tomo/canvas/texture.go

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package canvas
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import "io"
import "image"
// Texture is a handle that points to a 2D raster image managed by the backend.
type Texture interface {
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image.Image
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// Clip returns a smaller section of this texture, pointing to the same
// internal data.
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Clip (image.Rectangle) Texture
}
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// TextureCloser is a texture that can be closed. Anything that receives a
// TextureCloser must close it after use.
type TextureCloser interface {
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Texture
io.Closer
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}