79 lines
2.4 KiB
Go
79 lines
2.4 KiB
Go
package elements
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import "image"
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import "git.tebibyte.media/sashakoshka/tomo"
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import "git.tebibyte.media/sashakoshka/tomo/canvas"
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import "git.tebibyte.media/sashakoshka/tomo/default/theme"
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import "git.tebibyte.media/sashakoshka/tomo/default/config"
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// ProgressBar displays a visual indication of how far along a task is.
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type ProgressBar struct {
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entity tomo.Entity
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progress float64
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config config.Wrapped
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theme theme.Wrapped
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}
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// NewProgressBar creates a new progress bar displaying the given progress
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// level.
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func NewProgressBar (progress float64) (element *ProgressBar) {
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element = &ProgressBar { progress: progress }
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element.entity = tomo.NewEntity(element)
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element.theme.Case = tomo.C("tomo", "progressBar")
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element.updateMinimumSize()
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return
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}
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// Entity returns this element's entity.
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func (element *ProgressBar) Entity () tomo.Entity {
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return element.entity
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}
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// Draw causes the element to draw to the specified destination canvas.
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func (element *ProgressBar) Draw (destination canvas.Canvas) {
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bounds := element.entity.Bounds()
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pattern := element.theme.Pattern(tomo.PatternSunken, tomo.State { })
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padding := element.theme.Padding(tomo.PatternSunken)
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pattern.Draw(destination, bounds)
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bounds = padding.Apply(bounds)
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meterBounds := image.Rect (
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bounds.Min.X, bounds.Min.Y,
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bounds.Min.X + int(float64(bounds.Dx()) * element.progress),
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bounds.Max.Y)
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mercury := element.theme.Pattern(tomo.PatternMercury, tomo.State { })
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mercury.Draw(destination, meterBounds)
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}
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// SetProgress sets the progress level of the bar.
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func (element *ProgressBar) SetProgress (progress float64) {
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if progress == element.progress { return }
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element.progress = progress
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element.entity.Invalidate()
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}
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// SetTheme sets the element's theme.
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func (element *ProgressBar) SetTheme (new tomo.Theme) {
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if new == element.theme.Theme { return }
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element.theme.Theme = new
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element.updateMinimumSize()
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element.entity.Invalidate()
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}
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// SetConfig sets the element's configuration.
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func (element *ProgressBar) SetConfig (new tomo.Config) {
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if new == nil || new == element.config.Config { return }
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element.config.Config = new
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element.updateMinimumSize()
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element.entity.Invalidate()
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}
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func (element *ProgressBar) updateMinimumSize() {
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padding := element.theme.Padding(tomo.PatternSunken)
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innerPadding := element.theme.Padding(tomo.PatternMercury)
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element.entity.SetMinimumSize (
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padding.Horizontal() + innerPadding.Horizontal(),
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padding.Vertical() + innerPadding.Vertical())
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}
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