight
}
element.scroll = position
element.entity.Invalidate()
element.entity.InvalidateLayout()
}
// OnScrollBoundsChange sets a function to be called when the element's viewport
// bounds, content bounds, or scroll axes change.
func (element *Document) OnScrollBoundsChange (callback func ()) {
element.onScrollBoundsChange = callback
}
// ScrollAxes returns the supported axes for scrolling.
func (element *Document) ScrollAxes () (horizontal, vertical bool) {
return false, true
}
func (element *Document) maxScrollHeight () (height int) {
padding := element.entity.Theme().Padding(tomo.PatternBackground, documentCase)
viewportHeight := element.entity.Bounds().Dy() - padding.Vertical()
height = element.contentBounds.Dy() - viewportHeight
if height < 0 { height = 0 }
return
}
func (element *Document) updateMinimumSize () {
padding := element.entity.Theme().Padding(tomo.PatternBackground, documentCase)
minimumWidth := 0
for index := 0; index < element.entity.CountChildren(); index ++ {
width, height := element.entity.ChildMinimumSize(index)
if width > minimumWidth {
minimumWidth = width
}
key := element.entity.Child(index)
entry := element.scratch[key]
entry.minSize = float64(height)
entry.minBreadth = float64(width)
element.scratch[key] = entry
}
element.entity.SetMinimumSize (
minimumWidth + padding.Horizontal(),
padding.Vertical())
}