53f78cb0e7
Everything gets an image.Point instead of an x y pair, and most things now get modifiers.
192 lines
5.1 KiB
Go
192 lines
5.1 KiB
Go
package elements
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import "image"
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import "git.tebibyte.media/sashakoshka/tomo"
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import "git.tebibyte.media/sashakoshka/tomo/input"
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import "git.tebibyte.media/sashakoshka/tomo/canvas"
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import "git.tebibyte.media/sashakoshka/tomo/textdraw"
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import "git.tebibyte.media/sashakoshka/tomo/default/theme"
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import "git.tebibyte.media/sashakoshka/tomo/default/config"
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// Checkbox is a toggle-able checkbox with a label.
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type Checkbox struct {
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entity tomo.FocusableEntity
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drawer textdraw.Drawer
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enabled bool
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pressed bool
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checked bool
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text string
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config config.Wrapped
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theme theme.Wrapped
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onToggle func ()
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}
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// NewCheckbox creates a new cbeckbox with the specified label text.
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func NewCheckbox (text string, checked bool) (element *Checkbox) {
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element = &Checkbox { checked: checked, enabled: true }
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element.entity = tomo.NewEntity(element).(tomo.FocusableEntity)
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element.theme.Case = tomo.C("tomo", "checkbox")
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element.drawer.SetFace (element.theme.FontFace (
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tomo.FontStyleRegular,
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tomo.FontSizeNormal))
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element.SetText(text)
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return
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}
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// Entity returns this element's entity.
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func (element *Checkbox) Entity () tomo.Entity {
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return element.entity
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}
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// Draw causes the element to draw to the specified destination canvas.
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func (element *Checkbox) Draw (destination canvas.Canvas) {
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bounds := element.entity.Bounds()
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boxBounds := image.Rect(0, 0, bounds.Dy(), bounds.Dy()).Add(bounds.Min)
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state := tomo.State {
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Disabled: !element.Enabled(),
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Focused: element.entity.Focused(),
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Pressed: element.pressed,
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On: element.checked,
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}
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element.entity.DrawBackground(destination)
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pattern := element.theme.Pattern(tomo.PatternButton, state)
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pattern.Draw(destination, boxBounds)
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textBounds := element.drawer.LayoutBounds()
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margin := element.theme.Margin(tomo.PatternBackground)
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offset := bounds.Min.Add(image.Point {
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X: bounds.Dy() + margin.X,
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})
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offset.Y -= textBounds.Min.Y
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offset.X -= textBounds.Min.X
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foreground := element.theme.Color(tomo.ColorForeground, state)
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element.drawer.Draw(destination, foreground, offset)
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}
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// OnToggle sets the function to be called when the checkbox is toggled.
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func (element *Checkbox) OnToggle (callback func ()) {
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element.onToggle = callback
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}
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// Value reports whether or not the checkbox is currently checked.
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func (element *Checkbox) Value () (checked bool) {
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return element.checked
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}
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// Focus gives this element input focus.
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func (element *Checkbox) Focus () {
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if !element.entity.Focused() { element.entity.Focus() }
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}
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// Enabled returns whether this checkbox is enabled or not.
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func (element *Checkbox) Enabled () bool {
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return element.enabled
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}
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// SetEnabled sets whether this checkbox can be toggled or not.
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func (element *Checkbox) SetEnabled (enabled bool) {
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if element.enabled == enabled { return }
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element.enabled = enabled
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element.entity.Invalidate()
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}
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// SetText sets the checkbox's label text.
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func (element *Checkbox) SetText (text string) {
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if element.text == text { return }
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element.text = text
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element.drawer.SetText([]rune(text))
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element.updateMinimumSize()
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element.entity.Invalidate()
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}
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// SetTheme sets the element's theme.
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func (element *Checkbox) SetTheme (new tomo.Theme) {
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if new == element.theme.Theme { return }
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element.theme.Theme = new
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element.drawer.SetFace (element.theme.FontFace (
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tomo.FontStyleRegular,
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tomo.FontSizeNormal))
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element.updateMinimumSize()
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element.entity.Invalidate()
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}
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// SetConfig sets the element's configuration.
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func (element *Checkbox) SetConfig (new tomo.Config) {
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if new == element.config.Config { return }
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element.config.Config = new
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element.updateMinimumSize()
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element.entity.Invalidate()
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}
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func (element *Checkbox) HandleFocusChange () {
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element.entity.Invalidate()
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}
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func (element *Checkbox) HandleMouseDown (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if !element.Enabled() { return }
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element.Focus()
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element.pressed = true
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element.entity.Invalidate()
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}
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func (element *Checkbox) HandleMouseUp (
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position image.Point,
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button input.Button,
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modifiers input.Modifiers,
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) {
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if button != input.ButtonLeft || !element.pressed { return }
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element.pressed = false
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within := position.In(element.entity.Bounds())
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if within {
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element.checked = !element.checked
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}
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element.entity.Invalidate()
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if within && element.onToggle != nil {
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element.onToggle()
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}
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}
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func (element *Checkbox) HandleKeyDown (key input.Key, modifiers input.Modifiers) {
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if key == input.KeyEnter {
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element.pressed = true
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element.entity.Invalidate()
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}
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}
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func (element *Checkbox) HandleKeyUp (key input.Key, modifiers input.Modifiers) {
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if key == input.KeyEnter && element.pressed {
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element.pressed = false
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element.checked = !element.checked
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element.entity.Invalidate()
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if element.onToggle != nil {
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element.onToggle()
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}
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}
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}
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func (element *Checkbox) updateMinimumSize () {
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textBounds := element.drawer.LayoutBounds()
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if element.text == "" {
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element.entity.SetMinimumSize(textBounds.Dy(), textBounds.Dy())
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} else {
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margin := element.theme.Margin(tomo.PatternBackground)
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element.entity.SetMinimumSize (
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textBounds.Dy() + margin.X + textBounds.Dx(),
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textBounds.Dy())
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}
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}
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