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tomo-old/elements/testing/artist.go
2023-04-30 18:18:45 -04:00

208 lines
6.5 KiB
Go

package testing
import "fmt"
import "time"
import "image"
import "image/color"
import "git.tebibyte.media/sashakoshka/tomo"
import "git.tebibyte.media/sashakoshka/tomo/artist"
import "git.tebibyte.media/sashakoshka/tomo/shatter"
import "git.tebibyte.media/sashakoshka/tomo/textdraw"
import "git.tebibyte.media/sashakoshka/tomo/artist/shapes"
import "git.tebibyte.media/sashakoshka/tomo/artist/artutil"
import "git.tebibyte.media/sashakoshka/tomo/artist/patterns"
import defaultfont "git.tebibyte.media/sashakoshka/tomo/default/font"
// Artist is an element that displays shapes and patterns drawn by the artist
// package in order to test it.
type Artist struct {
entity tomo.Entity
}
// NewArtist creates a new artist test element.
func NewArtist () (element *Artist) {
element = &Artist { }
element.entity = tomo.GetBackend().NewEntity(element)
element.entity.SetMinimumSize(240, 240)
return
}
func (element *Artist) Entity () tomo.Entity {
return element.entity
}
func (element *Artist) Draw (destination artist.Canvas) {
bounds := element.entity.Bounds()
patterns.Uhex(0x000000FF).Draw(destination, bounds)
drawStart := time.Now()
// 0, 0 - 3, 0
for x := 0; x < 4; x ++ {
element.colorLines(destination, x + 1, element.cellAt(destination, x, 0).Bounds())
}
// 4, 0
c40 := element.cellAt(destination, 4, 0)
shapes.StrokeColorRectangle(c40, artutil.Hex(0x888888FF), c40.Bounds(), 1)
shapes.ColorLine (
c40, artutil.Hex(0xFF0000FF), 1,
c40.Bounds().Min, c40.Bounds().Max)
// 0, 1
c01 := element.cellAt(destination, 0, 1)
shapes.StrokeColorRectangle(c01, artutil.Hex(0x888888FF), c01.Bounds(), 1)
shapes.FillColorEllipse(destination, artutil.Hex(0x00FF00FF), c01.Bounds())
// 1, 1 - 3, 1
for x := 1; x < 4; x ++ {
c := element.cellAt(destination, x, 1)
shapes.StrokeColorRectangle (
destination, artutil.Hex(0x888888FF),
c.Bounds(), 1)
shapes.StrokeColorEllipse (
destination,
[]color.RGBA {
artutil.Hex(0xFF0000FF),
artutil.Hex(0x00FF00FF),
artutil.Hex(0xFF00FFFF),
} [x - 1],
c.Bounds(), x)
}
// 4, 1
c41 := element.cellAt(destination, 4, 1)
shatterPos := c41.Bounds().Min
rocks := []image.Rectangle {
image.Rect(3, 12, 13, 23).Add(shatterPos),
// image.Rect(30, 10, 40, 23).Add(shatterPos),
image.Rect(55, 40, 70, 49).Add(shatterPos),
image.Rect(30, -10, 40, 43).Add(shatterPos),
image.Rect(80, 30, 90, 45).Add(shatterPos),
}
tiles := shatter.Shatter(c41.Bounds(), rocks...)
for index, tile := range tiles {
[]artist.Pattern {
patterns.Uhex(0xFF0000FF),
patterns.Uhex(0x00FF00FF),
patterns.Uhex(0xFF00FFFF),
patterns.Uhex(0xFFFF00FF),
patterns.Uhex(0x00FFFFFF),
} [index % 5].Draw(destination, tile)
}
// 0, 2
c02 := element.cellAt(destination, 0, 2)
shapes.StrokeColorRectangle(c02, artutil.Hex(0x888888FF), c02.Bounds(), 1)
shapes.FillEllipse(c02, c41, c02.Bounds())
// 1, 2
c12 := element.cellAt(destination, 1, 2)
shapes.StrokeColorRectangle(c12, artutil.Hex(0x888888FF), c12.Bounds(), 1)
shapes.StrokeEllipse(c12, c41, c12.Bounds(), 5)
// 2, 2
c22 := element.cellAt(destination, 2, 2)
shapes.FillRectangle(c22, c41, c22.Bounds())
// 3, 2
c32 := element.cellAt(destination, 3, 2)
shapes.StrokeRectangle(c32, c41, c32.Bounds(), 5)
// 4, 2
c42 := element.cellAt(destination, 4, 2)
// 0, 3
c03 := element.cellAt(destination, 0, 3)
patterns.Border {
Canvas: element.thingy(c42),
Inset: artist.Inset { 8, 8, 8, 8 },
}.Draw(c03, c03.Bounds())
// 1, 3
c13 := element.cellAt(destination, 1, 3)
patterns.Border {
Canvas: element.thingy(c42),
Inset: artist.Inset { 8, 8, 8, 8 },
}.Draw(c13, c13.Bounds().Inset(10))
// 2, 3
c23 := element.cellAt(destination, 2, 3)
patterns.Border {
Canvas: element.thingy(c42),
Inset: artist.Inset { 8, 8, 8, 8 },
}.Draw(c23, c23.Bounds())
patterns.Border {
Canvas: element.thingy(c42),
Inset: artist.Inset { 8, 8, 8, 8 },
}.Draw(artist.Cut(c23, c23.Bounds().Inset(16)), c23.Bounds())
// how long did that take to render?
