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tomo-old/elements/testing/mouse.go
2023-01-12 12:51:42 -05:00

80 lines
2.1 KiB
Go

package testing
import "image"
import "image/color"
import "git.tebibyte.media/sashakoshka/tomo"
import "git.tebibyte.media/sashakoshka/tomo/theme"
import "git.tebibyte.media/sashakoshka/tomo/artist"
import "git.tebibyte.media/sashakoshka/tomo/elements/core"
// Mouse is an element capable of testing mouse input. When the mouse is clicked
// and dragged on it, it draws a trail.
type Mouse struct {
*core.Core
core core.CoreControl
drawing bool
color tomo.Image
lastMousePos image.Point
}
// NewMouse creates a new mouse test element.
func NewMouse () (element *Mouse) {
element = &Mouse { }
element.Core, element.core = core.NewCore(element)
element.core.SetMinimumSize(32, 32)
element.color = artist.NewUniform(color.Black)
return
}
func (element *Mouse) Handle (event tomo.Event) {
switch event.(type) {
case tomo.EventResize:
resizeEvent := event.(tomo.EventResize)
element.core.AllocateCanvas (
resizeEvent.Width,
resizeEvent.Height)
artist.Rectangle (
element.core,
theme.AccentImage(),
artist.NewUniform(color.Black),
1, element.Bounds())
artist.Line (
element.core, artist.NewUniform(color.White), 1,
image.Pt(1, 1),
image.Pt(resizeEvent.Width - 2, resizeEvent.Height - 2))
artist.Line (
element.core, artist.NewUniform(color.White), 1,
image.Pt(1, resizeEvent.Height - 2),
image.Pt(resizeEvent.Width - 2, 1))
case tomo.EventMouseDown:
element.drawing = true
mouseDownEvent := event.(tomo.EventMouseDown)
element.lastMousePos = image.Pt (
mouseDownEvent.X,
mouseDownEvent.Y)
case tomo.EventMouseUp:
element.drawing = false
mouseUpEvent := event.(tomo.EventMouseUp)
mousePos := image.Pt (
mouseUpEvent.X,
mouseUpEvent.Y)
element.core.PushRegion (artist.Line (
element.core, element.color, 1,
element.lastMousePos, mousePos))
element.lastMousePos = mousePos
case tomo.EventMouseMove:
mouseMoveEvent := event.(tomo.EventMouseMove)
mousePos := image.Pt (
mouseMoveEvent.X,
mouseMoveEvent.Y)
element.core.PushRegion (artist.Line (
element.core, element.color, 1,
element.lastMousePos, mousePos))
element.lastMousePos = mousePos
}
return
}