236 lines
5.1 KiB
Go
236 lines
5.1 KiB
Go
package theme
|
|
|
|
import "image"
|
|
import "image/color"
|
|
import "golang.org/x/image/font"
|
|
import "git.tebibyte.media/sashakoshka/tomo/data"
|
|
import "git.tebibyte.media/sashakoshka/tomo/artist"
|
|
|
|
// IconSize is a type representing valid icon sizes.
|
|
type IconSize int
|
|
|
|
const (
|
|
IconSizeSmall IconSize = 16
|
|
IconSizeLarge IconSize = 48
|
|
)
|
|
|
|
// Pattern lists a number of cannonical pattern types, each with its own ID.
|
|
type Pattern int; const (
|
|
// PatternBackground is the window background of the theme. It appears
|
|
// in things like containers and behind text.
|
|
PatternBackground Pattern = iota
|
|
|
|
// PatternDead is a pattern that is displayed on a "dead area" where no
|
|
// controls exist, but there still must be some indication of visual
|
|
// structure (such as in the corner between two scroll bars).
|
|
PatternDead
|
|
|
|
// PatternRaised is a generic raised pattern.
|
|
PatternRaised
|
|
|
|
// PatternSunken is a generic sunken pattern.
|
|
PatternSunken
|
|
|
|
// PatternPinboard is similar to PatternSunken, but it is textured.
|
|
PatternPinboard
|
|
|
|
// PatternButton is a button pattern.
|
|
PatternButton
|
|
|
|
// PatternInput is a pattern for input fields, editable text areas, etc.
|
|
PatternInput
|
|
|
|
// PatternGutter is a track for things to slide on.
|
|
PatternGutter
|
|
|
|
// PatternHandle is a handle that slides along a gutter.
|
|
PatternHandle
|
|
|
|
// PatternLine is an engraved line that separates things.
|
|
PatternLine
|
|
|
|
// PatternMercury is a fill pattern for progress bars, meters, etc.
|
|
PatternMercury
|
|
)
|
|
|
|
// Color lits a number of cannonical colors, each with its own ID.
|
|
type Color int; const (
|
|
// ColorAccent is the accent color of the theme.
|
|
ColorAccent Color = iota
|
|
|
|
// ColorForeground is the text/icon color of the theme.
|
|
ColorForeground
|
|
)
|
|
|
|
// Icon lists a number of cannonical icons, each with its own ID.
|
|
type Icon int; const (
|
|
// Place icons
|
|
IconHome Icon = iota
|
|
Icon3DObjects
|
|
IconPictures
|
|
IconVideos
|
|
IconMusic
|
|
IconArchives
|
|
IconBooks
|
|
IconDocuments
|
|
IconFonts
|
|
IconPrograms
|
|
IconLibraries
|
|
IconDownloads
|
|
IconRepositories
|
|
IconSettings)
|
|
|
|
const (
|
|
// Object icons
|
|
IconFile Icon = iota + 0x80
|
|
IconDirectory
|
|
IconPopulatedDirectory
|
|
|
|
IconStorage
|
|
IconMagneticTape
|
|
IconFloppyDisk
|
|
IconHDD
|
|
IconSSD
|
|
IconFlashDrive
|
|
IconMemoryCard
|
|
IconRomDisk
|
|
IconRamDisk
|
|
IconCD
|
|
IconDVD
|
|
|
|
IconNetwork
|
|
IconInternet
|
|
|
|
IconDevice
|
|
IconServer
|
|
IconNetworkSwitch
|
|
IconRouter
|
|
IconDesktop
|
|
IconLaptop
|
|
IconTablet
|
|
IconPhone
|
|
IconCamera
|
|
|
|
IconPeripheral
|
|
IconKeyboard
|
|
IconMouse
|
|
IconTrackpad
|
|
IconPenTablet
|
|
IconMonitor
|
|
IconSpeaker
|
|
IconMicrophone
|
|
IconWebcam
|
|
IconGameController
|
|
|
|
IconPort
|
|
IconNetworkPort
|
|
IconUSBPort
|
|
IconParallelPort
|
|
IconSerialPort
|
|
IconPS2Port
|
|
IconMonitorPort)
|
|
|
|
const (
|
|
// Action icons
|
|
IconOpen Icon = iota + 0x100
|
|
IconSave
|
|
IconSaveAs
|
|
IconNew
|
|
IconNewFolder
|
|
IconDelete
|
|
|
|
IconCut
|
|
IconCopy
|
|
IconPaste
|
|
|
|
IconAdd
|
|
IconRemove
|
|
IconAddBookmark
|
|
IconRemoveBookmark
|
|
IconAddFavorite
|
|
IconRemoveFavorite
|
|
|
|
IconPlay
|
|
IconPause
|
|
IconStop
|
|
IconFastForward
|
|
IconRewind
|
|
IconToEnd
|
|
IconToBeginning
|
|
IconRecord
|
|
IconVolumeUp
|
|
IconVolumeDown
|
|
IconMute
|
|
|
|
IconBackward
|
|
IconForward
|
|
IconRefresh
|
|
IconHistory
|
|
|
|
IconYes
|
|
IconNo)
|
|
|
|
const (
|
|
// Status icons
|
|
IconInformation Icon = iota + 0x180
|
|
IconQuestion
|
|
IconWarning
|
|
IconError)
|
|
|
|
const (
|
|
// Tool icons
|
|
)
|
|
|
|
// Hints specifies rendering hints for a particular pattern. Elements can take
|
|
// these into account in order to gain extra performance.
|
|
type Hints struct {
|
|
// StaticInset defines an inset rectangular area in the middle of the
|
|
// pattern that does not change between PatternStates. If the inset is
|
|
// zero on all sides, this hint does not apply.
|
|
StaticInset artist.Inset
|
|
|
|
// Uniform specifies a singular color for the entire pattern. If the
|
|
// alpha channel is zero, this hint does not apply.
|
|
Uniform color.RGBA
|
|
}
|
|
|
|
// Theme represents a visual style configuration,
|
|
type Theme interface {
|
|
// FontFace returns the proper font for a given style, size, and case.
|
|
FontFace (FontStyle, FontSize, Case) font.Face
|
|
|
|
// Icon returns an appropriate icon given an icon name, size, and case.
|
|
Icon (Icon, IconSize, Case) artist.Icon
|
|
|
|
// Icon returns an appropriate icon given a file mime type, size, and,
|
|
// case.
|
|
MimeIcon (data.Mime, IconSize, Case) artist.Icon
|
|
|
|
// Pattern returns an appropriate pattern given a pattern name, case,
|
|
// and state.
|
|
Pattern (Pattern, State, Case) artist.Pattern
|
|
|
|
// Color returns an appropriate pattern given a color name, case, and
|
|
// state.
|
|
Color (Color, State, Case) color.RGBA
|
|
|
|
// Padding returns how much space should be between the bounds of a
|
|
// pattern whatever an element draws inside of it.
|
|
Padding (Pattern, Case) artist.Inset
|
|
|
|
// Margin returns the left/right (x) and top/bottom (y) margins that
|
|
// should be put between any self-contained objects drawn within this
|
|
// pattern (if applicable).
|
|
Margin (Pattern, Case) image.Point
|
|
|
|
// Sink returns a vector that should be added to an element's inner
|
|
// content when it is pressed down (if applicable) to simulate a 3D
|
|
// sinking effect.
|
|
Sink (Pattern, Case) image.Point
|
|
|
|
// Hints returns rendering optimization hints for a particular pattern.
|
|
// These are optional, but following them may result in improved
|
|
// performance.
|
|
Hints (Pattern, Case) Hints
|
|
}
|