drawTime := time.Since(drawStart)
textDrawer := textdraw.Drawer { }
textDrawer.SetFace(defaultfont.FaceRegular)
textDrawer.SetText ([]rune (fmt.Sprintf (
"%dms\n%dus",
drawTime.Milliseconds(),
drawTime.Microseconds())))
textDrawer.Draw (
destination, artutil.Hex(0xFFFFFFFF),
image.Pt(bounds.Min.X + 8, bounds.Max.Y - 24))
}
func (element *Artist) colorLines (destination artist.Canvas, weight int, bounds image.Rectangle) {
bounds = bounds.Inset(4)
c := artutil.Hex(0xFFFFFFFF)
shapes.ColorLine(destination, c, weight, bounds.Min, bounds.Max)
shapes.ColorLine (
destination, c, weight,
image.Pt(bounds.Max.X, bounds.Min.Y),
image.Pt(bounds.Min.X, bounds.Max.Y))
shapes.ColorLine (
destination, c, weight,
image.Pt(bounds.Max.X, bounds.Min.Y + 16),
image.Pt(bounds.Min.X, bounds.Max.Y - 16))
shapes.ColorLine (
destination, c, weight,
image.Pt(bounds.Min.X, bounds.Min.Y + 16),
image.Pt(bounds.Max.X, bounds.Max.Y - 16))
shapes.ColorLine (
destination, c, weight,
image.Pt(bounds.Min.X + 20, bounds.Min.Y),
image.Pt(bounds.Max.X - 20, bounds.Max.Y))
shapes.ColorLine (
destination, c, weight,
image.Pt(bounds.Max.X - 20, bounds.Min.Y),
image.Pt(bounds.Min.X + 20, bounds.Max.Y))
shapes.ColorLine (
destination, c, weight,
image.Pt(bounds.Min.X, bounds.Min.Y + bounds.Dy() / 2),
image.Pt(bounds.Max.X, bounds.Min.Y + bounds.Dy() / 2))
shapes.ColorLine (
destination, c, weight,
image.Pt(bounds.Min.X + bounds.Dx() / 2, bounds.Min.Y),
image.Pt(bounds.Min.X + bounds.Dx() / 2, bounds.Max.Y))
}
func (element *Artist) cellAt (destination artist.Canvas, x, y int) (artist.Canvas) {
bounds := element.entity.Bounds()
cellBounds := image.Rectangle { }
cellBounds.Min = bounds.Min
cellBounds.Max.X = bounds.Min.X + bounds.Dx() / 5
cellBounds.Max.Y = bounds.Min.Y + (bounds.Dy() - 48) / 4
return artist.Cut (destination, cellBounds.Add (image.Pt (
x * cellBounds.Dx(),
y * cellBounds.Dy())))
}
func (element *Artist) thingy (destination artist.Canvas) (result artist.Canvas) {
bounds := destination.Bounds()
bounds = image.Rect(0, 0, 32, 32).Add(bounds.Min)
shapes.FillColorRectangle(destination, artutil.Hex(0x440000FF), bounds)
shapes.StrokeColorRectangle(destination, artutil.Hex(0xFF0000FF), bounds, 1)
shapes.StrokeColorRectangle(destination, artutil.Hex(0x004400FF), bounds.Inset(4), 1)
shapes.FillColorRectangle(destination, artutil.Hex(0x004444FF), bounds.Inset(12))
shapes.StrokeColorRectangle(destination, artutil.Hex(0x888888FF), bounds.Inset(8), 1)
return artist.Cut(destination, bounds)
}